Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible

This op draws a texture rectangle in src over blending with no edge antialiasing. It less powerful than NonAAFillRectOp/GrPaint but has less CPU overhead.

Change-Id: Ia6107bb67c1c2a83de14c665aff64b0de2750fba
Reviewed-on: https://skia-review.googlesource.com/33802
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
diff --git a/gn/gpu.gni b/gn/gpu.gni
index 6cea1d6..fe93957 100644
--- a/gn/gpu.gni
+++ b/gn/gpu.gni
@@ -285,6 +285,8 @@
   "$_src/gpu/ops/GrStencilPathOp.h",
   "$_src/gpu/ops/GrTessellatingPathRenderer.cpp",
   "$_src/gpu/ops/GrTessellatingPathRenderer.h",
+  "$_src/gpu/ops/GrTextureOp.cpp",
+  "$_src/gpu/ops/GrTextureOp.h",
 
   # coverage counting path renderer
   "$_src/gpu/ccpr/GrCCPRAtlas.cpp",
diff --git a/src/gpu/GrGpuResourceRef.h b/src/gpu/GrGpuResourceRef.h
index a56674b4..1d85d7d 100644
--- a/src/gpu/GrGpuResourceRef.h
+++ b/src/gpu/GrGpuResourceRef.h
@@ -155,7 +155,8 @@
 
     /** Adopts a ref from the caller. ioType expresses what type of IO operations will be marked as
         pending on the resource when markPendingIO is called. */
-    GrTGpuResourceRef(T* resource, GrIOType ioType) : INHERITED(resource, ioType) { }
+    GrTGpuResourceRef(T* resource, GrIOType ioType) : INHERITED(resource, ioType) {}
+    GrTGpuResourceRef(sk_sp<T> resource, GrIOType ioType) : INHERITED(resource, ioType) {}
 
     T* get() const { return static_cast<T*>(this->getResource()); }
 
diff --git a/src/gpu/GrRenderTargetContext.cpp b/src/gpu/GrRenderTargetContext.cpp
index 39515ad..3f9dcbb 100644
--- a/src/gpu/GrRenderTargetContext.cpp
+++ b/src/gpu/GrRenderTargetContext.cpp
@@ -43,6 +43,7 @@
 #include "ops/GrSemaphoreOp.h"
 #include "ops/GrShadowRRectOp.h"
 #include "ops/GrStencilPathOp.h"
+#include "ops/GrTextureOp.h"
 #include "text/GrAtlasTextContext.h"
 #include "text/GrStencilAndCoverTextContext.h"
 
@@ -769,6 +770,21 @@
     this->internalDrawPath(clip, std::move(paint), aa, viewAndUnLocalMatrix, path, GrStyle());
 }
 
+void GrRenderTargetContext::drawTextureAffine(const GrClip& clip, sk_sp<GrTextureProxy> proxy,
+                                              GrSamplerParams::FilterMode filter, GrColor color,
+                                              const SkRect& srcRect, const SkRect& dstRect,
+                                              const SkMatrix& viewMatrix,
+                                              sk_sp<GrColorSpaceXform> colorSpaceXform) {
+    ASSERT_SINGLE_OWNER
+    RETURN_IF_ABANDONED
+    SkDEBUGCODE(this->validate();)
+    GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawTextureAffine", fContext);
+    SkASSERT(!viewMatrix.hasPerspective());
+    bool allowSRGB = SkToBool(this->getColorSpace());
+    this->addDrawOp(clip, GrTextureOp::Make(std::move(proxy), filter, color, srcRect, dstRect,
+                                            viewMatrix, std::move(colorSpaceXform), allowSRGB));
+}
+
 void GrRenderTargetContext::fillRectWithLocalMatrix(const GrClip& clip,
                                                     GrPaint&& paint,
                                                     GrAA aa,
diff --git a/src/gpu/GrRenderTargetContext.h b/src/gpu/GrRenderTargetContext.h
index a73f4c9..084e153 100644
--- a/src/gpu/GrRenderTargetContext.h
+++ b/src/gpu/GrRenderTargetContext.h
@@ -135,6 +135,17 @@
                                  const SkMatrix& localMatrix);
 
     /**
+     * Creates an op that draws a subrectangle of a texture. The passed color is modulated by the
+     * texture's color. 'srcRect' specifies the rectangle of the texture to draw. 'dstRect'
+     * specifies the rectangle to draw in local coords which will be transformed by 'viewMatrix' to
+     * device space. The edges of the rendered rectangle are not antialiased. This asserts that the
+     * view matrix does not have perspective.
+     */
+    void drawTextureAffine(const GrClip& clip, sk_sp<GrTextureProxy>, GrSamplerParams::FilterMode,
+                           GrColor, const SkRect& srcRect, const SkRect& dstRect,
+                           const SkMatrix& viewMatrix, sk_sp<GrColorSpaceXform>);
+
+    /**
      * Draw a roundrect using a paint.
      *
      * @param paint       describes how to color pixels.
diff --git a/src/gpu/GrResourceProvider.cpp b/src/gpu/GrResourceProvider.cpp
index 1979570..323139e 100644
--- a/src/gpu/GrResourceProvider.cpp
+++ b/src/gpu/GrResourceProvider.cpp
@@ -362,14 +362,17 @@
     return buffer;
 }
 
+static constexpr int kMaxQuads = 1 << 12;  // max possible: (1 << 14) - 1;
+
 const GrBuffer* GrResourceProvider::createQuadIndexBuffer() {
-    static const int kMaxQuads = 1 << 12; // max possible: (1 << 14) - 1;
     GR_STATIC_ASSERT(4 * kMaxQuads <= 65535);
     static const uint16_t kPattern[] = { 0, 1, 2, 0, 2, 3 };
 
     return this->createPatternedIndexBuffer(kPattern, 6, kMaxQuads, 4, fQuadIndexBufferKey);
 }
 
