| diagnostic(off, derivative_uniformity); |
| diagnostic(off, chromium.unreachable_code); |
| enable f16; |
| struct _GlobalUniforms { |
| colorGreen: vec4<f16>, |
| colorRed: vec4<f16>, |
| }; |
| @group(0) @binding(0) var<uniform> _globalUniforms : _GlobalUniforms; |
| struct S { |
| f1: f32, |
| f2: f32, |
| f3: f32, |
| }; |
| fn test_same_structs_bbfff(eq: bool, f1: f32, f2: f32, f3: f32) -> bool { |
| { |
| let one: f32 = f32(_globalUniforms.colorGreen.x + 1.0h); |
| var a: S; |
| a.f1 = f1; |
| a.f2 = f2; |
| a.f3 = f3; |
| var b: S; |
| b.f1 = f1 * one; |
| b.f2 = f2 * one; |
| b.f3 = f3 * one; |
| var _skTemp0: bool; |
| if eq { |
| _skTemp0 = ((a.f1 == b.f1) && (a.f2 == b.f2) && (a.f3 == b.f3)); |
| } else { |
| _skTemp0 = ((a.f1 != b.f1) || (a.f2 != b.f2) || (a.f3 != b.f3)); |
| } |
| return _skTemp0; |
| } |
| } |
| fn test_diff_structs_bbfff(eq: bool, f1: f32, f2: f32, f3: f32) -> bool { |
| { |
| let two: f32 = f32(_globalUniforms.colorGreen.x + 2.0h); |
| var a: S; |
| a.f1 = f1; |
| a.f2 = f2; |
| a.f3 = f3; |
| var b: S; |
| b.f1 = f1 * two; |
| b.f2 = f2 * two; |
| b.f3 = f3; |
| var _skTemp1: bool; |
| if eq { |
| _skTemp1 = ((a.f1 == b.f1) && (a.f2 == b.f2) && (a.f3 == b.f3)); |
| } else { |
| _skTemp1 = ((a.f1 != b.f1) || (a.f2 != b.f2) || (a.f3 != b.f3)); |
| } |
| return _skTemp1; |
| } |
| } |
| fn _skslMain(coords: vec2<f32>) -> vec4<f32> { |
| { |
| let NAN1: f32 = f32(_globalUniforms.colorGreen.x / _globalUniforms.colorGreen.z); |
| let NAN2: f32 = f32(_globalUniforms.colorGreen.z / _globalUniforms.colorGreen.x); |
| let ZP: f32 = f32(_globalUniforms.colorGreen.x * _globalUniforms.colorGreen.z); |
| let ZM: f32 = f32(-_globalUniforms.colorGreen.x * _globalUniforms.colorGreen.z); |
| let F42: f32 = f32(_globalUniforms.colorGreen.y * 42.0h); |
| let F43: f32 = f32(_globalUniforms.colorGreen.y * 43.0h); |
| let F44: f32 = f32(_globalUniforms.colorGreen.y * 44.0h); |
| const EQ: bool = true; |
| const NE: bool = false; |
| let _0_one: f32 = f32(_globalUniforms.colorGreen.x + 1.0h); |
| var _1_a: S; |
| _1_a.f1 = F42; |
| _1_a.f2 = ZM; |
| _1_a.f3 = ZP; |
| var _2_b: S; |
| _2_b.f1 = F42 * _0_one; |
| _2_b.f2 = ZM * _0_one; |
| _2_b.f3 = ZP * _0_one; |
| var _skTemp2: vec4<f16>; |
| var _skTemp3: bool; |
| var _skTemp4: bool; |
| var _skTemp5: bool; |
| var _skTemp6: bool; |
| var _skTemp7: bool; |
| var _skTemp8: bool; |
| var _skTemp9: bool; |
| var _skTemp10: bool; |
| if EQ { |
| _skTemp10 = ((_1_a.f1 == _2_b.f1) && (_1_a.f2 == _2_b.f2) && (_1_a.f3 == _2_b.f3)); |
| } else { |
| _skTemp10 = ((_1_a.f1 != _2_b.f1) || (_1_a.f2 != _2_b.f2) || (_1_a.f3 != _2_b.f3)); |
| } |
| if _skTemp10 { |
| _skTemp9 = !test_same_structs_bbfff(NE, F42, ZM, ZP); |
| } else { |
| _skTemp9 = false; |
| } |
| if _skTemp9 { |
| _skTemp8 = test_same_structs_bbfff(NE, F42, NAN1, NAN2); |
| } else { |
| _skTemp8 = false; |
| } |
| if _skTemp8 { |
| _skTemp7 = !test_same_structs_bbfff(EQ, F42, NAN1, NAN2); |
| } else { |
| _skTemp7 = false; |
| } |
| if _skTemp7 { |
| _skTemp6 = test_diff_structs_bbfff(NE, F42, F43, F44); |
| } else { |
| _skTemp6 = false; |
| } |
| if _skTemp6 { |
| _skTemp5 = !test_diff_structs_bbfff(EQ, F42, F43, F44); |
| } else { |
| _skTemp5 = false; |
| } |
| if _skTemp5 { |
| _skTemp4 = test_diff_structs_bbfff(NE, NAN1, ZM, ZP); |
| } else { |
| _skTemp4 = false; |
| } |
| if _skTemp4 { |
| _skTemp3 = !test_diff_structs_bbfff(EQ, NAN1, ZM, ZP); |
| } else { |
| _skTemp3 = false; |
| } |
| if _skTemp3 { |
| _skTemp2 = _globalUniforms.colorGreen; |
| } else { |
| _skTemp2 = _globalUniforms.colorRed; |
| } |
| return vec4<f32>(_skTemp2); |
| } |
| } |
| @fragment fn main(@location(0) _coords: vec2<f32>) -> @location(0) vec4<f32> { |
| return _skslMain(_coords); |
| } |