| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| /* This driver supports both simplified reports and the extended input reports enabled by Steam. |
| Code and logic contributed by Valve Corporation under the SDL zlib license. |
| */ |
| #include "../../SDL_internal.h" |
| |
| #ifdef SDL_JOYSTICK_HIDAPI |
| |
| #include "SDL_hints.h" |
| #include "SDL_events.h" |
| #include "SDL_timer.h" |
| #include "SDL_joystick.h" |
| #include "SDL_gamecontroller.h" |
| #include "../SDL_sysjoystick.h" |
| #include "SDL_hidapijoystick_c.h" |
| #include "SDL_hidapi_rumble.h" |
| |
| |
| #ifdef SDL_JOYSTICK_HIDAPI_PS4 |
| |
| typedef enum |
| { |
| k_EPS4ReportIdUsbState = 1, |
| k_EPS4ReportIdUsbEffects = 5, |
| k_EPS4ReportIdBluetoothState = 17, |
| k_EPS4ReportIdBluetoothEffects = 17, |
| k_EPS4ReportIdDisconnectMessage = 226, |
| } EPS4ReportId; |
| |
| typedef enum |
| { |
| k_ePS4FeatureReportIdGyroCalibration_USB = 0x02, |
| k_ePS4FeatureReportIdGyroCalibration_BT = 0x05, |
| k_ePS4FeatureReportIdSerialNumber = 0x12, |
| } EPS4FeatureReportID; |
| |
| typedef struct |
| { |
| Uint8 ucLeftJoystickX; |
| Uint8 ucLeftJoystickY; |
| Uint8 ucRightJoystickX; |
| Uint8 ucRightJoystickY; |
| Uint8 rgucButtonsHatAndCounter[ 3 ]; |
| Uint8 ucTriggerLeft; |
| Uint8 ucTriggerRight; |
| Uint8 _rgucPad0[ 3 ]; |
| Sint16 sGyroX; |
| Sint16 sGyroY; |
| Sint16 sGyroZ; |
| Sint16 sAccelX; |
| Sint16 sAccelY; |
| Sint16 sAccelZ; |
| Uint8 _rgucPad1[ 5 ]; |
| Uint8 ucBatteryLevel; |
| Uint8 _rgucPad2[ 4 ]; |
| Uint8 ucTrackpadCounter1; |
| Uint8 rgucTrackpadData1[ 3 ]; |
| Uint8 ucTrackpadCounter2; |
| Uint8 rgucTrackpadData2[ 3 ]; |
| } PS4StatePacket_t; |
| |
| typedef struct |
| { |
| Uint8 ucRumbleRight; |
| Uint8 ucRumbleLeft; |
| Uint8 ucLedRed; |
| Uint8 ucLedGreen; |
| Uint8 ucLedBlue; |
| Uint8 ucLedDelayOn; |
| Uint8 ucLedDelayOff; |
| Uint8 _rgucPad0[ 8 ]; |
| Uint8 ucVolumeLeft; |
| Uint8 ucVolumeRight; |
| Uint8 ucVolumeMic; |
| Uint8 ucVolumeSpeaker; |
| } DS4EffectsState_t; |
| |
| typedef struct { |
| SDL_bool is_dongle; |
| SDL_bool is_bluetooth; |
| SDL_bool audio_supported; |
| SDL_bool rumble_supported; |
| int player_index; |
| Uint8 volume; |
| Uint32 last_volume_check; |
| PS4StatePacket_t last_state; |
| } SDL_DriverPS4_Context; |
| |
| |
| /* Public domain CRC implementation adapted from: |
| http://home.thep.lu.se/~bjorn/crc/crc32_simple.c |
| */ |
| static Uint32 crc32_for_byte(Uint32 r) |
| { |
| int i; |
| for(i = 0; i < 8; ++i) { |
| r = (r & 1? 0: (Uint32)0xEDB88320L) ^ r >> 1; |
| } |
| return r ^ (Uint32)0xFF000000L; |
| } |
| |
| static Uint32 crc32(Uint32 crc, const void *data, int count) |
| { |
| int i; |
| for(i = 0; i < count; ++i) { |
| crc = crc32_for_byte((Uint8)crc ^ ((const Uint8*)data)[i]) ^ crc >> 8; |
| } |
| return crc; |
| } |
| |
| static SDL_bool |
| HIDAPI_DriverPS4_IsSupportedDevice(const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol) |
| { |
| return (type == SDL_CONTROLLER_TYPE_PS4); |
| } |
| |
| static const char * |
| HIDAPI_DriverPS4_GetDeviceName(Uint16 vendor_id, Uint16 product_id) |
| { |
