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| <TITLE>Using SDL with Microsoft Visual C++</TITLE> | |
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| <H1> | |
| Using SDL with Microsoft Visual C++ | |
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| <H3> | |
| by <A HREF="mailto:snowlion@sprynet.com">Lion Kimbro </A>and additions by <A HREF="mailto:james@conceptofzero.net"> | |
| James Turk</A> | |
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| <p> | |
| You can either use the precompiled libraries from <A HREF="http://www.libsdl.org/download.php"> the SDL Download web site </A>, or you can build SDL yourself. | |
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| <H3> | |
| Building SDL | |
| </H3> | |
| <P> | |
| Go into the VisualC directory and double-click on the Visual Studio solution for your version of Visual Studio, e.g. <CODE>SDL_VS2008.sln</CODE> This should open up the IDE. | |
| </P> | |
| <P> | |
| There are different solution files for the various | |
| versions of the IDE. Please use the appropriate version | |
| 2008, 2010, 2012 or 2013. | |
| </P> | |
| <P> | |
| Build the <CODE>.dll</CODE> and <CODE>.lib</CODE> files. | |
| </P> | |
| <P> | |
| This is done by right clicking on each project in turn (Projects are listed in | |
| the Workspace panel in the FileView tab), and selecting "Build". | |
| </P> | |
| <P> | |
| You may get a few warnings, but you should not get any errors. You do have to | |
| have at least the DirectX 9 SDK installed, however. The latest | |
| version of DirectX can be downloaded from <A HREF="http://www.microsoft.com">Microsoft</A>. | |
| </P> | |
| <P> | |
| Later, we will refer to the following .lib and .dll files that have just been | |
| generated: | |
| </P> | |
| <ul> | |
| <li> SDL2.dll</li> | |
| <li> SDL2.lib</li> | |
| <li> SDL2main.lib</li> | |
| </ul> | |
| <P> | |
| Search for these using the Windows Find (Windows-F) utility inside the VisualC directory. | |
| </P> | |
| <H3> | |
| Creating a Project with SDL | |
| </H3> | |
| <P> | |
| Create a project as a Win32 Application. | |
| </P> | |
| <P> | |
| Create a C++ file for your project. | |
| </P> | |
| <P> | |
| Set the C runtime to "Multi-threaded DLL" in the menu: <CODE>Project|Settings|C/C++ | |
| tab|Code Generation|Runtime Library </CODE>. | |
| </P> | |
| <P> | |
| Add the SDL <CODE>include</CODE> directory to your list of includes in the | |
| menu: <CODE>Project|Settings|C/C++ tab|Preprocessor|Additional include directories </CODE> | |
| . | |
| <br> | |
| <STRONG><FONT color="#009900">VC7 Specific: Instead of doing this I find it easier to | |
| add the include and library directories to the list that VC7 keeps. Do this by | |
| selecting Tools|Options|Projects|VC++ Directories and under the "Show | |
| Directories For:" dropbox select "Include Files", and click the "New Directory | |
| Icon" and add the [SDLROOT]\include directory (e.g. If you installed to | |
| c:\SDL\ add c:\SDL\include). Proceed to change the | |
| dropbox selection to "Library Files" and add [SDLROOT]\lib.</FONT></STRONG> | |
| </P> | |
| <P> | |
| The "include directory" I am referring to is the <CODE>include</CODE> folder | |
| within the main SDL directory (the one that this HTML file located within). | |
| </P> | |
| <P> | |
| Now we're going to use the files that we had created earlier in the Build SDL | |
| step. | |
| </P> | |
| <P> | |
| Copy the following files into your Project directory: | |
| </P> | |
| <ul> | |
| <li> SDL2.dll</li> | |
| </ul> | |
| <P> | |
| Add the following files to your project (It is not necessary to copy them to | |
| your project directory): | |
| </P> | |
| <ul> | |
| <li> SDL2.lib </li> | |
| <li> SDL2main.lib</li> | |
| </ul> | |
| <P> | |
| (To add them to your project, right click on your project, and select "Add | |
| files to project") | |
| </P> | |
| <P><STRONG><FONT color="#009900">Instead of adding the files to your project it is more | |
| desirable to add them to the linker options: Project|Properties|Linker|Command | |
| Line and type the names of the libraries to link with in the "Additional | |
| Options:" box. Note: This must be done for each build | |
| configuration (e.g. Release,Debug).</FONT></STRONG></P> | |
| <H3> | |
| SDL 101, First Day of Class | |
| </H3> | |
| <P> | |
| Now create the basic body of your project. The body of your program should take | |
| the following form: | |
| <PRE><CODE> | |
| #include "SDL.h" | |
| int main( int argc, char* argv[] ) | |
| { | |
| // Body of the program goes here. | |
| return 0; | |
| } | |
| </CODE></PRE> | |
| <P></P> | |
| <H3> | |
| That's it! | |
| </H3> | |
| <P> | |
| I hope that this document has helped you get through the most difficult part of | |
| using the SDL: installing it. Suggestions for improvements to this document | |
| should be sent to the writers of this document. | |
| </P> | |
| <P> | |
| Thanks to Paulus Esterhazy (pesterhazy@gmx.net), for the work on VC++ port. | |
| </P> | |
| <P> | |
| This document was originally called "VisualC.txt", and was written by <A HREF="mailto:slouken@libsdl.org"> | |
| Sam Lantinga</A>. | |
| </P> | |
| <P> | |
| Later, it was converted to HTML and expanded into the document that you see | |
| today by <A HREF="mailto:snowlion@sprynet.com">Lion Kimbro</A>. | |
| </P> | |
| <P>Minor Fixes and Visual C++ 7 Information (In Green) was added by <A HREF="mailto:james@conceptofzero.net">James Turk</A> | |
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