blob: e264c547425d2f392f904e9ef4bd632be46fa176 [file] [edit]
/*
* Copyright 2018 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/gpu/ganesh/effects/GrYUVtoRGBEffect.h"
#include "include/core/SkAlphaType.h"
#include "include/core/SkImageInfo.h"
#include "include/core/SkRect.h"
#include "include/core/SkSamplingOptions.h"
#include "include/core/SkYUVAInfo.h"
#include "include/private/SkAssert.h"
#include "include/private/SkSLSampleUsage.h"
#include "include/private/SkTo.h"
#include "include/private/gpu/ganesh/GrTypesPriv.h"
#include "src/core/SkSLTypeShared.h"
#include "src/core/SkYUVAInfoLocation.h"
#include "src/core/SkYUVMath.h"
#include "src/gpu/KeyBuilder.h"
#include "src/gpu/ganesh/GrSurfaceProxyView.h"
#include "src/gpu/ganesh/GrYUVATextureProxies.h"
#include "src/gpu/ganesh/effects/GrMatrixEffect.h"
#include "src/gpu/ganesh/effects/GrTextureEffect.h"
#include "src/gpu/ganesh/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/ganesh/glsl/GrGLSLProgramDataManager.h"
#include "src/gpu/ganesh/glsl/GrGLSLUniformHandler.h"
#include <algorithm>
#include <array>
#include <cmath>
#include <cstdint>
#include <string>
#include <utility>
struct GrShaderCaps;
static void border_colors(const GrYUVATextureProxies& yuvaProxies, float planeBorders[4][4]) {
float m[20];
SkColorMatrix_RGB2YUV(yuvaProxies.yuvaInfo().yuvColorSpace(), m);
for (int i = 0; i < SkYUVAInfo::kYUVAChannelCount; ++i) {
auto [plane, channel] = yuvaProxies.yuvaLocations()[i];
if (plane == -1) {
return;
}
auto c = static_cast<int>(channel);
planeBorders[plane][c] = m[i*5 + 4];
}
}
std::unique_ptr<GrFragmentProcessor> GrYUVtoRGBEffect::Make(const GrYUVATextureProxies& yuvaProxies,
GrSamplerState samplerState,
const GrCaps& caps,
const SkMatrix& localMatrix,
const SkRect* subset,
const SkRect* domain) {
SkASSERT(!subset || SkRect::Make(yuvaProxies.yuvaInfo().dimensions()).contains(*subset));
int numPlanes = yuvaProxies.yuvaInfo().numPlanes();
if (!yuvaProxies.isValid()) {
return nullptr;
}
#if defined(SK_ENABLE_YUVA_PACKED_422)
const bool packedYUYV = yuvaProxies.yuvaInfo().planeConfig() ==
SkYUVAInfo::PlaneConfig::kYUYV;
#else
const bool packedYUYV = false;
#endif
SkMatrix packedPlaneMatrix = SkMatrix::I();
SkRect packedSubset = SkRect::MakeEmpty();
GrSamplerState::WrapMode packedWrapModes[2] = {GrSamplerState::WrapMode::kClamp,
GrSamplerState::WrapMode::kClamp};
if (packedYUYV) {
// Packed 4:2:2 has a single half-resolution plane with one 4-channel texel per 2x1 block of
// pixels: (Y0, U, Y1, V). The effect samples the pixel pair's texel and selects the pixel's
// channels by parity; no adjacent texel is needed.
SkASSERT(numPlanes == 1);
SkASSERT(yuvaProxies.yuvaInfo().subsampling() == SkYUVAInfo::Subsampling::k422);
SkISize planeDims[SkYUVAInfo::kMaxPlanes];
[[maybe_unused]] int numPlaneDims = yuvaProxies.yuvaInfo().planeDimensions(planeDims);
SkASSERT(numPlaneDims == 1);
SkASSERT(yuvaProxies.makeView(0).dimensions() == planeDims[0]);
// The matrix maps image space to plane space at full resolution; the shader halves the x
// coordinate to index the plane's texels.
packedPlaneMatrix = yuvaProxies.yuvaInfo().inverseOriginMatrix();
// The effect applies the subset and tile modes itself, in image space, before deriving the
// pixel parity. Left to the child, they would run on the half-resolution texel grid, where
// clamp and mirror can map a pixel onto the pair's other pixel.
packedSubset = subset ? *subset : SkRect::Make(yuvaProxies.yuvaInfo().dimensions());
packedWrapModes[0] = samplerState.wrapModeX();
packedWrapModes[1] = samplerState.wrapModeY();
}
// The packed plane child only fetches the texel the effect computed, which always lies within
// the plane. Mip levels would average neighboring pixel pairs, so the packed plane is always
// sampled from its base level.
