commit | 07c8401a54d354e2131f25eb3560f40ccb9c64df | [log] [tgz] |
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author | Jim Van Verth <jvanverth@google.com> | Fri Feb 26 14:42:11 2021 -0500 |
committer | Jim Van Verth <jvanverth@google.com> | Fri Feb 26 22:43:17 2021 +0000 |
tree | 98d0e05d59d95fb9bcb40711885583a08661fc6a | |
parent | 52d3b01da8d78abad01bcb18aee48cb382700cbc [diff] |
Getting Metal shader precompiling working. * Adds GrMtlPipelineStateBuilder::PrecompileShaders. * Adds GrMtlPrecompileShaderLibrary. * Stores metadata with SkSL shaders so we can convert to MSL properly Change-Id: Id2c23a54cc04ca3b61a639c1cbc7234b697c41ab Reviewed-on: https://skia-review.googlesource.com/c/skia/+/376856 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>