blob: d735439bced8c7ec413fe71babbdc3fc46bd8926 [file] [log] [blame]
/*
* Copyright 2022 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef skgpu_graphite_task_ClearBuffersTask_DEFINED
#define skgpu_graphite_task_ClearBuffersTask_DEFINED
#include "include/core/SkRefCnt.h"
#include "include/private/base/SkTArray.h"
#include "src/gpu/graphite/ResourceTypes.h"
#include "src/gpu/graphite/task/Task.h"
#include <utility>
namespace skgpu::graphite {
class CommandBuffer;
class Context;
class ResourceProvider;
class RuntimeEffectDictionary;
class ScratchResourceManager;
/**
* Task that clears a region of a list of buffers to 0.
*/
class ClearBuffersTask final : public Task {
public:
static sk_sp<ClearBuffersTask> Make(skia_private::TArray<BindBufferInfo>);
~ClearBuffersTask() override;
Status prepareResources(ResourceProvider*,
ScratchResourceManager*,
sk_sp<const RuntimeEffectDictionary>) override {
return Status::kSuccess;
}
Status addCommands(Context*, CommandBuffer*, ReplayTargetData) override;
SK_DUMP_TASKS_CODE(const char* getTaskName() const override { return "Clear Buffers Task"; })
private:
explicit ClearBuffersTask(skia_private::TArray<BindBufferInfo> clearList)
: fClearList(std::move(clearList)) {}
skia_private::TArray<BindBufferInfo> fClearList;
};
} // namespace skgpu::graphite
#endif // skgpu_graphite_task_ClearBuffersTask_DEFINED