| if (vendor_id == USB_VENDOR_SONY) { |
| return "PS4 Controller"; |
| } |
| return NULL; |
| } |
| |
| static SDL_bool ReadFeatureReport(hid_device *dev, Uint8 report_id, Uint8 *data, size_t size) |
| { |
| Uint8 report[USB_PACKET_LENGTH + 1]; |
| |
| SDL_memset(report, 0, sizeof(report)); |
| report[0] = report_id; |
| if (hid_get_feature_report(dev, report, sizeof(report)) < 0) { |
| return SDL_FALSE; |
| } |
| SDL_memcpy(data, report, SDL_min(size, sizeof(report))); |
| return SDL_TRUE; |
| } |
| |
| static SDL_bool CheckUSBConnected(hid_device *dev) |
| { |
| int i; |
| Uint8 data[16]; |
| |
| /* This will fail if we're on Bluetooth */ |
| if (ReadFeatureReport(dev, k_ePS4FeatureReportIdSerialNumber, data, sizeof(data))) { |
| for (i = 0; i < sizeof(data); ++i) { |
| if (data[i] != 0x00) { |
| return SDL_TRUE; |
| } |
| } |
| /* Maybe the dongle without a connected controller? */ |
| } |
| return SDL_FALSE; |
| } |
| |
| static SDL_bool HIDAPI_DriverPS4_CanRumble(Uint16 vendor_id, Uint16 product_id) |
| { |
| /* The Razer Panthera fight stick hangs when trying to rumble */ |
| if (vendor_id == USB_VENDOR_RAZER && |
| (product_id == USB_PRODUCT_RAZER_PANTHERA || product_id == USB_PRODUCT_RAZER_PANTHERA_EVO)) { |
| return SDL_FALSE; |
| } |
| return SDL_TRUE; |
| } |
| |
| static void |
| SetLedsForPlayerIndex(DS4EffectsState_t *effects, int player_index) |
| { |
| /* This list is the same as what hid-sony.c uses in the Linux kernel. |
| The first 4 values correspond to what the PS4 assigns. |
| */ |
| static const Uint8 colors[7][3] = { |
| { 0x00, 0x00, 0x40 }, /* Blue */ |
| { 0x40, 0x00, 0x00 }, /* Red */ |
| { 0x00, 0x40, 0x00 }, /* Green */ |
| { 0x20, 0x00, 0x20 }, /* Pink */ |
| { 0x02, 0x01, 0x00 }, /* Orange */ |
| { 0x00, 0x01, 0x01 }, /* Teal */ |
| { 0x01, 0x01, 0x01 } /* White */ |
| }; |
| |
| if (player_index >= 0) { |
| player_index %= SDL_arraysize(colors); |
| } else { |
| player_index = 0; |
| } |
| |
| effects->ucLedRed = colors[player_index][0]; |
| effects->ucLedGreen = colors[player_index][1]; |
| effects->ucLedBlue = colors[player_index][2]; |
| } |
| |
| static SDL_bool |
| HIDAPI_DriverPS4_InitDevice(SDL_HIDAPI_Device *device) |
| { |
| return HIDAPI_JoystickConnected(device, NULL, SDL_FALSE); |
| } |
| |
| static int |
| HIDAPI_DriverPS4_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id) |
| { |
| return -1; |
| } |
| |
| static int HIDAPI_DriverPS4_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble); |
| |
| static void |
| HIDAPI_DriverPS4_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index) |
| { |
| SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)device->context; |
| |
| if (!ctx) { |
| return; |
| } |
| |
| ctx->player_index = player_index; |
| |
| /* This will set the new LED state based on the new player index */ |
| HIDAPI_DriverPS4_RumbleJoystick(device, SDL_JoystickFromInstanceID(instance_id), 0, 0); |
| } |
| |
| static SDL_bool |
| HIDAPI_DriverPS4_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
| { |
| SDL_DriverPS4_Context *ctx; |
| |
| ctx = (SDL_DriverPS4_Context *)SDL_calloc(1, sizeof(*ctx)); |