+int GrResourceProvider::QuadCountOfQuadBuffer() { return kMaxQuads; }
+
 sk_sp<GrPath> GrResourceProvider::createPath(const SkPath& path, const GrStyle& style) {
     SkASSERT(this->gpu()->pathRendering());
     return this->gpu()->pathRendering()->createPath(path, style);
diff --git a/src/gpu/GrResourceProvider.h b/src/gpu/GrResourceProvider.h
index 28207b7..9616d75 100644
--- a/src/gpu/GrResourceProvider.h
+++ b/src/gpu/GrResourceProvider.h
@@ -152,6 +152,8 @@
         return this->createQuadIndexBuffer();
     }
 
+    static int QuadCountOfQuadBuffer();
+
     /**
      * Factories for GrPath and GrPathRange objects. It's an error to call these if path rendering
      * is not supported.
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index 2d024b0..0cf2ae5 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -6,7 +6,6 @@
  */
 
 #include "SkGpuDevice.h"
-
 #include "GrBitmapTextureMaker.h"
 #include "GrBlurUtils.h"
 #include "GrContext.h"
@@ -759,10 +758,8 @@
                                   const SkMatrix& viewMatrix,
                                   const SkMatrix& srcToDstRect) const {
     ASSERT_SINGLE_OWNER
-    // if image is explictly texture backed then just use the texture
-    if (image->isTextureBacked()) {
-        return false;
-    }
+    // If image is explicitly texture backed then we shouldn't get here.
+    SkASSERT(!image->isTextureBacked());
 
     GrSamplerParams params;
     bool doBicubic;
@@ -843,7 +840,7 @@
     }
     GrBitmapTextureMaker maker(fContext.get(), bitmap);
     this->drawTextureProducer(&maker, nullptr, nullptr, SkCanvas::kStrict_SrcRectConstraint,
-                              viewMatrix, this->clip(), paint);
+                              viewMatrix, paint);
 }
 
 // This method outsets 'iRect' by 'outset' all around and then clamps its extents to
@@ -1202,7 +1199,7 @@
         }
     }
     GrBitmapTextureMaker maker(fContext.get(), bitmap);
-    this->drawTextureProducer(&maker, src, dst, constraint, this->ctm(), this->clip(), paint);
+    this->drawTextureProducer(&maker, src, dst, constraint, this->ctm(), paint);
 }
 
 sk_sp<SkSpecialImage> SkGpuDevice::makeSpecial(const SkBitmap& bitmap) {
@@ -1289,52 +1286,50 @@
     this->drawSpecial(srcImg.get(), left, top, paint, nullptr, SkMatrix::I());
 }
 
-void SkGpuDevice::drawImage(const SkImage* image, SkScalar x, SkScalar y,
-                            const SkPaint& paint) {
+void SkGpuDevice::drawImage(const SkImage* image, SkScalar x, SkScalar y, const SkPaint& paint) {
     ASSERT_SINGLE_OWNER
     SkMatrix viewMatrix = this->ctm();
     viewMatrix.preTranslate(x, y);
     uint32_t pinnedUniqueID;
-
     if (sk_sp<GrTextureProxy> proxy = as_IB(image)->refPinnedTextureProxy(&pinnedUniqueID)) {
-        GrTextureAdjuster adjuster(this->context(), std::move(proxy),
-                                   image->alphaType(), image->bounds(),
-                                   pinnedUniqueID, as_IB(image)->onImageInfo().colorSpace());
-        this->drawTextureProducer(&adjuster, nullptr, nullptr, SkCanvas::kFast_SrcRectConstraint,
-                                  viewMatrix, this->clip(), paint);
+        this->drawPinnedTextureProxy(std::move(proxy), pinnedUniqueID, as_IB(image)->colorSpace(),
+                                     image->alphaType(), nullptr, nullptr,
+                                     SkCanvas::kFast_SrcRectConstraint, viewMatrix, paint);
         return;
-    } else {
-        SkBitmap bm;
-        if (this->shouldTileImage(image, nullptr, SkCanvas::kFast_SrcRectConstraint,
-                                  paint.getFilterQuality(), this->ctm(), SkMatrix::I())) {
-            // only support tiling as bitmap at the moment, so force raster-version
-            if (!as_IB(image)->getROPixels(&bm, fRenderTargetContext->getColorSpace())) {
-                return;
-            }
-            this->drawBitmap(bm, x, y, paint);
-        } else if (image->isLazyGenerated()) {
-            GrImageTextureMaker maker(fContext.get(), image, SkImage::kAllow_CachingHint);
-            this->drawTextureProducer(&maker, nullptr, nullptr, SkCanvas::kFast_SrcRectConstraint,
-                                      viewMatrix, this->clip(), paint);
-        } else if (as_IB(image)->getROPixels(&bm, fRenderTargetContext->getColorSpace())) {
-            GrBitmapTextureMaker maker(fContext.get(), bm);
-            this->drawTextureProducer(&maker, nullptr, nullptr, SkCanvas::kFast_SrcRectConstraint,
-                                      viewMatrix, this->clip(), paint);
+    }
+    SkBitmap bm;
+    if (this->shouldTileImage(image, nullptr, SkCanvas::kFast_SrcRectConstraint,
+                              paint.getFilterQuality(), viewMatrix, SkMatrix::I())) {
+        // only support tiling as bitmap at the moment, so force raster-version
+        if (!as_IB(image)->getROPixels(&bm, fRenderTargetContext->getColorSpace())) {
+            return;
         }
+        this->drawBitmap(bm, x, y, paint);
+        return;
+    }
+    if (image->isLazyGenerated()) {
+        GrImageTextureMaker maker(fContext.get(), image, SkImage::kAllow_CachingHint);
+        this->drawTextureMaker(&maker, image->width(), image->height(), nullptr, nullptr,
+                               SkCanvas::kFast_SrcRectConstraint, viewMatrix, paint);
+        return;
+    }
+    if (as_IB(image)->getROPixels(&bm, fRenderTargetContext->getColorSpace())) {
+        GrBitmapTextureMaker maker(fContext.get(), bm);
+        this->drawTextureMaker(&maker, image->width(), image->height(), nullptr, nullptr,
+                               SkCanvas::kFast_SrcRectConstraint, viewMatrix, paint);
     }
 }
 
