blob: 244645341ac968d7a2bf22a607f91692504f8727 [file] [edit]
out vec4 sk_FragColor;
uniform mat3 testMatrixArray[3];
uniform vec4 colorGreen;
uniform vec4 colorRed;
vec4 main() {
for (int index = 0;index < 3; ++index) {
if (testMatrixArray[index][index][index] != 1.0) {
return colorRed;
}
}
return colorGreen;
}