| if (!ctx) { |
| SDL_OutOfMemory(); |
| return SDL_FALSE; |
| } |
| |
| device->dev = hid_open_path(device->path, 0); |
| if (!device->dev) { |
| SDL_free(ctx); |
| SDL_SetError("Couldn't open %s", device->path); |
| return SDL_FALSE; |
| } |
| device->context = ctx; |
| |
| /* Check for type of connection */ |
| ctx->is_dongle = (device->vendor_id == USB_VENDOR_SONY && device->product_id == USB_PRODUCT_SONY_DS4_DONGLE); |
| if (ctx->is_dongle) { |
| ctx->is_bluetooth = SDL_FALSE; |
| } else if (device->vendor_id == USB_VENDOR_SONY) { |
| ctx->is_bluetooth = !CheckUSBConnected(device->dev); |
| } else { |
| /* Third party controllers appear to all be wired */ |
| ctx->is_bluetooth = SDL_FALSE; |
| } |
| #ifdef DEBUG_PS4 |
| SDL_Log("PS4 dongle = %s, bluetooth = %s\n", ctx->is_dongle ? "TRUE" : "FALSE", ctx->is_bluetooth ? "TRUE" : "FALSE"); |
| #endif |
| |
| /* Check to see if audio is supported */ |
| if (device->vendor_id == USB_VENDOR_SONY && |
| (device->product_id == USB_PRODUCT_SONY_DS4_SLIM || device->product_id == USB_PRODUCT_SONY_DS4_DONGLE)) { |
| ctx->audio_supported = SDL_TRUE; |
| } |
| |
| if (HIDAPI_DriverPS4_CanRumble(device->vendor_id, device->product_id)) { |
| if (ctx->is_bluetooth) { |
| ctx->rumble_supported = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, SDL_FALSE); |
| } else { |
| ctx->rumble_supported = SDL_TRUE; |
| } |
| } |
| |
| /* Initialize player index (needed for setting LEDs) */ |
| ctx->player_index = SDL_JoystickGetPlayerIndex(joystick); |
| |
| /* Initialize LED and effect state */ |
| HIDAPI_DriverPS4_RumbleJoystick(device, joystick, 0, 0); |
| |
| /* Initialize the joystick capabilities */ |
| joystick->nbuttons = 16; |
| joystick->naxes = SDL_CONTROLLER_AXIS_MAX; |
| joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED; |
| |
| return SDL_TRUE; |
| } |
| |
| static int |
| HIDAPI_DriverPS4_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble) |
| { |
| SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)device->context; |
| DS4EffectsState_t *effects; |
| Uint8 data[78]; |
| int report_size, offset; |
| |
| if (!ctx->rumble_supported) { |
| return SDL_Unsupported(); |
| } |
| |
| /* In order to send rumble, we have to send a complete effect packet */ |
| SDL_memset(data, 0, sizeof(data)); |
| |
| if (ctx->is_bluetooth) { |
| data[0] = k_EPS4ReportIdBluetoothEffects; |
| data[1] = 0xC0 | 0x04; /* Magic value HID + CRC, also sets interval to 4ms for samples */ |
| data[3] = 0x03; /* 0x1 is rumble, 0x2 is lightbar, 0x4 is the blink interval */ |
| |
| report_size = 78; |
| offset = 6; |
| } else { |
| data[0] = k_EPS4ReportIdUsbEffects; |
| data[1] = 0x07; /* Magic value */ |
| |
| report_size = 32; |
| offset = 4; |
| } |
| effects = (DS4EffectsState_t *)&data[offset]; |
| |
| effects->ucRumbleLeft = (low_frequency_rumble >> 8); |
| effects->ucRumbleRight = (high_frequency_rumble >> 8); |
| |
| /* Populate the LED state with the appropriate color from our lookup table */ |
| SetLedsForPlayerIndex(effects, ctx->player_index); |
| |
| if (ctx->is_bluetooth) { |
