- a70b97e Warning fixes. by ocornut · 2 hours ago master
- 6df50a0 (Breaking) DrawList: swapped the last two arguments of AddRect(), AddPolyline(), PathStroke(). thickness<>flags. by ocornut · 10 days ago
- 976c5c0 Textures: extract ImTextureDataQueueUpload() out of ImFontAtlasTextureBlockQueueUpload() (#8465) by ocornut · 27 hours ago
- 691b89b ImDrawList: added AddLineH(), AddLineV() helpers. (#9360) by Mikko Mononen · 3 weeks ago
- c0b693b MultiSelect: Box-Select + Tables: fixed when using SpanAllColumns paths. (#9383, #7994) by ocornut · 9 days ago
- 865a6df InputScalar: fixed not parsing user input when the display format is configured not to show the scalar value. (#9385) by Alexander "FireFox" Ong · 9 days ago
- dee9b15 Backends: Metal: add sampler states and DrawCallback_SetSamplerLinear / DrawCallback_SetSamplerNearest callbacks. (#9381, #9371, #9378) by Vlad · 10 days ago
- d1a8995 MultiSelect: Box-Select + Tables: fixed when using SpanAllColumns paths. (#9383, #7994) by ocornut · 9 days ago
- ab36fba Drag and Drop, Style: added ImGuiStyleVar_DragDropTargetRounding. (#9056) by ocornut · 10 days ago
- e3033c3 Examples: moving example_win32_directx11 on top of the .sln makes it the default selected project. by ocornut · 13 days ago
- 10c378c InputInt, InputFloat, InputScalar: reinstated and fixed ImGuiInputTextFlags_EnterReturnsTrue. (#8665, #9299, #8065, #3946, #6284, #9117) by ocornut · 13 days ago
- db23a78 Internals: store ImGuiItemStatusFlags_EditedInternal bypassing ImGuiItemFlags_NoMarkEdited. by ocornut · 13 days ago
- bda4982 Backends: OpenGL3: build fix for WebGL/ES2/Emscripten. (#9378) by ocornut · 13 days ago
- 6b05f71 Backends: WebGPU: build fix for WebGL/ES2. by ocornut · 14 days ago
- 86ebb3b Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. (#9378) by ocornut · 14 days ago
- 7e7f3ad Removed DrawCallback_SetSamplerCustom feature for now. Too unreliable to get working everywhere. (#9378) by ocornut · 14 days ago
- dfe6f9e Backends: WebGPU: added SetSamplerLinear/Nearest draw callbacks. (#9378) by ocornut · 14 days ago
- 37952fb Backends: Vulkan, SDLGPU3: remove samplers from RenderState. (#9378) by ocornut · 2 weeks ago
- 0a811e8 Backends: DX9, DX10, DX11, DX12, Allegro5, OpenGL2, OpenGL3, SDLRenderer2, SDLRenderer3, SDLGPU3, Vulkan: added standard draw callbacks when possible. (#9378) by omar · 7 years ago
- 82f46a7 (Breaking) Moved ImDrawCallback_ResetRenderState -> ImGui::GetPlatformIO().DrawCallback_ResetRenderState + added room in ImGuiPlatformIO for more standard backend-agnostic draw callbacks. (#9378) by ocornut · 2 weeks ago