GrSamplerState planeSamplerState = packedYUYV
? GrSamplerState(GrSamplerState::WrapMode::kClamp,
GrSamplerState::Filter::kNearest,
GrSamplerState::MipmapMode::kNone)
: samplerState;
bool usesBorder = samplerState.wrapModeX() == GrSamplerState::WrapMode::kClampToBorder ||
samplerState.wrapModeY() == GrSamplerState::WrapMode::kClampToBorder;
if (packedYUYV && usesBorder) {
// Clamp-to-border is not supported by the packed YUV shader. Reject it without asserting,
// since callers can request it through SkTileMode::kDecal.
return nullptr;
}
float planeBorders[4][4] = {};
if (usesBorder) {
border_colors(yuvaProxies, planeBorders);
}
bool snap[2] = {false, false};
std::array<std::unique_ptr<GrFragmentProcessor>, SkYUVAInfo::kMaxPlanes> planeFPs;
for (int i = 0; i < numPlanes; ++i) {
bool useSubset = SkToBool(subset) && !packedYUYV;
GrSurfaceProxyView view = yuvaProxies.makeView(i);
SkMatrix planeMatrix = packedYUYV ? SkMatrix::I()
: yuvaProxies.yuvaInfo().inverseOriginMatrix();
SkRect planeSubset;
SkRect planeDomain;
bool makeLinearWithSnap = false;
auto [ssx, ssy] = yuvaProxies.yuvaInfo().planeSubsamplingFactors(i);
SkASSERT(ssx > 0 && ssx <= 4);
SkASSERT(ssy > 0 && ssy <= 2);
float scaleX = 1.f;
float scaleY = 1.f;
if ((ssx > 1 || ssy > 1) && !packedYUYV) {
scaleX = 1.f/ssx;
scaleY = 1.f/ssy;
// We would want to add a translation to this matrix to handle other sitings.
SkASSERT(yuvaProxies.yuvaInfo().sitingX() == SkYUVAInfo::Siting::kCentered);
SkASSERT(yuvaProxies.yuvaInfo().sitingY() == SkYUVAInfo::Siting::kCentered);
planeMatrix.postConcat(SkMatrix::Scale(scaleX, scaleY));
if (subset) {
planeSubset = {subset->fLeft *scaleX,
subset->fTop *scaleY,
subset->fRight *scaleX,
subset->fBottom*scaleY};
} else {
planeSubset = SkRect::Make(view.dimensions());
}
if (domain) {
planeDomain = {domain->fLeft *scaleX,
domain->fTop *scaleY,
domain->fRight *scaleX,
domain->fBottom*scaleY};
}
// If the image is not a multiple of the subsampling then the subsampled plane needs to
// be tiled at less than its full width/height. This only matters when the mode is not
// clamp.
if (samplerState.wrapModeX() != GrSamplerState::WrapMode::kClamp) {
int dx = (ssx*view.width() - yuvaProxies.yuvaInfo().width());
float maxRight = view.width() - dx*scaleX;
if (planeSubset.fRight > maxRight) {
planeSubset.fRight = maxRight;
useSubset = true;
}
}
if (samplerState.wrapModeY() != GrSamplerState::WrapMode::kClamp) {
int dy = (ssy*view.height() - yuvaProxies.yuvaInfo().height());
float maxBottom = view.height() - dy*scaleY;
if (planeSubset.fBottom > maxBottom) {
planeSubset.fBottom = maxBottom;
useSubset = true;
}
}
// This promotion of nearest to linear filtering for UV planes exists to mimic
// libjpeg[-turbo]'s do_fancy_upsampling option. We will filter the subsampled plane,
// however we want to filter at a fixed point for each logical image pixel to simulate
// nearest neighbor.
if (samplerState.filter() == GrSamplerState::Filter::kNearest) {
bool snapX = (ssx != 1),
snapY = (ssy != 1);
makeLinearWithSnap = snapX || snapY;
snap[0] |= snapX;
snap[1] |= snapY;
if (domain) {
// The outer YUVToRGB effect will ensure sampling happens at pixel centers
// within this plane.
planeDomain = {std::floor(planeDomain.fLeft) + 0.5f,
std::floor(planeDomain.fTop) + 0.5f,
std::floor(planeDomain.fRight) + 0.5f,
std::floor(planeDomain.fBottom) + 0.5f};
}
}
} else {
if (subset) {
planeSubset = *subset;
}
if (domain) {
planeDomain = *domain;
}
}
if (useSubset) {
if (makeLinearWithSnap) {
// The plane is subsampled and we have an overall subset on the image. We're
// emulating do_fancy_upsampling using linear filtering but snapping look ups to the
// y-plane pixel centers. Consider a logical image pixel at the edge of the subset.
