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  1. 96b6eb7 Fixed PVS-Studio false positives. by ocornut · 8 hours ago master
  2. f150bf0 Drags, Sliders: ongoing drags may be cancelled using Escape or Gamepad Triangle, reverting to the initial value. (#8564, #9534) by ocornut · 27 hours ago
  3. 51c3c0c Sliders: moved code from SliderBehaviorT() to SliderBehavior(). by ocornut · 27 hours ago
  4. 5316e70 Backends: Vulkan: support multiple Vulkan contexts with custom loader. (#6616) by Lukasz Stalmirski · 28 hours ago
  5. 7edd2b1 Sliders, Drags: adjust ScaleValueFromRatioT() to increase remapping precision (in theory). (#9536) by slowriot · 29 hours ago
  6. 1807b25 ScaleValueFromRatioT: removed unnecessary check, amend f27af1b20. by ocornut · 29 hours ago
  7. 4dbb921 Examples: disabled /JMC in Visual Studio projects (unnecessary overhead). by ocornut · 2 days ago
  8. e2e9533 Added IM_NODEBUGSTEP helper. Tagged ImVec2, ImVec4, ImRect and various operators. by ocornut · 2 days ago
  9. a15761f TreeNode: fixed UB shifts and general tree issues when using ImGuiTreeNodeFlags_DrawLinesXXX flags and over 32 deep. (#9509) by ocornut · 3 days ago
  10. f562ab8 DrawList: reworked assert in PushTexture() to allow convenience grace period of using texture already queued for destroy during the same frame. (#9528, #8465) by ocornut · 3 days ago
  11. e0537bf Fixed build issue with MacPorts Clang 16 (missing TARGET_OS_OSX). (#9498) by nilFinx · 4 days ago
  12. ebc7307 ColorButton, RenderColorRectWithAlphaCheckerboard: fixed issues/inconsistencies with checkerboard rendering when combining color alpha and global style alpha. (#9511) by ocornut · 4 days ago
  13. fd74775 ColorButton: fixed double style alpha multiply. Remove call to GetColorU32() in RenderColorRectWithAlphaCheckerboard() for consistency. (#9511) by ocornut · 4 days ago
  14. 19ead81 ColorButton, ColorEdit, ColorPicker: cancel-out alpha caused by BeginDisabled() so disabled color buttons have the same color. (#9511) by ocornut · 4 days ago
  15. 7e0de0e Examples: GLFW/SDL2/SDL3+WebGPU: fixed running with wgpu-native missing wgpuInstanceWaitAny(). (#9377) by ocornut · 4 days ago
  16. 35a13e9 Backends, Examples: WebGPU: further simplications. (#9377, #9532, #9530) by ocornut · 4 days ago
  17. e44b112 Backends, Examples: WebGPU: fixed warnings, renamed .sln, fixed SDL2+WGPU cmakefile. by ocornut · 4 days ago
  18. 6d1f88f Backends: WebGPU: update to build with wgpu-native 29.0+. (#9532, #9530) by ocornut · 4 days ago
  19. 760dff3 Docs: misc additions. by ocornut · 4 days ago
  20. d3c5ff3 Drags, Sliders: fixed an overflow using `ImGuiSliderFlags_Logarithmic` with S32/S64 types. (#9526, #3361, #1823, #1316, #642) by ocornut · 5 days ago