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  1. fb2544e Added Visual Studio solution files for WinRT projects by Sam Lantinga · 4 hours ago master
  2. c1427cd Fixed bug 3901 - Fix vsync-ed pageflips on the KMSDRM video driver by Sam Lantinga · 22 hours ago
  3. 14a9889 Fixed typo converting 4 channel audio to 2 channel by Sam Lantinga · 34 hours ago
  4. 063e162 Added a note about adjusting channel weights when converting to fewer channels by Sam Lantinga · 36 hours ago
  5. 24ef59e Document the SDL audio channel mapping by Sam Lantinga · 36 hours ago
  6. 4a7f037 Added SDL_AudioStreamFlush() to the list of new audio stream functions by Sam Lantinga · 2 days ago
  7. ee92ece Reverted changes a970b2ae1bd7 and 4a94743e31fe by Sam Lantinga · 2 days ago
  8. a962852 Fixed Android joystick detection by Sam Lantinga · 2 days ago
  9. 6656b81 audio: Added SDL_AudioStreamFlush(). by Ryan C. Gordon · 2 days ago
  10. 9e88e62 Don't use DPAD devices as joystick input on Android by Sam Lantinga · 3 days ago
  11. cbdd27d Check correct variable for malloc() results. by Ryan C. Gordon · 3 days ago
  12. dd27ac6 Fixed bug 3876 - Resampling of certain sounds adds heavy distortion by Sam Lantinga · 3 days ago
  13. 8538f75 Added a staging buffer to the audio stream so that we can accumulate small amounts of data if needed when resampling by Sam Lantinga · 3 days ago
  14. f36e701 Added audio stream conversion functions: by Sam Lantinga · 3 days ago
  15. 1146cf3 Fixed bug 3821 - Allow SDL_CreateWindow and SDL_CreateRenderer with OpenGL ES 3.0 (GLES3) for Angle (Windows) by Sam Lantinga · 4 days ago
  16. 38152d5 Fixed compiler warning on iOS by Sam Lantinga · 5 days ago
  17. e73a5f0 Fixed bug 3890 - Incomplete fix for CVE-2017-2888 by Sam Lantinga · 5 days ago
  18. fc91736 Added min/max macros for the sized SDL datatypes by Sam Lantinga · 6 days ago
  19. 65cba5b Fixed bug 3883 - SDL_assert / SDL_PromptAssertion in TTY mode does not accept options ("abriA") by Sam Lantinga · 6 days ago
  20. 4418242 Fixed bug 3882 - cmake fix for osx by Sam Lantinga · 6 days ago