| /* Bluetooth reports need a CRC at the end of the packet (at least on Linux) */ |
| Uint8 ubHdr = 0xA2; /* hidp header is part of the CRC calculation */ |
| Uint32 unCRC; |
| unCRC = crc32(0, &ubHdr, 1); |
| unCRC = crc32(unCRC, data, (Uint32)(report_size - sizeof(unCRC))); |
| SDL_memcpy(&data[report_size - sizeof(unCRC)], &unCRC, sizeof(unCRC)); |
| } |
| |
| if (SDL_HIDAPI_SendRumble(device, data, report_size) != report_size) { |
| return SDL_SetError("Couldn't send rumble packet"); |
| } |
| return 0; |
| } |
| |
| static void |
| HIDAPI_DriverPS4_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverPS4_Context *ctx, PS4StatePacket_t *packet) |
| { |
| Sint16 axis; |
| |
| if (ctx->last_state.rgucButtonsHatAndCounter[0] != packet->rgucButtonsHatAndCounter[0]) { |
| { |
| Uint8 data = (packet->rgucButtonsHatAndCounter[0] >> 4); |
| |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED); |
| } |
| { |
| Uint8 data = (packet->rgucButtonsHatAndCounter[0] & 0x0F); |
| SDL_bool dpad_up = SDL_FALSE; |
| SDL_bool dpad_down = SDL_FALSE; |
| SDL_bool dpad_left = SDL_FALSE; |
| SDL_bool dpad_right = SDL_FALSE; |
| |
| switch (data) { |
| case 0: |
| dpad_up = SDL_TRUE; |
| break; |
| case 1: |
| dpad_up = SDL_TRUE; |
| dpad_right = SDL_TRUE; |
| break; |
| case 2: |
| dpad_right = SDL_TRUE; |
| break; |
| case 3: |
| dpad_right = SDL_TRUE; |
| dpad_down = SDL_TRUE; |
| break; |
| case 4: |
| dpad_down = SDL_TRUE; |
| break; |
| case 5: |
| dpad_left = SDL_TRUE; |
| dpad_down = SDL_TRUE; |
| break; |
| case 6: |
| dpad_left = SDL_TRUE; |
| break; |
| case 7: |
| dpad_up = SDL_TRUE; |
| dpad_left = SDL_TRUE; |
| break; |
| default: |
| break; |
| } |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left); |
| } |
| } |
| |
| if (ctx->last_state.rgucButtonsHatAndCounter[1] != packet->rgucButtonsHatAndCounter[1]) { |
| Uint8 data = packet->rgucButtonsHatAndCounter[1]; |
| |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data & 0x80) ? SDL_PRESSED : SDL_RELEASED); |
| } |
| |
| /* Some fightsticks, ex: Victrix FS Pro will only this these digital trigger bits and not the analog values so this needs to run whenever the |
| trigger is evaluated |
| */ |
| if ((packet->rgucButtonsHatAndCounter[1] & 0x0C) != 0) { |
| Uint8 data = packet->rgucButtonsHatAndCounter[1]; |
| packet->ucTriggerLeft = (data & 0x04) ? 255 : packet->ucTriggerLeft; |
| packet->ucTriggerRight = (data & 0x08) ? 255 : packet->ucTriggerRight; |
| } |
| |
| if (ctx->last_state.rgucButtonsHatAndCounter[2] != packet->rgucButtonsHatAndCounter[2]) { |
| Uint8 data = (packet->rgucButtonsHatAndCounter[2] & 0x03); |
| |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, 15, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED); |
| } |
| |
| axis = ((int)packet->ucTriggerLeft * 257) - 32768; |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis); |
| axis = ((int)packet->ucTriggerRight * 257) - 32768; |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis); |
| axis = ((int)packet->ucLeftJoystickX * 257) - 32768; |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis); |
