blob: 81b49cad7291f7df9711db8c85f162484802ccc3 [file] [log] [blame]
/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef WindowContextFactory_ios_DEFINED
#define WindowContextFactory_ios_DEFINED
#include "tools/sk_app/ios/Window_ios.h"
#import <UIKit/UIKit.h>
#include "tools/window/WindowContext.h"
#include <memory>
namespace skwindow {
class DisplayParams;
struct IOSWindowInfo {
sk_app::Window_ios* fWindow;
UIViewController* fViewController;
};
#ifdef SK_VULKAN
inline std::unique_ptr<WindowContext> MakeVulkanForIOS(const IOSWindowInfo&,
std::unique_ptr<const DisplayParams>) {
// No Vulkan support on iOS yet.
return nullptr;
}
#endif
#ifdef SK_METAL
std::unique_ptr<WindowContext> MakeMetalForIOS(const IOSWindowInfo&,
std::unique_ptr<const DisplayParams>);
#if defined(SK_GRAPHITE)
std::unique_ptr<WindowContext> MakeGraphiteMetalForIOS(const IOSWindowInfo&,
std::unique_ptr<const DisplayParams>);
#endif
#endif
#ifdef SK_GL
std::unique_ptr<WindowContext> MakeGLForIOS(const IOSWindowInfo&,
std::unique_ptr<const DisplayParams>);
std::unique_ptr<WindowContext> MakeRasterForIOS(const IOSWindowInfo&,
std::unique_ptr<const DisplayParams>);
#endif
} // namespace skwindow
#endif