blob: 21a1794060e9387849c431a1bc17d21ff03ca42c [file] [log] [blame]
// Copyright 2020 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
REG_FIDDLE(skpaint_blur_mask_filter_2, 256, 256, false, 0) {
void draw(SkCanvas* canvas) {
const SkScalar blurSigma = 3.4f;
const SkColor blurColor = SkColorSetRGB(96, 96, 0);
const uint8_t blurAlpha = 127;
const SkScalar xDrop = 5.0f;
const SkScalar yDrop = 5.0f;
const char text[] = "Skia";
const SkScalar x = 0.0f;
const SkScalar y = 160.0f;
canvas->drawColor(SK_ColorWHITE);
SkPaint paint;
paint.setAntiAlias(true);
SkPaint blur(paint);
blur.setColor(blurColor);
blur.setAlpha(blurAlpha);
blur.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, blurSigma, false));
SkFont font(fontMgr->matchFamilyStyle(nullptr, {}), 120);
// Draw once with drop shadow blur;
canvas->drawString(text, x + xDrop, y + yDrop, font, blur);
// Overdraw with with no blur mask
canvas->drawString(text, x, y, font, paint);
}
} // END FIDDLE