| #!/bin/bash |
| |
| set -x |
| set -e |
| cd `dirname "$0"` |
| |
| generate_shaders() |
| { |
| fileplatform=$1 |
| compileplatform=$2 |
| sdkplatform=$3 |
| minversion=$4 |
| xcrun -sdk $sdkplatform metal -c -std=$compileplatform-metal1.1 -m$sdkplatform-version-min=$minversion -Wall -O3 -o ./sdl.air ./SDL_shaders_metal.metal || exit $? |
| xcrun -sdk $sdkplatform metal-ar rc sdl.metalar sdl.air || exit $? |
| xcrun -sdk $sdkplatform metallib -o sdl.metallib sdl.metalar || exit $? |
| xxd -i sdl.metallib | perl -w -p -e 's/\Aunsigned /const unsigned /;' >./SDL_shaders_metal_$fileplatform.h |
| rm -f sdl.air sdl.metalar sdl.metallib |
| } |
| |
| generate_shaders osx osx macosx 10.11 |
| generate_shaders ios ios iphoneos 8.0 |
| generate_shaders tvos ios appletvos 9.0 |