blob: 9ddc4bd977b30ef6352c3af74781105ea6c480a0 [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 input;
uniform vec4 expected;
uniform vec4 colorGreen;
uniform vec4 colorRed;
vec4 main() {
return ((((((exp(input.x) == expected.x && exp(input.xy) == expected.xy) && exp(input.xyz) == expected.xyz) && exp(input) == expected) && 1.0 == expected.x) && vec2(1.0, 1.0) == expected.xy) && vec3(1.0, 1.0, 1.0) == expected.xyz) && vec4(1.0, 1.0, 1.0, 1.0) == expected ? colorGreen : colorRed;
}