| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SKSL_METALCODEGENERATOR |
| #define SKSL_METALCODEGENERATOR |
| |
| #include <string> |
| |
| namespace SkSL { |
| |
| class OutputStream; |
| struct Program; |
| struct ShaderCaps; |
| |
| /** |
| * Converts a Program into Metal code. |
| */ |
| bool ToMetal(Program& program, const ShaderCaps* caps, OutputStream& out); |
| bool ToMetal(Program& program, const ShaderCaps* caps, std::string* out); |
| |
| } // namespace SkSL |
| |
| #endif |