| // Copyright 2019 Google LLC. |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. |
| #include "tools/fiddle/examples.h" |
| |
| #include <climits> |
| #include <random> |
| |
| REG_FIDDLE(Bitmap_installPixels_2, 256, 256, false, 0) { |
| void draw(SkCanvas* canvas) { |
| std::default_random_engine rng; |
| const auto randUint = [&rng](uint32_t min, uint32_t max) -> uint32_t { |
| return std::uniform_int_distribution<uint32_t>(min, max)(rng); |
| }; |
| SkBitmap bitmap; |
| const int width = 8; |
| const int height = 8; |
| uint32_t pixels[width * height]; |
| for (unsigned x = 0; x < width * height; ++x) { |
| pixels[x] = randUint(0, UINT_MAX); |
| } |
| SkImageInfo info = SkImageInfo::MakeN32(width, height, kUnpremul_SkAlphaType); |
| if (bitmap.installPixels(info, pixels, info.minRowBytes())) { |
| canvas->scale(32, 32); |
| canvas->drawImage(bitmap.asImage(), 0, 0); |
| } |
| } |
| } // END FIDDLE |