-void SkGpuDevice::drawImageRect(const SkImage* image, const SkRect* src,
-                                const SkRect& dst, const SkPaint& paint,
-                                SkCanvas::SrcRectConstraint constraint) {
+void SkGpuDevice::drawImageRect(const SkImage* image, const SkRect* src, const SkRect& dst,
+                                const SkPaint& paint, SkCanvas::SrcRectConstraint constraint) {
     ASSERT_SINGLE_OWNER
     uint32_t pinnedUniqueID;
+    if (!src || src->contains(image->bounds())) {
+        constraint = SkCanvas::kFast_SrcRectConstraint;
+    }
     if (sk_sp<GrTextureProxy> proxy = as_IB(image)->refPinnedTextureProxy(&pinnedUniqueID)) {
-        GrTextureAdjuster adjuster(this->context(), std::move(proxy),
-                                   image->alphaType(), image->bounds(), pinnedUniqueID,
-                                   as_IB(image)->onImageInfo().colorSpace());
-        this->drawTextureProducer(&adjuster, src, &dst, constraint, this->ctm(), this->clip(),
-                                  paint);
+        this->drawPinnedTextureProxy(std::move(proxy), pinnedUniqueID, as_IB(image)->colorSpace(),
+                                     image->alphaType(), src, &dst, constraint, this->ctm(), paint);
         return;
     }
     SkBitmap bm;
@@ -1348,12 +1343,18 @@
             return;
         }
         this->drawBitmapRect(bm, src, dst, paint, constraint);
-    } else if (image->isLazyGenerated()) {
+        return;
+    }
+    if (image->isLazyGenerated()) {
         GrImageTextureMaker maker(fContext.get(), image, SkImage::kAllow_CachingHint);
-        this->drawTextureProducer(&maker, src, &dst, constraint, this->ctm(), this->clip(), paint);
-    } else if (as_IB(image)->getROPixels(&bm, fRenderTargetContext->getColorSpace())) {
+        this->drawTextureMaker(&maker, image->width(), image->height(), src, &dst, constraint,
+                               this->ctm(), paint);
+        return;
+    }
+    if (as_IB(image)->getROPixels(&bm, fRenderTargetContext->getColorSpace())) {
         GrBitmapTextureMaker maker(fContext.get(), bm);
-        this->drawTextureProducer(&maker, src, &dst, constraint, this->ctm(), this->clip(), paint);
+        this->drawTextureMaker(&maker, image->width(), image->height(), src, &dst, constraint,
+                               this->ctm(), paint);
     }
 }
 
@@ -1373,7 +1374,7 @@
         SkRect srcR, dstR;
         while (iter.next(&srcR, &dstR)) {
             this->drawTextureProducer(producer, &srcR, &dstR, SkCanvas::kStrict_SrcRectConstraint,
-                                      this->ctm(), this->clip(), paint);
+                                      this->ctm(), paint);
         }
         return;
     }
diff --git a/src/gpu/SkGpuDevice.h b/src/gpu/SkGpuDevice.h
index f1bd937..0b7e286 100644
--- a/src/gpu/SkGpuDevice.h
+++ b/src/gpu/SkGpuDevice.h
@@ -21,6 +21,7 @@
 #include "GrTypes.h"
 
 class GrAccelData;
+class GrTextureMaker;
 class GrTextureProducer;
 struct GrCachedLayer;
 
@@ -205,12 +206,30 @@
                         bool bicubic,
                         bool needsTextureDomain);
 
+    void drawPinnedTextureProxy(sk_sp<GrTextureProxy>,
+                                uint32_t pinnedUniqueID,
+                                SkColorSpace*,
+                                SkAlphaType alphaType,
+                                const SkRect* srcRect,
+                                const SkRect* dstRect,
+                                SkCanvas::SrcRectConstraint,
+                                const SkMatrix& viewMatrix,
+                                const SkPaint&);
+
+    void drawTextureMaker(GrTextureMaker* maker,
+                          int imageW,
+                          int imageH,
+                          const SkRect* srcRect,
+                          const SkRect* dstRect,
+                          SkCanvas::SrcRectConstraint,
+                          const SkMatrix& viewMatrix,
+                          const SkPaint&);
+
     void drawTextureProducer(GrTextureProducer*,
                              const SkRect* srcRect,
                              const SkRect* dstRect,
                              SkCanvas::SrcRectConstraint,
                              const SkMatrix& viewMatrix,
-                             const GrClip&,
                              const SkPaint&);
 
     void drawTextureProducerImpl(GrTextureProducer*,
@@ -219,7 +238,6 @@
                                  SkCanvas::SrcRectConstraint,
                                  const SkMatrix& viewMatrix,
                                  const SkMatrix& srcToDstMatrix,
-                                 const GrClip&,
                                  const SkPaint&);
 
     bool drawFilledDRRect(const SkMatrix& viewMatrix, const SkRRect& outer,
diff --git a/src/gpu/SkGpuDevice_drawTexture.cpp b/src/gpu/SkGpuDevice_drawTexture.cpp
index 6fa1711..c861cc9 100644
--- a/src/gpu/SkGpuDevice_drawTexture.cpp
+++ b/src/gpu/SkGpuDevice_drawTexture.cpp
@@ -6,12 +6,12 @@
  */
 
 #include "SkGpuDevice.h"
-
 #include "GrBlurUtils.h"
 #include "GrCaps.h"
 #include "GrRenderTargetContext.h"
 #include "GrStyle.h"
 #include "GrTextureAdjuster.h"
+#include "GrTextureMaker.h"
 #include "SkDraw.h"
 #include "SkGr.h"
 #include "SkMaskFilter.h"
@@ -85,14 +85,98 @@
     return false;
 }
 
