blob: 06e216a98f03815fd04eff7affd2d8fc580e52b6 [file] [log] [blame]
/*
* Copyright 2024 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "modules/skottie/utils/TextPreshape.h"
#include "include/core/SkData.h"
#include "include/core/SkFont.h"
#include "include/core/SkFontMgr.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPath.h"
#include "include/core/SkPathTypes.h"
#include "include/core/SkPoint.h"
#include "include/core/SkStream.h"
#include "include/core/SkString.h"
#include "include/core/SkTypes.h"
#include "include/private/base/SkDebug.h"
#include "include/private/base/SkTPin.h"
#include "include/private/base/SkTo.h"
#include "modules/skottie/include/ExternalLayer.h"
#include "modules/skottie/include/Skottie.h"
#include "modules/skottie/include/SkottieProperty.h"
#include "modules/skottie/include/TextShaper.h"
#include "modules/skottie/src/SkottieJson.h"
#include "modules/skottie/src/SkottiePriv.h"
#include "modules/skottie/src/text/TextValue.h"
#include "modules/skresources/include/SkResources.h"
#include "modules/skshaper/include/SkShaper_factory.h"
#include "src/base/SkArenaAlloc.h"
#include "src/base/SkUTF.h"
#include "src/core/SkGeometry.h"
#include "src/core/SkPathPriv.h"
#include "src/utils/SkJSON.h"
#include <cstddef>
#include <iostream>
#include <string>
#include <string_view>
#include <tuple>
#include <unordered_map>
#include <utility>
#include <vector>
using ResourceProvider = skresources::ResourceProvider;
using skjson::Value;
using skjson::NullValue;
using skjson::BoolValue;
using skjson::NumberValue;
using skjson::ArrayValue;
using skjson::StringValue;
using skjson::ObjectValue;
namespace {
SkString preshapedFontName(const std::string_view& fontName) {
return SkStringPrintf("%s_preshaped", fontName.data());
}
Value pathToLottie(const SkPath& path, SkArenaAlloc& alloc) {
// Lottie paths are single-contour vectors of cubic segments, stored as
// (vertex, in_tangent, out_tangent) tuples.
// A usual Skia cubic segment (p0, c0, c1, p1) corresponds to Lottie's
// (vertex[0], out_tan[0], in_tan[1], vertex[1]).
// Tangent control points are stored in separate arrays, using relative coordinates.
struct Contour {
std::vector<SkPoint> verts, in_tan, out_tan;
bool closed = false;
void add(const SkPoint& v, const SkPoint& i, const SkPoint& o) {
verts.push_back(v);
in_tan.push_back(i);
out_tan.push_back(o);
}
size_t size() const {
SkASSERT(verts.size() == in_tan.size());
SkASSERT(verts.size() == out_tan.size());
return verts.size();
}
};
std::vector<Contour> contours(1);
for (const auto [verb, pts, weights] : SkPathPriv::Iterate(path)) {
switch (verb) {
case SkPathVerb::kMove:
if (!contours.back().verts.empty()) {
contours.emplace_back();
}
contours.back().add(pts[0], {0, 0}, {0, 0});
break;
case SkPathVerb::kClose:
SkASSERT(contours.back().size() > 0);
contours.back().closed = true;
break;
case SkPathVerb::kLine:
SkASSERT(contours.back().size() > 0);
SkASSERT(pts[0] == contours.back().verts.back());
contours.back().add(pts[1], {0, 0}, {0, 0});
break;
case SkPathVerb::kQuad:
SkASSERT(contours.back().size() > 0);
SkASSERT(pts[0] == contours.back().verts.back());
SkPoint cubic[4];
SkConvertQuadToCubic(pts, cubic);
contours.back().out_tan.back() = cubic[1] - cubic[0];
contours.back().add(cubic[3], cubic[2] - cubic[3], {0, 0});
break;
case SkPathVerb::kCubic:
SkASSERT(contours.back().size() > 0);
SkASSERT(pts[0] == contours.back().verts.back());
contours.back().out_tan.back() = pts[1] - pts[0];
contours.back().add(pts[3], pts[2] - pts[3], {0, 0});
break;
case SkPathVerb::kConic:
SkDebugf("Unexpected conic verb!\n");
break;
}
}
auto ptsToLottie = [](const std::vector<SkPoint> v, SkArenaAlloc& alloc) {
std::vector<Value> vec(v.size());
for (size_t i = 0; i < v.size(); ++i) {
Value fields[] = { NumberValue(v[i].fX), NumberValue(v[i].fY) };
vec[i] = ArrayValue(fields, std::size(fields), alloc);
}
return ArrayValue(vec.data(), vec.size(), alloc);
