| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| /* This driver supports the Nintendo Switch Pro controller. |
| Code and logic contributed by Valve Corporation under the SDL zlib license. |
| */ |
| #include "../../SDL_internal.h" |
| |
| #ifdef SDL_JOYSTICK_HIDAPI |
| |
| #include "SDL_hints.h" |
| #include "SDL_events.h" |
| #include "SDL_timer.h" |
| #include "SDL_joystick.h" |
| #include "SDL_gamecontroller.h" |
| #include "../../SDL_hints_c.h" |
| #include "../SDL_sysjoystick.h" |
| #include "SDL_hidapijoystick_c.h" |
| #include "SDL_hidapi_rumble.h" |
| |
| |
| #ifdef SDL_JOYSTICK_HIDAPI_SWITCH |
| |
| /* Define this to get log output for rumble logic */ |
| /*#define DEBUG_RUMBLE*/ |
| |
| /* How often you can write rumble commands to the controller in Bluetooth mode |
| If you send commands more frequently than this, you can turn off the controller. |
| */ |
| #define RUMBLE_WRITE_FREQUENCY_MS 25 |
| |
| /* How often you have to refresh a long duration rumble to keep the motors running */ |
| #define RUMBLE_REFRESH_FREQUENCY_MS 40 |
| |
| typedef enum { |
| k_eSwitchInputReportIDs_SubcommandReply = 0x21, |
| k_eSwitchInputReportIDs_FullControllerState = 0x30, |
| k_eSwitchInputReportIDs_SimpleControllerState = 0x3F, |
| k_eSwitchInputReportIDs_CommandAck = 0x81, |
| } ESwitchInputReportIDs; |
| |
| typedef enum { |
| k_eSwitchOutputReportIDs_RumbleAndSubcommand = 0x01, |
| k_eSwitchOutputReportIDs_Rumble = 0x10, |
| k_eSwitchOutputReportIDs_Proprietary = 0x80, |
| } ESwitchOutputReportIDs; |
| |
| typedef enum { |
| k_eSwitchSubcommandIDs_BluetoothManualPair = 0x01, |
| k_eSwitchSubcommandIDs_RequestDeviceInfo = 0x02, |
| k_eSwitchSubcommandIDs_SetInputReportMode = 0x03, |
| k_eSwitchSubcommandIDs_SetHCIState = 0x06, |
| k_eSwitchSubcommandIDs_SPIFlashRead = 0x10, |
| k_eSwitchSubcommandIDs_SetPlayerLights = 0x30, |
| k_eSwitchSubcommandIDs_SetHomeLight = 0x38, |
| k_eSwitchSubcommandIDs_EnableIMU = 0x40, |
| k_eSwitchSubcommandIDs_SetIMUSensitivity = 0x41, |
| k_eSwitchSubcommandIDs_EnableVibration = 0x48, |
| } ESwitchSubcommandIDs; |
| |
| typedef enum { |
| k_eSwitchProprietaryCommandIDs_Handshake = 0x02, |
| k_eSwitchProprietaryCommandIDs_HighSpeed = 0x03, |
| k_eSwitchProprietaryCommandIDs_ForceUSB = 0x04, |
| k_eSwitchProprietaryCommandIDs_ClearUSB = 0x05, |
| k_eSwitchProprietaryCommandIDs_ResetMCU = 0x06, |
| } ESwitchProprietaryCommandIDs; |
| |
| typedef enum { |
| k_eSwitchDeviceInfoControllerType_JoyConLeft = 0x1, |
| k_eSwitchDeviceInfoControllerType_JoyConRight = 0x2, |
| k_eSwitchDeviceInfoControllerType_ProController = 0x3, |
| } ESwitchDeviceInfoControllerType; |
| |
| #define k_unSwitchOutputPacketDataLength 49 |
| #define k_unSwitchMaxOutputPacketLength 64 |
| #define k_unSwitchBluetoothPacketLength k_unSwitchOutputPacketDataLength |
| #define k_unSwitchUSBPacketLength k_unSwitchMaxOutputPacketLength |
| |
