|  | /* | 
|  | * Copyright 2021 Google LLC | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #include "src/core/SkBlendModeBlender.h" | 
|  |  | 
|  | #include "include/core/SkBlendMode.h" | 
|  | #include "include/core/SkBlender.h" | 
|  | #include "include/core/SkRefCnt.h" | 
|  | #include "include/private/base/SkAssert.h" | 
|  | #include "src/base/SkNoDestructor.h" | 
|  | #include "src/core/SkBlendModePriv.h" | 
|  | #include "src/core/SkEffectPriv.h" | 
|  | #include "src/core/SkReadBuffer.h" | 
|  | #include "src/core/SkWriteBuffer.h" | 
|  |  | 
|  | const SkBlender* GetBlendModeSingleton(SkBlendMode mode) { | 
|  | #define RETURN_SINGLETON_BLENDER(m)                            \ | 
|  | case m: {                                                  \ | 
|  | static SkNoDestructor<SkBlendModeBlender> sBlender(m); \ | 
|  | return sBlender.get();                                 \ | 
|  | } | 
|  |  | 
|  | switch (mode) { | 
|  | RETURN_SINGLETON_BLENDER(SkBlendMode::kClear) | 
|  | RETURN_SINGLETON_BLENDER(SkBlendMode::kSrc) | 
|  | RETURN_SINGLETON_BLENDER(SkBlendMode::kDst) | 
|  | RETURN_SINGLETON_BLENDER(SkBlendMode::kSrcOver) | 
|  | RETURN_SINGLETON_BLENDER(SkBlendMode::kDstOver) | 
|  | RETURN_SINGLETON_BLENDER(SkBlendMode::kSrcIn) | 
|  | RETURN_SINGLETON_BLENDER(SkBlendMode::kDstIn) | 
|  | RETURN_SINGLETON_BLENDER(SkBlendMode::kSrcOut) | 
|  | RETURN_SINGLETON_BLENDER(SkBlendMode::kDstOut) | 
|  | RETURN_SINGLETON_BLENDER(SkBlendMode::kSrcATop) | 
|  | RETURN_SINGLETON_BLENDER(SkBlendMode::kDstATop) | 
|  | RETURN_SINGLETON_BLENDER(SkBlendMode::kXor) | 
|  | RETURN_SINGLETON_BLENDER(SkBlendMode::kPlus) | 
|  | RETURN_SINGLETON_BLENDER(SkBlendMode::kModulate) | 
|  | RETURN_SINGLETON_BLENDER(SkBlendMode::kScreen) | 
|  | RETURN_SINGLETON_BLENDER(SkBlendMode::kOverlay) | 
|  | RETURN_SINGLETON_BLENDER(SkBlendMode::kDarken) | 
|  | RETURN_SINGLETON_BLENDER(SkBlendMode::kLighten) | 
|  | RETURN_SINGLETON_BLENDER(SkBlendMode::kColorDodge) | 
|  | RETURN_SINGLETON_BLENDER(SkBlendMode::kColorBurn) | 
|  | RETURN_SINGLETON_BLENDER(SkBlendMode::kHardLight) | 
|  | RETURN_SINGLETON_BLENDER(SkBlendMode::kSoftLight) | 
|  | RETURN_SINGLETON_BLENDER(SkBlendMode::kDifference) | 
|  | RETURN_SINGLETON_BLENDER(SkBlendMode::kExclusion) | 
|  | RETURN_SINGLETON_BLENDER(SkBlendMode::kMultiply) | 
|  | RETURN_SINGLETON_BLENDER(SkBlendMode::kHue) | 
|  | RETURN_SINGLETON_BLENDER(SkBlendMode::kSaturation) | 
|  | RETURN_SINGLETON_BLENDER(SkBlendMode::kColor) | 
|  | RETURN_SINGLETON_BLENDER(SkBlendMode::kLuminosity) | 
|  | } | 
|  |  | 
|  | SkDEBUGFAILF("invalid blend mode %d", (int)mode); | 
|  | return nullptr; | 
|  |  | 
|  | #undef RETURN_SINGLETON_BLENDER | 
|  | } | 
|  |  | 
|  | sk_sp<SkBlender> SkBlender::Mode(SkBlendMode mode) { | 
|  | return sk_ref_sp(GetBlendModeSingleton(mode)); | 
|  | } | 
|  |  | 
|  | sk_sp<SkFlattenable> SkBlendModeBlender::CreateProc(SkReadBuffer& buffer) { | 
|  | SkBlendMode mode = buffer.read32LE(SkBlendMode::kLastMode); | 
|  | return SkBlender::Mode(mode); | 
|  | } | 
|  |  | 
|  | void SkBlendModeBlender::flatten(SkWriteBuffer& buffer) const { | 
|  | buffer.writeInt((int)fMode); | 
|  | } | 
|  |  | 
|  | bool SkBlendModeBlender::onAppendStages(const SkStageRec& rec) const { | 
|  | SkBlendMode_AppendStages(fMode, rec.fPipeline); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | bool SkBlenderBase::affectsTransparentBlack() const { | 
|  | if (auto blendMode = this->asBlendMode()) { | 
|  | SkBlendModeCoeff src, dst; | 
|  | if (SkBlendMode_AsCoeff(*blendMode, &src, &dst)) { | 
|  | // If the source is (0,0,0,0), then dst is preserved as long as its coefficient | 
|  | // evaluates to 1.0. This is true for kOne, kISA, and kISC. Anything else means the | 
|  | // blend mode affects transparent black. | 
|  | return dst != SkBlendModeCoeff::kOne && | 
|  | dst != SkBlendModeCoeff::kISA && | 
|  | dst != SkBlendModeCoeff::kISC; | 
|  | } else { | 
|  | // An advanced blend mode, which do not affect transparent black | 
|  | return false; | 
|  | } | 
|  | } else { | 
|  | // Blenders that aren't blend modes are assumed to modify transparent black. | 
|  | return true; | 
|  | } | 
|  | } |