// When computing the logical pixel color value we should use a 50/50 blend of two
// values from the subsampled plane. Depending on where the subset edge falls in
// actual subsampled plane, one of those values may come from outside the subset.
// Hence, we use this custom inset factory which applies the wrap mode to
// planeSubset but allows linear filtering to read pixels from the plane that are
// just outside planeSubset.
SkRect* domainRect = domain ? &planeDomain : nullptr;
planeFPs[i] = GrTextureEffect::MakeCustomLinearFilterInset(std::move(view),
kUnknown_SkAlphaType,
planeMatrix,
samplerState.wrapModeX(),
samplerState.wrapModeY(),
planeSubset,
domainRect,
{scaleX/2.f, scaleY/2.f},
caps,
planeBorders[i]);
} else if (domain) {
planeFPs[i] = GrTextureEffect::MakeSubset(std::move(view),
kUnknown_SkAlphaType,
planeMatrix,
planeSamplerState,
planeSubset,
planeDomain,
caps,
planeBorders[i]);
} else {
planeFPs[i] = GrTextureEffect::MakeSubset(std::move(view),
kUnknown_SkAlphaType,
planeMatrix,
planeSamplerState,
planeSubset,
caps,
planeBorders[i]);
}
} else {
GrSamplerState planeSampler = planeSamplerState;
if (makeLinearWithSnap) {
planeSampler = GrSamplerState(samplerState.wrapModeX(),
samplerState.wrapModeY(),
GrSamplerState::Filter::kLinear,
samplerState.mipmapMode());
}
planeFPs[i] = GrTextureEffect::Make(std::move(view),
kUnknown_SkAlphaType,
planeMatrix,
planeSampler,
caps,
planeBorders[i]);
}
}
std::unique_ptr<GrFragmentProcessor> fp(
new GrYUVtoRGBEffect(planeFPs.data(),
numPlanes,
yuvaProxies.yuvaLocations(),
snap,
packedYUYV,
packedPlaneMatrix,
packedSubset,
packedWrapModes,
yuvaProxies.yuvaInfo().yuvColorSpace()));
return GrMatrixEffect::Make(localMatrix, std::move(fp));
}
static SkAlphaType alpha_type(const SkYUVAInfo::YUVALocations locations) {
return locations[SkYUVAInfo::YUVAChannels::kA].fPlane >= 0 ? kPremul_SkAlphaType
: kOpaque_SkAlphaType;
}
GrYUVtoRGBEffect::GrYUVtoRGBEffect(std::unique_ptr<GrFragmentProcessor> planeFPs[4],
int numPlanes,
const SkYUVAInfo::YUVALocations& locations,
const bool snap[2],
bool packedYUYV,
const SkMatrix& packedPlaneMatrix,
const SkRect& packedSubset,
const GrSamplerState::WrapMode packedWrapModes[2],
SkYUVColorSpace yuvColorSpace)
: GrFragmentProcessor(kGrYUVtoRGBEffect_ClassID,
ModulateForClampedSamplerOptFlags(alpha_type(locations)))
, fLocations(locations)
, fYUVColorSpace(yuvColorSpace)
, fPackedYUYV(packedYUYV)
, fPackedPlaneMatrix(packedPlaneMatrix)
, fPackedSubset(packedSubset) {
std::copy_n(snap, 2, fSnap);
std::copy_n(packedWrapModes, 2, fPackedWrapModes);
if (fSnap[0] || fSnap[1] || fPackedYUYV) {
// Need this so that we can access coords in SKSL to perform snapping or the
// pixel-parity-aware sampling of the packed 4:2:2 plane.
