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/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/shaders/gradients/SkConicalGradient.h"
#include "include/core/SkColor.h"
#include "include/core/SkColorSpace.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkShader.h"
#include "include/core/SkTileMode.h"
#include "include/effects/SkGradientShader.h"
#include "include/private/base/SkAssert.h"
#include "include/private/base/SkFloatingPoint.h"
#include "include/private/base/SkTArray.h"
#include "src/base/SkArenaAlloc.h"
#include "src/core/SkRasterPipeline.h"
#include "src/core/SkRasterPipelineOpContexts.h"
#include "src/core/SkRasterPipelineOpList.h"
#include "src/core/SkReadBuffer.h"
#include "src/core/SkWriteBuffer.h"
#include "src/shaders/SkLocalMatrixShader.h"
#include "src/shaders/SkShaderBase.h"
#include "src/shaders/gradients/SkGradientBaseShader.h"
#include <algorithm>
#include <cmath>
#include <cstdint>
#include <utility>
bool SkConicalGradient::FocalData::set(SkScalar r0, SkScalar r1, SkMatrix* matrix) {
fIsSwapped = false;
fFocalX = sk_ieee_float_divide(r0, (r0 - r1));
if (SkScalarNearlyZero(fFocalX - 1)) {
// swap r0, r1
matrix->postTranslate(-1, 0);
matrix->postScale(-1, 1);
std::swap(r0, r1);
fFocalX = 0; // because r0 is now 0
fIsSwapped = true;
}
// Map {focal point, (1, 0)} to {(0, 0), (1, 0)}
const SkPoint from[2] = { {fFocalX, 0}, {1, 0} };
const SkPoint to[2] = { {0, 0}, {1, 0} };
SkMatrix focalMatrix;
if (!focalMatrix.setPolyToPoly(from, to, 2)) {
return false;
}
matrix->postConcat(focalMatrix);
fR1 = r1 / SkScalarAbs(1 - fFocalX); // focalMatrix has a scale of 1/(1-f)
// The following transformations are just to accelerate the shader computation by saving
// some arithmatic operations.
if (this->isFocalOnCircle()) {
matrix->postScale(0.5, 0.5);
} else {
matrix->postScale(fR1 / (fR1 * fR1 - 1), 1 / sqrt(SkScalarAbs(fR1 * fR1 - 1)));
}
matrix->postScale(SkScalarAbs(1 - fFocalX), SkScalarAbs(1 - fFocalX)); // scale |1 - f|
return true;
}
sk_sp<SkShader> SkConicalGradient::Create(const SkPoint& c0,
SkScalar r0,
const SkPoint& c1,
SkScalar r1,
const Descriptor& desc,
const SkMatrix* localMatrix) {
SkMatrix gradientMatrix;
Type gradientType;
if (SkScalarNearlyZero((c0 - c1).length())) {
if (SkScalarNearlyZero(std::max(r0, r1)) || SkScalarNearlyEqual(r0, r1)) {
// Degenerate case; avoid dividing by zero. Should have been caught by caller but
// just in case, recheck here.
return nullptr;
}
// Concentric case: we can pretend we're radial (with a tiny twist).
const SkScalar scale = sk_ieee_float_divide(1, std::max(r0, r1));
gradientMatrix = SkMatrix::Translate(-c1.x(), -c1.y());
gradientMatrix.postScale(scale, scale);
gradientType = Type::kRadial;
} else {
const SkPoint centers[2] = { c0 , c1 };
const SkPoint unitvec[2] = { {0, 0}, {1, 0} };
if (!gradientMatrix.setPolyToPoly(centers, unitvec, 2)) {
// Degenerate case.
return nullptr;
}
gradientType = SkScalarNearlyZero(r1 - r0) ? Type::kStrip : Type::kFocal;
}
FocalData focalData;
if (gradientType == Type::kFocal) {
const auto dCenter = (c0 - c1).length();
if (!focalData.set(r0 / dCenter, r1 / dCenter, &gradientMatrix)) {
return nullptr;
}
}
return SkLocalMatrixShader::MakeWrapped<SkConicalGradient>(
localMatrix, c0, r0, c1, r1, desc, gradientType, gradientMatrix, focalData);
}
SkConicalGradient::SkConicalGradient(const SkPoint& start,
SkScalar startRadius,
const SkPoint& end,
SkScalar endRadius,
const Descriptor& desc,
Type type,
const SkMatrix& gradientMatrix,
const FocalData& data)
: SkGradientBaseShader(desc, gradientMatrix)
, fCenter1(start)
, fCenter2(end)
, fRadius1(startRadius)
, fRadius2(endRadius)
, fType(type) {
// this is degenerate, and should be caught by our caller
SkASSERT(fCenter1 != fCenter2 || fRadius1 != fRadius2);
if (type == Type::kFocal) {
fFocalData = data;
}
}
bool SkConicalGradient::isOpaque() const {
// Because areas outside the cone are left untouched, we cannot treat the
// shader as opaque even if the gradient itself is opaque.
