Fixed PVS-Studio false positives.

Not sure if there's a way to report them.
diff --git a/imgui_widgets.cpp b/imgui_widgets.cpp
index 5de0dfb..71da3b4 100644
--- a/imgui_widgets.cpp
+++ b/imgui_widgets.cpp
@@ -2684,7 +2684,7 @@
             ClearActiveID();
         else if ((g.ActiveIdSource == ImGuiInputSource_Keyboard || g.ActiveIdSource == ImGuiInputSource_Gamepad) && g.NavActivatePressedId == id && !g.ActiveIdIsJustActivated)
             ClearActiveID();
-        if (ShortcutsForCancel(id) && g.ActiveId == id)
+        if (ShortcutsForCancel(id) && g.ActiveId == id) //-V560 
         {
             // Canceling action reverts to initial value
             size_t data_size = DataTypeGetInfo(data_type)->Size;
@@ -3301,7 +3301,7 @@
             if (g.NavActivatePressedId == id && !g.ActiveIdIsJustActivated)
                 ClearActiveID();
         }
-        if (ShortcutsForCancel(id) && g.ActiveId == id)
+        if (ShortcutsForCancel(id) && g.ActiveId == id) //-V560
         {
             // Canceling action reverts to initial value
             size_t data_size = DataTypeGetInfo(data_type)->Size;