this->setUsesSampleCoordsDirectly();
for (int i = 0; i < numPlanes; ++i) {
this->registerChild(std::move(planeFPs[i]), SkSL::SampleUsage::Explicit());
}
} else {
for (int i = 0; i < numPlanes; ++i) {
this->registerChild(std::move(planeFPs[i]));
}
}
}
#if defined(GPU_TEST_UTILS)
SkString GrYUVtoRGBEffect::onDumpInfo() const {
SkString str("(");
for (int i = 0; i < SkYUVAInfo::kYUVAChannelCount; ++i) {
str.appendf("Locations[%d]=%d %d, ",
i, fLocations[i].fPlane, static_cast<int>(fLocations[i].fChannel));
}
str.appendf("YUVColorSpace=%d, snap=(%d, %d))",
static_cast<int>(fYUVColorSpace), fSnap[0], fSnap[1]);
return str;
}
#endif
std::unique_ptr<GrFragmentProcessor::ProgramImpl> GrYUVtoRGBEffect::onMakeProgramImpl() const {
class Impl : public ProgramImpl {
public:
void emitCode(EmitArgs& args) override {
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
const GrYUVtoRGBEffect& yuvEffect = args.fFp.cast<GrYUVtoRGBEffect>();
int numPlanes = yuvEffect.numChildProcessors();
const char* sampleCoords = "";
if (yuvEffect.fSnap[0] || yuvEffect.fSnap[1]) {
fragBuilder->codeAppendf("float2 snappedCoords = %s;", args.fSampleCoord);
if (yuvEffect.fSnap[0]) {
fragBuilder->codeAppend("snappedCoords.x = floor(snappedCoords.x) + 0.5;");
}
if (yuvEffect.fSnap[1]) {
fragBuilder->codeAppend("snappedCoords.y = floor(snappedCoords.y) + 0.5;");
}
sampleCoords = "snappedCoords";
}
fragBuilder->codeAppendf("half4 color;");
const bool hasAlpha = yuvEffect.fLocations[SkYUVAInfo::YUVAChannels::kA].fPlane >= 0;
if (yuvEffect.fPackedYUYV) {
// Sample coordinates are in image space with pixel centers at half-integers. Apply
// the subset and tile modes first, while the coords still address whole pixels: the
// pixel parity derived below must be that of the pixel the tile mode selects.
// Clamping past the right edge of an even-width image, for example, must repeat the
// last (odd) pixel rather than alternate between its pair's two pixels. The tiling
// matches GrTextureEffect's nearest-filter shader modes.
const char* subsetName;
fPackedSubsetVar = args.fUniformHandler->addUniform(
&yuvEffect, kFragment_GrShaderFlag, SkSLType::kFloat4,
"packedSubset", &subsetName);
fragBuilder->codeAppendf("float2 tiledCoord = %s;", args.fSampleCoord);
auto tile = [&](GrSamplerState::WrapMode mode,
const char* coord,
const char* start,
const char* stop) {
switch (mode) {
case GrSamplerState::WrapMode::kClamp:
// Done by the clamp to the subset's pixel centers.
break;
case GrSamplerState::WrapMode::kRepeat:
fragBuilder->codeAppendf(
"tiledCoord.%s = mod(tiledCoord.%s - %s.%s, "
"%s.%s - %s.%s) + %s.%s;",
coord, coord, subsetName, start,
subsetName, stop, subsetName, start, subsetName, start);
break;
case GrSamplerState::WrapMode::kMirrorRepeat:
fragBuilder->codeAppendf(
"{"
"float w = %s.%s - %s.%s;"
"float w2 = 2 * w;"
"float m = mod(tiledCoord.%s - %s.%s, w2);"
"tiledCoord.%s = mix(m, w2 - m, step(w, m)) + %s.%s;"
"}",
subsetName, stop, subsetName, start,
coord, subsetName, start,
coord, subsetName, start);
break;
case GrSamplerState::WrapMode::kClampToBorder:
SkUNREACHABLE; // Rejected by Make().
}
};
tile(yuvEffect.fPackedWrapModes[0], "x", "x", "z");
tile(yuvEffect.fPackedWrapModes[1], "y", "y", "w");
fragBuilder->codeAppendf(
"tiledCoord = clamp(tiledCoord, floor(%s.xy) + 0.5, ceil(%s.zw) - 0.5);",
subsetName, subsetName);
// The packed plane's texel parity runs along the plane's memory x-axis, which is
// the image space transformed by the encoded origin (a 90-degree origin rotation
// maps image x to plane y, so the parity would be computed on the wrong axis in
// image space). The plane child has an identity matrix, so apply the inverse-origin
// transform here before computing the pixel-parity sampling.