};
std::vector<Value> jcontours(contours.size());
for (size_t i = 0; i < contours.size(); ++i) {
const skjson::Member fields_k[] = {
{ StringValue("v", alloc), ptsToLottie(contours[i].verts, alloc) },
{ StringValue("i", alloc), ptsToLottie(contours[i].in_tan, alloc) },
{ StringValue("o", alloc), ptsToLottie(contours[i].out_tan, alloc) },
{ StringValue("c", alloc), BoolValue (contours[i].closed) },
};
const skjson::Member fields_ks[] = {
{ StringValue("a", alloc), NumberValue(0) },
{ StringValue("k", alloc), ObjectValue(fields_k, std::size(fields_k), alloc) },
};
const skjson::Member fields[] = {
{ StringValue("ty" , alloc), StringValue("sh", alloc) },
{ StringValue("hd" , alloc), BoolValue(false) },
{ StringValue("ind", alloc), NumberValue(SkToInt(i)) },
{ StringValue("ks" , alloc), ObjectValue(fields_ks, std::size(fields_ks), alloc) },
{ StringValue("mn" , alloc), StringValue("ADBE Vector Shape - Group" , alloc) },
{ StringValue("nm" , alloc), StringValue("_" , alloc) },
};
jcontours[i] = ObjectValue(fields, std::size(fields), alloc);
}
const skjson::Member fields_sh[] = {
{ StringValue("ty" , alloc), StringValue("gr", alloc) },
{ StringValue("hd" , alloc), BoolValue(false) },
{ StringValue("bm" , alloc), NumberValue(0) },
{ StringValue("it" , alloc), ArrayValue(jcontours.data(), jcontours.size(), alloc) },
{ StringValue("mn" , alloc), StringValue("ADBE Vector Group" , alloc) },
{ StringValue("nm" , alloc), StringValue("_" , alloc) },
};
const Value shape = ObjectValue(fields_sh, std::size(fields_sh), alloc);
const skjson::Member fields_data[] = {
{ StringValue("shapes" , alloc), ArrayValue(&shape, 1, alloc) },
};
return ObjectValue(fields_data, std::size(fields_data), alloc);
}
class GlyphCache {
public:
struct GlyphRec {
SkUnichar fID;
float fWidth;
SkPath fPath;
};
void addGlyph(const std::string_view& font_name, SkUnichar id, const SkFont& font,
SkGlyphID glyph) {
std::vector<GlyphRec>& font_glyphs =
fFontGlyphs.emplace(font_name, std::vector<GlyphRec>()).first->second;
// We don't expect a large number of glyphs, linear search should be fine.
for (const auto& rec : font_glyphs) {
if (rec.fID == id) {
return;
}
}
SkPath path;
if (!font.getPath(glyph, &path)) {
// Only glyphs that can be represented as paths are supported for now, color glyphs are
// ignored. We could look into converting these to comp-based Lottie fonts if needed.
// TODO: plumb a client-privided skottie::Logger for error reporting.
std::cerr << "Glyph ID %d could not be converted to a path, discarding.";
}
float width;
font.getWidths(&glyph, 1, &width);
// Lottie glyph shapes are always defined at a normalized size of 100.
const float scale = 100 / font.getSize();
font_glyphs.push_back({
id,
width * scale,
path.makeTransform(SkMatrix::Scale(scale, scale))
});
}
std::tuple<Value, Value> toLottie(SkArenaAlloc& alloc, const Value& orig_fonts) const {
auto find_font_info = [&](const std::string& font_name) -> const ObjectValue* {
if (const ArrayValue* jlist = orig_fonts["list"]) {
for (const auto& jfont : *jlist) {
if (const StringValue* jname = jfont["fName"]) {
if (font_name == jname->begin()) {
return jfont;
}
}
}
}
return nullptr;
};
// Lottie glyph shape font data is stored in two arrays:
// - "fonts" holds font metadata (name, family, style, etc)
// - "chars" holds character data (char id, size, advance, path, etc)
// Individual chars are associated with specific fonts based on their
// "fFamily" and "style" props.
std::vector<Value> fonts, chars;
for (const auto& font : fFontGlyphs) {
const ObjectValue* orig_font = find_font_info(font.first);
SkASSERT(orig_font);
// New font entry based on existing font data + updated name.
const SkString font_name = preshapedFontName(font.first);
orig_font->writable("fName", alloc) =
StringValue(font_name.c_str(), font_name.size(), alloc);
fonts.push_back(*orig_font);
for (const auto& glyph : font.second) {
// New char entry.