| #define k_unSPIStickCalibrationStartOffset 0x603D |
| #define k_unSPIStickCalibrationEndOffset 0x604E |
| #define k_unSPIStickCalibrationLength (k_unSPIStickCalibrationEndOffset - k_unSPIStickCalibrationStartOffset + 1) |
| |
| #pragma pack(1) |
| typedef struct |
| { |
| Uint8 rgucButtons[2]; |
| Uint8 ucStickHat; |
| Uint8 rgucJoystickLeft[2]; |
| Uint8 rgucJoystickRight[2]; |
| } SwitchInputOnlyControllerStatePacket_t; |
| |
| typedef struct |
| { |
| Uint8 rgucButtons[2]; |
| Uint8 ucStickHat; |
| Sint16 sJoystickLeft[2]; |
| Sint16 sJoystickRight[2]; |
| } SwitchSimpleStatePacket_t; |
| |
| typedef struct |
| { |
| Uint8 ucCounter; |
| Uint8 ucBatteryAndConnection; |
| Uint8 rgucButtons[3]; |
| Uint8 rgucJoystickLeft[3]; |
| Uint8 rgucJoystickRight[3]; |
| Uint8 ucVibrationCode; |
| } SwitchControllerStatePacket_t; |
| |
| typedef struct |
| { |
| SwitchControllerStatePacket_t controllerState; |
| |
| struct { |
| Sint16 sAccelX; |
| Sint16 sAccelY; |
| Sint16 sAccelZ; |
| |
| Sint16 sGyroX; |
| Sint16 sGyroY; |
| Sint16 sGyroZ; |
| } imuState[3]; |
| } SwitchStatePacket_t; |
| |
| typedef struct |
| { |
| Uint32 unAddress; |
| Uint8 ucLength; |
| } SwitchSPIOpData_t; |
| |
| typedef struct |
| { |
| SwitchControllerStatePacket_t m_controllerState; |
| |
| Uint8 ucSubcommandAck; |
| Uint8 ucSubcommandID; |
| |
| #define k_unSubcommandDataBytes 35 |
| union { |
| Uint8 rgucSubcommandData[k_unSubcommandDataBytes]; |
| |
| struct { |
| SwitchSPIOpData_t opData; |
| Uint8 rgucReadData[k_unSubcommandDataBytes - sizeof(SwitchSPIOpData_t)]; |
| } spiReadData; |
| |
| struct { |
| Uint8 rgucFirmwareVersion[2]; |
| Uint8 ucDeviceType; |
| Uint8 ucFiller1; |
| Uint8 rgucMACAddress[6]; |
| Uint8 ucFiller2; |
| Uint8 ucColorLocation; |
| } deviceInfo; |
| }; |
| } SwitchSubcommandInputPacket_t; |
| |
| typedef struct |
| { |
| Uint8 rgucData[4]; |
| } SwitchRumbleData_t; |
| |
| typedef struct |
| { |
| Uint8 ucPacketType; |
| Uint8 ucPacketNumber; |
| SwitchRumbleData_t rumbleData[2]; |
| } SwitchCommonOutputPacket_t; |
| |
| typedef struct |
| { |
| SwitchCommonOutputPacket_t commonData; |
| |
| Uint8 ucSubcommandID; |
| Uint8 rgucSubcommandData[k_unSwitchOutputPacketDataLength - sizeof(SwitchCommonOutputPacket_t) - 1]; |
| } SwitchSubcommandOutputPacket_t; |
| |
| typedef struct |
| { |
| Uint8 ucPacketType; |
| Uint8 ucProprietaryID; |
| |
| Uint8 rgucProprietaryData[k_unSwitchOutputPacketDataLength - 1 - 1]; |
| } SwitchProprietaryOutputPacket_t; |
| #pragma pack() |
| |
| typedef struct { |
| SDL_HIDAPI_Device *device; |
| SDL_bool m_bInputOnly; |
| SDL_bool m_bHasHomeLED; |
| SDL_bool m_bUsingBluetooth; |
| SDL_bool m_bIsGameCube; |
| SDL_bool m_bUseButtonLabels; |
| Uint8 m_nCommandNumber; |
| SwitchCommonOutputPacket_t m_RumblePacket; |
| Uint8 m_rgucReadBuffer[k_unSwitchMaxOutputPacketLength]; |
| SDL_bool m_bRumbleActive; |
| Uint32 m_unRumbleSent; |
