blob: 9b206efbf220730775fb50e41a693b28da5e0f16 [file] [log] [blame]
cbuffer _UniformBuffer : register(b0, space0)
{
float4 _11_colorGreen : packoffset(c0);
float4 _11_colorRed : packoffset(c1);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
float4 main(float2 _25)
{
float4 value = float4(2.5f, -2.5f, 8.0f, -0.125f);
bool4 ok = bool4(false, false, false, false);
float4 whole = 0.0f.xxxx;
float _46 = 0.0f;
float _42 = modf(2.5f, _46);
whole.x = _46;
float4 fraction = 0.0f.xxxx;
fraction.x = _42;
bool _59 = false;
if (whole.x == 2.0f)
{
_59 = fraction.x == 0.5f;
}
else
{
_59 = false;
}
ok.x = _59;
float2 _65 = 0.0f.xx;
float2 _62 = modf(value.xy, _65);
float4 _67 = whole;
whole = float4(_65.x, _65.y, _67.z, _67.w);
float4 _69 = fraction;
fraction = float4(_62.x, _62.y, _69.z, _69.w);
bool _84 = false;
if (all(bool2(float4(_65.x, _65.y, _67.z, _67.w).xy.x == float2(2.0f, -2.0f).x, float4(_65.x, _65.y, _67.z, _67.w).xy.y == float2(2.0f, -2.0f).y)))
{
_84 = all(bool2(float4(_62.x, _62.y, _69.z, _69.w).xy.x == float2(0.5f, -0.5f).x, float4(_62.x, _62.y, _69.z, _69.w).xy.y == float2(0.5f, -0.5f).y));
}
else
{
_84 = false;
}
ok.y = _84;
float3 _91 = 0.0f.xxx;
float3 _87 = modf(value.xyz, _91);
float4 _94 = whole;
whole = float4(_91.x, _91.y, _91.z, _94.w);
float4 _96 = fraction;
fraction = float4(_87.x, _87.y, _87.z, _96.w);
bool _109 = false;
if (all(bool3(float4(_91.x, _91.y, _91.z, _94.w).xyz.x == float3(2.0f, -2.0f, 8.0f).x, float4(_91.x, _91.y, _91.z, _94.w).xyz.y == float3(2.0f, -2.0f, 8.0f).y, float4(_91.x, _91.y, _91.z, _94.w).xyz.z == float3(2.0f, -2.0f, 8.0f).z)))
{
_109 = all(bool3(float4(_87.x, _87.y, _87.z, _96.w).xyz.x == float3(0.5f, -0.5f, 0.0f).x, float4(_87.x, _87.y, _87.z, _96.w).xyz.y == float3(0.5f, -0.5f, 0.0f).y, float4(_87.x, _87.y, _87.z, _96.w).xyz.z == float3(0.5f, -0.5f, 0.0f).z));
}
else
{
_109 = false;
}
ok.z = _109;
float4 _114 = 0.0f.xxxx;
float4 _112 = modf(value, _114);
whole = _114;
fraction = _112;
bool _124 = false;
if (all(bool4(_114.x == float4(2.0f, -2.0f, 8.0f, 0.0f).x, _114.y == float4(2.0f, -2.0f, 8.0f, 0.0f).y, _114.z == float4(2.0f, -2.0f, 8.0f, 0.0f).z, _114.w == float4(2.0f, -2.0f, 8.0f, 0.0f).w)))
{
_124 = all(bool4(_112.x == float4(0.5f, -0.5f, 0.0f, -0.125f).x, _112.y == float4(0.5f, -0.5f, 0.0f, -0.125f).y, _112.z == float4(0.5f, -0.5f, 0.0f, -0.125f).z, _112.w == float4(0.5f, -0.5f, 0.0f, -0.125f).w));
}
else
{
_124 = false;
}
ok.w = _124;
float4 _129 = 0.0f.xxxx;
if (all(ok))
{
_129 = _11_colorGreen;
}
else
{
_129 = _11_colorRed;
}
return _129;
}
void frag_main()
{
float2 _21 = 0.0f.xx;
sk_FragColor = main(_21);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}