| /* |
| * Copyright 2024 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef skgpu_graphite_precompile_PaintOption_DEFINED |
| #define skgpu_graphite_precompile_PaintOption_DEFINED |
| |
| #include "include/core/SkBlendMode.h" |
| #include "include/core/SkColorType.h" |
| #include "include/core/SkRefCnt.h" |
| #include "src/gpu/graphite/Caps.h" |
| #include "src/gpu/graphite/Renderer.h" |
| |
| namespace skgpu::graphite { |
| |
| class PrecompileBlender; |
| class PrecompileColorFilter; |
| class PrecompileShader; |
| |
| class KeyContext; |
| class PaintParamsKeyBuilder; |
| class PipelineDataGatherer; |
| class FloatStorageManager; |
| |
| class PaintOption { |
| public: |
| PaintOption(bool opaquePaintColor, |
| const std::pair<sk_sp<PrecompileBlender>, int>& finalBlender, |
| const std::pair<sk_sp<PrecompileShader>, int>& shader, |
| const std::pair<sk_sp<PrecompileColorFilter>, int>& colorFilter, |
| bool hasPrimitiveBlender, |
| SkBlendMode primitiveBlendMode, |
| bool skipColorXform, |
| const std::pair<sk_sp<PrecompileShader>, int>& clipShader, |
| Coverage coverage, |
| TextureFormat targetFormat, |
| bool dither, |
| bool analyticClip); |
| |
| const PrecompileBlender* finalBlender() const { return fFinalBlender.first.get(); } |
| |
| void toKey(const KeyContext&) const; |
| |
| private: |
| void addPaintColorToKey(const KeyContext&) const; |
| void handlePrimitiveColor(const KeyContext&) const; |
| void handlePaintAlpha(const KeyContext&) const; |
| void handleColorFilter(const KeyContext&) const; |
| bool shouldDither(SkColorType dstCT) const; |
| void handleDithering(const KeyContext&) const; |
| void handleClipping(const KeyContext&) const; |
| |
| bool fOpaquePaintColor; |
| std::pair<sk_sp<PrecompileBlender>, int> fFinalBlender; |
| std::pair<sk_sp<PrecompileShader>, int> fShader; |
| std::pair<sk_sp<PrecompileColorFilter>, int> fColorFilter; |
| SkBlendMode fPrimitiveBlendMode; |
| bool fHasPrimitiveBlender; |
| bool fSkipColorXform; |
| std::pair<sk_sp<PrecompileShader>, int> fClipShader; |
| Coverage fRendererCoverage; |
| TextureFormat fTargetFormat; |
| bool fDither; |
| bool fAnalyticClip; |
| }; |
| |
| } // namespace skgpu::graphite |
| |
| #endif // skgpu_graphite_precompile_PaintOption_DEFINED |