| /* |
| SDL - Simple DirectMedia Layer |
| Copyright (C) 1997-2011 Sam Lantinga |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Lesser General Public |
| License as published by the Free Software Foundation; either |
| version 2.1 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Lesser General Public License for more details. |
| |
| You should have received a copy of the GNU Lesser General Public |
| License along with this library; if not, write to the Free Software |
| Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| |
| Sam Lantinga |
| slouken@libsdl.org |
| */ |
| |
| /** |
| * \file SDL_opengles.h |
| * |
| * This is a simple file to encapsulate the OpenGL ES 2.0 API headers. |
| */ |
| |
| #ifdef __IPHONEOS__ |
| #include <OpenGLES/ES2/gl.h> |
| #include <OpenGLES/ES2/glext.h> |
| #else |
| #include <GLES2/gl2.h> |
| #include <GLES2/gl2ext.h> |
| #endif |
| |
| #ifndef APIENTRY |
| #define APIENTRY |
| #endif |