+/**
+ * Checks whether the paint, matrix, and constraint are compatible with using
+ * GrRenderTargetContext::drawTextureAffine. It is more effecient than the GrTextureProducer
+ * general case.
+ */
+static bool can_use_draw_texture_affine(const SkPaint& paint, const SkMatrix& ctm,
+                                        SkCanvas::SrcRectConstraint constraint) {
+    return (!paint.getColorFilter() && !paint.getShader() && !paint.getMaskFilter() &&
+            !paint.getImageFilter() && !paint.isAntiAlias() &&
+            paint.getFilterQuality() < kMedium_SkFilterQuality &&
+            paint.getBlendMode() == SkBlendMode::kSrcOver && !ctm.hasPerspective() &&
+            SkCanvas::kFast_SrcRectConstraint == constraint);
+}
+
+static void draw_texture_affine(const SkPaint& paint, const SkMatrix& ctm, const SkRect* src,
+                                const SkRect* dst, sk_sp<GrTextureProxy> proxy,
+                                SkColorSpace* colorSpace, const GrClip& clip,
+                                GrRenderTargetContext* rtc) {
+    SkASSERT(!(SkToBool(src) && !SkToBool(dst)));
+    SkRect srcRect = src ? *src : SkRect::MakeWH(proxy->width(), proxy->height());
+    SkRect dstRect = dst ? *dst : srcRect;
+    if (src && !SkRect::MakeIWH(proxy->width(), proxy->height()).contains(srcRect)) {
+        // Shrink the src rect to be within bounds and proportionately shrink the dst rect.
+        SkMatrix srcToDst;
+        srcToDst.setRectToRect(srcRect, dstRect, SkMatrix::kFill_ScaleToFit);
+        SkAssertResult(srcRect.intersect(SkRect::MakeIWH(proxy->width(), proxy->height())));
+        srcToDst.mapRect(&dstRect, srcRect);
+    }
+    auto csxf = GrColorSpaceXform::Make(colorSpace, rtc->getColorSpace());
+    GrSamplerParams::FilterMode filter;
+    switch (paint.getFilterQuality()) {
+        case kNone_SkFilterQuality:
+            filter = GrSamplerParams::kNone_FilterMode;
+            break;
+        case kLow_SkFilterQuality:
+            filter = GrSamplerParams::kBilerp_FilterMode;
+            break;
+        case kMedium_SkFilterQuality:
+        case kHigh_SkFilterQuality:
+            SK_ABORT("Quality level not allowed.");
+    }
+    GrColor color = GrPixelConfigIsAlphaOnly(proxy->config())
+                            ? SkColorToPremulGrColor(paint.getColor())
+                            : SkColorAlphaToGrColor(paint.getColor());
+    rtc->drawTextureAffine(clip, std::move(proxy), filter, color, srcRect, dstRect, ctm,
+                           std::move(csxf));
+}
+
 //////////////////////////////////////////////////////////////////////////////
 
+void SkGpuDevice::drawPinnedTextureProxy(sk_sp<GrTextureProxy> proxy, uint32_t pinnedUniqueID,
+                                         SkColorSpace* colorSpace, SkAlphaType alphaType,
+                                         const SkRect* srcRect, const SkRect* dstRect,
+                                         SkCanvas::SrcRectConstraint constraint,
+                                         const SkMatrix& viewMatrix, const SkPaint& paint) {
+    if (can_use_draw_texture_affine(paint, this->ctm(), constraint)) {
+        draw_texture_affine(paint, viewMatrix, srcRect, dstRect, std::move(proxy), colorSpace,
+                            this->clip(), fRenderTargetContext.get());
+        return;
+    }
+    auto contentRect = SkIRect::MakeWH(proxy->width(), proxy->height());
+    GrTextureAdjuster adjuster(this->context(), std::move(proxy), alphaType, contentRect,
+                               pinnedUniqueID, colorSpace);
+    this->drawTextureProducer(&adjuster, srcRect, dstRect, constraint, viewMatrix, paint);
+}
+
+void SkGpuDevice::drawTextureMaker(GrTextureMaker* maker, int imageW, int imageH,
+                                   const SkRect* srcRect, const SkRect* dstRect,
+                                   SkCanvas::SrcRectConstraint constraint,
+                                   const SkMatrix& viewMatrix, const SkPaint& paint) {
+    if (can_use_draw_texture_affine(paint, viewMatrix, constraint)) {
+        sk_sp<SkColorSpace> cs;
+        // We've done enough checks above to allow us to pass ClampNoFilter() and not check for
+        // scaling adjustments.
+        auto proxy = maker->refTextureProxyForParams(GrSamplerParams::ClampNoFilter(),
+                                                     fRenderTargetContext->getColorSpace(), &cs,
+                                                     nullptr);
+        if (!proxy) {
+            return;
+        }
+        draw_texture_affine(paint, viewMatrix, srcRect, dstRect, std::move(proxy), cs.get(),
+                            this->clip(), fRenderTargetContext.get());
+        return;
+    }
+    this->drawTextureProducer(maker, srcRect, dstRect, constraint, viewMatrix, paint);
+}
+
 void SkGpuDevice::drawTextureProducer(GrTextureProducer* producer,
                                       const SkRect* srcRect,
                                       const SkRect* dstRect,
                                       SkCanvas::SrcRectConstraint constraint,
                                       const SkMatrix& viewMatrix,
-                                      const GrClip& clip,
                                       const SkPaint& paint) {
     // This is the funnel for all non-tiled bitmap/image draw calls. Log a histogram entry.
     SK_HISTOGRAM_BOOLEAN("DrawTiled", false);
@@ -141,7 +225,7 @@
     LogDrawScaleFactor(SkMatrix::Concat(viewMatrix, srcToDstMatrix), paint.getFilterQuality());
 
     this->drawTextureProducerImpl(producer, clippedSrcRect, clippedDstRect, constraint, viewMatrix,
-                                  srcToDstMatrix, clip, paint);
+                                  srcToDstMatrix, paint);
 }
 
 void SkGpuDevice::drawTextureProducerImpl(GrTextureProducer* producer,
@@ -150,7 +234,6 @@
                                           SkCanvas::SrcRectConstraint constraint,
                                           const SkMatrix& viewMatrix,
                                           const SkMatrix& srcToDstMatrix,
-                                          const GrClip& clip,
                                           const SkPaint& paint) {
     // Specifying the texture coords as local coordinates is an attempt to enable more GrDrawOp
     // combining by not baking anything about the srcRect, dstRect, or viewMatrix, into the texture
@@ -215,13 +298,14 @@
     }
     GrAA aa = GrBoolToAA(paint.isAntiAlias());
     if (canUseTextureCoordsAsLocalCoords) {
-        fRenderTargetContext->fillRectToRect(clip, std::move(grPaint), aa, viewMatrix,
+        fRenderTargetContext->fillRectToRect(this->clip(), std::move(grPaint), aa, viewMatrix,
                                              clippedDstRect, clippedSrcRect);
         return;
     }
 
     if (!mf) {
-        fRenderTargetContext->drawRect(clip, std::move(grPaint), aa, viewMatrix, clippedDstRect);
+        fRenderTargetContext->drawRect(this->clip(), std::move(grPaint), aa, viewMatrix,
+                                       clippedDstRect);
         return;
     }
 
