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930c7c8
iOS: Remove code trying to support compilation on the iOS 7 SDK, the deployment target has been set to iOS 8 for years and there's other unconditionally compiled code that depends on newer SDKs so that code is useless.
by Alex Szpakowski
· 5 years ago
022c7f0
macOS: Fix compilation when using the 10.9 SDK or older.
by Alex Szpakowski
· 5 years ago
1018665
Explicitly load hidapi as a dependency of the SDL library
by Sam Lantinga
· 5 years ago
4d0dd13
hidapi: Add GCN L/R buttons, just in case someone wants them...
by Ethan Lee
· 5 years ago
7a8bcac
Android: when event loop is not blocking in pause, backup EGL context (Bug 4578)
by Sylvain Becker
· 5 years ago
d82ed41
Fix disabling OpenGL vsync on macOS 10.14.4+ (bug #4575).
by Alex Szpakowski
· 5 years ago
60832b7
Fixed bug 4581 - generate synthetic mouse events at window boundaries
by Sylvain Becker
· 5 years ago
98eeaf9
Fixed bug 4581 - mouse events with SDL_TOUCH_MOUSEID make window lost focus
by Sylvain Becker
· 5 years ago
9e9ef0b
Fixed bug 4582 - Maximize/Resize not working on Windows 10
by Sylvain Becker
· 5 years ago
ad0b1b7
SDL_HINT_MOUSE_TOUCH_EVENTS: move tracking appart in case of 'window' is null
by Sylvain Becker
· 5 years ago
7e59dba
Bug 4581: move tracking appart so it doesn't require the window to have focus
by Sylvain Becker
· 5 years ago
173b3a5
Fixed bug 4579 - SDL_android.c s_active not being atomic
by Sam Lantinga
· 5 years ago
973c06f
Set SDL_HINT_MOUSE_TOUCH_EVENTS for iPhone and iPad as well
by Sam Lantinga
· 5 years ago
c9a297d
https://bugzilla.libsdl.org/show_bug.cgi?id=4577
by Sam Lantinga
· 5 years ago
102108a
Android: add hint SDL_HINT_ANDROID_BLOCK_ON_PAUSE
by Sylvain Becker
· 5 years ago
cbc5a31
Android: default SDL_HINT_MOUSE_TOUCH_EVENTS to 1 as previous behaviour
by Sylvain Becker
· 5 years ago
a86fca8
Update WhatsNew.txt
by Sylvain Becker
· 5 years ago
b8d46cb
Update WhatsNew.txt
by Sylvain Becker
· 5 years ago
e20e39b
Android: remove SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH
by Sylvain Becker
· 5 years ago
1d1eceb
Add hint SDL_HINT_MOUSE_TOUCH_EVENTS for mouse events to generate touch events
by Sylvain Becker
· 5 years ago
d16648f
Bug 4576: track both FingerId and TrackId
by Sylvain Becker
· 5 years ago
066a211
Bug 4576: fix wrong scaling
by Sylvain Becker
· 5 years ago
46212a1
Bug 4576: one more warning
by Sylvain Becker
· 5 years ago
9fc58c0
Bug 4576: fix warning and compile
by Sylvain Becker
· 5 years ago
489c857
Bug 4576: remove touch/mouse duplication for Android
by Sylvain Becker
· 5 years ago
fb49e85
Bug 4576: remove touch/mouse duplication for IOS
by Sylvain Becker
· 5 years ago
d29be58
Bug 4576: remove touch/mouse duplication for WinRT
by Sylvain Becker
· 5 years ago
9e69244
Bug 4576: remove touch/mouse duplication for Emscripten
by Sylvain Becker
· 5 years ago
e8431d6
Bug 4576: remove touch/mouse duplication for Wayland
by Sylvain Becker
· 5 years ago
a25d2bc
Bug 4576: remove touch/mouse duplication for linux/EVDEV
by Sylvain Becker
· 5 years ago
2c8b5f5
Bug 4576: remove touch/mouse duplication for Windows
by Sylvain Becker
· 5 years ago
fb5d1a1
Bug 4576: handle mapping of TouchEvents to MouseEvents at higher level
by Sylvain Becker
· 5 years ago
0b8f778
configure.in: Rename configure.ac to fix an 'aclocal' warning
by Sam Lantinga
· 5 years ago
acdce30
docs: Replace references to configure.in with configure.ac
by Hugh McMaster
· 5 years ago
f386148
configure.in: Rename to configure.ac to fix an 'aclocal' warning
by Hugh McMaster
· 5 years ago
98db267
Handle potentially calling SDL_JoystickUpdate() and SDL_JoystickQuit() at the same time.
