blob: 5fba815a256b29e3a88a728a2a721ebe15783bcb [file]
/*
* Copyright 2026 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColor.h"
#include "include/core/SkFont.h"
#include "include/core/SkPaint.h"
#include "include/core/SkPathBuilder.h"
#include "include/core/SkPoint.h"
#include "include/core/SkRect.h"
#include "include/core/SkScalar.h"
#include "include/core/SkSize.h"
#include "include/core/SkSurface.h"
#include "include/core/SkTypes.h"
#include "tools/ToolUtils.h"
#include "tools/fonts/FontToolUtils.h"
static constexpr size_t kScale = 4;
static constexpr int kGridWH = 70;
static void draw_grid(SkCanvas* canvas) {
SkPaint gridPaint;
gridPaint.setColor(SK_ColorDKGRAY);
gridPaint.setStyle(SkPaint::Style::kStroke_Style);
gridPaint.setStrokeWidth(0);
for (int y = 0; y <= (int)kGridWH; ++y) {
canvas->drawLine(0, y, kGridWH, y, gridPaint);
}
for (int x = 0; x <= (int)kGridWH; ++x) {
canvas->drawLine(x, 0, x, kGridWH, gridPaint);
}
}
static SkRect highlight_box(SkPoint p) {
constexpr float kOffset = 2;
return SkRect::MakeXYWH(p.x() - kOffset, p.y() - kOffset, kOffset * 2, kOffset * 2);
}
// This function is for drawing highlight boxes around the parts of the contour we expect
// there to be a capped edge (i.e. the beginning and end of an open contour)
static void draw_highlights(SkCanvas* canvas, std::initializer_list<SkPath> paths) {
SkPaint highlightPaint;
highlightPaint.setStyle(SkPaint::kStroke_Style);
highlightPaint.setStrokeWidth(0);
highlightPaint.setColor(SK_ColorRED);
highlightPaint.setAntiAlias(true);
for (auto const& path : paths) {
canvas->drawRect(highlight_box(path.points().front()), highlightPaint);
canvas->drawRect(highlight_box(path.points().back()), highlightPaint);
}
}
// We would like to test the ability to draw closed and open contours with
// capped hairlines. Capped hairlines have interesting behavior because they extend out
// by up to half a pixel, which has led to unintended effects when closing
// contours with antialiasing on.
// The contours here represent all simple path types,
// We include contours on pixel lines and offset by 0.5 pixels, as these differ in behavior.
// * First row: on pixel line, open contours (which should not show caps)
// * Second row: off pixel line, open contours
// * Third row: on pixel line, closed contours
// * Fourth row: off pixel line, closed contours
static void draw_hairline_contours_with_caps(SkCanvas* canvas, SkPaint::Cap cap) {
SkPaint paint;
paint.setStyle(SkPaint::kStroke_Style);
paint.setStrokeWidth(0);
paint.setColor(SK_ColorBLACK);
paint.setAntiAlias(true);
paint.setStrokeCap(cap);
auto pathSurface = SkSurfaces::Raster(SkImageInfo::MakeN32Premul(kGridWH, kGridWH));
SkASSERT_RELEASE(pathSurface);
auto pathCanvas = pathSurface->getCanvas();
SkASSERT_RELEASE(pathCanvas);
// first row
auto lineOnOpen = SkPathBuilder().lineTo(0, 5).lineTo(5, 5).lineTo(5, 0).detach()
.makeOffset(5, 5);
pathCanvas->drawPath(lineOnOpen, paint);
auto quadOnOpen = SkPathBuilder().quadTo(15, 5, 0, 10).detach()
.makeOffset(20, 5);
pathCanvas->drawPath(quadOnOpen, paint);
auto cubicOnOpen = SkPathBuilder().cubicTo(-5, 0, -5, 5, 0, 10).detach()
.makeOffset(40, 5);
pathCanvas->drawPath(cubicOnOpen, paint);
// second row
auto lineOffOpen = lineOnOpen
.makeOffset(0.5, 0.5).makeOffset(0, 15);
pathCanvas->drawPath(lineOffOpen, paint);
auto quadOffOpen = quadOnOpen
.makeOffset(0.5, 0.5).makeOffset(0, 15);
pathCanvas->drawPath(quadOffOpen, paint);
auto cubicOffOpen = cubicOnOpen
.makeOffset(0.5, 0.5).makeOffset(0, 15);
pathCanvas->drawPath(cubicOffOpen, paint);
// third row
auto lineOnClosed = SkPathBuilder(lineOnOpen).close().detach()
.makeOffset(0, 30);
pathCanvas->drawPath(lineOnClosed, paint);
auto quadOnClosed = SkPathBuilder(quadOnOpen).close().detach()
.makeOffset(0, 30);
pathCanvas->drawPath(quadOnClosed, paint);
auto cubicOnClosed = SkPathBuilder(cubicOnOpen).close().detach()
.makeOffset(0, 30);
pathCanvas->drawPath(cubicOnClosed, paint);
// forth row
auto lineOffClosed = SkPathBuilder(lineOnOpen).close().detach()
.makeOffset(0.5, 0.5).makeOffset(0, 45);
pathCanvas->drawPath(lineOffClosed, paint);
auto quadOffClosed = SkPathBuilder(quadOnOpen).close().detach()
.makeOffset(0.5, 0.5).makeOffset(0, 45);
pathCanvas->drawPath(quadOffClosed, paint);
auto cubicOffClosed = SkPathBuilder(cubicOnOpen).close().detach()
.makeOffset(0.5, 0.5).makeOffset(0, 45);
pathCanvas->drawPath(cubicOffClosed, paint);
auto pathImg = pathSurface->makeImageSnapshot();
canvas->drawImage(pathImg, 0, 0);
canvas->scale(kScale, kScale);
canvas->drawImage(pathImg, 15, 0);
canvas->translate(15, 0);
draw_grid(canvas);
draw_highlights(canvas, {lineOnOpen, quadOnOpen, cubicOnOpen, lineOffOpen, quadOffOpen, cubicOffOpen});
}
#define WIDTH 250
#define HEIGHT 250
DEF_SIMPLE_GM(hairlines_buttcap, canvas, WIDTH, HEIGHT) {
draw_hairline_contours_with_caps(canvas, SkPaint::kButt_Cap);
}
DEF_SIMPLE_GM(hairlines_roundcap, canvas, WIDTH, HEIGHT) {
draw_hairline_contours_with_caps(canvas, SkPaint::kRound_Cap);
}
DEF_SIMPLE_GM(hairlines_squarecap, canvas, WIDTH, HEIGHT) {
draw_hairline_contours_with_caps(canvas, SkPaint::kSquare_Cap);
}