| SDL_bool m_bRumblePending; |
| SDL_bool m_bRumbleZeroPending; |
| Uint32 m_unRumblePending; |
| |
| SwitchInputOnlyControllerStatePacket_t m_lastInputOnlyState; |
| SwitchSimpleStatePacket_t m_lastSimpleState; |
| SwitchStatePacket_t m_lastFullState; |
| |
| struct StickCalibrationData { |
| struct { |
| Sint16 sCenter; |
| Sint16 sMin; |
| Sint16 sMax; |
| } axis[2]; |
| } m_StickCalData[2]; |
| |
| struct StickExtents { |
| struct { |
| Sint16 sMin; |
| Sint16 sMax; |
| } axis[2]; |
| } m_StickExtents[2]; |
| } SDL_DriverSwitch_Context; |
| |
| |
| static SDL_bool |
| HasHomeLED(int vendor_id, int product_id) |
| { |
| /* The Power A Nintendo Switch Pro controllers don't have a Home LED */ |
| if (vendor_id == 0 && product_id == 0) { |
| return SDL_FALSE; |
| } |
| |
| /* HORI Wireless Switch Pad */ |
| if (vendor_id == 0x0f0d && product_id == 0x00f6) { |
| return SDL_FALSE; |
| } |
| |
| return SDL_TRUE; |
| } |
| |
| static SDL_bool |
| IsGameCubeFormFactor(int vendor_id, int product_id) |
| { |
| static Uint32 gamecube_formfactor[] = { |
| MAKE_VIDPID(0x0e6f, 0x0185), /* PDP Wired Fight Pad Pro for Nintendo Switch */ |
| MAKE_VIDPID(0x20d6, 0xa711), /* Core (Plus) Wired Controller */ |
| }; |
| Uint32 id = MAKE_VIDPID(vendor_id, product_id); |
| int i; |
| |
| for (i = 0; i < SDL_arraysize(gamecube_formfactor); ++i) { |
| if (id == gamecube_formfactor[i]) { |
| return SDL_TRUE; |
| } |
| } |
| return SDL_FALSE; |
| } |
| |
| static SDL_bool |
| HIDAPI_DriverSwitch_IsSupportedDevice(const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol) |
| { |
| /* The HORI Wireless Switch Pad enumerates as a HID device when connected via USB |
| with the same VID/PID as when connected over Bluetooth but doesn't actually |
| support communication over USB. The most reliable way to block this without allowing the |
| controller to continually attempt to reconnect is to filter it out by manufactuer/product string. |
| Note that the controller does have a different product string when connected over Bluetooth. |
| */ |
| if (SDL_strcmp( name, "HORI Wireless Switch Pad" ) == 0) { |
| return SDL_FALSE; |
| } |
| return (type == SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO); |
| } |
| |
| static const char * |
| HIDAPI_DriverSwitch_GetDeviceName(Uint16 vendor_id, Uint16 product_id) |
| { |
| /* Give a user friendly name for this controller */ |
| return "Nintendo Switch Pro Controller"; |
| } |
| |
| static int ReadInput(SDL_DriverSwitch_Context *ctx) |
| { |
| /* Make sure we don't try to read at the same time a write is happening */ |
| if (SDL_AtomicGet(&ctx->device->rumble_pending) > 0) { |
| return 0; |
| } |
| |
| return hid_read_timeout(ctx->device->dev, ctx->m_rgucReadBuffer, sizeof(ctx->m_rgucReadBuffer), 0); |
| } |
| |
| static int WriteOutput(SDL_DriverSwitch_Context *ctx, const Uint8 *data, int size) |
| { |
