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  1. 2c68d63 Fixed bug 4474 - Add support for an ASUS Gamepad variation by Sam Lantinga · 6 days ago master
  2. 4ad1052 Fixed bug 4469 - make SDL_CreateTextureFromSurface pick a more appropriate format by Sam Lantinga · 6 days ago
  3. dca2cd0 Fixed bug 4436 - [OpenBSD] fix D-pad by Sam Lantinga · 6 days ago
  4. f39fcaf Fix WORKING_DIR parameter by Serhii Charykov · 6 months ago
  5. 16333a9 Fixed bug 4401 - SDL_GetWindowPosition() wrong after SDL_SetWindowPosition() until window is moved on macOS by Sam Lantinga · 6 days ago
  6. 322af82 Fixed bug 4025 - SDL_Renderer OpenGL : add support for textures ABGR, RGB, BGR by Sam Lantinga · 6 days ago
  7. 56fb49c Fixed bug 3911 - SYSWM generic X11 events missing event data by Sam Lantinga · 6 days ago
  8. f824828 video: Add Vulkan support for vivante fb by "Wladimir J. van der Laan" · 6 days ago
  9. 7e89e2d test: added SDLTest_CommonDefaultArgs() by Ryan C. Gordon · 6 days ago
  10. 86819b8 test: configure/make shouldn't build GL/GLES1/GLES2 programs if unsupported. by Ryan C. Gordon · 6 days ago
  11. 4b16917 Windows are not in a minimized state when they are shown by Sam Lantinga · 10 days ago
  12. d3f8626 [SDL] iOS fix bug with audio interrupted by a phone call not restoring. by Sam Lantinga · 11 days ago
  13. d3d41ff [SDL] ios Touch Fix. by Sam Lantinga · 11 days ago
  14. 93f4fb5 Patched to compile. by Ryan C. Gordon · 14 days ago
  15. 36bc67c Emscripten: Use EMSCRIPTEN_EVENT_TARGET_* by Charlie Birks · 2 weeks ago
  16. 6715912 Emscripten: Switch from canvas[XY] to target[XY] by Charlie Birks · 2 weeks ago
  17. e7bc640 Emscripten: Store canvas id in WindowData by Charlie Birks · 2 weeks ago
  18. efee635 Fixed bug 4608 - Android: not getting SDL_WINDOWEVENT_FOCUS_GAINED on start of our app by Sam Lantinga · 4 weeks ago
  19. e1571a9 Fixed bug 4566 - Hot-plugging Bluetooth controller causes force-quit on Android by Sam Lantinga · 4 weeks ago
  20. ec88d33 Don't redefine __SSE__ and related macros if they're already defined by Sam Lantinga · 5 weeks ago