|  | /* | 
|  | * Copyright 2012 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #ifndef SkChecksum_DEFINED | 
|  | #define SkChecksum_DEFINED | 
|  |  | 
|  | #include "include/core/SkString.h" | 
|  | #include "include/private/base/SkAPI.h" | 
|  |  | 
|  | #include <cstddef> | 
|  | #include <cstdint> | 
|  | #include <string> | 
|  | #include <string_view> | 
|  | #include <type_traits> | 
|  |  | 
|  | /** | 
|  | * Our hash functions are exposed as SK_SPI (e.g. SkParagraph) | 
|  | */ | 
|  | namespace SkChecksum { | 
|  | /** | 
|  | * uint32_t -> uint32_t hash, useful for when you're about to truncate this hash but you | 
|  | * suspect its low bits aren't well mixed. | 
|  | * | 
|  | * This is the Murmur3 finalizer. | 
|  | */ | 
|  | static inline uint32_t Mix(uint32_t hash) { | 
|  | hash ^= hash >> 16; | 
|  | hash *= 0x85ebca6b; | 
|  | hash ^= hash >> 13; | 
|  | hash *= 0xc2b2ae35; | 
|  | hash ^= hash >> 16; | 
|  | return hash; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * uint32_t -> uint32_t hash, useful for when you're about to truncate this hash but you | 
|  | * suspect its low bits aren't well mixed. | 
|  | * | 
|  | *  This version is 2-lines cheaper than Mix, but seems to be sufficient for the font cache. | 
|  | */ | 
|  | static inline uint32_t CheapMix(uint32_t hash) { | 
|  | hash ^= hash >> 16; | 
|  | hash *= 0x85ebca6b; | 
|  | hash ^= hash >> 16; | 
|  | return hash; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * This is a fast, high-quality 32-bit hash. We make no guarantees about this remaining stable | 
|  | * over time, or being consistent across devices. | 
|  | * | 
|  | * For now, this is a 64-bit wyhash, truncated to 32-bits. | 
|  | * See: https://github.com/wangyi-fudan/wyhash | 
|  | */ | 
|  | uint32_t SK_SPI Hash32(const void* data, size_t bytes, uint32_t seed = 0); | 
|  |  | 
|  | /** | 
|  | * This is a fast, high-quality 64-bit hash. We make no guarantees about this remaining stable | 
|  | * over time, or being consistent across devices. | 
|  | * | 
|  | * For now, this is a 64-bit wyhash. | 
|  | * See: https://github.com/wangyi-fudan/wyhash | 
|  | */ | 
|  | uint64_t SK_SPI Hash64(const void* data, size_t bytes, uint64_t seed = 0); | 
|  |  | 
|  | }  // namespace SkChecksum | 
|  |  | 
|  | // SkGoodHash should usually be your first choice in hashing data. | 
|  | // It should be both reasonably fast and high quality. | 
|  | struct SkGoodHash { | 
|  | template <typename K> | 
|  | std::enable_if_t<std::has_unique_object_representations<K>::value && sizeof(K) == 4, uint32_t> | 
|  | operator()(const K& k) const { | 
|  | return SkChecksum::Mix(*(const uint32_t*)&k); | 
|  | } | 
|  |  | 
|  | template <typename K> | 
|  | std::enable_if_t<std::has_unique_object_representations<K>::value && sizeof(K) != 4, uint32_t> | 
|  | operator()(const K& k) const { | 
|  | return SkChecksum::Hash32(&k, sizeof(K)); | 
|  | } | 
|  |  | 
|  | uint32_t operator()(const SkString& k) const { | 
|  | return SkChecksum::Hash32(k.c_str(), k.size()); | 
|  | } | 
|  |  | 
|  | uint32_t operator()(const std::string& k) const { | 
|  | return SkChecksum::Hash32(k.c_str(), k.size()); | 
|  | } | 
|  |  | 
|  | uint32_t operator()(std::string_view k) const { | 
|  | return SkChecksum::Hash32(k.data(), k.size()); | 
|  | } | 
|  | }; | 
|  |  | 
|  | // The default hashing behavior in SkGoodHash requires the type to have a unique object | 
|  | // representation (i.e. all bits in contribute to its identity so can be hashed directly). This is | 
|  | // false when a struct has padding for alignment (which can be avoided by using | 
|  | // SK_BEGIN|END_REQUIRE_DENSE) or if the struct has floating point members since there are multiple | 
|  | // bit representations for NaN. | 
|  | // | 
|  | // Often Skia code has externally removed the possibility of NaN so the bit representation of a | 
|  | // non-NaN float will still hash correctly. SkForceDirectHash<K> produces the same as SkGoodHash | 
|  | // for K's that do not satisfy std::has_unique_object_representation. It should be used sparingly | 
|  | // and it's use may highlight design issues with the key's data that might warrant an explicitly | 
|  | // implemented hash function. | 
|  | template <typename K> | 
|  | struct SkForceDirectHash { | 
|  | uint32_t operator()(const K& k) const { | 
|  | return SkChecksum::Hash32(&k, sizeof(K)); | 
|  | } | 
|  | }; | 
|  |  | 
|  | #endif |