|  | /* | 
|  | * Copyright 2016 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #ifndef GrScissorState_DEFINED | 
|  | #define GrScissorState_DEFINED | 
|  |  | 
|  | #include "include/core/SkRect.h" | 
|  |  | 
|  | /** | 
|  | * The scissor state is stored as the scissor rectangle and the backing store bounds of the render | 
|  | * target that the scissor will apply to. If the render target is approximate fit and the padded | 
|  | * content should not be modified, the clip should apply the render target context's logical bounds | 
|  | * as part of the scissor (e.g. when stenciling). This puts the onus on the render target context | 
|  | * to intentionally discard the scissor at its logical bounds when drawing into the padded content | 
|  | * is acceptable (e.g. color-only updates). | 
|  | */ | 
|  | class GrScissorState { | 
|  | public: | 
|  | // The disabled scissor state for a render target of the given size. | 
|  | explicit GrScissorState(const SkISize& rtDims) | 
|  | : fRTSize(rtDims) | 
|  | , fRect(SkIRect::MakeSize(rtDims)) {} | 
|  |  | 
|  | void setDisabled() { fRect = SkIRect::MakeSize(fRTSize); } | 
|  | bool set(const SkIRect& rect) { | 
|  | this->setDisabled(); | 
|  | return this->intersect(rect); | 
|  | } | 
|  |  | 
|  | bool SK_WARN_UNUSED_RESULT intersect(const SkIRect& rect) { | 
|  | if (!fRect.intersect(rect)) { | 
|  | fRect.setEmpty(); | 
|  | return false; | 
|  | } else { | 
|  | return true; | 
|  | } | 
|  | } | 
|  |  | 
|  | // If the scissor was configured for the backing store dimensions and it's acceptable to | 
|  | // draw outside the logical dimensions of the target, this will discard the scissor test if | 
|  | // the test wouldn't modify the logical dimensions. | 
|  | bool relaxTest(const SkISize& logicalDimensions) { | 
|  | SkASSERT(logicalDimensions.fWidth <= fRTSize.fWidth && | 
|  | logicalDimensions.fHeight <= fRTSize.fHeight); | 
|  | if (fRect.fLeft == 0 && fRect.fTop == 0 && fRect.fRight >= logicalDimensions.fWidth && | 
|  | fRect.fBottom >= logicalDimensions.fHeight) { | 
|  | this->setDisabled(); | 
|  | return true; | 
|  | } else { | 
|  | return false; | 
|  | } | 
|  | } | 
|  |  | 
|  | bool operator==(const GrScissorState& other) const { | 
|  | return fRTSize == other.fRTSize && fRect == other.fRect; | 
|  | } | 
|  | bool operator!=(const GrScissorState& other) const { return !(*this == other); } | 
|  |  | 
|  | bool enabled() const { | 
|  | SkASSERT(fRect.isEmpty() || SkIRect::MakeSize(fRTSize).contains(fRect)); | 
|  | // This is equivalent to a strict contains check on SkIRect::MakeSize(rtSize) w/o creating | 
|  | // the render target bounding rectangle. | 
|  | return fRect.fLeft > 0 || fRect.fTop > 0 || | 
|  | fRect.fRight < fRTSize.fWidth || fRect.fBottom < fRTSize.fHeight; | 
|  | } | 
|  |  | 
|  | // Will always be equal to or contained in the rt bounds, or empty if scissor rectangles were | 
|  | // added that did not intersect with the render target or prior scissor. | 
|  | const SkIRect& rect() const { | 
|  | SkASSERT(fRect.isEmpty() || SkIRect::MakeSize(fRTSize).contains(fRect)); | 
|  | return fRect; | 
|  | } | 
|  |  | 
|  | private: | 
|  | // The scissor is considered enabled if the rectangle does not cover the render target | 
|  | SkISize fRTSize; | 
|  | SkIRect fRect; | 
|  | }; | 
|  |  | 
|  | #endif |