@@ -234,7 +318,7 @@
         if (mf->directFilterRRectMaskGPU(fContext.get(),
                                          fRenderTargetContext.get(),
                                          std::move(grPaint),
-                                         clip,
+                                         this->clip(),
                                          viewMatrix,
                                          rec,
                                          SkRRect::MakeRect(clippedDstRect),
diff --git a/src/gpu/ops/GrTextureOp.cpp b/src/gpu/ops/GrTextureOp.cpp
new file mode 100644
index 0000000..695565e
--- /dev/null
+++ b/src/gpu/ops/GrTextureOp.cpp
@@ -0,0 +1,345 @@
+/*
+ * Copyright 2017 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "GrTextureOp.h"
+#include "GrAppliedClip.h"
+#include "GrDrawOpTest.h"
+#include "GrGeometryProcessor.h"
+#include "GrMeshDrawOp.h"
+#include "GrOpFlushState.h"
+#include "GrQuad.h"
+#include "GrResourceProvider.h"
+#include "GrTexture.h"
+#include "GrTextureProxy.h"
+#include "SkGr.h"
+#include "glsl/GrGLSLColorSpaceXformHelper.h"
+#include "glsl/GrGLSLGeometryProcessor.h"
+#include "glsl/GrGLSLVarying.h"
+
+namespace {
+
+/**
+ * Geometry Processor that draws a texture modulated by a per-vertex color. Used by TextureOp
+ * below.
+ */
+class TextureGeometryProcessor : public GrGeometryProcessor {
+public:
+    struct Vertex {
+        SkPoint fPosition;
+        SkPoint fTextureCoords;
+        GrColor fColor;
+    };
+    static sk_sp<GrGeometryProcessor> Make(sk_sp<GrTextureProxy> proxy,
+                                           sk_sp<GrColorSpaceXform> csxf,
+                                           GrSamplerParams::FilterMode filter) {
+        return sk_sp<TextureGeometryProcessor>(
+                new TextureGeometryProcessor(std::move(proxy), std::move(csxf), filter));
+    }
+
+    const char* name() const override { return "TextureGeometryProcessor"; }
+
+    void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const override {
+        b->add32(GrColorSpaceXform::XformKey(fColorSpaceXform.get()));
+    }
+
+    GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps& caps) const override {
+        class GLSLProcessor : public GrGLSLGeometryProcessor {
+        public:
+            void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor& proc,
+                         FPCoordTransformIter&& transformIter) override {
+                const auto& textureGP = proc.cast<TextureGeometryProcessor>();
+                this->setTransformDataHelper(SkMatrix::I(), pdman, &transformIter);
+                if (fColorSpaceXformHelper.isValid()) {
+                    fColorSpaceXformHelper.setData(pdman, textureGP.fColorSpaceXform.get());
+                }
+            }
+
+        private:
+            void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
+                const auto& textureGP = args.fGP.cast<TextureGeometryProcessor>();
+                fColorSpaceXformHelper.emitCode(
+                        args.fUniformHandler, textureGP.fColorSpaceXform.get());
+                args.fVaryingHandler->setNoPerspective();
+                args.fVaryingHandler->emitAttributes(textureGP);
+                this->writeOutputPosition(args.fVertBuilder, gpArgs, textureGP.fPositions.fName);
+                this->emitTransforms(args.fVertBuilder,
+                                     args.fVaryingHandler,
+                                     args.fUniformHandler,
+                                     gpArgs->fPositionVar,
+                                     textureGP.fTextureCoords.fName,
+                                     args.fFPCoordTransformHandler);
+                args.fVaryingHandler->addFlatPassThroughAttribute(&textureGP.fColors,
+                                                                  args.fOutputColor);
+                args.fFragBuilder->codeAppend("highp float2 texCoord;");
+                args.fVaryingHandler->addPassThroughAttribute(&textureGP.fTextureCoords,
+                                                              "texCoord");
+                args.fFragBuilder->codeAppendf("%s = ", args.fOutputColor);
+                args.fFragBuilder->appendTextureLookupAndModulate(args.fOutputColor,
+                                                                  args.fTexSamplers[0],
+                                                                  "texCoord",
+                                                                  kVec2f_GrSLType,
+                                                                  &fColorSpaceXformHelper);
+                args.fFragBuilder->codeAppend(";");
+                args.fFragBuilder->codeAppendf("%s = float4(1);", args.fOutputCoverage);
+            }
+            GrGLSLColorSpaceXformHelper fColorSpaceXformHelper;
+        };
+        return new GLSLProcessor;
+    }
+
+private:
+    TextureGeometryProcessor(sk_sp<GrTextureProxy> proxy, sk_sp<GrColorSpaceXform> csxf,
+                             GrSamplerParams::FilterMode filter)
+            : fSampler(std::move(proxy), filter), fColorSpaceXform(std::move(csxf)) {
+        this->initClassID<TextureGeometryProcessor>();
+        fPositions =
+                this->addVertexAttrib("position", kVec2f_GrVertexAttribType, kHigh_GrSLPrecision);
+        fTextureCoords = this->addVertexAttrib("textureCoords", kVec2f_GrVertexAttribType,
+                                               kHigh_GrSLPrecision);
+        fColors = this->addVertexAttrib("color", kVec4ub_GrVertexAttribType);
+        this->addTextureSampler(&fSampler);
+    }
+
+    Attribute fPositions;
+    Attribute fTextureCoords;
+    Attribute fColors;
+    TextureSampler fSampler;
+    sk_sp<GrColorSpaceXform> fColorSpaceXform;
+};
+
+/**
+ * Op that implements GrTextureOp::Make. It draws textured quads. Each quad can modulate against a
+ * the texture by color. The blend with the destination is always src-over. The edges are non-AA.
+ */
+class TextureOp final : public GrMeshDrawOp {
+public:
