1. bdb24dc Allow hotplugging joysticks without udev by Cameron Gutman · 3 weeks ago master
  2. c530961 Fixed bug 4704 - SDL_HINT_ANDROID_SEPERATE_MOUSE_AND_TOUCH on Windows? by Sam Lantinga · 2 days ago
  3. 6e31658 Fixed bug 4723 - Generic Xbox pad controller bindings seem odd/broken by Sam Lantinga · 2 days ago
  4. f300711 Blacklist Corsair device causing hang by Jimb Esser · 2 days ago
  5. 60cae8d macOS: Fix SDL_GL_CreateContext/MakeCurrent on non-main threads causing a Main Thread Checker warning when built with Xcode 11 / the macOS 10.15 SDK. by Alex Szpakowski · 3 days ago
  6. 5ad9adc ios: Fixed MFi guide button not being detected (thanks, Caleb!). by Ryan C. Gordon · 4 days ago
  7. 85acfec cmake: Add setupapi library to Windows build dependencies (hidapi needs it). by Ryan C. Gordon · 4 days ago
  8. 1ceddc5 cocoa: Set keyboard mod state correctly when turning off capslock. by Ryan C. Gordon · 6 days ago
  9. aec1d08 x11: prevent a synthetic mouse event when using a touchscreen by Sylvain Becker · 7 days ago
  10. 2196977 x11: set some modality things on message boxes with parent windows. by Ryan C. Gordon · 7 days ago
  11. ecbbaa8 SDL_Mouse/Touch: discard synthetic events when hints are not set. by Sylvain Becker · 8 days ago
  12. 40cd461 fix permissions by Ozkan Sezer · 8 days ago
  13. d94ce6c cmake: Added HIDAPI support. by Ryan C. Gordon · 8 days ago
  14. 1f7b118 configure: Windows and macOS now respect --enable-hidapi. by Ryan C. Gordon · 8 days ago
  15. 894d410 Ignore synthetic mouse events generated for touchscreens by Cameron Gutman · 9 days ago
  16. aef73dd cocoa: Another attempt at mouse vs touch support. by Ryan C. Gordon · 8 days ago
  17. 8c8d26c Fixed bug 4710 - audio/alsa: avoid configuring hardware parameters with only a single period by Sam Lantinga · 10 days ago
  18. f19f7b7 Fixed bug 4707 - SDL_SetRelativeMouseMode fails on Vivante by Sam Lantinga · 13 days ago
  19. f937c8e Fixed bug 4702 - Android back button does not send SDL_KEYDOWN event by Sylvain Becker · 14 days ago
  20. 41ee61e Fixed bug 4708 - testdropfile: double-free by Sam Lantinga · 14 days ago
  21. bba68b1 raspberry: Actually commit the whole patch. :) (Thanks, Joe!) by Ryan C. Gordon · 2 weeks ago
  22. 9fd6231 cocoa: Don't report trackpad mouse events as synthesized touches. by Ryan C. Gordon · 2 weeks ago
  23. 81ed2b2 raspberry: Fixed missing mouse cursor (thanks, Joe!) by Ryan C. Gordon · 2 weeks ago
  24. df3ddbe dbus: Don't SimulateUserActivity if we're already inhibiting the screensaver. by Ryan C. Gordon · 2 weeks ago
  25. 6ebf631 dbus: Add org.freedesktop.ScreenSaver.SimulateUserActivity support. by Ryan C. Gordon · 2 weeks ago
  26. da0ede5 iOS: Fix the window size not being set properly when Split View is used on an iPad (bug #4586). by Alex Szpakowski · 2 weeks ago
  27. 6356c53 Made it more explicit that 2.0.10 and newer are required for the SDL_RW* functions by Sam Lantinga · 2 weeks ago
  28. e40047c Documented that the SDL_RW* macros no longer exist, and you can't use an older SDL library if you build with SDL 2.0.10. by Sam Lantinga · 2 weeks ago
  29. ebf3889 Fixed memory barrier macro check so it isn't quite so fragile by Sam Lantinga · 2 weeks ago
  30. 16a348f Limit the compile error to the case where we actually define the memory barrier macro as the function by Sam Lantinga · 2 weeks ago
  31. 68d873f Fixed bug 4683 - SDL_atomic infinite recursion on armv6/armv5 w/ thumb by Sam Lantinga · 2 weeks ago
  32. d950b33 Fixed bug 4436 - [OpenBSD] fix D-pad by Sam Lantinga · 2 weeks ago
