blob: 1e75972706f028d745d5de356ddc52c9c8636ad2 [file] [edit]
layout (location = 0) out float defaultVarying;
layout (location = 1) noperspective out float linearVarying;
layout (location = 2) flat out float flatVarying;
void main() {
defaultVarying = 1.0;
linearVarying = 2.0;
flatVarying = 3.0;
}