+    static std::unique_ptr<GrDrawOp> Make(sk_sp<GrTextureProxy> proxy,
+                                          GrSamplerParams::FilterMode filter, GrColor color,
+                                          const SkRect srcRect, const SkRect dstRect,
+                                          const SkMatrix& viewMatrix, sk_sp<GrColorSpaceXform> csxf,
+                                          bool allowSRBInputs) {
+        return std::unique_ptr<GrDrawOp>(new TextureOp(std::move(proxy), filter, color, srcRect,
+                                                       dstRect, viewMatrix, std::move(csxf),
+                                                       allowSRBInputs));
+    }
+
+    ~TextureOp() override { fFinalized ? fProxy->completedRead() : fProxy->unref(); }
+
+    const char* name() const override { return "TextureOp"; }
+
+    SkString dumpInfo() const override {
+        SkString str;
+        str.appendf("Filter: %d AllowSRGBInputs: %d\n", fFilter, fAllowSRGBInputs);
+        str.appendf("# draws: %d\n", fDraws.count());
+        for (int i = 0; i < fDraws.count(); ++i) {
+            const Draw& draw = fDraws[i];
+            str.appendf(
+                    "%d: Color: 0x%08x, TexRect [L: %.2f, T: %.2f, R: %.2f, B: %.2f] Quad [(%.2f, "
+                    "%.2f), (%.2f, %.2f), (%.2f, %.2f), (%.2f, %.2f)]\n",
+                    i, draw.fColor, draw.fSrcRect.fLeft, draw.fSrcRect.fTop, draw.fSrcRect.fRight,
+                    draw.fSrcRect.fBottom, draw.fQuad.points()[0].fX, draw.fQuad.points()[0].fY,
+                    draw.fQuad.points()[1].fX, draw.fQuad.points()[1].fY, draw.fQuad.points()[2].fX,
+                    draw.fQuad.points()[2].fY, draw.fQuad.points()[3].fX,
+                    draw.fQuad.points()[3].fY);
+        }
+        str += INHERITED::dumpInfo();
+        return str;
+    }
+
+    RequiresDstTexture finalize(const GrCaps& caps, const GrAppliedClip* clip) override {
+        SkASSERT(!fFinalized);
+        fFinalized = true;
+        fProxy->addPendingRead();
+        fProxy->unref();
+        return RequiresDstTexture::kNo;
+    }
+
+    FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; }
+
+    DEFINE_OP_CLASS_ID
+
+private:
+    TextureOp(sk_sp<GrTextureProxy> proxy, GrSamplerParams::FilterMode filter, GrColor color,
+              const SkRect& srcRect, const SkRect& dstRect, const SkMatrix& viewMatrix,
+              sk_sp<GrColorSpaceXform> csxf, bool allowSRGBInputs)
+            : INHERITED(ClassID())
+            , fProxy(proxy.release())
+            , fFilter(filter)
+            , fColorSpaceXform(std::move(csxf))
+            , fFinalized(false)
+            , fAllowSRGBInputs(allowSRGBInputs) {
+        Draw& draw = fDraws.push_back();
+        draw.fSrcRect = srcRect;
+        draw.fColor = color;
+        draw.fQuad.setFromMappedRect(dstRect, viewMatrix);
+        SkRect bounds;
+        bounds.setBounds(draw.fQuad.points(), 4);
+        this->setBounds(bounds, HasAABloat::kNo, IsZeroArea::kNo);
+    }
+
+    void onPrepareDraws(Target* target) override {
+        if (!fProxy->instantiate(target->resourceProvider())) {
+            return;
+        }
+        sk_sp<GrGeometryProcessor> gp = TextureGeometryProcessor::Make(
+                sk_ref_sp(fProxy), std::move(fColorSpaceXform), fFilter);
+        GrPipeline::InitArgs args;
+        args.fProxy = target->proxy();
+        args.fCaps = &target->caps();
+        args.fResourceProvider = target->resourceProvider();
+        args.fFlags = fAllowSRGBInputs ? GrPipeline::kAllowSRGBInputs_Flag : 0;
+        const GrPipeline* pipeline = target->allocPipeline(args, GrProcessorSet::MakeEmptySet(),
+                                                           target->detachAppliedClip());
+
+        using Vertex = TextureGeometryProcessor::Vertex;
+        SkASSERT(gp->getVertexStride() == sizeof(Vertex));
+
+        int vstart;
+        const GrBuffer* vbuffer;
+        auto vertices = (Vertex*)target->makeVertexSpace(sizeof(Vertex), 4 * fDraws.count(),
+                                                         &vbuffer, &vstart);
+        if (!vertices) {
+            SkDebugf("Could not allocate vertices\n");
+            return;
+        }
+        sk_sp<const GrBuffer> ibuffer;
+        if (fDraws.count() > 1) {
+            ibuffer.reset(target->resourceProvider()->refQuadIndexBuffer());
+            if (!ibuffer) {
+                SkDebugf("Could not allocate quad indices\n");
+                return;
+            }
+        }
+        GrTexture* texture = fProxy->priv().peekTexture();
+        float iw = 1.f / texture->width();
+        float ih = 1.f / texture->height();
+        if (fDraws.count() > 1) {
+            for (int i = 0; i < fDraws.count(); ++i) {
+                float tl = iw * fDraws[i].fSrcRect.fLeft;
+                float tr = iw * fDraws[i].fSrcRect.fRight;
+                float tt = ih * fDraws[i].fSrcRect.fTop;
+                float tb = ih * fDraws[i].fSrcRect.fBottom;
+                if (fProxy->origin() == kBottomLeft_GrSurfaceOrigin) {
+                    tt = 1.f - tt;
+                    tb = 1.f - tb;
+                }
+                vertices[0 + 4 * i].fPosition = fDraws[i].fQuad.points()[0];
+                vertices[0 + 4 * i].fTextureCoords = {tl, tt};
+                vertices[0 + 4 * i].fColor = fDraws[i].fColor;
+                vertices[1 + 4 * i].fPosition = fDraws[i].fQuad.points()[1];
+                vertices[1 + 4 * i].fTextureCoords = {tl, tb};
+                vertices[1 + 4 * i].fColor = fDraws[i].fColor;
+                vertices[2 + 4 * i].fPosition = fDraws[i].fQuad.points()[2];
+                vertices[2 + 4 * i].fTextureCoords = {tr, tb};
+                vertices[2 + 4 * i].fColor = fDraws[i].fColor;
+                vertices[3 + 4 * i].fPosition = fDraws[i].fQuad.points()[3];
+                vertices[3 + 4 * i].fTextureCoords = {tr, tt};
+                vertices[3 + 4 * i].fColor = fDraws[i].fColor;
+            }
+            GrMesh mesh(GrPrimitiveType::kTriangles);