fPackedPlaneMatrixVar = args.fUniformHandler->addUniform(
&yuvEffect, kFragment_GrShaderFlag, SkSLType::kFloat3x3,
"packedPlaneMatrix");
fragBuilder->codeAppendf(
"float2 planeCoord = (float3(tiledCoord, 1.0) * %s).xy;",
args.fUniformHandler->getUniformCStr(fPackedPlaneMatrixVar));
// Sample coords arrive at pixel centers, so floor() gives the pixel's index along
// the plane's memory x-axis.
fragBuilder->codeAppendf(
"float pixelIdx = floor(planeCoord.x);");
fragBuilder->codeAppendf(
"bool odd = mod(pixelIdx, 2.0) > 0.5;");
// See PlaneConfig::kYUYV: the single plane is a 4-channel texture with one texel
// per 2x1 block of pixels, channels 0..3 hold (Y0, U, Y1, V). The locations for
// this config are fixed: Y is channel 0 (R) of the pair's texel, U is channel 1 (G)
// and V is channel 3 (A); odd pixels take their luma from channel 2 (B) instead.
SkASSERT(numPlanes == 1);
SkASSERT(yuvEffect.fLocations[SkYUVAInfo::YUVAChannels::kY].fChannel ==
SkColorChannel::kR);
SkASSERT(yuvEffect.fLocations[SkYUVAInfo::YUVAChannels::kU].fChannel ==
SkColorChannel::kG);
SkASSERT(yuvEffect.fLocations[SkYUVAInfo::YUVAChannels::kV].fChannel ==
SkColorChannel::kA);
// Halve the x coordinate to index the plane's texels, then snap to the pair's texel
// center for nearest filtering.
fragBuilder->codeAppendf(
"float2 texelCenter = float2(floor(pixelIdx * 0.5) + 0.5, "
"floor(planeCoord.y) + 0.5);");
fragBuilder->codeAppendf(
"half4 s0 = %s;",
this->invokeChild(0, args, "texelCenter").c_str());
fragBuilder->codeAppendf("color.r = odd ? s0.b : s0.r;"); // Y
fragBuilder->codeAppendf("color.g = s0.g;"); // U
fragBuilder->codeAppendf("color.b = s0.a;"); // V
fragBuilder->codeAppendf("color.a = 1.0;");
} else {
for (int planeIdx = 0; planeIdx < numPlanes; ++planeIdx) {
std::string colorChannel;
std::string planeChannel;
for (int locIdx = 0; locIdx < (hasAlpha ? 4 : 3); ++locIdx) {
auto [yuvPlane, yuvChannel] = yuvEffect.fLocations[locIdx];
if (yuvPlane == planeIdx) {
colorChannel.push_back("rgba"[locIdx]);
planeChannel.push_back("rgba"[static_cast<int>(yuvChannel)]);
}
}
SkASSERT(colorChannel.size() == planeChannel.size());
if (!colorChannel.empty()) {
fragBuilder->codeAppendf(
"color.%s = (%s).%s;",
colorChannel.c_str(),
this->invokeChild(planeIdx, args, sampleCoords).c_str(),
planeChannel.c_str());
}
}
if (!hasAlpha) {
fragBuilder->codeAppendf("color.a = 1;");
}
}
if (kIdentity_SkYUVColorSpace != yuvEffect.fYUVColorSpace) {
fColorSpaceMatrixVar = args.fUniformHandler->addUniform(&yuvEffect,
kFragment_GrShaderFlag, SkSLType::kHalf3x3, "colorSpaceMatrix");
fColorSpaceTranslateVar = args.fUniformHandler->addUniform(&yuvEffect,
kFragment_GrShaderFlag, SkSLType::kHalf3, "colorSpaceTranslate");
fragBuilder->codeAppendf(
"color.rgb = saturate(color.rgb * %s + %s);",
args.fUniformHandler->getUniformCStr(fColorSpaceMatrixVar),
args.fUniformHandler->getUniformCStr(fColorSpaceTranslateVar));
}
if (hasAlpha) {
// premultiply alpha
fragBuilder->codeAppendf("color.rgb *= color.a;");
}
fragBuilder->codeAppendf("return color;");
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
const GrFragmentProcessor& proc) override {
const GrYUVtoRGBEffect& yuvEffect = proc.cast<GrYUVtoRGBEffect>();
if (yuvEffect.fYUVColorSpace != kIdentity_SkYUVColorSpace) {
SkASSERT(fColorSpaceMatrixVar.isValid());
float yuvM[20];
SkColorMatrix_YUV2RGB(yuvEffect.fYUVColorSpace, yuvM);
// We drop the fourth column entirely since the transformation
// should not depend on alpha. The fifth column is sent as a separate
// vector. The fourth row is also dropped entirely because alpha should
// never be modified.
