blob: 8425ba5524ea12b65658f0344a2c95edb18b9385 [file] [log] [blame]
/*
* Copyright 2019 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/core/SkRuntimeBlender.h"
#include "include/core/SkCapabilities.h"
#include "include/core/SkData.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkString.h"
#include "include/effects/SkRuntimeEffect.h"
#include "include/private/SkSLSampleUsage.h"
#include "include/private/base/SkDebug.h"
#include "include/private/base/SkTArray.h"
#include "src/core/SkEffectPriv.h"
#include "src/core/SkReadBuffer.h"
#include "src/core/SkRuntimeEffectPriv.h"
#include "src/core/SkWriteBuffer.h"
#include "src/shaders/SkShaderBase.h"
#include "src/sksl/codegen/SkSLRasterPipelineBuilder.h"
#include <string>
using namespace skia_private;
#if defined(SK_BUILD_FOR_DEBUGGER)
constexpr bool kLenientSkSLDeserialization = true;
#else
constexpr bool kLenientSkSLDeserialization = false;
#endif
sk_sp<SkFlattenable> SkRuntimeBlender::CreateProc(SkReadBuffer& buffer) {
if (!buffer.validate(buffer.allowSkSL())) {
return nullptr;
}
SkString sksl;
buffer.readString(&sksl);
sk_sp<SkData> uniforms = buffer.readByteArrayAsData();
auto effect = SkMakeCachedRuntimeEffect(SkRuntimeEffect::MakeForBlender, std::move(sksl));
if constexpr (!kLenientSkSLDeserialization) {
if (!buffer.validate(effect != nullptr)) {
return nullptr;
}
}
STArray<4, SkRuntimeEffect::ChildPtr> children;
if (!SkRuntimeEffectPriv::ReadChildEffects(buffer, effect.get(), &children)) {
return nullptr;
}
if constexpr (kLenientSkSLDeserialization) {
if (!effect) {
SkDebugf("Serialized SkSL failed to compile. Ignoring/dropping SkSL blender.\n");
return nullptr;
}
}
return effect->makeBlender(std::move(uniforms), SkSpan(children));
}
bool SkRuntimeBlender::onAppendStages(const SkStageRec& rec) const {
if (!SkRuntimeEffectPriv::CanDraw(SkCapabilities::RasterBackend().get(), fEffect.get())) {
// SkRP has support for many parts of #version 300 already, but for now, we restrict its
// usage in runtime effects to just #version 100.
return false;
}
if (const SkSL::RP::Program* program = fEffect->getRPProgram(/*debugTrace=*/nullptr)) {
SkSpan<const float> uniforms = SkRuntimeEffectPriv::UniformsAsSpan(
fEffect->uniforms(),
fUniforms,
/*alwaysCopyIntoAlloc=*/false,
rec.fDstCS,
rec.fAlloc);
SkShaders::MatrixRec matrix(SkMatrix::I());
matrix.markCTMApplied();
RuntimeEffectRPCallbacks callbacks(rec, matrix, fChildren, fEffect->fSampleUsages);
bool success = program->appendStages(rec.fPipeline, rec.fAlloc, &callbacks, uniforms);
return success;
}
return false;
}
void SkRuntimeBlender::flatten(SkWriteBuffer& buffer) const {
buffer.writeString(fEffect->source().c_str());
buffer.writeDataAsByteArray(fUniforms.get());
SkRuntimeEffectPriv::WriteChildEffects(buffer, fChildren);
}