| /* Use the rumble thread for general asynchronous writes */ |
| if (SDL_HIDAPI_LockRumble() < 0) { |
| return -1; |
| } |
| return SDL_HIDAPI_SendRumbleAndUnlock(ctx->device, data, size); |
| } |
| |
| static SwitchSubcommandInputPacket_t *ReadSubcommandReply(SDL_DriverSwitch_Context *ctx, ESwitchSubcommandIDs expectedID) |
| { |
| /* Average response time for messages is ~30ms */ |
| Uint32 TimeoutMs = 100; |
| Uint32 startTicks = SDL_GetTicks(); |
| |
| int nRead = 0; |
| while ((nRead = ReadInput(ctx)) != -1) { |
| if (nRead > 0) { |
| if (ctx->m_rgucReadBuffer[0] == k_eSwitchInputReportIDs_SubcommandReply) { |
| SwitchSubcommandInputPacket_t *reply = (SwitchSubcommandInputPacket_t *)&ctx->m_rgucReadBuffer[1]; |
| if (reply->ucSubcommandID == expectedID && (reply->ucSubcommandAck & 0x80)) { |
| return reply; |
| } |
| } |
| } else { |
| SDL_Delay(1); |
| } |
| |
| if (SDL_TICKS_PASSED(SDL_GetTicks(), startTicks + TimeoutMs)) { |
| break; |
| } |
| } |
| return NULL; |
| } |
| |
| static SDL_bool ReadProprietaryReply(SDL_DriverSwitch_Context *ctx, ESwitchProprietaryCommandIDs expectedID) |
| { |
| /* Average response time for messages is ~30ms */ |
| Uint32 TimeoutMs = 100; |
| Uint32 startTicks = SDL_GetTicks(); |
| |
| int nRead = 0; |
| while ((nRead = ReadInput(ctx)) != -1) { |
| if (nRead > 0) { |
| if (ctx->m_rgucReadBuffer[0] == k_eSwitchInputReportIDs_CommandAck && ctx->m_rgucReadBuffer[1] == expectedID) { |
| return SDL_TRUE; |
| } |
| } else { |
| SDL_Delay(1); |
| } |
| |
| if (SDL_TICKS_PASSED(SDL_GetTicks(), startTicks + TimeoutMs)) { |
| break; |
| } |
| } |
| return SDL_FALSE; |
| } |
| |
| static void ConstructSubcommand(SDL_DriverSwitch_Context *ctx, ESwitchSubcommandIDs ucCommandID, Uint8 *pBuf, Uint8 ucLen, SwitchSubcommandOutputPacket_t *outPacket) |
| { |
| SDL_memset(outPacket, 0, sizeof(*outPacket)); |
| |
| outPacket->commonData.ucPacketType = k_eSwitchOutputReportIDs_RumbleAndSubcommand; |
| outPacket->commonData.ucPacketNumber = ctx->m_nCommandNumber; |
| |
| SDL_memcpy(&outPacket->commonData.rumbleData, &ctx->m_RumblePacket.rumbleData, sizeof(ctx->m_RumblePacket.rumbleData)); |
| |
| outPacket->ucSubcommandID = ucCommandID; |
| SDL_memcpy(outPacket->rgucSubcommandData, pBuf, ucLen); |
| |
| ctx->m_nCommandNumber = (ctx->m_nCommandNumber + 1) & 0xF; |
| } |
| |
| static SDL_bool WritePacket(SDL_DriverSwitch_Context *ctx, void *pBuf, Uint8 ucLen) |
| { |
| Uint8 rgucBuf[k_unSwitchMaxOutputPacketLength]; |
| const size_t unWriteSize = ctx->m_bUsingBluetooth ? k_unSwitchBluetoothPacketLength : k_unSwitchUSBPacketLength; |
| |
| if (ucLen > k_unSwitchOutputPacketDataLength) { |
| return SDL_FALSE; |
| } |
| |
| if (ucLen < unWriteSize) { |
| SDL_memcpy(rgucBuf, pBuf, ucLen); |
| SDL_memset(rgucBuf+ucLen, 0, unWriteSize-ucLen); |
| pBuf = rgucBuf; |
| ucLen = (Uint8)unWriteSize; |
| } |
| return (WriteOutput(ctx, (Uint8 *)pBuf, ucLen) >= 0); |
| } |
| |
