| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "../../SDL_internal.h" |
| |
| #include "SDL_haptic.h" |
| #include "SDL_windowshaptic_c.h" |
| |
| |
| extern int SDL_DINPUT_HapticInit(void); |
| extern int SDL_DINPUT_MaybeAddDevice(const DIDEVICEINSTANCE *pdidInstance); |
| extern int SDL_DINPUT_MaybeRemoveDevice(const DIDEVICEINSTANCE *pdidInstance); |
| extern int SDL_DINPUT_HapticOpen(SDL_Haptic * haptic, SDL_hapticlist_item *item); |
| extern int SDL_DINPUT_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick); |
| extern int SDL_DINPUT_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick); |
| extern void SDL_DINPUT_HapticClose(SDL_Haptic * haptic); |
| extern void SDL_DINPUT_HapticQuit(void); |
| extern int SDL_DINPUT_HapticNewEffect(SDL_Haptic * haptic, struct haptic_effect *effect, SDL_HapticEffect * base); |
| extern int SDL_DINPUT_HapticUpdateEffect(SDL_Haptic * haptic, struct haptic_effect *effect, SDL_HapticEffect * data); |
| extern int SDL_DINPUT_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect, Uint32 iterations); |
| extern int SDL_DINPUT_HapticStopEffect(SDL_Haptic * haptic, struct haptic_effect *effect); |
| extern void SDL_DINPUT_HapticDestroyEffect(SDL_Haptic * haptic, struct haptic_effect *effect); |
| extern int SDL_DINPUT_HapticGetEffectStatus(SDL_Haptic * haptic, struct haptic_effect *effect); |
| extern int SDL_DINPUT_HapticSetGain(SDL_Haptic * haptic, int gain); |
| extern int SDL_DINPUT_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter); |
| extern int SDL_DINPUT_HapticPause(SDL_Haptic * haptic); |
| extern int SDL_DINPUT_HapticUnpause(SDL_Haptic * haptic); |
| extern int SDL_DINPUT_HapticStopAll(SDL_Haptic * haptic); |
| |
| /* vi: set ts=4 sw=4 expandtab: */ |