| // dear imgui: Null Platform+Renderer Backends |
| // This is designed if you need to use a blind Dear Imgui context with no input and no output. |
| |
| // You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this. |
| // Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need. |
| // Learn about Dear ImGui: |
| // - FAQ https://dearimgui.com/faq |
| // - Getting Started https://dearimgui.com/getting-started |
| // - Documentation https://dearimgui.com/docs (same as your local docs/ folder). |
| // - Introduction, links and more at the top of imgui.cpp |
| |
| #pragma once |
| #include "imgui.h" // IMGUI_IMPL_API |
| #ifndef IMGUI_DISABLE |
| |
| // Follow "Getting Started" link and check examples/ folder to learn about using backends! |
| |
| // Null = NullPlatform + NullRender |
| IMGUI_IMPL_API bool ImGui_ImplNull_Init(); |
| IMGUI_IMPL_API void ImGui_ImplNull_Shutdown(); |
| IMGUI_IMPL_API void ImGui_ImplNull_NewFrame(); |
| |
| // Null platform only (single screen, fixed timestep, no inputs) |
| IMGUI_IMPL_API bool ImGui_ImplNullPlatform_Init(); |
| IMGUI_IMPL_API void ImGui_ImplNullPlatform_Shutdown(); |
| IMGUI_IMPL_API void ImGui_ImplNullPlatform_NewFrame(); |
| |
| // Null renderer only (no output) |
| IMGUI_IMPL_API bool ImGui_ImplNullRender_Init(); |
| IMGUI_IMPL_API void ImGui_ImplNullRender_Shutdown(); |
| IMGUI_IMPL_API void ImGui_ImplNullRender_NewFrame(); |
| IMGUI_IMPL_API void ImGui_ImplNullRender_RenderDrawData(ImDrawData* draw_data); |
| |
| #endif // #ifndef IMGUI_DISABLE |