+            mesh.setIndexedPatterned(ibuffer.get(), 6, 4, fDraws.count(),
+                                     GrResourceProvider::QuadCountOfQuadBuffer());
+            mesh.setVertexData(vbuffer, vstart);
+            target->draw(gp.get(), pipeline, mesh);
+        } else {
+            float tl = iw * fDraws[0].fSrcRect.fLeft;
+            float tr = iw * fDraws[0].fSrcRect.fRight;
+            float tt = ih * fDraws[0].fSrcRect.fTop;
+            float tb = ih * fDraws[0].fSrcRect.fBottom;
+            if (fProxy->origin() == kBottomLeft_GrSurfaceOrigin) {
+                tt = 1.f - tt;
+                tb = 1.f - tb;
+            }
+            vertices[0].fPosition = fDraws[0].fQuad.points()[0];
+            vertices[0].fTextureCoords = {tl, tt};
+            vertices[0].fColor = fDraws[0].fColor;
+            vertices[1].fPosition = fDraws[0].fQuad.points()[3];
+            vertices[1].fTextureCoords = {tr, tt};
+            vertices[1].fColor = fDraws[0].fColor;
+            vertices[2].fPosition = fDraws[0].fQuad.points()[1];
+            vertices[2].fTextureCoords = {tl, tb};
+            vertices[2].fColor = fDraws[0].fColor;
+            vertices[3].fPosition = fDraws[0].fQuad.points()[2];
+            vertices[3].fTextureCoords = {tr, tb};
+            vertices[3].fColor = fDraws[0].fColor;
+            GrMesh mesh(GrPrimitiveType::kTriangleStrip);
+            mesh.setNonIndexedNonInstanced(4);
+            mesh.setVertexData(vbuffer, vstart);
+            target->draw(gp.get(), pipeline, mesh);
+        }
+    }
+
+    bool onCombineIfPossible(GrOp* t, const GrCaps& caps) override {
+        const auto* that = t->cast<TextureOp>();
+        if (fProxy->uniqueID() != that->fProxy->uniqueID() || fFilter != that->fFilter ||
+            !GrColorSpaceXform::Equals(fColorSpaceXform.get(), that->fColorSpaceXform.get())) {
+            return false;
+        }
+        fDraws.push_back_n(that->fDraws.count(), that->fDraws.begin());
+        this->joinBounds(*that);
+        return true;
+    }
+
+    struct Draw {
+        SkRect fSrcRect;
+        GrQuad fQuad;
+        GrColor fColor;
+    };
+    SkSTArray<1, Draw, true> fDraws;
+    GrTextureProxy* fProxy;
+    GrSamplerParams::FilterMode fFilter;
+    sk_sp<GrColorSpaceXform> fColorSpaceXform;
+    // Used to track whether fProxy is ref'ed or has a pending IO after finalize() is called.
+    bool fFinalized : 1;
+    bool fAllowSRGBInputs : 1;
+    typedef GrMeshDrawOp INHERITED;
+};
+
+}  // anonymous namespace
+
+namespace GrTextureOp {
+
+std::unique_ptr<GrDrawOp> Make(sk_sp<GrTextureProxy> proxy, GrSamplerParams::FilterMode filter,
+                               GrColor color, const SkRect& srcRect, const SkRect& dstRect,
+                               const SkMatrix& viewMatrix, sk_sp<GrColorSpaceXform> csxf,
+                               bool allowSRGBInputs) {
+    SkASSERT(!viewMatrix.hasPerspective());
+    return TextureOp::Make(std::move(proxy), filter, color, srcRect, dstRect, viewMatrix,
+                           std::move(csxf), allowSRGBInputs);
+}
+
+}  // namespace GrTextureOp
+
+#if GR_TEST_UTILS
+#include "GrContext.h"
+
+GR_DRAW_OP_TEST_DEFINE(TextureOp) {
+    GrSurfaceDesc desc;
+    desc.fConfig = kRGBA_8888_GrPixelConfig;
+    desc.fHeight = random->nextULessThan(90) + 10;
+    desc.fWidth = random->nextULessThan(90) + 10;
+    desc.fOrigin = random->nextBool() ? kTopLeft_GrSurfaceOrigin : kBottomLeft_GrSurfaceOrigin;
+    SkBackingFit fit = random->nextBool() ? SkBackingFit::kApprox : SkBackingFit::kExact;
+    auto proxy =
+            GrSurfaceProxy::MakeDeferred(context->resourceProvider(), desc, fit, SkBudgeted::kNo);
+    SkRect rect = GrTest::TestRect(random);
+    SkRect srcRect;
+    srcRect.fLeft = random->nextRangeScalar(0.f, proxy->width() / 2.f);
+    srcRect.fRight = random->nextRangeScalar(0.f, proxy->width()) + proxy->width() / 2.f;
+    srcRect.fTop = random->nextRangeScalar(0.f, proxy->height() / 2.f);
+    srcRect.fBottom = random->nextRangeScalar(0.f, proxy->height()) + proxy->height() / 2.f;
+    SkMatrix viewMatrix = GrTest::TestMatrixPreservesRightAngles(random);
+    GrColor color = SkColorToPremulGrColor(random->nextU());
+    GrSamplerParams::FilterMode filter = (GrSamplerParams::FilterMode)random->nextULessThan(
+            GrSamplerParams::kMipMap_FilterMode + 1);
+    auto csxf = GrTest::TestColorXform(random);
+    bool allowSRGBInputs = random->nextBool();
+    return GrTextureOp::Make(std::move(proxy), filter, color, srcRect, rect, viewMatrix,
+                             std::move(csxf), allowSRGBInputs);
+}
+
+#endif
diff --git a/src/gpu/ops/GrTextureOp.h b/src/gpu/ops/GrTextureOp.h
new file mode 100644
index 0000000..cf6a227
--- /dev/null
+++ b/src/gpu/ops/GrTextureOp.h
@@ -0,0 +1,28 @@
+/*
+ * Copyright 2017 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "GrColor.h"
+#include "GrColorSpaceXform.h"
+#include "GrSamplerParams.h"
+
+class GrDrawOp;
+class GrTextureProxy;
+struct SkRect;
+class SkMatrix;
+
+namespace GrTextureOp {
+/**
+ * Creates an op that draws a sub-rectangle of a texture. The passed color is modulated by the
+ * texture's color. 'srcRect' specifies the rectangle of the texture to draw. 'dstRect' specifies
+ * the rectangle to draw in local coords which will be transformed by 'viewMatrix' to be in device
+ * space. 'viewMatrix' must be affine.
+ */
+std::unique_ptr<GrDrawOp> Make(sk_sp<GrTextureProxy>, GrSamplerParams::FilterMode, GrColor,
+                               const SkRect& srcRect, const SkRect& dstRect,
+                               const SkMatrix& viewMatrix, sk_sp<GrColorSpaceXform>,
+                               bool allowSRGBInputs);
+}
diff --git a/tools/gpu/GrTest.cpp b/tools/gpu/GrTest.cpp
index c5af01e..57ff77e 100644
--- a/tools/gpu/GrTest.cpp
+++ b/tools/gpu/GrTest.cpp
@@ -316,32 +316,34 @@
 DRAW_OP_TEST_EXTERN(RegionOp);
 DRAW_OP_TEST_EXTERN(RRectOp);
 DRAW_OP_TEST_EXTERN(TesselatingPathOp);
+DRAW_OP_TEST_EXTERN(TextureOp);
 
