| /* |
| * Copyright 2021 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "include/core/SkStream.h" |
| #include "include/gpu/ShaderErrorHandler.h" |
| #include "include/gpu/graphite/Context.h" |
| #include "include/gpu/graphite/mtl/MtlBackendContext.h" |
| #include "src/core/SkTraceEvent.h" |
| #include "src/gpu/graphite/ContextPriv.h" |
| #include "src/gpu/graphite/TextureFormat.h" |
| #include "src/gpu/graphite/mtl/MtlGraphiteUtils.h" |
| #include "src/gpu/graphite/mtl/MtlQueueManager.h" |
| #include "src/gpu/graphite/mtl/MtlSharedContext.h" |
| #include "src/gpu/mtl/MtlUtilsPriv.h" |
| |
| #import <Metal/Metal.h> |
| |
| namespace skgpu::graphite { |
| |
| namespace ContextFactory { |
| |
| std::unique_ptr<Context> MakeMetal(const MtlBackendContext& backendContext, |
| const ContextOptions& options) { |
| sk_sp<SharedContext> sharedContext = MtlSharedContext::Make(backendContext, options); |
| if (!sharedContext) { |
| return nullptr; |
| } |
| |
| sk_cfp<id<MTLCommandQueue>> queue = |
| sk_ret_cfp((id<MTLCommandQueue>)(backendContext.fQueue.get())); |
| auto queueManager = std::make_unique<MtlQueueManager>(std::move(queue), sharedContext.get()); |
| if (!queueManager) { |
| return nullptr; |
| } |
| |
| return ContextCtorAccessor::MakeContext(std::move(sharedContext), |
| std::move(queueManager), |
| options); |
| } |
| |
| } // namespace ContextFactory |
| |
| sk_cfp<id<MTLLibrary>> MtlCompileShaderLibrary(const MtlSharedContext* sharedContext, |
| std::string_view label, |
| std::string_view msl, |
| ShaderErrorHandler* errorHandler) { |
| TRACE_EVENT0("skia.shaders", "driver_compile_shader"); |
| NSString* nsSource = [[NSString alloc] initWithBytesNoCopy:const_cast<char*>(msl.data()) |
| length:msl.size() |
| encoding:NSUTF8StringEncoding |
| freeWhenDone:NO]; |
| if (!nsSource) { |
| return nil; |
| } |
| MTLCompileOptions* options = [[MTLCompileOptions alloc] init]; |
| |
| // Framebuffer fetch is supported in MSL 2.3 in MacOS 11+. |
| if (@available(macOS 11.0, iOS 14.0, tvOS 14.0, *)) { |
| options.languageVersion = MTLLanguageVersion2_3; |
| |
| // array<> is supported in MSL 2.0 on MacOS 10.13+ and iOS 11+, |
| // and in MSL 1.2 on iOS 10+ (but not MacOS). |
| } else if (@available(macOS 10.13, iOS 11.0, tvOS 11.0, *)) { |
| options.languageVersion = MTLLanguageVersion2_0; |
| #if defined(SK_BUILD_FOR_IOS) |
| } else if (@available(macOS 10.12, iOS 10.0, tvOS 10.0, *)) { |
| options.languageVersion = MTLLanguageVersion1_2; |
| #endif |
| } |
| |
| NSError* error = nil; |
| // TODO: do we need a version with a timeout? |
| sk_cfp<id<MTLLibrary>> compiledLibrary( |
| [sharedContext->device() newLibraryWithSource:(NSString* _Nonnull)nsSource |
| options:options |
| error:&error]); |
| if (!compiledLibrary) { |
| std::string mslStr(msl); |
