- 2f02064 move outdated winmm and psp joystick codes to struct _SDL_JoystickDriver by Ozkan Sezer · 3 years, 3 months ago
- a146b08 os2audio: changed backend name from MMOS2 to DART (like SDL-1.2) by Ozkan Sezer · 3 years, 3 months ago
- a22178a renamed SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H to SDL_HAVE_MACHINE_JOYSTICK_H by Ozkan Sezer · 3 years, 3 months ago
- ba47432 added SDL_JOYSTICK_OS2 to SDL_config.h.in and SDL_config.h.cmake by Ozkan Sezer · 3 years, 3 months ago
- 73a2524 minor autotools build system updates. by Ozkan Sezer · 3 years, 3 months ago
- c448afd fix permissions of config.guess and config.sub by Ozkan Sezer · 3 years, 3 months ago
- 0288b2f Added support for the EVORETRO GameCube Adapter in PC mode by Sam Lantinga · 3 years, 3 months ago
- e28d076 ControllerList: fix typo by Sam Lantinga · 3 years, 3 months ago
- 3b92a30 SDL_dinputjoystick.c: fixes to dfDIJoystick2[] array from Wine git. by Ozkan Sezer · 3 years, 3 months ago
- a7e0436 old os2 analogue joystick code ported from SDL-1.2. disabled by default, by Ozkan Sezer · 3 years, 3 months ago
- 54037a3 hidapi.h: adjust so that it gives a smaller diff against mainstream by Ozkan Sezer · 3 years, 3 months ago
- 2694d3d Fixed build by Sam Lantinga · 3 years, 3 months ago
- 29d3c7b Fixed build on Android and iOS by Sam Lantinga · 3 years, 3 months ago
- c674d53 Implement support for minimizing windows on Wayland by Cameron Gutman · 3 years, 3 months ago
- 099f285 Improve reliability of cursor hiding on GNOME Wayland by Cameron Gutman · 3 years, 3 months ago
- 9be4a3a Make sure we only do GameCube adapter initialization if we were able to load libusb by Sam Lantinga · 3 years, 3 months ago
- 119e79b Fixed initializing the Nyko and EVORETRO GameCube adaptors by Sam Lantinga · 3 years, 3 months ago
- 8b02859 renamed my_gradd.h to SDL_gradd.h by Ozkan Sezer · 3 years, 3 months ago
- 91b11c0 Don't add paddle mappings for the Xbox One Elite Series 1 controller, since they can't be unmapped and read directly on that controller. by Sam Lantinga · 3 years, 3 months ago
- 913f30f Implement keyboard grab support for Wayland by Cameron Gutman · 3 years, 3 months ago
- ccb90b7 Use PS4 rumble hint as the default for the PS5 rumble hint by Cameron Gutman · 3 years, 4 months ago
- 66dbd4f hidapi/libusb/hid.c: fix race condition on device close (bug #5484) by Ozkan Sezer · 3 years, 3 months ago
- 01c4bc6 [KMS/DRM] Revert unaproved fix for bug #5465. by Manuel Alfayate Corchete · 3 years, 3 months ago
- 84f7f37 SDL_virtualjoystick.c: remove wrong #endif comment. by Ozkan Sezer · 3 years, 3 months ago
- 4860a8b hidapi/libusb/hid.c: whitespace tidy-up. by Ozkan Sezer · 3 years, 3 months ago
- 508a75c fix AC_CHECK_HEADER for libusb.h by Ozkan Sezer · 3 years, 3 months ago
- 3ac101a Fix declarations after statement by Sylvain Becker · 3 years, 3 months ago
- 00d170e Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 by Sylvain Becker · 3 years, 3 months ago
- 80d17ec [KMS/DRM] Fix for bug #5468: corruption on dynamic cursor changing caused by wrong buffer size. by Manuel Alfayate Corchete · 3 years, 3 months ago
- f13dc45 [KMS/DRM] Fix for bug #5470: ratio correction for fullscreen windows with no matching resolution. Correct bracket position in else statements so they follow the coding style. by Manuel Alfayate Corchete · 3 years, 3 months ago
- f074e21 Fixed bug 5473 - Add WSCONS support for NetBSD by Sam Lantinga · 3 years, 3 months ago
- 0972230 fix build with --disable-directx by Ozkan Sezer · 3 years, 3 months ago
- 57d1ca4 Fixed the screenshot button mapping on third party Bluetooth Nintendo Switch Pro controllers by Sam Lantinga · 3 years, 3 months ago
- 25ed714 [KMS/DRM] Small fix to KMSDRM_Waitpageflip(). More comments on how it works. by Manuel Alfayate Corchete · 3 years, 3 months ago
- 9798aff SDL_hidapi_switch.c: fix build with older compilers by Ozkan Sezer · 3 years, 3 months ago