| static SDL_bool WriteSubcommand(SDL_DriverSwitch_Context *ctx, ESwitchSubcommandIDs ucCommandID, Uint8 *pBuf, Uint8 ucLen, SwitchSubcommandInputPacket_t **ppReply) |
| { |
| int nRetries = 5; |
| SwitchSubcommandInputPacket_t *reply = NULL; |
| |
| while (!reply && nRetries--) { |
| SwitchSubcommandOutputPacket_t commandPacket; |
| ConstructSubcommand(ctx, ucCommandID, pBuf, ucLen, &commandPacket); |
| |
| if (!WritePacket(ctx, &commandPacket, sizeof(commandPacket))) { |
| continue; |
| } |
| |
| reply = ReadSubcommandReply(ctx, ucCommandID); |
| } |
| |
| if (ppReply) { |
| *ppReply = reply; |
| } |
| return reply != NULL; |
| } |
| |
| static SDL_bool WriteProprietary(SDL_DriverSwitch_Context *ctx, ESwitchProprietaryCommandIDs ucCommand, Uint8 *pBuf, Uint8 ucLen, SDL_bool waitForReply) |
| { |
| int nRetries = 5; |
| |
| while (nRetries--) { |
| SwitchProprietaryOutputPacket_t packet; |
| |
| if ((!pBuf && ucLen > 0) || ucLen > sizeof(packet.rgucProprietaryData)) { |
| return SDL_FALSE; |
| } |
| |
| packet.ucPacketType = k_eSwitchOutputReportIDs_Proprietary; |
| packet.ucProprietaryID = ucCommand; |
| if (pBuf) { |
| SDL_memcpy(packet.rgucProprietaryData, pBuf, ucLen); |
| } |
| |
| if (!WritePacket(ctx, &packet, sizeof(packet))) { |
| continue; |
| } |
| |
| if (!waitForReply || ReadProprietaryReply(ctx, ucCommand)) { |
| return SDL_TRUE; |
| } |
| } |
| return SDL_FALSE; |
| } |
| |
| static void SetNeutralRumble(SwitchRumbleData_t *pRumble) |
| { |
| pRumble->rgucData[0] = 0x00; |
| pRumble->rgucData[1] = 0x01; |
| pRumble->rgucData[2] = 0x40; |
| pRumble->rgucData[3] = 0x40; |
| } |
| |
| static void EncodeRumble(SwitchRumbleData_t *pRumble, Uint16 usHighFreq, Uint8 ucHighFreqAmp, Uint8 ucLowFreq, Uint16 usLowFreqAmp) |
| { |
| if (ucHighFreqAmp > 0 || usLowFreqAmp > 0) { |
| // High-band frequency and low-band amplitude are actually nine-bits each so they |
| // take a bit from the high-band amplitude and low-band frequency bytes respectively |
| pRumble->rgucData[0] = usHighFreq & 0xFF; |
| pRumble->rgucData[1] = ucHighFreqAmp | ((usHighFreq >> 8) & 0x01); |
| |
| pRumble->rgucData[2] = ucLowFreq | ((usLowFreqAmp >> 8) & 0x80); |
| pRumble->rgucData[3] = usLowFreqAmp & 0xFF; |
| |
| #ifdef DEBUG_RUMBLE |
| SDL_Log("Freq: %.2X %.2X %.2X, Amp: %.2X %.2X %.2X\n", |
| usHighFreq & 0xFF, ((usHighFreq >> 8) & 0x01), ucLowFreq, |
| ucHighFreqAmp, ((usLowFreqAmp >> 8) & 0x80), usLowFreqAmp & 0xFF); |
| #endif |
| } else { |
| SetNeutralRumble(pRumble); |
| } |
| } |
| |
| static SDL_bool WriteRumble(SDL_DriverSwitch_Context *ctx) |
| { |
| /* Write into m_RumblePacket rather than a temporary buffer to allow the current rumble state |
| * to be retained for subsequent rumble or subcommand packets sent to the controller |
| */ |
| ctx->m_RumblePacket.ucPacketType = k_eSwitchOutputReportIDs_Rumble; |
| ctx->m_RumblePacket.ucPacketNumber = ctx->m_nCommandNumber; |
