| /* |
| * Copyright 2022 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef skgpu_graphite_task_ClearBuffersTask_DEFINED |
| #define skgpu_graphite_task_ClearBuffersTask_DEFINED |
| |
| #include "include/core/SkRefCnt.h" |
| #include "include/private/base/SkTArray.h" |
| #include "src/gpu/graphite/ResourceTypes.h" |
| #include "src/gpu/graphite/task/Task.h" |
| |
| #include <utility> |
| |
| namespace skgpu::graphite { |
| |
| class CommandBuffer; |
| class Context; |
| class ResourceProvider; |
| class RuntimeEffectDictionary; |
| class ScratchResourceManager; |
| |
| /** |
| * Task that clears a region of a list of buffers to 0. |
| */ |
| class ClearBuffersTask final : public Task { |
| public: |
| static sk_sp<ClearBuffersTask> Make(skia_private::TArray<BindBufferInfo>); |
| ~ClearBuffersTask() override; |
| |
| Status prepareResources(ResourceProvider*, |
| ScratchResourceManager*, |
| sk_sp<const RuntimeEffectDictionary>) override { |
| return Status::kSuccess; |
| } |
| |
| Status addCommands(Context*, CommandBuffer*, ReplayTargetData) override; |
| |
| SK_DUMP_TASKS_CODE(const char* getTaskName() const override { return "Clear Buffers Task"; }) |
| |
| private: |
| explicit ClearBuffersTask(skia_private::TArray<BindBufferInfo> clearList) |
| : fClearList(std::move(clearList)) {} |
| |
| skia_private::TArray<BindBufferInfo> fClearList; |
| }; |
| |
| } // namespace skgpu::graphite |
| |
| #endif // skgpu_graphite_task_ClearBuffersTask_DEFINED |