| /* |
| SDL - Simple DirectMedia Layer |
| Copyright (C) 1997-2011 Sam Lantinga |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Lesser General Public |
| License as published by the Free Software Foundation; either |
| version 2.1 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Lesser General Public License for more details. |
| |
| You should have received a copy of the GNU Lesser General Public |
| License along with this library; if not, write to the Free Software |
| Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| |
| Sam Lantinga |
| slouken@libsdl.org |
| */ |
| #include "SDL_config.h" |
| |
| #include <android/log.h> |
| |
| #include "SDL_events.h" |
| #include "../../events/SDL_mouse_c.h" |
| |
| #include "SDL_androidtouch.h" |
| |
| |
| #define ACTION_DOWN 0 |
| #define ACTION_UP 1 |
| #define ACTION_MOVE 2 |
| #define ACTION_CANCEL 3 |
| #define ACTION_OUTSIDE 4 |
| |
| void Android_OnTouch(int action, float x, float y, float p) |
| { |
| if (!Android_Window) { |
| return; |
| } |
| |
| if ((action != ACTION_CANCEL) && (action != ACTION_OUTSIDE)) { |
| SDL_SetMouseFocus(Android_Window); |
| SDL_SendMouseMotion(Android_Window, 0, (int)x, (int)y); |
| switch(action) { |
| case ACTION_DOWN: |
| SDL_SendMouseButton(Android_Window, SDL_PRESSED, SDL_BUTTON_LEFT); |
| break; |
| case ACTION_UP: |
| SDL_SendMouseButton(Android_Window, SDL_RELEASED, SDL_BUTTON_LEFT); |
| break; |
| } |
| } else { |
| SDL_SetMouseFocus(NULL); |
| } |
| } |
| |
| /* vi: set ts=4 sw=4 expandtab: */ |