  33. fda772a Android: concurrency issues, make sure Activity is in running State when calling by Sylvain Becker · 3 weeks ago
  34. 75e9a99 Add an "error" label in SDL_CreateRenderer (no op) by Sylvain Becker · 3 weeks ago
  35. 8f0a897 Android: explicitly expand Android_GLES_MakeCurrent/Android_GLES_CreateContext by Sylvain Becker · 3 weeks ago
  36. 8ace14e cocoa: Check for capslock in -[NSResponder flagsChanged], not with IOKit. by Ryan C. Gordon · 3 weeks ago
  37. c73c997 windows: Call GetWindowText() with the correct parameters (thanks, Zebediah!) by Ryan C. Gordon · 3 weeks ago
  38. 01ec6cb define __ARM_NEON for Windows only if _M_ARM or _M_ARM64 is defined. fixes Visual Studio builds. by Ozkan Sezer · 3 weeks ago
  39. 99aea49 update version in os/2 makefile by Ozkan Sezer · 3 weeks ago
  40. 499158d fix permissions by Ozkan Sezer · 3 weeks ago
  41. abaa112 Android: export Lock/Unlock activity API by Sylvain Becker · 3 weeks ago
  42. 7623d36 Fixed bug 4684 - GLES1 variables missing under Android with CMake by Sam Lantinga · 4 weeks ago
  43. f7e53b2 direct3d: Use D3DPOOL_DEFAULT for vertex buffers after all, release correctly. by Ryan C. Gordon · 4 weeks ago
  44. af46b86 Enable Raspberry Pi video by default by Sam Lantinga · 4 weeks ago
  45. f687230 direct3d: Fix dirty textures failing to update by Cameron Gutman · 4 weeks ago
  46. dd94e40 Fixed bug 4672 - Warnings in SDL_LogEvent() by Sam Lantinga · 4 weeks ago
  47. f36c6a4 Rolling back GameCube HIDAPI support by Sam Lantinga · 4 weeks ago
  48. 6ceac6b Handle GameCube WaveBird controller differences by Zack Middleton · 4 weeks ago
  49. 130f27d Make GameCube controllers only rumble if both USB cables are connected by Zack Middleton · 4 weeks ago
  50. 3ebbdad Fix GameCube controller power level being reset to unknown by Zack Middleton · 4 weeks ago
  51. 53fc78a Use SDL C runtime functions by Sam Lantinga · 4 weeks ago
  52. 5ac3101 KMSDRM: fix inverted strcmp, remove useless if test (Bug 4624) by Sylvain Becker · 4 weeks ago
  53. 1bf91c2 KMSDRM: fix compilation on linux, no d_namlen (Bug 4624) by Sylvain Becker · 4 weeks ago
  54. 722b555 wayland: Fixed C99-style variable declaration inside for-loop. by Ryan C. Gordon · 4 weeks ago
  55. 86fcba5 Fixed building DMG archive on Mac OS X by Sam Lantinga · 4 weeks ago
  56. 79594b7 opengl: Be more robust in failing cases. by Ryan C. Gordon · 4 weeks ago
  57. 1eef5fc Only warp the mouse to set focus if we're definitely going into relative mode by Sam Lantinga · 4 weeks ago
  58. 7d96a31 Fixed compiler warning by Sam Lantinga · 4 weeks ago
  59. ac43b01 Fixed bug 4624 - KMS/DRM fails on FreeBSD because /dev/dri/card* nodes are symlinks by Sam Lantinga · 4 weeks ago
  60. 8283e44 cocoa: Patched to compile and also handle possible malloc failure. by Ryan C. Gordon · 4 weeks ago
  61. cb0044c Fixed potential double-free in mouse cleanup code by Sam Lantinga · 4 weeks ago
  62. 2d5d813 Fixed 4669 - Using the software SDL_Renderer on Android leads to GL errors & black screen when window resizes by Sam Lantinga · 4 weeks ago
  63. 22700a9 Android: resize with software rendering, reverted again (Bug 4669) by Sylvain Becker · 4 weeks ago
  64. 5e0cb53 Android: try to fix resize with software rendering (bug 4669) by Sylvain Becker · 4 weeks ago
  65. e82ac1f Android: revert commit SW_GetOutputSize, again (Bug 4669) by Sylvain Becker · 4 weeks ago
  66. 900a682 Added a patch note about batched rendering by Sam Lantinga · 4 weeks ago
  67. a5ff497 Added patch notes for 2.0.10 by Sam Lantinga · 4 weeks ago