SkASSERT(yuvM[3] == 0 && yuvM[8] == 0 && yuvM[13] == 0 && yuvM[18] == 1);
SkASSERT(yuvM[15] == 0 && yuvM[16] == 0 && yuvM[17] == 0 && yuvM[19] == 0);
float mtx[9] = {
yuvM[ 0], yuvM[ 1], yuvM[ 2],
yuvM[ 5], yuvM[ 6], yuvM[ 7],
yuvM[10], yuvM[11], yuvM[12],
};
float v[3] = {yuvM[4], yuvM[9], yuvM[14]};
pdman.setMatrix3f(fColorSpaceMatrixVar, mtx);
pdman.set3fv(fColorSpaceTranslateVar, 1, v);
}
if (fPackedPlaneMatrixVar.isValid()) {
float mtx[9] = {
yuvEffect.fPackedPlaneMatrix[SkMatrix::kMScaleX],
yuvEffect.fPackedPlaneMatrix[SkMatrix::kMSkewX],
yuvEffect.fPackedPlaneMatrix[SkMatrix::kMTransX],
yuvEffect.fPackedPlaneMatrix[SkMatrix::kMSkewY],
yuvEffect.fPackedPlaneMatrix[SkMatrix::kMScaleY],
yuvEffect.fPackedPlaneMatrix[SkMatrix::kMTransY],
0.f, 0.f, 1.f,
};
pdman.setMatrix3f(fPackedPlaneMatrixVar, mtx);
}
if (fPackedSubsetVar.isValid()) {
const SkRect& subset = yuvEffect.fPackedSubset;
pdman.set4f(fPackedSubsetVar,
subset.fLeft, subset.fTop, subset.fRight, subset.fBottom);
}
}
UniformHandle fColorSpaceMatrixVar;
UniformHandle fColorSpaceTranslateVar;
UniformHandle fPackedPlaneMatrixVar;
UniformHandle fPackedSubsetVar;
};
return std::make_unique<Impl>();
}
void GrYUVtoRGBEffect::onAddToKey(const GrShaderCaps& caps, skgpu::KeyBuilder* b) const {
uint32_t packed = 0;
int i = 0;
for (auto [plane, channel] : fLocations) {
if (plane < 0) {
continue;
}
uint8_t chann = static_cast<int>(channel);
SkASSERT(plane < 4 && chann < 4);
packed |= (plane | (chann << 2)) << (i++ * 4);
}
if (fYUVColorSpace == kIdentity_SkYUVColorSpace) {
packed |= 1 << 16;
}
if (fSnap[0]) {
packed |= 1 << 17;
}
if (fSnap[1]) {
packed |= 1 << 18;
}
if (fPackedYUYV) {
packed |= 1 << 19;
static_assert(GrSamplerState::kWrapModeCount <= 4);
packed |= static_cast<uint32_t>(fPackedWrapModes[0]) << 20;
packed |= static_cast<uint32_t>(fPackedWrapModes[1]) << 22;
}
b->add32(packed);
}
bool GrYUVtoRGBEffect::onIsEqual(const GrFragmentProcessor& other) const {
const GrYUVtoRGBEffect& that = other.cast<GrYUVtoRGBEffect>();
return fLocations == that.fLocations &&
std::equal(fSnap, fSnap + 2, that.fSnap) &&
fYUVColorSpace == that.fYUVColorSpace &&
fPackedYUYV == that.fPackedYUYV &&
fPackedPlaneMatrix == that.fPackedPlaneMatrix &&
fPackedSubset == that.fPackedSubset &&
std::equal(fPackedWrapModes, fPackedWrapModes + 2, that.fPackedWrapModes);
}
GrYUVtoRGBEffect::GrYUVtoRGBEffect(const GrYUVtoRGBEffect& src)
: GrFragmentProcessor(src)
, fLocations((src.fLocations))
, fYUVColorSpace(src.fYUVColorSpace)
, fPackedYUYV(src.fPackedYUYV)
, fPackedPlaneMatrix(src.fPackedPlaneMatrix)
, fPackedSubset(src.fPackedSubset) {
std::copy_n(src.fSnap, 2, fSnap);
std::copy_n(src.fPackedWrapModes, 2, fPackedWrapModes);
}
std::unique_ptr<GrFragmentProcessor> GrYUVtoRGBEffect::clone() const {
return std::unique_ptr<GrFragmentProcessor>(new GrYUVtoRGBEffect(*this));
}