| axis = ((int)packet->ucLeftJoystickY * 257) - 32768; |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis); |
| axis = ((int)packet->ucRightJoystickX * 257) - 32768; |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis); |
| axis = ((int)packet->ucRightJoystickY * 257) - 32768; |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis); |
| |
| if (packet->ucBatteryLevel & 0x10) { |
| joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED; |
| } else { |
| /* Battery level ranges from 0 to 10 */ |
| int level = (packet->ucBatteryLevel & 0xF); |
| if (level == 0) { |
| joystick->epowerlevel = SDL_JOYSTICK_POWER_EMPTY; |
| } else if (level <= 2) { |
| joystick->epowerlevel = SDL_JOYSTICK_POWER_LOW; |
| } else if (level <= 7) { |
| joystick->epowerlevel = SDL_JOYSTICK_POWER_MEDIUM; |
| } else { |
| joystick->epowerlevel = SDL_JOYSTICK_POWER_FULL; |
| } |
| } |
| |
| SDL_memcpy(&ctx->last_state, packet, sizeof(ctx->last_state)); |
| } |
| |
| static SDL_bool |
| HIDAPI_DriverPS4_UpdateDevice(SDL_HIDAPI_Device *device) |
| { |
| SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)device->context; |
| SDL_Joystick *joystick = NULL; |
| Uint8 data[USB_PACKET_LENGTH]; |
| int size; |
| |
| if (device->num_joysticks > 0) { |
| joystick = SDL_JoystickFromInstanceID(device->joysticks[0]); |
| } |
| if (!joystick) { |
| return SDL_FALSE; |
| } |
| |
| while ((size = hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) { |
| switch (data[0]) { |
| case k_EPS4ReportIdUsbState: |
| HIDAPI_DriverPS4_HandleStatePacket(joystick, device->dev, ctx, (PS4StatePacket_t *)&data[1]); |
| break; |
| case k_EPS4ReportIdBluetoothState: |
| /* Bluetooth state packets have two additional bytes at the beginning */ |
| HIDAPI_DriverPS4_HandleStatePacket(joystick, device->dev, ctx, (PS4StatePacket_t *)&data[3]); |
| break; |
| default: |
| #ifdef DEBUG_JOYSTICK |
| SDL_Log("Unknown PS4 packet: 0x%.2x\n", data[0]); |
| #endif |
| break; |
| } |
| } |
| |
| if (size < 0) { |
| /* Read error, device is disconnected */ |
| HIDAPI_JoystickDisconnected(device, joystick->instance_id, SDL_FALSE); |
| } |
| return (size >= 0); |
| } |
| |
| static void |
| HIDAPI_DriverPS4_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
| { |
| hid_close(device->dev); |
| device->dev = NULL; |
| |
| SDL_free(device->context); |
| device->context = NULL; |
| } |
| |
| static void |
| HIDAPI_DriverPS4_FreeDevice(SDL_HIDAPI_Device *device) |
| { |
| } |
| |
| SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS4 = |
| { |
| SDL_HINT_JOYSTICK_HIDAPI_PS4, |
| SDL_TRUE, |
| HIDAPI_DriverPS4_IsSupportedDevice, |
| HIDAPI_DriverPS4_GetDeviceName, |
| HIDAPI_DriverPS4_InitDevice, |
| HIDAPI_DriverPS4_GetDevicePlayerIndex, |
| HIDAPI_DriverPS4_SetDevicePlayerIndex, |
| HIDAPI_DriverPS4_UpdateDevice, |
| HIDAPI_DriverPS4_OpenJoystick, |
| HIDAPI_DriverPS4_RumbleJoystick, |
| HIDAPI_DriverPS4_CloseJoystick, |
| HIDAPI_DriverPS4_FreeDevice, |
| NULL |
| }; |
| |
| #endif /* SDL_JOYSTICK_HIDAPI_PS4 */ |
| |
| #endif /* SDL_JOYSTICK_HIDAPI */ |
| |
| /* vi: set ts=4 sw=4 expandtab: */ |