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/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrMtlAttachment_DEFINED
#define GrMtlAttachment_DEFINED
#include "include/gpu/ganesh/mtl/GrMtlTypes.h"
#include "src/gpu/ganesh/GrAttachment.h"
#import <Metal/Metal.h>
class GrBackendFormat;
class GrMtlGpu;
class GrMtlAttachment : public GrAttachment {
public:
static sk_sp<GrMtlAttachment> MakeStencil(GrMtlGpu* gpu,
SkISize dimensions,
int sampleCnt,
MTLPixelFormat format);
static sk_sp<GrMtlAttachment> MakeMSAA(GrMtlGpu* gpu,
SkISize dimensions,
int sampleCnt,
MTLPixelFormat format);
static sk_sp<GrMtlAttachment> MakeTexture(GrMtlGpu* gpu,
SkISize dimensions,
MTLPixelFormat format,
uint32_t mipLevels,
GrRenderable renderable,
int numSamples,
skgpu::Budgeted budgeted);
static sk_sp<GrMtlAttachment> MakeWrapped(GrMtlGpu* gpu,
SkISize dimensions,
id<MTLTexture>,
UsageFlags attachmentUsages,
GrWrapCacheable,
std::string_view label);
~GrMtlAttachment() override;
GrBackendFormat backendFormat() const override;
MTLPixelFormat mtlFormat() const { return fTexture.pixelFormat; }
id<MTLTexture> mtlTexture() const { return fTexture; }
unsigned int sampleCount() const { return SkToU32(fTexture.sampleCount); }
bool framebufferOnly() const { return fTexture.framebufferOnly; }
protected:
void onRelease() override;
void onAbandon() override;
private:
static sk_sp<GrMtlAttachment> Make(GrMtlGpu* gpu,
SkISize dimensions,
UsageFlags attachmentUsages,
int sampleCnt,
MTLPixelFormat format,
uint32_t mipLevels,
int mtlTextureUsage,
int mtlStorageMode,
skgpu::Budgeted);
GrMtlAttachment(GrMtlGpu* gpu,
SkISize dimensions,
UsageFlags supportedUsages,
id<MTLTexture> texture,
skgpu::Budgeted,
std::string_view label);
GrMtlAttachment(GrMtlGpu* gpu,
SkISize dimensions,
UsageFlags supportedUsages,
id<MTLTexture> texture,
GrWrapCacheable,
std::string_view label);
GrMtlGpu* getMtlGpu() const;
void onSetLabel() override;
id<MTLTexture> fTexture;
};
#endif