blob: a330be8f7930934e718ac173bece08eb2cfebf6d [file] [log] [blame]
/*
* Copyright 2023 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkShaderMaskFilterImpl_DEFINED
#define SkShaderMaskFilterImpl_DEFINED
#include "include/core/SkFlattenable.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkShader.h"
#include "src/core/SkMask.h"
#include "src/core/SkMaskFilterBase.h"
#include <utility>
class SkMatrix;
class SkReadBuffer;
class SkWriteBuffer;
struct SkIPoint;
class SkShaderMaskFilterImpl : public SkMaskFilterBase {
public:
SkShaderMaskFilterImpl(sk_sp<SkShader> shader) : fShader(std::move(shader)) {}
SkMask::Format getFormat() const override { return SkMask::kA8_Format; }
SkMaskFilterBase::Type type() const override { return SkMaskFilterBase::Type::kShader; }
bool filterMask(SkMaskBuilder* dst, const SkMask& src, const SkMatrix&,
SkIPoint* margin) const override;
void computeFastBounds(const SkRect& src, SkRect* dst) const override {
*dst = src;
}
bool asABlur(BlurRec*) const override { return false; }
sk_sp<SkShader> shader() const { return fShader; }
private:
SK_FLATTENABLE_HOOKS(SkShaderMaskFilterImpl)
sk_sp<SkShader> fShader;
SkShaderMaskFilterImpl(SkReadBuffer&);
void flatten(SkWriteBuffer&) const override;
friend class SkShaderMaskFilter;
};
#endif