 void GrDrawRandomOp(SkRandom* random, GrRenderTargetContext* renderTargetContext, GrPaint&& paint) {
     GrContext* context = renderTargetContext->surfPriv().getContext();
     using MakeDrawOpFn = std::unique_ptr<GrDrawOp>(GrPaint&&, SkRandom*, GrContext*, GrFSAAType);
     static constexpr MakeDrawOpFn* gFactories[] = {
-        DRAW_OP_TEST_ENTRY(AAConvexPathOp),
-        DRAW_OP_TEST_ENTRY(AAFillRectOp),
-        DRAW_OP_TEST_ENTRY(AAFlatteningConvexPathOp),
-        DRAW_OP_TEST_ENTRY(AAHairlineOp),
-        DRAW_OP_TEST_ENTRY(AAStrokeRectOp),
-        DRAW_OP_TEST_ENTRY(CircleOp),
-        DRAW_OP_TEST_ENTRY(DashOp),
-        DRAW_OP_TEST_ENTRY(DefaultPathOp),
-        DRAW_OP_TEST_ENTRY(DIEllipseOp),
-        DRAW_OP_TEST_ENTRY(EllipseOp),
-        DRAW_OP_TEST_ENTRY(GrAtlasTextOp),
-        DRAW_OP_TEST_ENTRY(GrDrawAtlasOp),
-        DRAW_OP_TEST_ENTRY(GrDrawVerticesOp),
-        DRAW_OP_TEST_ENTRY(NonAAFillRectOp),
-        DRAW_OP_TEST_ENTRY(NonAALatticeOp),
-        DRAW_OP_TEST_ENTRY(NonAAStrokeRectOp),
-        DRAW_OP_TEST_ENTRY(ShadowRRectOp),
-        DRAW_OP_TEST_ENTRY(SmallPathOp),
-        DRAW_OP_TEST_ENTRY(RegionOp),
-        DRAW_OP_TEST_ENTRY(RRectOp),
-        DRAW_OP_TEST_ENTRY(TesselatingPathOp),
+            DRAW_OP_TEST_ENTRY(AAConvexPathOp),
+            DRAW_OP_TEST_ENTRY(AAFillRectOp),
+            DRAW_OP_TEST_ENTRY(AAFlatteningConvexPathOp),
+            DRAW_OP_TEST_ENTRY(AAHairlineOp),
+            DRAW_OP_TEST_ENTRY(AAStrokeRectOp),
+            DRAW_OP_TEST_ENTRY(CircleOp),
+            DRAW_OP_TEST_ENTRY(DashOp),
+            DRAW_OP_TEST_ENTRY(DefaultPathOp),
+            DRAW_OP_TEST_ENTRY(DIEllipseOp),
+            DRAW_OP_TEST_ENTRY(EllipseOp),
+            DRAW_OP_TEST_ENTRY(GrAtlasTextOp),
+            DRAW_OP_TEST_ENTRY(GrDrawAtlasOp),
+            DRAW_OP_TEST_ENTRY(GrDrawVerticesOp),
+            DRAW_OP_TEST_ENTRY(NonAAFillRectOp),
+            DRAW_OP_TEST_ENTRY(NonAALatticeOp),
+            DRAW_OP_TEST_ENTRY(NonAAStrokeRectOp),
+            DRAW_OP_TEST_ENTRY(ShadowRRectOp),
+            DRAW_OP_TEST_ENTRY(SmallPathOp),
+            DRAW_OP_TEST_ENTRY(RegionOp),
+            DRAW_OP_TEST_ENTRY(RRectOp),
+            DRAW_OP_TEST_ENTRY(TesselatingPathOp),
+            DRAW_OP_TEST_ENTRY(TextureOp),
     };
 
     static constexpr size_t kTotal = SK_ARRAY_COUNT(gFactories);