| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "../../SDL_internal.h" |
| |
| #if SDL_THREAD_PSP |
| |
| /* PSP thread management routines for SDL */ |
| |
| #include <stdio.h> |
| #include <stdlib.h> |
| |
| #include "SDL_error.h" |
| #include "SDL_thread.h" |
| #include "../SDL_systhread.h" |
| #include "../SDL_thread_c.h" |
| #include <pspkerneltypes.h> |
| #include <pspthreadman.h> |
| |
| |
| static int ThreadEntry(SceSize args, void *argp) |
| { |
| SDL_RunThread(*(SDL_Thread **) argp); |
| return 0; |
| } |
| |
| int SDL_SYS_CreateThread(SDL_Thread *thread) |
| { |
| SceKernelThreadInfo status; |
| int priority = 32; |
| |
| /* Set priority of new thread to the same as the current thread */ |
| status.size = sizeof(SceKernelThreadInfo); |
| if (sceKernelReferThreadStatus(sceKernelGetThreadId(), &status) == 0) { |
| priority = status.currentPriority; |
| } |
| |
| thread->handle = sceKernelCreateThread(thread->name, ThreadEntry, |
| priority, thread->stacksize ? ((int) thread->stacksize) : 0x8000, |
| PSP_THREAD_ATTR_VFPU, NULL); |
| if (thread->handle < 0) { |
| return SDL_SetError("sceKernelCreateThread() failed"); |
| } |
| |
| sceKernelStartThread(thread->handle, 4, &thread); |
| return 0; |
| } |
| |
| void SDL_SYS_SetupThread(const char *name) |
| { |
| /* Do nothing. */ |
| } |
| |
| SDL_threadID SDL_ThreadID(void) |
| { |
| return (SDL_threadID) sceKernelGetThreadId(); |
| } |
| |
| void SDL_SYS_WaitThread(SDL_Thread *thread) |
| { |
| sceKernelWaitThreadEnd(thread->handle, NULL); |
| sceKernelDeleteThread(thread->handle); |
| } |
| |
| void SDL_SYS_DetachThread(SDL_Thread *thread) |
| { |
| /* !!! FIXME: is this correct? */ |
| sceKernelDeleteThread(thread->handle); |
| } |
| |
| void SDL_SYS_KillThread(SDL_Thread *thread) |
| { |
| sceKernelTerminateDeleteThread(thread->handle); |
| } |
| |
| int SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority) |
| { |
| int value; |
| |
| if (priority == SDL_THREAD_PRIORITY_LOW) { |
| value = 19; |
| } else if (priority == SDL_THREAD_PRIORITY_HIGH) { |
| value = -10; |
| } else if (priority == SDL_THREAD_PRIORITY_TIME_CRITICAL) { |
| value = -20; |
| } else { |
| value = 0; |
| } |
| |
| return sceKernelChangeThreadPriority(sceKernelGetThreadId(),value); |
| |
| } |
| |
| #endif /* SDL_THREAD_PSP */ |
| |
| /* vim: ts=4 sw=4 |
| */ |