- 495d04a Fixed build by Sam Lantinga · 3 years, 3 months ago
- eb499fd Get the serial number for the Nintendo Switch Pro controller by Sam Lantinga · 3 years, 3 months ago
- 4e6a8e4 Phantom Nintendo Switch Pro Controller initialization problem by Sam Lantinga · 3 years, 3 months ago
- 9964a1b Fixed rumble reset failing for Switch Pro controllers in USB mode by Sam Lantinga · 3 years, 3 months ago
- ba03ce3 Added HIDAPI rumble debug info by Sam Lantinga · 3 years, 3 months ago
- 5a002aa Always lock the HIDAPI device when closing, in case rumble is pending by Sam Lantinga · 3 years, 3 months ago
- 31a0b09 Make sure the HIDAPI device is locked when closing it, in case there is rumble pending that didn't complete by Sam Lantinga · 3 years, 3 months ago
- 400a038 Fixed bug 5445 - Incorrect Switch Pro Controller face buttons when SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS disabled by Sam Lantinga · 3 years, 3 months ago
- af8fe4b Fixed bug 5195 - Replugging in “mixed” controller types crashes on macOS by Sam Lantinga · 3 years, 3 months ago
- f05b2d8 Fixed bug 5287 - Support building for UWP with CMake by Sam Lantinga · 3 years, 3 months ago
- 416cb9e Fixed bug 5463 - generated Wayland interfaces are included in the library's ABI by Sam Lantinga · 3 years, 3 months ago
- c439eb6 Fixed bug 5451 - Can't create EGLSurface in Wayland from SDLWindow (no EGLNativeWindow pointer) by Sam Lantinga · 3 years, 3 months ago
- 087679a Fixed bug 5462 - debug trap update/fix of assembly for Apple devices by Sam Lantinga · 3 years, 3 months ago
- 1a526a5 Fixed bug 5461 - Add rewritten WSCONS driver for OpenBSD by Sam Lantinga · 3 years, 3 months ago
- 774d8ed [KMS/DRM] Adjust come return values. Improve comments. by Manuel Alfayate Corchete · 3 years, 3 months ago
- 497a7bf [KMS/DRM] Remove unused header. by Manuel Alfayate Corchete · 3 years, 3 months ago
- 270402f [KMS/DRM] Refactor, improve and re-comment async pageflips code. by Manuel Alfayate Corchete · 3 years, 3 months ago
- c820381 Don't blink the Xbox 360 LED when setting the player slot, it's probably already been set by a driver by Sam Lantinga · 3 years, 3 months ago
- f0c6a69 Only select the gamepad interfaces on the Xbox 360 wireless adapter by Sam Lantinga · 3 years, 3 months ago
- 1c9f56b testgamecontroller: log which controller the event came from by Sam Lantinga · 3 years, 3 months ago
- e62c026 [KMS/DRM] Enable async pageflips. by Manuel Alfayate Corchete · 3 years, 3 months ago
- abb39e5 [KMS/DRM] Add warning comentary to avoid future experiments with scaling. by Manuel Alfayate Corchete · 3 years, 3 months ago
- 99bd900 opengl: More work on making line drawing match software renderer. by Ryan C. Gordon · 3 years, 4 months ago
- 0942d6a [KMS/DRM] Refactor KMSDR_CreateSurface to group all non-Vulkan stuff in a block. by Manuel Alfayate Corchete · 3 years, 4 months ago
- ed9169f [KMS/DRM] Don't ask SDL to scale image when in Vulkan mode. by Manuel Alfayate Corchete · 3 years, 4 months ago
- 5f88f81 Gyro and Accel sensor support for Switch Pro Controller. by JibbSmart · 3 years, 4 months ago
- 9a0fad7 [KMS/DRM] Unused code cleaning. by Manuel Alfayate Corchete · 3 years, 4 months ago
- 885409b [KMS/DRM] Move surface size info to window driverdata, for coherency. by Manuel Alfayate Corchete · 3 years, 4 months ago
- a65d210 [KMS/DRM] Fix fullscreen to windowed transition. Fix aspect ratio correction without using planes. by Manuel Alfayate Corchete · 3 years, 4 months ago
- a25b6f0 SDL_UpdateNVTexture: fixed pitch/bpp for GLES2 (bug #5430) by Sylvain Becker · 3 years, 4 months ago
- 0925e77 Fixed bug 5465 - Invalid memcpy inside SDL_GestureDelTouch (Thanks dmikushin and Yuki Okumura) by Sylvain Becker · 3 years, 4 months ago
- 770b4be SDL_UpdateNVTexture: for D3D11, same notation as SDL_UpdateTexture (bug #5430) by Sylvain Becker · 3 years, 4 months ago
