| /* | 
 |  * Copyright 2021 Google LLC | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 |  | 
 | #include <algorithm> | 
 | #include <cmath> | 
 | #include <cstdio> | 
 | #include <cstdint> | 
 |  | 
 | #include "experimental/lowp-basic/QMath.h" | 
 |  | 
 | struct Stats { | 
 |     int64_t diff_8_bits = 0; | 
 |     int64_t max_diff = 0; | 
 |     int64_t min_diff = 0; | 
 |     int64_t total = 0; | 
 |  | 
 |     void log(int16_t golden, int16_t candidate) { | 
 |         int64_t diff = candidate - golden; | 
 |         max_diff = std::max(max_diff, diff); | 
 |         min_diff = std::min(min_diff, diff); | 
 |         diff_8_bits += candidate != golden; | 
 |         total++; | 
 |     } | 
 |  | 
 |     void print() const { | 
 |         printf("8-bit diff: %lld - %g%%\n", diff_8_bits, 100.0 * diff_8_bits / total); | 
 |         printf("differences min: %lld max: %lld\n", min_diff, max_diff); | 
 |         printf("total: %lld\n", total); | 
 |     } | 
 | }; | 
 |  | 
 | // This has all kinds of rounding issues. | 
 | // TODO(herb): figure out rounding problems with this code. | 
 | static float golden_bilerp(float tx, float ty, int16_t p00, int16_t p10, int16_t p01, int16_t p11) { | 
 |     return (1.0f-tx) * (1.0f-ty) * p00 | 
 |          + (1.0f-tx) * ty * p01 | 
 |          + (1.0f-ty) * tx * p10 | 
 |          + tx * ty * p11; | 
 | } | 
 |  | 
 | static double golden_bilerp2( | 
 |         float tx, float ty, int16_t p00, int16_t p10, int16_t p01, int16_t p11) { | 
 |     // Double is needed to avoid rounding of lower bits. | 
 |     double dtx(tx), dty(ty); | 
 |  | 
 |     double top = (1.0 - dtx) * p00 + dtx * p10; | 
 |     double bottom = (1.0 - dtx) * p01 + dtx * p11; | 
 |  | 
 |     return (1.0 - dty) * top + dty * bottom; | 
 | } | 
 |  | 
 | static int16_t full_res_bilerp( | 
 |         float tx, float ty, int16_t p00, int16_t p10, int16_t p01, int16_t p11) { | 
 |     int32_t ftx(floor(tx * 65536.0f + 0.5f)); | 
 |     int64_t top = ftx * (p10 - p00) + 65536 * p00; | 
 |     int64_t bottom = ftx * (p11 - p01) + 65536 * p01; | 
 |  | 
 |     int64_t fty(floor(ty * 65536.0f + 0.5f)); | 
 |     int64_t temp = fty * (bottom - top) + top * 65536LL; | 
 |     int64_t rounded = temp + (1LL << 31); | 
 |     return rounded >> 32; | 
 | } | 
 |  | 
 |  | 
 | static int16_t bilerp_1(float tx, float ty, int16_t p00, int16_t p10, int16_t p01, int16_t p11) { | 
 |     const int logPixelScale = 7; | 
 |     const int16_t half = 1 << logPixelScale; | 
 |     I16 qtx = floor(tx * 65536.0f - 32768.0f + 0.5f); | 
 |     I16 qw = (p10 - p00) << logPixelScale; | 
 |     U16 qm = (p10 + p00) << logPixelScale; | 
 |     I16 top = (I16)((U16)(constrained_add(simulate_ssse3_mm_mulhrs_epi16(qtx, qw), qm) + 1) >> 1); | 
 |  | 
 |     qw = (p11 - p01) << logPixelScale; | 
 |     qm = (p11 + p01) << logPixelScale; | 
 |     I16 bottom = | 
 |             (I16)((U16)(constrained_add(simulate_ssse3_mm_mulhrs_epi16(qtx, qw), qm) + 1) >> 1); | 
 |  | 
 |     I16 qty = floor(ty * 65536.0f - 32768.0f + 0.5f); | 
 |  | 
 |     qw = bottom - top; | 
 |     qm = (U16)bottom + (U16)top; | 
 |     U16 scaledAnswer = constrained_add(simulate_ssse3_mm_mulhrs_epi16(qty, qw), qm); | 
 |  | 
 |     return (scaledAnswer[0] + half) >> (logPixelScale + 1); | 
 | } | 
 |  | 
 | template <typename Bilerp> | 
 | static Stats check_bilerp(Bilerp bilerp) { | 
 |     Stats stats; | 
 |     const int step = 1; | 
 |     auto interesting = {0, 1, 2, 3, 4, 5, 6, 7, 8, 60, 61, 62, 63, 64, 65, 66, 67, 68, 124, 125, | 
 |                         126, 127, 128, 129, 130, 131, 132, 188, 189, 190, 191, 192, 193, 194, | 
 |                         195, 196, 248, 249, 250, 251, 252, 253, 254, 255}; | 
 |     for (float tx : {0.0f, 0.25f, 0.5f, 0.75f, 1.0f - 1.0f/65536.0f}) | 
 |     for (float ty : {0.0f, 0.25f, 0.5f, 0.75f, 1.0f - 1.0f/65536.0f}) | 
 |     for (int p00 : interesting) | 
 |     for (int p01 : interesting) | 
 |     for (int p10 : interesting) | 
 |     for (int p11 : interesting) { | 
 |         // Having this be double causes the proper rounding. | 
 |         double l = golden_bilerp2(tx, ty, p00, p10, p01, p11); | 
 |         int16_t golden = floor(l + 0.5); | 
 |         //l = golden_bilerp(tx, ty, p00, p10, p01, p11); | 
 |         //int16_t golden2 = floor(l + 0.5f); | 
 |         int16_t candidate = bilerp(tx, ty, p00, p10, p01, p11); | 
 |         stats.log(golden, candidate); | 
 |     } | 
 |     return stats; | 
 | } | 
 |  | 
 | int main() { | 
 |     Stats stats; | 
 |  | 
 |     printf("\nUsing trunc_bilerp...\n"); | 
 |     stats = check_bilerp(bilerp_1); | 
 |     stats.print(); | 
 |  | 
 |     printf("\nUsing full_res_bilerp...\n"); | 
 |     stats = check_bilerp(full_res_bilerp); | 
 |     stats.print(); | 
 |  | 
 |     printf("Done.\n"); | 
 |     return 0; | 
 | } |