blob: f768317d08469267b884d6f8d048c1514287a291 [file] [log] [blame]
/*
* Copyright 2024 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkTypes.h"
#include "src/core/SkTHash.h"
#include "src/sksl/SkSLCompiler.h"
#include "src/sksl/analysis/SkSLProgramUsage.h"
#include "src/sksl/ir/SkSLProgram.h"
#include "src/sksl/ir/SkSLProgramElement.h"
#include "src/sksl/ir/SkSLStructDefinition.h"
#include "src/sksl/ir/SkSLSymbol.h"
#include "src/sksl/ir/SkSLType.h"
#include "src/sksl/transform/SkSLTransform.h"
#include <memory>
#include <type_traits>
#include <vector>
using namespace skia_private;
namespace SkSL {
static bool contains_builtin_struct(const ProgramUsage& usage) {
for (const auto& [symbol, count] : usage.fStructCounts) {
const Type& type = symbol->as<Type>();
if (type.isBuiltin()) {
return true;
}
}
return false;
}
static void get_struct_definitions_from_module(
Program& program,
const Module& module,
std::vector<const ProgramElement*>* addedStructDefs) {
// We want to start at the root module and work our way towards the Program, so that structs
// are added to the program in the same order that they appear in the Module hierarchy.
if (module.fParent) {
get_struct_definitions_from_module(program, *module.fParent, addedStructDefs);
}
// Find StructDefinitions from this Module that are used by the program, and copy them into our
// array of shared elements.
for (const std::unique_ptr<ProgramElement>& elem : module.fElements) {
if (elem->is<StructDefinition>()) {
const StructDefinition& structDef = elem->as<StructDefinition>();
int* structCount = program.fUsage->fStructCounts.find(&structDef.type());
if (structCount && *structCount > 0) {
addedStructDefs->push_back(&structDef);
}
}
}
}
void Transform::FindAndDeclareBuiltinStructs(Program& program) {
// Check if the program references any builtin structs at all.
if (contains_builtin_struct(*program.fUsage)) {
// Visit all of our modules to find struct definitions that were referenced by ProgramUsage.
std::vector<const ProgramElement*> addedStructDefs;
get_struct_definitions_from_module(program, *program.fContext->fModule, &addedStructDefs);
// Copy the struct definitions into our shared elements, and update ProgramUsage to match.
program.fSharedElements.insert(program.fSharedElements.begin(),
addedStructDefs.begin(), addedStructDefs.end());
for (const ProgramElement* element : addedStructDefs) {
program.fUsage->add(*element);
}
}
}
} // namespace SkSL