| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| |
| /** |
| * \file begin_code.h |
| * |
| * This file sets things up for C dynamic library function definitions, |
| * static inlined functions, and structures aligned at 4-byte alignment. |
| * If you don't like ugly C preprocessor code, don't look at this file. :) |
| */ |
| |
| /* This shouldn't be nested -- included it around code only. */ |
| #ifdef _begin_code_h |
| #error Nested inclusion of begin_code.h |
| #endif |
| #define _begin_code_h |
| |
| #ifndef SDL_DEPRECATED |
| # if (__GNUC__ >= 4) /* technically, this arrived in gcc 3.1, but oh well. */ |
| # define SDL_DEPRECATED __attribute__((deprecated)) |
| # else |
| # define SDL_DEPRECATED |
| # endif |
| #endif |
| |
| #ifndef SDL_UNUSED |
| # ifdef __GNUC__ |
| # define SDL_UNUSED __attribute__((unused)) |
| # else |
| # define SDL_UNUSED |
| # endif |
| #endif |
| |
| /* Some compilers use a special export keyword */ |
| #ifndef DECLSPEC |
| # if defined(__WIN32__) || defined(__WINRT__) || defined(__CYGWIN__) |
| # ifdef DLL_EXPORT |
| # define DECLSPEC __declspec(dllexport) |
| # else |
| # define DECLSPEC |
| # endif |
| # elif defined(__OS2__) |
| # ifdef BUILD_SDL |
| # define DECLSPEC __declspec(dllexport) |
| # else |
| # define DECLSPEC |
| # endif |
| # else |
| # if defined(__GNUC__) && __GNUC__ >= 4 |
| # define DECLSPEC __attribute__ ((visibility("default"))) |
| # else |
| # define DECLSPEC |
| # endif |
| # endif |
| #endif |
| |
| /* By default SDL uses the C calling convention */ |
| #ifndef SDLCALL |
| #if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__) |
| #define SDLCALL __cdecl |
| #elif defined(__OS2__) || defined(__EMX__) |
| #define SDLCALL _System |
| # if defined (__GNUC__) && !defined(_System) |
| # define _System /* for old EMX/GCC compat. */ |
| # endif |
| #else |
| #define SDLCALL |
| #endif |
| #endif /* SDLCALL */ |
| |
| /* Removed DECLSPEC on Symbian OS because SDL cannot be a DLL in EPOC */ |
| #ifdef __SYMBIAN32__ |
| #undef DECLSPEC |
| #define DECLSPEC |
| #endif /* __SYMBIAN32__ */ |
| |
| /* Force structure packing at 4 byte alignment. |
| This is necessary if the header is included in code which has structure |
| packing set to an alternate value, say for loading structures from disk. |
| The packing is reset to the previous value in close_code.h |
| */ |
| #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__) |
| #ifdef _MSC_VER |
| #pragma warning(disable: 4103) |
| #endif |
| #ifdef __clang__ |
| #pragma clang diagnostic ignored "-Wpragma-pack" |
| #endif |
| #ifdef __BORLANDC__ |
| #pragma nopackwarning |
| #endif |
| #ifdef _M_X64 |
| /* Use 8-byte alignment on 64-bit architectures, so pointers are aligned */ |
| #pragma pack(push,8) |
| #else |
| #pragma pack(push,4) |
| #endif |
| #endif /* Compiler needs structure packing set */ |
| |
| #ifndef SDL_INLINE |
| #if defined(__GNUC__) |
| #define SDL_INLINE __inline__ |
| #elif defined(_MSC_VER) || defined(__BORLANDC__) || \ |
| defined(__DMC__) || defined(__SC__) || \ |
| defined(__WATCOMC__) || defined(__LCC__) || \ |
| defined(__DECC) || defined(__CC_ARM) |
| #define SDL_INLINE __inline |
| #ifndef __inline__ |
| #define __inline__ __inline |
| #endif |
| #else |
| #define SDL_INLINE inline |
| #ifndef __inline__ |
| #define __inline__ inline |
| #endif |
| #endif |
| #endif /* SDL_INLINE not defined */ |
| |
| #ifndef SDL_FORCE_INLINE |
| #if defined(_MSC_VER) |
| #define SDL_FORCE_INLINE __forceinline |
| #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) ) |
| #define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__ |
| #else |
| #define SDL_FORCE_INLINE static SDL_INLINE |
| #endif |
| #endif /* SDL_FORCE_INLINE not defined */ |
| |
| #ifndef SDL_NORETURN |
| #if defined(__GNUC__) |
| #define SDL_NORETURN __attribute__((noreturn)) |
| #elif defined(_MSC_VER) |
| #define SDL_NORETURN __declspec(noreturn) |
| #else |
| #define SDL_NORETURN |
| #endif |
| #endif /* SDL_NORETURN not defined */ |
| |
| /* Apparently this is needed by several Windows compilers */ |
| #if !defined(__MACH__) |
| #ifndef NULL |
| #ifdef __cplusplus |
| #define NULL 0 |
| #else |
| #define NULL ((void *)0) |
| #endif |
| #endif /* NULL */ |
| #endif /* ! Mac OS X - breaks precompiled headers */ |