cocoa: allow calling CreateWindowFrom on an NSView
This lets applications embed SDL with other widgets surrounding it.
Already possible on Windows and X11.
Fixes Bugzilla #5060.
--HG--
extra : rebase_source : 4e31c8c5b15cf001b3f4eae63d79e1620b351b67
diff --git a/src/video/cocoa/SDL_cocoaopengl.m b/src/video/cocoa/SDL_cocoaopengl.m
index 257f1a5..6fb4711 100644
--- a/src/video/cocoa/SDL_cocoaopengl.m
+++ b/src/video/cocoa/SDL_cocoaopengl.m
@@ -97,17 +97,6 @@
SDL_WindowData *windowdata = (SDL_WindowData *)newWindow->driverdata;
NSView *contentview = windowdata->sdlContentView;
- /* This should never be nil since sdlContentView is only nil if the
- window was created via SDL_CreateWindowFrom, and SDL doesn't allow
- OpenGL contexts to be created in that case. However, it doesn't hurt
- to check. */
- if (contentview == nil) {
- /* Prefer to access the cached content view above instead of this,
- since as of Xcode 11 + SDK 10.15, [window contentView] causes
- Apple's Main Thread Checker to output a warning. */
- contentview = [windowdata->nswindow contentView];
- }
-
/* Now sign up for scheduled updates for the new window. */
NSMutableArray *contexts = windowdata->nscontexts;
@synchronized (contexts) {
@@ -382,7 +371,7 @@
Cocoa_GL_GetDrawableSize(_THIS, SDL_Window * window, int * w, int * h)
{
SDL_WindowData *windata = (SDL_WindowData *) window->driverdata;
- NSView *contentView = [windata->nswindow contentView];
+ NSView *contentView = windata->sdlContentView;
NSRect viewport = [contentView bounds];
if (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) {
diff --git a/src/video/cocoa/SDL_cocoashape.m b/src/video/cocoa/SDL_cocoashape.m
index 8a43c11..e889835 100644
--- a/src/video/cocoa/SDL_cocoashape.m
+++ b/src/video/cocoa/SDL_cocoashape.m
@@ -88,10 +88,10 @@
[NSGraphicsContext setCurrentContext:data->context];
[[NSColor clearColor] set];
- NSRectFill([[windata->nswindow contentView] frame]);
+ NSRectFill([windata->sdlContentView frame]);
data->shape = SDL_CalculateShapeTree(*shape_mode,shape);
- closure.view = [windata->nswindow contentView];
+ closure.view = windata->sdlContentView;
closure.path = [NSBezierPath bezierPath];
closure.window = shaper->window;
SDL_TraverseShapeTree(data->shape,&ConvertRects,&closure);
diff --git a/src/video/cocoa/SDL_cocoawindow.h b/src/video/cocoa/SDL_cocoawindow.h
index 049d00f..4c0570f 100644
--- a/src/video/cocoa/SDL_cocoawindow.h
+++ b/src/video/cocoa/SDL_cocoawindow.h
@@ -113,7 +113,7 @@
{
SDL_Window *window;
NSWindow *nswindow;
- NSView *sdlContentView; /* nil if window is created via CreateWindowFrom */
+ NSView *sdlContentView;
NSMutableArray *nscontexts;
SDL_bool created;
SDL_bool inWindowFullscreenTransition;
diff --git a/src/video/cocoa/SDL_cocoawindow.m b/src/video/cocoa/SDL_cocoawindow.m
index 297fef0..bde2ed8 100644
--- a/src/video/cocoa/SDL_cocoawindow.m
+++ b/src/video/cocoa/SDL_cocoawindow.m
@@ -297,15 +297,15 @@
NSWindow *nswindow = data->nswindow;
/* The view responder chain gets messed with during setStyleMask */
- if ([[nswindow contentView] nextResponder] == data->listener) {
- [[nswindow contentView] setNextResponder:nil];
+ if ([data->sdlContentView nextResponder] == data->listener) {
+ [data->sdlContentView setNextResponder:nil];
}
[nswindow setStyleMask:style];
/* The view responder chain gets messed with during setStyleMask */
- if ([[nswindow contentView] nextResponder] != data->listener) {
- [[nswindow contentView] setNextResponder:data->listener];
+ if ([data->sdlContentView nextResponder] != data->listener) {
+ [data->sdlContentView setNextResponder:data->listener];
}
return SDL_TRUE;
@@ -318,7 +318,7 @@
{
NSNotificationCenter *center;
NSWindow *window = data->nswindow;
- NSView *view = [window contentView];
+ NSView *view = data->nsview;
_data = data;
observingVisible = YES;
@@ -1360,7 +1360,7 @@
@end
static int
-SetupWindowData(_THIS, SDL_Window * window, NSWindow *nswindow, SDL_bool created)
+SetupWindowData(_THIS, SDL_Window * window, NSWindow *nswindow, NSView *nsview, SDL_bool created)
{ @autoreleasepool
{
SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
@@ -1376,11 +1376,7 @@
data->created = created;
data->videodata = videodata;
data->nscontexts = [[NSMutableArray alloc] init];
-
- /* Only store this for windows created by us since the content view might
- * get replaced from under us otherwise, and we only need it when the
- * window is guaranteed to be created by us (OpenGL contexts). */
- data->sdlContentView = created ? [nswindow contentView] : nil;
+ data->sdlContentView = nsview;
/* Create an event listener for the window */
data->listener = [[Cocoa_WindowListener alloc] init];
@@ -1541,7 +1537,7 @@
[nswindow setContentView:contentView];
[contentView release];
- if (SetupWindowData(_this, window, nswindow, SDL_TRUE) < 0) {
+ if (SetupWindowData(_this, window, nswindow, contentView, SDL_TRUE) < 0) {
[nswindow release];
return -1;
}
@@ -1571,7 +1567,19 @@
Cocoa_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
{ @autoreleasepool
{
- NSWindow *nswindow = (NSWindow *) data;
+ NSView* nsview;
+ NSWindow *nswindow;
+
+ if ([(id)data isKindOfClass:[NSWindow class]]) {
+ nswindow = (NSWindow*)data;
+ nsview = [nswindow contentView];
+ } else if ([(id)data isKindOfClass:[NSView class]]) {
+ nsview = (NSView*)data;
+ nswindow = [nsview window];
+ } else {
+ SDL_assert(false);
+ }
+
NSString *title;
/* Query the title from the existing window */
@@ -1580,7 +1588,7 @@
window->title = SDL_strdup([title UTF8String]);
}
- return SetupWindowData(_this, window, nswindow, SDL_FALSE);
+ return SetupWindowData(_this, window, nswindow, nsview, SDL_FALSE);
}}
void
@@ -1795,8 +1803,8 @@
NSRect rect;
/* The view responder chain gets messed with during setStyleMask */
- if ([[nswindow contentView] nextResponder] == data->listener) {
- [[nswindow contentView] setNextResponder:nil];
+ if ([data->sdlContentView nextResponder] == data->listener) {
+ [data->sdlContentView setNextResponder:nil];
}
if (fullscreen) {
@@ -1852,8 +1860,8 @@
}
/* The view responder chain gets messed with during setStyleMask */
- if ([[nswindow contentView] nextResponder] != data->listener) {
- [[nswindow contentView] setNextResponder:data->listener];
+ if ([data->sdlContentView nextResponder] != data->listener) {
+ [data->sdlContentView setNextResponder:data->listener];
}
s_moveHack = 0;