char glyphid_as_utf8[SkUTF::kMaxBytesInUTF8Sequence];
size_t utf8_len = SkUTF::ToUTF8(glyph.fID, glyphid_as_utf8);
skjson::Member fields[] = {
{ StringValue("ch" , alloc), StringValue(glyphid_as_utf8, utf8_len, alloc)},
{ StringValue("fFamily", alloc), (*orig_font)["fFamily"] },
{ StringValue("style" , alloc), (*orig_font)["fStyle"] },
{ StringValue("size" , alloc), NumberValue(100) },
{ StringValue("w" , alloc), NumberValue(glyph.fWidth) },
{ StringValue("data" , alloc), pathToLottie(glyph.fPath, alloc) },
};
chars.push_back(ObjectValue(fields, std::size(fields), alloc));
}
}
skjson::Member fonts_fields[] = {
{ StringValue("list", alloc), ArrayValue(fonts.data(), fonts.size(), alloc) },
};
return std::make_tuple(ObjectValue(fonts_fields, std::size(fonts_fields), alloc),
ArrayValue(chars.data(), chars.size(), alloc));
}
private:
std::unordered_map<std::string, std::vector<GlyphRec>> fFontGlyphs;
};
class Preshaper {
public:
Preshaper(sk_sp<ResourceProvider> rp, sk_sp<SkFontMgr> fontmgr, sk_sp<SkShapers::Factory> sfact)
: fFontMgr(fontmgr)
, fShapersFact(sfact)
, fBuilder(rp ? std::move(rp) : sk_make_sp<NullResourceProvider>(),
std::move(fontmgr),
nullptr, nullptr, nullptr, nullptr, nullptr,
std::move(sfact),
&fStats, {0, 0}, 1, 1, 0)
, fAlloc(4096)
{}
void preshape(const Value& jlottie) {
fBuilder.parseFonts(jlottie["fonts"], jlottie["chars"]);
this->preshapeComp(jlottie);
if (const ArrayValue* jassets = jlottie["assets"]) {
for (const auto& jasset : *jassets) {
this->preshapeComp(jasset);
}
}
const auto& [fonts, chars] = fGlyphCache.toLottie(fAlloc, jlottie["fonts"]);
jlottie.as<ObjectValue>().writable("fonts", fAlloc) = fonts;
jlottie.as<ObjectValue>().writable("chars", fAlloc) = chars;
}
private:
class NullResourceProvider final : public ResourceProvider {
sk_sp<SkData> load(const char[], const char[]) const override { return nullptr; }
};
void preshapeComp(const Value& jcomp) {
if (const ArrayValue* jlayers = jcomp["layers"]) {
for (const auto& jlayer : *jlayers) {
this->preshapeLayer(jlayer);
}
}
}
void preshapeLayer(const Value& jlayer) {
static constexpr int kTextLayerType = 5;
if (skottie::ParseDefault<int>(jlayer["ty"], -1) != kTextLayerType) {
return;
}
const ArrayValue* jtxts = jlayer["t"]["d"]["k"];
if (!jtxts) {
return;
}
for (const auto& jtxt : *jtxts) {
const Value& jtxt_val = jtxt["s"];
const StringValue* jfont_name = jtxt_val["f"];
skottie::TextValue txt_val;
if (!skottie::internal::Parse(jtxt_val, fBuilder , &txt_val) || !jfont_name) {
continue;
}
const std::string_view font_name(jfont_name->begin(), jfont_name->size());
static constexpr float kMinSize = 0.1f,
kMaxSize = 1296.0f;
const skottie::Shaper::TextDesc text_desc = {
txt_val.fTypeface,
SkTPin(txt_val.fTextSize, kMinSize, kMaxSize),
SkTPin(txt_val.fMinTextSize, kMinSize, kMaxSize),
SkTPin(txt_val.fMaxTextSize, kMinSize, kMaxSize),
txt_val.fLineHeight,
txt_val.fLineShift,
txt_val.fAscent,
txt_val.fHAlign,
txt_val.fVAlign,
txt_val.fResize,
txt_val.fLineBreak,
txt_val.fDirection,
txt_val.fCapitalization,
txt_val.fMaxLines,
skottie::Shaper::Flags::kFragmentGlyphs |
skottie::Shaper::Flags::kTrackFragmentAdvanceAscent |
skottie::Shaper::Flags::kClusters,
txt_val.fLocale.isEmpty() ? nullptr : txt_val.fLocale.c_str(),
txt_val.fFontFamily.isEmpty() ? nullptr : txt_val.fFontFamily.c_str(),
};