| errorHandler->compileError( |
| mslStr.c_str(), error.debugDescription.UTF8String, /*shaderWasCached=*/false); |
| return nil; |
| } |
| |
| NSString* nsLabel = [[NSString alloc] initWithBytesNoCopy:const_cast<char*>(label.data()) |
| length:label.size() |
| encoding:NSUTF8StringEncoding |
| freeWhenDone:NO]; |
| compiledLibrary.get().label = nsLabel; |
| return compiledLibrary; |
| } |
| |
| |
| |
| // Most formats in MTL_FORMAT_MAPPING for TextureFormat are always available for Graphite's |
| // supported Mac and iOS versions. These formats are not. To simplify the mapping, these constants |
| // are extracted from Frameworks/Metal/MTLPixelFormat.h to avoid guarding with an @available check, |
| // although MtlCaps must still do so when enabling a particular format. |
| |
| // Either unsupported on iOS or high min iOS, so considered "mac-only" |
| static constexpr MTLPixelFormat MTLPixelFormatBC1_RGBA_{130}; |
| static constexpr MTLPixelFormat MTLPixelFormatBC1_RGBA_sRGB_{131}; |
| static constexpr MTLPixelFormat MTLPixelFormatDepth24Unorm_Stencil8_{255}; |
| // Requires Mac 11.0+, while we support 10.15+. All meet Graphite's minimum supported iOS version |
| static constexpr MTLPixelFormat MTLPixelFormatB5G6R5Unorm_{40}; |
| static constexpr MTLPixelFormat MTLPixelFormatABGR4Unorm_{42}; |
| static constexpr MTLPixelFormat MTLPixelFormatBGR10_XR_{554}; |
| static constexpr MTLPixelFormat MTLPixelFormatBGRA10_XR_{552}; |
| static constexpr MTLPixelFormat MTLPixelFormatETC2_RGB8_{180}; |
| static constexpr MTLPixelFormat MTLPixelFormatETC2_RGB8_sRGB_{181}; |
| |
| static void validate_mtl_pixelformats() { |
| #if defined(SK_BUILD_FOR_MAC) |
| SkASSERT(MTLPixelFormatBC1_RGBA_ == MTLPixelFormatBC1_RGBA); |
| SkASSERT(MTLPixelFormatBC1_RGBA_sRGB_ == MTLPixelFormatBC1_RGBA_sRGB); |
| SkASSERT(MTLPixelFormatDepth24Unorm_Stencil8_ == MTLPixelFormatDepth24Unorm_Stencil8); |
| #endif |
| if (@available(macOS 11.0, iOS 10.0, *)) { |
| SkASSERT(MTLPixelFormatB5G6R5Unorm_ == MTLPixelFormatB5G6R5Unorm); |
| SkASSERT(MTLPixelFormatABGR4Unorm_ == MTLPixelFormatABGR4Unorm); |
| SkASSERT(MTLPixelFormatBGR10_XR_ == MTLPixelFormatBGR10_XR); |
| SkASSERT(MTLPixelFormatBGRA10_XR_ == MTLPixelFormatBGRA10_XR); |
| SkASSERT(MTLPixelFormatETC2_RGB8_ == MTLPixelFormatETC2_RGB8); |
| SkASSERT(MTLPixelFormatETC2_RGB8_sRGB_ == MTLPixelFormatETC2_RGB8_sRGB); |
| } |
| } |
| |
| #define MTL_FORMAT_MAPPING(M) \ |
| M(TextureFormat::kR8, MTLPixelFormatR8Unorm) \ |
| M(TextureFormat::kR16, MTLPixelFormatR16Unorm) \ |
| M(TextureFormat::kR16F, MTLPixelFormatR16Float) \ |
| M(TextureFormat::kR32F, MTLPixelFormatR32Float) \ |
| M(TextureFormat::kA8, MTLPixelFormatA8Unorm) \ |
| M(TextureFormat::kRG8, MTLPixelFormatRG8Unorm) \ |
| M(TextureFormat::kRG16, MTLPixelFormatRG16Unorm) \ |
| M(TextureFormat::kRG16F, MTLPixelFormatRG16Float) \ |
| M(TextureFormat::kRG32F, MTLPixelFormatRG32Float) \ |
| /*TextureFormat::kRGB8, unsupported */ \ |
| /*TextureFormat::kBGR8, unsupported */ \ |
| M(TextureFormat::kB5_G6_R5, MTLPixelFormatB5G6R5Unorm_) \ |
| /*TextureFormat::kR5_G6_B5, unsupported */ \ |
| /*TextureFormat::kRGB16, unsupported */ \ |
| /*TextureFormat::kRGB16F, unsupported */ \ |
| /*TextureFormat::kRGB32F, unsupported */ \ |
| /*TextureFormat::kRGB8_sRGB, unsupported */ \ |
| M(TextureFormat::kBGR10_XR, MTLPixelFormatBGR10_XR_) \ |
| M(TextureFormat::kRGBA8, MTLPixelFormatRGBA8Unorm) \ |
| M(TextureFormat::kRGBA16, MTLPixelFormatRGBA16Unorm) \ |
| M(TextureFormat::kRGBA16F, MTLPixelFormatRGBA16Float) \ |
| M(TextureFormat::kRGBA32F, MTLPixelFormatRGBA32Float) \ |
| M(TextureFormat::kRGB10_A2, MTLPixelFormatRGB10A2Unorm) \ |
| /*TextureFormat::kRGBA10x6, unsupported */ \ |
| M(TextureFormat::kRGBA8_sRGB, MTLPixelFormatRGBA8Unorm_sRGB) \ |
| M(TextureFormat::kBGRA8, MTLPixelFormatBGRA8Unorm) \ |
| M(TextureFormat::kBGR10_A2, MTLPixelFormatBGR10A2Unorm) \ |
| M(TextureFormat::kBGRA8_sRGB, MTLPixelFormatBGRA8Unorm_sRGB) \ |
| M(TextureFormat::kABGR4, MTLPixelFormatABGR4Unorm_) \ |
| /*TextureFormat::kARGB4, unsupported */ \ |
| M(TextureFormat::kBGRA10x6_XR, MTLPixelFormatBGRA10_XR_) \ |
| M(TextureFormat::kRGB8_ETC2, MTLPixelFormatETC2_RGB8_) \ |
| M(TextureFormat::kRGB8_ETC2_sRGB, MTLPixelFormatETC2_RGB8_sRGB_) \ |
| /*TextureFormat::kRGB8_BC1, unsupported */ \ |
| M(TextureFormat::kRGBA8_BC1, MTLPixelFormatBC1_RGBA_) \ |
| M(TextureFormat::kRGBA8_BC1_sRGB, MTLPixelFormatBC1_RGBA_sRGB_) \ |
| /*TextureFormat::kYUV8_P2_420, unsupported */ \ |
| /*TextureFormat::kYUV8_P3_420, unsupported */ \ |
| /*TextureFormat::kYUV10x6_P2_420, unsupported */ \ |
| /*TextureFormat::kExternal, unsupported */ \ |
| M(TextureFormat::kS8, MTLPixelFormatStencil8) \ |
| M(TextureFormat::kD16, MTLPixelFormatDepth16Unorm) \ |
| M(TextureFormat::kD32F, MTLPixelFormatDepth32Float) \ |
| M(TextureFormat::kD24_S8, MTLPixelFormatDepth24Unorm_Stencil8_) \ |
| M(TextureFormat::kD32F_S8, MTLPixelFormatDepth32Float_Stencil8) |
| |
| TextureFormat MTLPixelFormatToTextureFormat(MTLPixelFormat format) { |
| #define M(TF, MTL) case MTL: return TF; |
| switch(format) { |
| MTL_FORMAT_MAPPING(M) |
| default: return TextureFormat::kUnsupported; |
| } |
| #undef M |
| } |
| MTLPixelFormat TextureFormatToMTLPixelFormat(TextureFormat format) { |
| // Validate constants that can't be statically validated due to @available |
| validate_mtl_pixelformats(); |
| |
| #define M(TF, MTL) case TF: return MTL; |
| switch(format) { |
| MTL_FORMAT_MAPPING(M) |
| default: return MTLPixelFormatInvalid; |
| } |
| #undef M |
| } |
| |
| } // namespace skgpu::graphite |