by Sam Lantinga
· 5 years ago
cc94b33
coreaudio: Set audio callback thread priority.
by Ryan C. Gordon
· 5 years ago
5f18108
Backed out changeset ffd52bb02bcc
by Ryan C. Gordon
· 5 years ago
abdc486
opengles2: Fix static analysis warning.
by Ryan C. Gordon
· 5 years ago
b1b373c
Hopefully fixed the mingw32 build
by Sam Lantinga
· 5 years ago
3fdd9cc
Fixed Visual Studio build
by Sam Lantinga
· 5 years ago
3d95e53
Didn't need to add SDL_windows.h include, that was already included
by Sam Lantinga
· 5 years ago
2085fa0
Fixed Windows RT build
by Sam Lantinga
· 5 years ago
1012683
Fixed archiving the SDL dynamic library on iOS and tvOS
by Sam Lantinga
· 5 years ago
0a821ec
Fixed building with C++
by Sam Lantinga
· 5 years ago
25398bf
Fixed building with C++
by Sam Lantinga
· 5 years ago
eb84b8f
Fixed declaration of SDL_main_func for C++
by Sam Lantinga
· 5 years ago
77b8382
Added support for building SDL as a dynamic library on tvOS
by Sam Lantinga
· 5 years ago
597d8d4
Added support for building SDL as a dynamic library on iOS
by Sam Lantinga
· 5 years ago
7da64b9
testgesture: Make the background gray.
by Ryan C. Gordon
· 5 years ago
993d589
Fixed Visual Studio build
by Sam Lantinga
· 5 years ago
d078f4d
Fixed iOS build
by Sam Lantinga
· 5 years ago
0e6e04a
Fixed Mac OS X build
by Sam Lantinga
· 5 years ago
6f8f79f
Fixed configure error if pkg modules aren't available
by Sam Lantinga
· 5 years ago
fac19b0
emscripten: force resize event when pixel ratio changes
by Sebastian Krzyszkowiak
· 5 years ago
4542d16
Fixed bug 4450 - SDL_mouse.c fails to compile with CMake generated Visual Studio files if SDL_VIDEO_VULKAN 0/undefined
by Sam Lantinga
· 5 years ago
7dc2139
Fixed bug 4511 - SDL_gamecontrollerdb Mapping for Sony Playstation USB controller
by Sam Lantinga
· 5 years ago
2a2ccad
Fixed DualShock 3 mapping
by Silent
· 5 years ago
42f18ab
Fixed bug 4525 - Fix crash in ALSA_HotplugThread caused by bad return value check
by Sam Lantinga
· 5 years ago
31c6c49
Fixed bug 4544 - SDL2.m4 SDL2.framework patch made it impossible to fail detection
by Sam Lantinga
· 5 years ago
74e2345
Fixed CVE-2019-7635 and bug 4498 - Heap-Buffer Overflow in Blit1to4 pertaining to SDL_blit_1.c
by Sam Lantinga
· 5 years ago
b7be1a9
Fix polling left trigger reporting right trigger's values.
by Jimb Esser
· 5 years ago
2da2a90
Fix DirectInput error codes being lost
by Jimb Esser
· 5 years ago
cc665e2
hidapi: Add support for Wii U/Switch USB GameCube controller adapter.
by Ethan Lee
· 5 years ago
66ce732
Fixed bug 4452 - Please replace AC_HELP_STRING with AS_HELP_STRING
by Sam Lantinga
· 5 years ago
145857a
Added missing PKG_CONFIG macros
by Sam Lantinga
· 5 years ago
4413f7a
Use host system pkg-config when (cross-)compiling and convert to PKG_CHECK_MODULES
by Hugh McMaster
· 5 years ago
40130d3
Fix compiler warnings.