- a4d1e63 [KMS/DRM] Cleanup remainings from plane/scaling usage. by Manuel Alfayate Corchete · 3 years, 4 months ago
- cc9915d acinclude/libtool.m4: Apply macos11 patch from libtool bug #44605 by Ozkan Sezer · 3 years, 4 months ago
- af389c1 [KMS/DRM] Fix vkQuake3 in OpenGL mode. by Manuel Alfayate Corchete · 3 years, 4 months ago
- ea794d8 KMSDRM_LEGACY is no longer legacy by Sam Lantinga · 3 years, 4 months ago
- 74bbb10 fixed permissions of xcode project file by Ozkan Sezer · 3 years, 4 months ago
- 64e851d regenerated configure by Ozkan Sezer · 3 years, 4 months ago
- 35c68e2 Fixed bug 5080 - SDL_netbsdaudio: Always use the device's preferred frequency by Sam Lantinga · 3 years, 4 months ago
- 60ea77f Fixed joysticks generating SDL mouse events by Sam Lantinga · 3 years, 4 months ago
- afa9ecd Fixed Xbox One Series X share button incorrectly triggering on newer firmware by Sam Lantinga · 3 years, 4 months ago
- 85d224c [KMS/DRM] Go back to the LEGACY interface only because using planes breaks compatibility with HW, so no advantage on using ATOMIC. by Manuel Alfayate Corchete · 3 years, 4 months ago
- 5a894fb [KMS/DRM] Small readability changes. by Manuel Alfayate Corchete · 3 years, 4 months ago
- 44925aa [KMS/DRM] Fix cpmpilation warnings. Thanks to Ozkan Sezer for pointing this out! by Manuel Alfayate Corchete · 3 years, 4 months ago
- f9b26a4 [KMS/DRM] Prevent creating another default cursor everytime a window is created. Other fixes and cleanups. by Manuel Alfayate Corchete · 3 years, 4 months ago
- 060745c Disabled Bluetooth if BLE is not supported by Jordan Christiansen · 3 years, 4 months ago
- 686feb0 Use Clang/GCC builtins for SDL byteswapping functions by Cameron Gutman · 3 years, 4 months ago
- 7630a79 Fixed bug 5449 - SDL_DROPFILE update mouse location of drop in Cocoa by Sam Lantinga · 3 years, 4 months ago
- 3fa0714 Fixed building when SDL_LIBUSB_DYNAMIC is defined by Sam Lantinga · 3 years, 4 months ago
- 5b181a5 [KMS/DRM] Don't use primary plane for scaling because that's unsupported on most LEGACY-only HW. by Manuel Alfayate Corchete · 3 years, 4 months ago
- 863c75e update config.guess and config.sub from mainstream. by Ozkan Sezer · 3 years, 4 months ago
- 175357a [KMS/DRM] Correct drmModeSetCursor() dimensions. by Manuel Alfayate Corchete · 3 years, 4 months ago
- 4cb9c09 [KMS/DRM] Add the missing files for Vulkan support to the KMSDRM_LEGACY backend, had forgotted to do -hg add-. by Manuel Alfayate Corchete · 3 years, 4 months ago
- bae91a0 [KMS/DRM] Add Vulkan suport to the KMSDRM_LEGACY backend.Minor text spacing tweaks for better readability. Comment out unused function. by Manuel Alfayate Corchete · 3 years, 4 months ago
- d5d944e fix build after commit 26e76e851774 by Ozkan Sezer · 3 years, 4 months ago
- 1c5e6ca [KMS/DRM] Rewrite KMSDRM_LEGACY backend to accomodate Vulkan compatibility. Fix several bugs on that backend. by Manuel Alfayate Corchete · 3 years, 4 months ago
- 256fa40 Fix D3D11 UpdateTextureNV in non fullscreen (bug #5430) by Sylvain Becker · 3 years, 4 months ago
- a087601 Fix software UpdateNVTexture non fullscreen (bug #5430) by Sylvain Becker · 3 years, 4 months ago
- 3099dd7 Fix D3D11 UpdateNVTexture (bug #5430) by Sylvain Becker · 3 years, 4 months ago
- d335b69 Add more SDL_HAVE_YUV defines by Sylvain Becker · 3 years, 4 months ago
- cfd3d1b Update config.guess and config.sub from mainstream. by Ozkan Sezer · 3 years, 4 months ago
- 8705c52 video/windows: ANSI/UNICODE updates (cf. bug 5435): by Ozkan Sezer · 3 years, 4 months ago
- 06d9f9a use WIN_StringToUTF8W instead of WIN_StringToUTF8 where needed (#2) by Ozkan Sezer · 3 years, 4 months ago
- 3194b5d ran gendynapi.pl after SDL_UpdateNVTexture addition by Ozkan Sezer · 3 years, 4 months ago
- b3ec3fa wmmsg.h: constified wmtab by Ozkan Sezer · 3 years, 4 months ago