| /* |
| * Copyright 2026 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef skgpu_graphite_render_WideTileRenderStep_DEFINED |
| #define skgpu_graphite_render_WideTileRenderStep_DEFINED |
| |
| #include "src/gpu/graphite/Renderer.h" |
| |
| #include <string> |
| |
| namespace skgpu::graphite { |
| |
| class DrawParams; |
| class DrawWriter; |
| class PipelineDataGatherer; |
| |
| class WideTileRenderStep final : public RenderStep { |
| public: |
| WideTileRenderStep(Layout); |
| |
| ~WideTileRenderStep() override; |
| |
| std::string vertexSkSL(const RootNodesInfo&) const override; |
| void writeVertices(DrawWriter*, |
| StorageContext*, |
| const DrawParams&, |
| uint32_t ssboIndex) const override; |
| void writeUniformsAndTextures(const DrawParams&, PipelineDataGatherer*) const override; |
| }; |
| |
| } // namespace skgpu::graphite |
| |
| #endif // skgpu_graphite_render_WideTileRenderStep_DEFINED |