by Ryan C. Gordon
· 5 years ago
f7f527c
testgesture: Add dependency to SDLtest to Visual Studio project.
by Ryan C. Gordon
· 5 years ago
a629bd2
testgesture: cleaned up code formatting, etc.
by Ryan C. Gordon
· 5 years ago
6c61e6e
testgesture: minor cleanups.
by Ryan C. Gordon
· 5 years ago
369d62f
test: Moved testgesture.c over to the common SDLtest framework.
by Ryan C. Gordon
· 5 years ago
35ccceb
events: Disable all the signal-handling code on platforms without support.
by Ryan C. Gordon
· 5 years ago
26afcb4
events: Let arbitrary signals to simulate iOS/Android backgrounding events.
by Ryan C. Gordon
· 5 years ago
64d44bc
events: Make debug logging of the event queue a hint instead of an #ifdef.
by Ryan C. Gordon
· 5 years ago
dde1298
KMSDRM: valid file descriptors could positive or 0. -1 is invalid. (Bug 4530)
by Sylvain Becker
· 5 years ago
6c6f081
Android: minor comment update
by Sylvain Becker
· 5 years ago
1a45c58
Android: check SDL is initialized before sending the event
by Sylvain Becker
· 5 years ago
d7e04b1
[iOS DAC] Fix touch events getting from SDL2 to source2.
by Sam Lantinga
· 5 years ago
0f79ef9
Fixed initial display orientation at Android app start
by Sam Lantinga
· 5 years ago
4f7d417
HIDAPI: fix bug that caused non-HID class parts of composite devices to have windows HID functions called on them.
by Sam Lantinga
· 5 years ago
340a138
Fixed bug 4513 - Wayland, fix crash when remove event is sent (from Sebastian Krzyszkowiak)
by Sylvain Becker
· 5 years ago
41de2fd
SDL_EVDEV_kbd_init: uninitialized data for ioctl (Bug 4530)
by Sylvain Becker
· 5 years ago
d12de4f
Fixed bug 4542 - Image flipped vertically when rendering on texture
by Sylvain Becker
· 5 years ago
6459df3
SDL_MouseQuit(): clear mouse->cur_cursor (Bug 4530)
by Sylvain Becker
· 5 years ago
ae05c2a
KMSDRM: missing return value in VideoInit() (Bug 4530)
by Sylvain Becker
· 5 years ago
ac5db2a
KMSDRM: change calls free() to SDL_free() (Bug 4529)
by Sylvain Becker
· 5 years ago
eef44ef
Un-activate some routine on mips because they are slowers (Bug 4503)
by Sylvain Becker
· 5 years ago
9004c45
BlitNtoN BlitNtoNKey: remove non-aligned word read/store (bpp 3<->4) (Bug 4503)
by Sylvain Becker
· 5 years ago
6825a01
raspberry: expose second display.
by Ryan C. Gordon
· 5 years ago
7a61dbc
Fix windows build
by Sylvain Becker
· 5 years ago
89a4f68
Fix bug 4053: Blit issues on Big Endian CPU
by Sylvain Becker
· 5 years ago
6fe58e1
Fixed bug 4500 - Heap-Buffer Overflow in Map1toN pertaining to SDL_pixels.c
by Sam Lantinga
· 5 years ago
ee94bad
Fix invalid memory access and optimise Blit_3or4_to_3or4__*
by Sylvain Becker
· 5 years ago
beb35a1
Better naming for the blit permutation variables
by Sylvain Becker
· 5 years ago
dc27f82
Faster blit colorkey or not, applied to bpp: 3->4 and 4->3
by Sylvain Becker
· 5 years ago
dd36a11
Fix wrong access and simplify
by Sylvain Becker
· 5 years ago
25eda01
Some simplification of previous commit
by Sylvain Becker
· 5 years ago
5d581ab
Faster blit with CopyAlpha, no ColorKey Applied to following formats:
by Sylvain Becker
· 5 years ago
f77fc40
Code factorization of the pixel format permutation
by Sylvain Becker
· 5 years ago
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