auto shape_result = skottie::Shaper::Shape(txt_val.fText, text_desc, txt_val.fBox,
fFontMgr, fShapersFact);
auto shaped_glyph_info = [this](SkUnichar ch, const SkPoint& pos, float advance,
size_t line, size_t cluster) -> Value {
const NumberValue jpos[] = { NumberValue(pos.fX), NumberValue(pos.fY) };
char utf8[SkUTF::kMaxBytesInUTF8Sequence];
const size_t utf8_len = SkUTF::ToUTF8(ch, utf8);
const skjson::Member fields[] = {
{ StringValue("ch" , fAlloc), StringValue(utf8, utf8_len, fAlloc) },
{ StringValue("ps" , fAlloc), ArrayValue(jpos, std::size(jpos), fAlloc) },
{ StringValue("w" , fAlloc), NumberValue(advance) },
{ StringValue("l" , fAlloc), NumberValue(SkToInt(line)) },
{ StringValue("cix", fAlloc), NumberValue(SkToInt(cluster)) },
};
return ObjectValue(fields, std::size(fields), fAlloc);
};
std::vector<Value> shaped_info;
for (const auto& frag : shape_result.fFragments) {
SkASSERT(frag.fGlyphs.fGlyphIDs.size() == 1);
SkASSERT(frag.fGlyphs.fClusters.size() == frag.fGlyphs.fGlyphIDs.size());
size_t offset = 0;
for (const auto& runrec : frag.fGlyphs.fRuns) {
const SkGlyphID* glyphs = frag.fGlyphs.fGlyphIDs.data() + offset;
const SkPoint* glyph_pos = frag.fGlyphs.fGlyphPos.data() + offset;
const size_t* clusters = frag.fGlyphs.fClusters.data() + offset;
const char* end_utf8 = txt_val.fText.c_str() + txt_val.fText.size();
for (size_t i = 0; i < runrec.fSize; ++i) {
// TODO: we are only considering the fist code point in the cluster,
// similar to how Lottie handles custom/path-based fonts at the moment.
// To correctly handle larger clusters, we'll have to check for collisions
// and potentially allocate a synthetic glyph IDs. TBD.
const char* ch_utf8 = txt_val.fText.c_str() + clusters[i];
const SkUnichar ch = SkUTF::NextUTF8(&ch_utf8, end_utf8);
fGlyphCache.addGlyph(font_name, ch, runrec.fFont, glyphs[i]);
shaped_info.push_back(shaped_glyph_info(ch,
frag.fOrigin + glyph_pos[i],
frag.fAdvance,
frag.fLineIndex,
clusters[i]));
}
offset += runrec.fSize;
}
}
// Preshaped glyphs.
jtxt_val.as<ObjectValue>().writable("gl", fAlloc) =
ArrayValue(shaped_info.data(), shaped_info.size(), fAlloc);
// Effecive size for preshaped glyphs, accounting for auto-sizing scale.
jtxt_val.as<ObjectValue>().writable("gs", fAlloc) =
NumberValue(text_desc.fTextSize * shape_result.fScale);
// Updated font name.
jtxt_val.as<ObjectValue>().writable("f", fAlloc) =
StringValue(preshapedFontName(font_name).c_str(), fAlloc);
}
}
const sk_sp<SkFontMgr> fFontMgr;
const sk_sp<SkShapers::Factory> fShapersFact;
skottie::Animation::Builder::Stats fStats;
skottie::internal::AnimationBuilder fBuilder;
SkArenaAlloc fAlloc;
GlyphCache fGlyphCache;
};
} // namespace
namespace skottie_utils {
bool Preshape(const char* json, size_t size, SkWStream* stream,
const sk_sp<SkFontMgr>& fmgr,
const sk_sp<SkShapers::Factory>& sfact,
const sk_sp<skresources::ResourceProvider>& rp) {
skjson::DOM dom(json, size);
if (!dom.root().is<skjson::ObjectValue>()) {
return false;
}
Preshaper preshaper(rp, fmgr, sfact);
preshaper.preshape(dom.root());
stream->writeText(dom.root().toString().c_str());
return true;
}
bool Preshape(const sk_sp<SkData>& json, SkWStream* stream,
const sk_sp<SkFontMgr>& fmgr,
const sk_sp<SkShapers::Factory>& sfact,
const sk_sp<ResourceProvider>& rp) {
return Preshape(static_cast<const char*>(json->data()), json->size(), stream, fmgr, sfact, rp);
}
} // namespace skottie_utils