// TODO(junov): Compute whether the cone fills the plane crbug.com/222380
return false;
}
// Returns the original non-sorted version of the gradient
SkShaderBase::GradientType SkConicalGradient::asGradient(GradientInfo* info,
SkMatrix* localMatrix) const {
if (info) {
commonAsAGradient(info);
info->fPoint[0] = fCenter1;
info->fPoint[1] = fCenter2;
info->fRadius[0] = fRadius1;
info->fRadius[1] = fRadius2;
}
if (localMatrix) {
*localMatrix = SkMatrix::I();
}
return GradientType::kConical;
}
sk_sp<SkFlattenable> SkConicalGradient::CreateProc(SkReadBuffer& buffer) {
DescriptorScope desc;
SkMatrix legacyLocalMatrix, *lmPtr = nullptr;
if (!desc.unflatten(buffer, &legacyLocalMatrix)) {
return nullptr;
}
if (!legacyLocalMatrix.isIdentity()) {
lmPtr = &legacyLocalMatrix;
}
SkPoint c1 = buffer.readPoint();
SkPoint c2 = buffer.readPoint();
SkScalar r1 = buffer.readScalar();
SkScalar r2 = buffer.readScalar();
if (!buffer.isValid()) {
return nullptr;
}
return SkGradientShader::MakeTwoPointConical(c1,
r1,
c2,
r2,
desc.fColors,
std::move(desc.fColorSpace),
desc.fPositions,
desc.fColorCount,
desc.fTileMode,
desc.fInterpolation,
lmPtr);
}
void SkConicalGradient::flatten(SkWriteBuffer& buffer) const {
this->SkGradientBaseShader::flatten(buffer);
buffer.writePoint(fCenter1);
buffer.writePoint(fCenter2);
buffer.writeScalar(fRadius1);
buffer.writeScalar(fRadius2);
}
void SkConicalGradient::appendGradientStages(SkArenaAlloc* alloc,
SkRasterPipeline* p,
SkRasterPipeline* postPipeline) const {
const auto dRadius = fRadius2 - fRadius1;
if (fType == Type::kRadial) {
p->append(SkRasterPipelineOp::xy_to_radius);
// Tiny twist: radial computes a t for [0, r2], but we want a t for [r1, r2].
auto scale = std::max(fRadius1, fRadius2) / dRadius;
auto bias = -fRadius1 / dRadius;
p->appendMatrix(alloc, SkMatrix::Translate(bias, 0) * SkMatrix::Scale(scale, 1));
return;
}
if (fType == Type::kStrip) {
auto* ctx = alloc->make<SkRasterPipeline_2PtConicalCtx>();
SkScalar scaledR0 = fRadius1 / this->getCenterX1();
ctx->fP0 = scaledR0 * scaledR0;
p->append(SkRasterPipelineOp::xy_to_2pt_conical_strip, ctx);
p->append(SkRasterPipelineOp::mask_2pt_conical_nan, ctx);
postPipeline->append(SkRasterPipelineOp::apply_vector_mask, &ctx->fMask);
return;
}
auto* ctx = alloc->make<SkRasterPipeline_2PtConicalCtx>();
ctx->fP0 = 1 / fFocalData.fR1;
ctx->fP1 = fFocalData.fFocalX;
if (fFocalData.isFocalOnCircle()) {
p->append(SkRasterPipelineOp::xy_to_2pt_conical_focal_on_circle);
} else if (fFocalData.isWellBehaved()) {
p->append(SkRasterPipelineOp::xy_to_2pt_conical_well_behaved, ctx);
} else if (fFocalData.isSwapped() || 1 - fFocalData.fFocalX < 0) {
p->append(SkRasterPipelineOp::xy_to_2pt_conical_smaller, ctx);
} else {
p->append(SkRasterPipelineOp::xy_to_2pt_conical_greater, ctx);
}
if (!fFocalData.isWellBehaved()) {
p->append(SkRasterPipelineOp::mask_2pt_conical_degenerates, ctx);
}
if (1 - fFocalData.fFocalX < 0) {
p->append(SkRasterPipelineOp::negate_x);
}
if (!fFocalData.isNativelyFocal()) {
p->append(SkRasterPipelineOp::alter_2pt_conical_compensate_focal, ctx);
}
if (fFocalData.isSwapped()) {
p->append(SkRasterPipelineOp::alter_2pt_conical_unswap);
}
if (!fFocalData.isWellBehaved()) {
postPipeline->append(SkRasterPipelineOp::apply_vector_mask, &ctx->fMask);
}
}
// assumes colors is SkColor4f* and pos is SkScalar*
#define EXPAND_1_COLOR(count) \
SkColor4f tmp[2]; \
do { \
if (1 == count) { \
