|  | /* | 
|  | * Copyright 2016 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #ifndef Fuzz_DEFINED | 
|  | #define Fuzz_DEFINED | 
|  |  | 
|  | #include "include/core/SkData.h" | 
|  | #include "include/core/SkImageFilter.h" | 
|  | #include "include/core/SkRegion.h" | 
|  | #include "include/core/SkTypes.h" | 
|  | #include "include/private/base/SkMalloc.h" | 
|  | #include "include/private/base/SkTFitsIn.h" | 
|  | #include "tools/Registry.h" | 
|  |  | 
|  | #include <limits> | 
|  | #include <cmath> | 
|  | #include <signal.h> | 
|  | #include <limits> | 
|  |  | 
|  | class Fuzz { | 
|  | public: | 
|  | explicit Fuzz(const uint8_t* data, size_t size) : fData(data), fSize(size), fNextByte(0) {} | 
|  | Fuzz() = delete; | 
|  |  | 
|  | // Make noncopyable | 
|  | Fuzz(Fuzz&) = delete; | 
|  | Fuzz& operator=(Fuzz&) = delete; | 
|  |  | 
|  | // Returns the total number of "random" bytes available. | 
|  | size_t size() const { | 
|  | return fSize; | 
|  | } | 
|  |  | 
|  | // Returns if there are no bytes remaining for fuzzing. | 
|  | bool exhausted() const { | 
|  | return fSize == fNextByte; | 
|  | } | 
|  |  | 
|  | void deplete() { | 
|  | fNextByte = fSize; | 
|  | } | 
|  |  | 
|  | size_t remainingSize() const { | 
|  | return fSize - fNextByte; | 
|  | } | 
|  |  | 
|  | const uint8_t *remainingData() const { | 
|  | return fData + fNextByte; | 
|  | } | 
|  |  | 
|  | // next() loads fuzzed bytes into the variable passed in by pointer. | 
|  | // We use this approach instead of T next() because different compilers | 
|  | // evaluate function parameters in different orders. If fuzz->next() | 
|  | // returned 5 and then 7, foo(fuzz->next(), fuzz->next()) would be | 
|  | // foo(5, 7) when compiled on GCC and foo(7, 5) when compiled on Clang. | 
|  | // By requiring params to be passed in, we avoid the temptation to call | 
|  | // next() in a way that does not consume fuzzed bytes in a single | 
|  | // platform-independent order. | 
|  | template <typename T> | 
|  | void next(T* t) { this->nextBytes(t, sizeof(T)); } | 
|  |  | 
|  | // This is a convenient way to initialize more than one argument at a time. | 
|  | template <typename Arg, typename... Args> | 
|  | void next(Arg* first, Args... rest); | 
|  |  | 
|  | // nextRange returns values only in [min, max]. | 
|  | template <typename T, typename Min, typename Max> | 
|  | void nextRange(T*, Min, Max); | 
|  |  | 
|  | // nextEnum is a wrapper around nextRange for enums. | 
|  | template <typename T> | 
|  | void nextEnum(T* ptr, T max); | 
|  |  | 
|  | // nextN loads n * sizeof(T) bytes into ptr | 
|  | template <typename T> | 
|  | void nextN(T* ptr, int n); | 
|  |  | 
|  | void signalBug() { | 
|  | // Tell the fuzzer that these inputs found a bug. | 
|  | SkDebugf("Signal bug\n"); | 
|  | raise(SIGSEGV); | 
|  | } | 
|  |  | 
|  | // Specialized versions for when true random doesn't quite make sense | 
|  | void next(bool* b); | 
|  | void next(SkRegion* region); | 
|  |  | 
|  | bool nextBool() { | 
|  | bool b; | 
|  | this->next(&b); | 
|  | return b; | 
|  | } | 
|  |  | 
|  | void nextRange(float* f, float min, float max); | 
|  |  | 
|  | private: | 
|  | template <typename T> | 
|  | T nextT(); | 
|  |  | 
|  | const uint8_t *fData; | 
|  | size_t fSize; | 
|  | size_t fNextByte; | 
|  | friend void fuzz__MakeEncoderCorpus(Fuzz*); | 
|  |  | 
|  | void nextBytes(void* ptr, size_t size); | 
|  | }; | 
|  |  | 
|  | template <typename Arg, typename... Args> | 
|  | inline void Fuzz::next(Arg* first, Args... rest) { | 
|  | this->next(first); | 
|  | this->next(rest...); | 
|  | } | 
|  |  | 
|  | template <typename T, typename Min, typename Max> | 
|  | inline void Fuzz::nextRange(T* value, Min min, Max max) { | 
|  | // UBSAN worries if we make an enum with out of range values, even temporarily. | 
|  | using Raw = typename sk_strip_enum<T>::type; | 
|  | Raw raw; | 
|  | this->next(&raw); | 
|  |  | 
|  | if (raw < (Raw)min) { raw = (Raw)min; } | 
|  | if (raw > (Raw)max) { raw = (Raw)max; } | 
|  | *value = (T)raw; | 
|  | } | 
|  |  | 
|  | template <typename T> | 
|  | inline void Fuzz::nextEnum(T* value, T max) { | 
|  | // This works around the fact that UBSAN will assert if we put an invalid | 
|  | // value into an enum. We might see issues with enums being represented | 
|  | // on Windows differently than Linux, but that's not a thing we can fix here. | 
|  | using U = typename std::underlying_type<T>::type; | 
|  | U v; | 
|  | this->next(&v); | 
|  | if (v < (U)0) { *value = (T)0; return;} | 
|  | if (v > (U)max) { *value = (T)max; return;} | 
|  | *value = (T)v; | 
|  | } | 
|  |  | 
|  | template <typename T> | 
|  | inline void Fuzz::nextN(T* ptr, int n) { | 
|  | for (int i = 0; i < n; i++) { | 
|  | this->next(ptr+i); | 
|  | } | 
|  | } | 
|  |  | 
|  | struct Fuzzable { | 
|  | const char* name; | 
|  | void (*fn)(Fuzz*); | 
|  | }; | 
|  |  | 
|  | // Not static so that we can link these into oss-fuzz harnesses if we like. | 
|  | #define DEF_FUZZ(name, f)                                               \ | 
|  | void fuzz_##name(Fuzz*);                                            \ | 
|  | sk_tools::Registry<Fuzzable> register_##name({#name, fuzz_##name}); \ | 
|  | void fuzz_##name(Fuzz* f) | 
|  |  | 
|  | #endif  // Fuzz_DEFINED |