| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _11_colorGreen : packoffset(c0); |
| float4 _11_colorRed : packoffset(c1); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float4 main(float2 _25) |
| { |
| float4 value = float4(2.5f, -2.5f, 8.0f, -0.125f); |
| bool4 ok = bool4(false, false, false, false); |
| float4 whole = 0.0f.xxxx; |
| float _46 = 0.0f; |
| float _42 = modf(2.5f, _46); |
| whole.x = _46; |
| float4 fraction = 0.0f.xxxx; |
| fraction.x = _42; |
| bool _59 = false; |
| if (whole.x == 2.0f) |
| { |
| _59 = fraction.x == 0.5f; |
| } |
| else |
| { |
| _59 = false; |
| } |
| ok.x = _59; |
| float2 _65 = 0.0f.xx; |
| float2 _62 = modf(value.xy, _65); |
| float4 _67 = whole; |
| whole = float4(_65.x, _65.y, _67.z, _67.w); |
| float4 _69 = fraction; |
| fraction = float4(_62.x, _62.y, _69.z, _69.w); |
| bool _84 = false; |
| if (all(bool2(float4(_65.x, _65.y, _67.z, _67.w).xy.x == float2(2.0f, -2.0f).x, float4(_65.x, _65.y, _67.z, _67.w).xy.y == float2(2.0f, -2.0f).y))) |
| { |
| _84 = all(bool2(float4(_62.x, _62.y, _69.z, _69.w).xy.x == float2(0.5f, -0.5f).x, float4(_62.x, _62.y, _69.z, _69.w).xy.y == float2(0.5f, -0.5f).y)); |
| } |
| else |
| { |
| _84 = false; |
| } |
| ok.y = _84; |
| float3 _91 = 0.0f.xxx; |
| float3 _87 = modf(value.xyz, _91); |
| float4 _94 = whole; |
| whole = float4(_91.x, _91.y, _91.z, _94.w); |
| float4 _96 = fraction; |
| fraction = float4(_87.x, _87.y, _87.z, _96.w); |
| bool _109 = false; |
| if (all(bool3(float4(_91.x, _91.y, _91.z, _94.w).xyz.x == float3(2.0f, -2.0f, 8.0f).x, float4(_91.x, _91.y, _91.z, _94.w).xyz.y == float3(2.0f, -2.0f, 8.0f).y, float4(_91.x, _91.y, _91.z, _94.w).xyz.z == float3(2.0f, -2.0f, 8.0f).z))) |
| { |
| _109 = all(bool3(float4(_87.x, _87.y, _87.z, _96.w).xyz.x == float3(0.5f, -0.5f, 0.0f).x, float4(_87.x, _87.y, _87.z, _96.w).xyz.y == float3(0.5f, -0.5f, 0.0f).y, float4(_87.x, _87.y, _87.z, _96.w).xyz.z == float3(0.5f, -0.5f, 0.0f).z)); |
| } |
| else |
| { |
| _109 = false; |
| } |
| ok.z = _109; |
| float4 _114 = 0.0f.xxxx; |
| float4 _112 = modf(value, _114); |
| whole = _114; |
| fraction = _112; |
| bool _124 = false; |
| if (all(bool4(_114.x == float4(2.0f, -2.0f, 8.0f, 0.0f).x, _114.y == float4(2.0f, -2.0f, 8.0f, 0.0f).y, _114.z == float4(2.0f, -2.0f, 8.0f, 0.0f).z, _114.w == float4(2.0f, -2.0f, 8.0f, 0.0f).w))) |
| { |
| _124 = all(bool4(_112.x == float4(0.5f, -0.5f, 0.0f, -0.125f).x, _112.y == float4(0.5f, -0.5f, 0.0f, -0.125f).y, _112.z == float4(0.5f, -0.5f, 0.0f, -0.125f).z, _112.w == float4(0.5f, -0.5f, 0.0f, -0.125f).w)); |
| } |
| else |
| { |
| _124 = false; |
| } |
| ok.w = _124; |
| float4 _129 = 0.0f.xxxx; |
| if (all(ok)) |
| { |
| _129 = _11_colorGreen; |
| } |
| else |
| { |
| _129 = _11_colorRed; |
| } |
| return _129; |
| } |
| |
| void frag_main() |
| { |
| float2 _21 = 0.0f.xx; |
| sk_FragColor = main(_21); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |