| /* |
| * Copyright 2022 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef skgpu_graphite_CommandTypes_DEFINED |
| #define skgpu_graphite_CommandTypes_DEFINED |
| |
| #include "include/core/SkRect.h" |
| #include "include/gpu/graphite/GraphiteTypes.h" |
| |
| namespace skgpu::graphite { |
| |
| // specifies a single region for copying, either from buffer to texture, or vice versa |
| struct BufferTextureCopyData { |
| size_t fBufferOffset; |
| size_t fBufferRowBytes; |
| SkIRect fRect; |
| unsigned int fMipLevel; |
| }; |
| |
| // Specifies a scissor, which can only be subsequently queried given a translation and clip which |
| // are assumed to be applied to all commands in the render pass in which the scissor is set. |
| class Scissor { |
| public: |
| explicit Scissor(const SkIRect& rect) : fRect(rect) {} |
| |
| SkIRect getRect(const SkIVector& replayTranslation, const SkIRect& replayClip) const { |
| SkIRect rect = fRect.makeOffset(replayTranslation); |
| if (!rect.intersect(replayClip)) { |
| rect.setEmpty(); |
| } |
| return rect; |
| } |
| |
| private: |
| const SkIRect fRect; |
| }; |
| |
| } // namespace skgpu::graphite |
| |
| #endif // skgpu_graphite_DrawTypes_DEFINED |