tmp[0] = tmp[1] = colors[0]; \
colors = tmp; \
pos = nullptr; \
count = 2; \
} \
} while (0)
sk_sp<SkShader> SkGradientShader::MakeTwoPointConical(const SkPoint& start,
SkScalar startRadius,
const SkPoint& end,
SkScalar endRadius,
const SkColor4f colors[],
sk_sp<SkColorSpace> colorSpace,
const SkScalar pos[],
int colorCount,
SkTileMode mode,
const Interpolation& interpolation,
const SkMatrix* localMatrix) {
if (startRadius < 0 || endRadius < 0) {
return nullptr;
}
if (!SkGradientBaseShader::ValidGradient(colors, colorCount, mode, interpolation)) {
return nullptr;
}
if (SkScalarNearlyZero((start - end).length(), SkGradientBaseShader::kDegenerateThreshold)) {
// If the center positions are the same, then the gradient is the radial variant of a 2 pt
// conical gradient, an actual radial gradient (startRadius == 0), or it is fully degenerate
// (startRadius == endRadius).
if (SkScalarNearlyEqual(
startRadius, endRadius, SkGradientBaseShader::kDegenerateThreshold)) {
// Degenerate case, where the interpolation region area approaches zero. The proper
// behavior depends on the tile mode, which is consistent with the default degenerate
// gradient behavior, except when mode = clamp and the radii > 0.
if (mode == SkTileMode::kClamp &&
endRadius > SkGradientBaseShader::kDegenerateThreshold) {
// The interpolation region becomes an infinitely thin ring at the radius, so the
// final gradient will be the first color repeated from p=0 to 1, and then a hard
// stop switching to the last color at p=1.
static constexpr SkScalar circlePos[3] = {0, 1, 1};
SkColor4f reColors[3] = {colors[0], colors[0], colors[colorCount - 1]};
return MakeRadial(start,
endRadius,
reColors,
std::move(colorSpace),
circlePos,
3,
mode,
interpolation,
localMatrix);
} else {
// Otherwise use the default degenerate case
return SkGradientBaseShader::MakeDegenerateGradient(
colors, pos, colorCount, std::move(colorSpace), mode);
}
} else if (SkScalarNearlyZero(startRadius, SkGradientBaseShader::kDegenerateThreshold)) {
// We can treat this gradient as radial, which is faster. If we got here, we know
// that endRadius is not equal to 0, so this produces a meaningful gradient
return MakeRadial(start,
endRadius,
colors,
std::move(colorSpace),
pos,
colorCount,
mode,
interpolation,
localMatrix);
}
// Else it's the 2pt conical radial variant with no degenerate radii, so fall through to the
// regular 2pt constructor.
}
if (localMatrix && !localMatrix->invert(nullptr)) {
return nullptr;
}
EXPAND_1_COLOR(colorCount);
SkGradientBaseShader::Descriptor desc(
colors, std::move(colorSpace), pos, colorCount, mode, interpolation);
return SkConicalGradient::Create(start, startRadius, end, endRadius, desc, localMatrix);
}
#undef EXPAND_1_COLOR
sk_sp<SkShader> SkGradientShader::MakeTwoPointConical(const SkPoint& start,
SkScalar startRadius,
const SkPoint& end,
SkScalar endRadius,
const SkColor colors[],
const SkScalar pos[],
int colorCount,
SkTileMode mode,
uint32_t flags,
const SkMatrix* localMatrix) {
SkColorConverter converter(colors, colorCount);
return MakeTwoPointConical(start,
startRadius,
end,
endRadius,
converter.fColors4f.begin(),
nullptr,
pos,
colorCount,
mode,
flags,
localMatrix);
}
void SkRegisterConicalGradientShaderFlattenable() {
SK_REGISTER_FLATTENABLE(SkConicalGradient);
// Previous name
SkFlattenable::Register("SkTwoPointConicalGradient", SkConicalGradient::CreateProc);
}