| /* |
| SDL - Simple DirectMedia Layer |
| Copyright (C) 1997-2011 Sam Lantinga |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Lesser General Public |
| License as published by the Free Software Foundation; either |
| version 2.1 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Lesser General Public License for more details. |
| |
| You should have received a copy of the GNU Lesser General Public |
| License along with this library; if not, write to the Free Software |
| Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| |
| Sam Lantinga |
| slouken@libsdl.org |
| */ |
| #include "SDL_config.h" |
| |
| #if !SDL_RENDER_DISABLED |
| |
| #include "SDL_draw.h" |
| #include "SDL_blendfillrect.h" |
| |
| |
| static int |
| SDL_BlendFillRect_RGB555(SDL_Surface * dst, const SDL_Rect * rect, |
| SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
| { |
| unsigned inva = 0xff - a; |
| |
| switch (blendMode) { |
| case SDL_BLENDMODE_BLEND: |
| FILLRECT(Uint16, DRAW_SETPIXEL_BLEND_RGB555); |
| break; |
| case SDL_BLENDMODE_ADD: |
| FILLRECT(Uint16, DRAW_SETPIXEL_ADD_RGB555); |
| break; |
| case SDL_BLENDMODE_MOD: |
| FILLRECT(Uint16, DRAW_SETPIXEL_MOD_RGB555); |
| break; |
| default: |
| FILLRECT(Uint16, DRAW_SETPIXEL_RGB555); |
| break; |
| } |
| return 0; |
| } |
| |
| static int |
| SDL_BlendFillRect_RGB565(SDL_Surface * dst, const SDL_Rect * rect, |
| SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
| { |
| unsigned inva = 0xff - a; |
| |
| switch (blendMode) { |
| case SDL_BLENDMODE_BLEND: |
| FILLRECT(Uint16, DRAW_SETPIXEL_BLEND_RGB565); |
| break; |
| case SDL_BLENDMODE_ADD: |
| FILLRECT(Uint16, DRAW_SETPIXEL_ADD_RGB565); |
| break; |
| case SDL_BLENDMODE_MOD: |
| FILLRECT(Uint16, DRAW_SETPIXEL_MOD_RGB565); |
| break; |
| default: |
| FILLRECT(Uint16, DRAW_SETPIXEL_RGB565); |
| break; |
| } |
| return 0; |
| } |
| |
| static int |
| SDL_BlendFillRect_RGB888(SDL_Surface * dst, const SDL_Rect * rect, |
| SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
| { |
| unsigned inva = 0xff - a; |
| |
| switch (blendMode) { |
| case SDL_BLENDMODE_BLEND: |
| FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_RGB888); |
| break; |
| case SDL_BLENDMODE_ADD: |
| FILLRECT(Uint32, DRAW_SETPIXEL_ADD_RGB888); |
| break; |
| case SDL_BLENDMODE_MOD: |
| FILLRECT(Uint32, DRAW_SETPIXEL_MOD_RGB888); |
| break; |
| default: |
| FILLRECT(Uint32, DRAW_SETPIXEL_RGB888); |
| break; |
| } |
| return 0; |
| } |
| |
| static int |
| SDL_BlendFillRect_ARGB8888(SDL_Surface * dst, const SDL_Rect * rect, |
| SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
| { |
| unsigned inva = 0xff - a; |
| |
| switch (blendMode) { |
| case SDL_BLENDMODE_BLEND: |
| FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_ARGB8888); |
| break; |
| case SDL_BLENDMODE_ADD: |
| FILLRECT(Uint32, DRAW_SETPIXEL_ADD_ARGB8888); |
| break; |
| case SDL_BLENDMODE_MOD: |
| FILLRECT(Uint32, DRAW_SETPIXEL_MOD_ARGB8888); |
| break; |
| default: |
| FILLRECT(Uint32, DRAW_SETPIXEL_ARGB8888); |
| break; |
| } |
| return 0; |
| } |
| |
| static int |
| SDL_BlendFillRect_RGB(SDL_Surface * dst, const SDL_Rect * rect, |
| SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
| { |
| SDL_PixelFormat *fmt = dst->format; |
| unsigned inva = 0xff - a; |
| |
| switch (fmt->BytesPerPixel) { |
| case 2: |
| switch (blendMode) { |
| case SDL_BLENDMODE_BLEND: |
| FILLRECT(Uint16, DRAW_SETPIXEL_BLEND_RGB); |
| break; |
| case SDL_BLENDMODE_ADD: |
| FILLRECT(Uint16, DRAW_SETPIXEL_ADD_RGB); |
| break; |
| case SDL_BLENDMODE_MOD: |
| FILLRECT(Uint16, DRAW_SETPIXEL_MOD_RGB); |
| break; |
| default: |
| FILLRECT(Uint16, DRAW_SETPIXEL_RGB); |
| break; |
| } |
| return 0; |
| case 4: |
| switch (blendMode) { |
| case SDL_BLENDMODE_BLEND: |
| FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_RGB); |
| break; |
| case SDL_BLENDMODE_ADD: |
| FILLRECT(Uint32, DRAW_SETPIXEL_ADD_RGB); |
| break; |
| case SDL_BLENDMODE_MOD: |
| FILLRECT(Uint32, DRAW_SETPIXEL_MOD_RGB); |
| break; |
| default: |
| FILLRECT(Uint32, DRAW_SETPIXEL_RGB); |
| break; |
| } |
| return 0; |
| default: |
| SDL_Unsupported(); |
| return -1; |
| } |
| } |
| |
| static int |
| SDL_BlendFillRect_RGBA(SDL_Surface * dst, const SDL_Rect * rect, |
| SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
| { |
| SDL_PixelFormat *fmt = dst->format; |
| unsigned inva = 0xff - a; |
| |
| switch (fmt->BytesPerPixel) { |
| case 4: |
| switch (blendMode) { |
| case SDL_BLENDMODE_BLEND: |
| FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_RGBA); |
| break; |
| case SDL_BLENDMODE_ADD: |
| FILLRECT(Uint32, DRAW_SETPIXEL_ADD_RGBA); |
| break; |
| case SDL_BLENDMODE_MOD: |
| FILLRECT(Uint32, DRAW_SETPIXEL_MOD_RGBA); |
| break; |
| default: |
| FILLRECT(Uint32, DRAW_SETPIXEL_RGBA); |
| break; |
| } |
| return 0; |
| default: |
| SDL_Unsupported(); |
| return -1; |
| } |
| } |
| |
| int |
| SDL_BlendFillRect(SDL_Surface * dst, const SDL_Rect * rect, |
| SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
| { |
| SDL_Rect clipped; |
| |
| if (!dst) { |
| SDL_SetError("Passed NULL destination surface"); |
| return -1; |
| } |
| |
| /* This function doesn't work on surfaces < 8 bpp */ |
| if (dst->format->BitsPerPixel < 8) { |
| SDL_SetError("SDL_BlendFillRect(): Unsupported surface format"); |
| return -1; |
| } |
| |
| /* If 'rect' == NULL, then fill the whole surface */ |
| if (rect) { |
| /* Perform clipping */ |
| if (!SDL_IntersectRect(rect, &dst->clip_rect, &clipped)) { |
| return 0; |
| } |
| rect = &clipped; |
| } else { |
| rect = &dst->clip_rect; |
| } |
| |
| if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) { |
| r = DRAW_MUL(r, a); |
| g = DRAW_MUL(g, a); |
| b = DRAW_MUL(b, a); |
| } |
| |
| switch (dst->format->BitsPerPixel) { |
| case 15: |
| switch (dst->format->Rmask) { |
| case 0x7C00: |
| return SDL_BlendFillRect_RGB555(dst, rect, blendMode, r, g, b, a); |
| } |
| break; |
| case 16: |
| switch (dst->format->Rmask) { |
| case 0xF800: |
| return SDL_BlendFillRect_RGB565(dst, rect, blendMode, r, g, b, a); |
| } |
| break; |
| case 32: |
| switch (dst->format->Rmask) { |
| case 0x00FF0000: |
| if (!dst->format->Amask) { |
| return SDL_BlendFillRect_RGB888(dst, rect, blendMode, r, g, b, a); |
| } else { |
| return SDL_BlendFillRect_ARGB8888(dst, rect, blendMode, r, g, b, a); |
| } |
| break; |
| } |
| break; |
| default: |
| break; |
| } |
| |
| if (!dst->format->Amask) { |
| return SDL_BlendFillRect_RGB(dst, rect, blendMode, r, g, b, a); |
| } else { |
| return SDL_BlendFillRect_RGBA(dst, rect, blendMode, r, g, b, a); |
| } |
| } |
| |
| int |
| SDL_BlendFillRects(SDL_Surface * dst, const SDL_Rect * rects, int count, |
| SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
| { |
| SDL_Rect rect; |
| int i; |
| int (*func)(SDL_Surface * dst, const SDL_Rect * rect, |
| SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) = NULL; |
| int status = 0; |
| |
| if (!dst) { |
| SDL_SetError("Passed NULL destination surface"); |
| return -1; |
| } |
| |
| /* This function doesn't work on surfaces < 8 bpp */ |
| if (dst->format->BitsPerPixel < 8) { |
| SDL_SetError("SDL_BlendFillRects(): Unsupported surface format"); |
| return -1; |
| } |
| |
| if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) { |
| r = DRAW_MUL(r, a); |
| g = DRAW_MUL(g, a); |
| b = DRAW_MUL(b, a); |
| } |
| |
| /* FIXME: Does this function pointer slow things down significantly? */ |
| switch (dst->format->BitsPerPixel) { |
| case 15: |
| switch (dst->format->Rmask) { |
| case 0x7C00: |
| func = SDL_BlendFillRect_RGB555; |
| } |
| break; |
| case 16: |
| switch (dst->format->Rmask) { |
| case 0xF800: |
| func = SDL_BlendFillRect_RGB565; |
| } |
| break; |
| case 32: |
| switch (dst->format->Rmask) { |
| case 0x00FF0000: |
| if (!dst->format->Amask) { |
| func = SDL_BlendFillRect_RGB888; |
| } else { |
| func = SDL_BlendFillRect_ARGB8888; |
| } |
| break; |
| } |
| break; |
| default: |
| break; |
| } |
| |
| if (!func) { |
| if (!dst->format->Amask) { |
| func = SDL_BlendFillRect_RGB; |
| } else { |
| func = SDL_BlendFillRect_RGBA; |
| } |
| } |
| |
| for (i = 0; i < count; ++i) { |
| /* Perform clipping */ |
| if (!SDL_IntersectRect(&rects[i], &dst->clip_rect, &rect)) { |
| continue; |
| } |
| status = func(dst, &rect, blendMode, r, g, b, a); |
| } |
| return status; |
| } |
| |
| #endif /* !SDL_RENDER_DISABLED */ |
| |
| /* vi: set ts=4 sw=4 expandtab: */ |