  68. 973ced4 Make sure we haven't changed the size of the SDL_Event structure and broken binary compatibility. by Sam Lantinga · 4 weeks ago
  69. 47c068d Android: prevent ignoring surfaceChanged() in MultiWindow by Sylvain Becker · 4 weeks ago
  70. 9b0781c Android: prevent using SW_GetOutputSize with software renderer (Bug 4669) by Sylvain Becker · 4 weeks ago
  71. ba509cc Android: revert previous commit (Bug 4669) (Refs #1) by Sylvain Becker · 4 weeks ago
  72. 6040d1f Fixed bug 4669: Android software renderer, black screen when window resizes by Sylvain Becker · 4 weeks ago
  73. 6b7a50e Removed extraneous fprintf() call by Sam Lantinga · 4 weeks ago
  74. a288bb0 Updated version to 2.0.10 by Sam Lantinga · 4 weeks ago
  75. b33ebe0 Fixed bug 4667 - Build errors on Linux when building without Threads support by Sam Lantinga · 4 weeks ago
  76. faf508a Fix synthetically generated mouse events getting lost forever after the device orientation changes (or the window is otherwise resized) while a finger is touching the screen. by Alex Szpakowski · 4 weeks ago
  77. 7903b02 iOS: remove some code which could affect the state of UIViews that aren't owned by SDL. by Alex Szpakowski · 4 weeks ago
  78. 5d5c2d3 assert: Another attempt to quiet compiler warnings. by Ryan C. Gordon · 5 weeks ago
  79. 171a98d assert: Possibly fixing compiler warning on Android. by Ryan C. Gordon · 5 weeks ago
  80. b642a17 cocoa: ignore compiler warnings about OpenGL being deprecated. by Ryan C. Gordon · 5 weeks ago
  81. 9935079 A few minor changes to placate static analysis. by Ryan C. Gordon · 5 weeks ago
  82. 4fbcde6 Added support for Xbox and PS4 wireless controllers on iOS and tvOS by Sam Lantinga · 5 weeks ago
  83. 1e11223 Worked around "Undefined symbol: ___isPlatformVersionAtLeast()" link error on Xcode 11 beta by Sam Lantinga · 5 weeks ago
  84. 542a139 audio: Attempt to fix build on ARM versions of Visual Studio. by Ryan C. Gordon · 5 weeks ago
  85. fce6b0e audio: Fix ARM NEON audio converter bugs. by Ryan C. Gordon · 5 weeks ago
  86. c6bda24 audio: patched to compile. by Ryan C. Gordon · 5 weeks ago
  87. 97b9dbb Check src alignment for S32_to_F32 conversions by Ethan Lee · 5 weeks ago
  88. fe2bef0 cocoa: Another attempt at synthesized mouse/touch events. by Ryan C. Gordon · 5 weeks ago
  89. 5949bfe cocoa: Revised synthesized mouse/touch event strategy. by Ryan C. Gordon · 5 weeks ago
  90. 5e15950 macOS: Fix the coordinate space of SDL_GetDisplayUsableBounds (thanks Tim!) by Alex Szpakowski · 5 weeks ago
  91. 7a26725 iOS: Remove didAddSubview override in NSWindow, its code breaks things which rely on focus changing within SDL's UIWindow (bug #4659). by Alex Szpakowski · 5 weeks ago
  92. c168d7e wave: Fixed static analysis warning about dead assignment. by Ryan C. Gordon · 5 weeks ago
  93. 40ba80f vulkan: Fixed use-after-free bug. by Ryan C. Gordon · 5 weeks ago
  94. e6f2a42 assert: Fixed some compiler warnings. by Ryan C. Gordon · 5 weeks ago
  95. 3837a12 Better patch to make it more clear what's going on by Sam Lantinga · 5 weeks ago
  96. 7bb3e6b The hat index passed to the application should be zero-based with no holes by Sam Lantinga · 5 weeks ago
  97. 3004377 Fixed bug 4486 - Segfault when pressing a trigger on the Steam Controller (Linux) by Sam Lantinga · 5 weeks ago
  98. d197c26 Fixed bug 4665 - Add support for single touch evdev devices by Sam Lantinga · 5 weeks ago
  99. 173c688 wayland: HiDPI support by Sebastian Krzyszkowiak · 5 weeks ago
  100. dcd3dc4 fix permissions by Ozkan Sezer · 5 weeks ago