| OpCapability Shader |
| %5 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %sk_FragColor |
| OpExecutionMode %main OriginUpperLeft |
| |
| ; Debug Information |
| OpName %sk_FragColor "sk_FragColor" ; id %7 |
| OpName %_UniformBuffer "_UniformBuffer" ; id %13 |
| OpMemberName %_UniformBuffer 0 "a" |
| OpMemberName %_UniformBuffer 1 "b" |
| OpName %main "main" ; id %6 |
| |
| ; Annotations |
| OpDecorate %sk_FragColor RelaxedPrecision |
| OpDecorate %sk_FragColor Location 0 |
| OpDecorate %sk_FragColor Index 0 |
| OpMemberDecorate %_UniformBuffer 0 Offset 0 |
| OpMemberDecorate %_UniformBuffer 1 Offset 4 |
| OpDecorate %_UniformBuffer Block |
| OpDecorate %11 Binding 0 |
| OpDecorate %11 DescriptorSet 0 |
| OpDecorate %23 RelaxedPrecision |
| OpDecorate %31 RelaxedPrecision |
| |
| ; Types, variables and constants |
| %int = OpTypeInt 32 1 |
| %_ptr_Input_int = OpTypePointer Input %int |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %sk_FragColor = OpVariable %_ptr_Output_v4float Output ; RelaxedPrecision, Location 0, Index 0 |
| %uint = OpTypeInt 32 0 |
| %_UniformBuffer = OpTypeStruct %int %uint ; Block |
| %_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer |
| %11 = OpVariable %_ptr_Uniform__UniformBuffer Uniform ; Binding 0, DescriptorSet 0 |
| %void = OpTypeVoid |
| %16 = OpTypeFunction %void |
| %_ptr_Uniform_int = OpTypePointer Uniform %int |
| %int_0 = OpConstant %int 0 |
| %_ptr_Output_float = OpTypePointer Output %float |
| %_ptr_Uniform_uint = OpTypePointer Uniform %uint |
| %int_1 = OpConstant %int 1 |
| |
| |
| ; Function main |
| %main = OpFunction %void None %16 |
| |
| %17 = OpLabel |
| %19 = OpAccessChain %_ptr_Uniform_int %11 %int_0 |
| %22 = OpLoad %int %19 |
| %18 = OpExtInst %int %5 FindILsb %22 |
| %23 = OpConvertSToF %float %18 ; RelaxedPrecision |
| %24 = OpAccessChain %_ptr_Output_float %sk_FragColor %int_0 |
| OpStore %24 %23 |
| %27 = OpAccessChain %_ptr_Uniform_uint %11 %int_1 |
| %30 = OpLoad %uint %27 |
| %26 = OpExtInst %int %5 FindILsb %30 |
| %31 = OpConvertSToF %float %26 ; RelaxedPrecision |
| %32 = OpAccessChain %_ptr_Output_float %sk_FragColor %int_1 |
| OpStore %32 %31 |
| OpReturn |
| OpFunctionEnd |