| ctx->m_nCommandNumber = (ctx->m_nCommandNumber + 1) & 0xF; |
| |
| /* Refresh the rumble state periodically */ |
| ctx->m_unRumbleSent = SDL_GetTicks(); |
| |
| return WritePacket(ctx, (Uint8 *)&ctx->m_RumblePacket, sizeof(ctx->m_RumblePacket)); |
| } |
| |
| static SDL_bool BTrySetupUSB(SDL_DriverSwitch_Context *ctx) |
| { |
| /* We have to send a connection handshake to the controller when communicating over USB |
| * before we're able to send it other commands. Luckily this command is not supported |
| * over Bluetooth, so we can use the controller's lack of response as a way to |
| * determine if the connection is over USB or Bluetooth |
| */ |
| if (!WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_Handshake, NULL, 0, SDL_TRUE)) { |
| return SDL_FALSE; |
| } |
| if (!WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_HighSpeed, NULL, 0, SDL_TRUE)) { |
| /* The 8BitDo M30 and SF30 Pro don't respond to this command, but otherwise work correctly */ |
| /*return SDL_FALSE;*/ |
| } |
| if (!WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_Handshake, NULL, 0, SDL_TRUE)) { |
| return SDL_FALSE; |
| } |
| return SDL_TRUE; |
| } |
| |
| static SDL_bool SetVibrationEnabled(SDL_DriverSwitch_Context *ctx, Uint8 enabled) |
| { |
| return WriteSubcommand(ctx, k_eSwitchSubcommandIDs_EnableVibration, &enabled, sizeof(enabled), NULL); |
| |
| } |
| static SDL_bool SetInputMode(SDL_DriverSwitch_Context *ctx, Uint8 input_mode) |
| { |
| return WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SetInputReportMode, &input_mode, 1, NULL); |
| } |
| |
| static SDL_bool SetHomeLED(SDL_DriverSwitch_Context *ctx, Uint8 brightness) |
| { |
| Uint8 ucLedIntensity = 0; |
| Uint8 rgucBuffer[4]; |
| |
| if (brightness > 0) { |
| if (brightness < 65) { |
| ucLedIntensity = (brightness + 5) / 10; |
| } else { |
| ucLedIntensity = (Uint8)SDL_ceilf(0xF * SDL_powf((float)brightness / 100.f, 2.13f)); |
| } |
| } |
| |
| rgucBuffer[0] = (0x0 << 4) | 0x1; /* 0 mini cycles (besides first), cycle duration 8ms */ |
| rgucBuffer[1] = ((ucLedIntensity & 0xF) << 4) | 0x0; /* LED start intensity (0x0-0xF), 0 cycles (LED stays on at start intensity after first cycle) */ |
| rgucBuffer[2] = ((ucLedIntensity & 0xF) << 4) | 0x0; /* First cycle LED intensity, 0x0 intensity for second cycle */ |
| rgucBuffer[3] = (0x0 << 4) | 0x0; /* 8ms fade transition to first cycle, 8ms first cycle LED duration */ |
| |
| return WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SetHomeLight, rgucBuffer, sizeof(rgucBuffer), NULL); |
| } |
| |
| static SDL_bool SetSlotLED(SDL_DriverSwitch_Context *ctx, Uint8 slot) |
| { |
| Uint8 led_data = (1 << slot); |
| return WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SetPlayerLights, &led_data, sizeof(led_data), NULL); |
| } |
| |
| static SDL_bool LoadStickCalibration(SDL_DriverSwitch_Context *ctx, Uint8 input_mode) |
| { |
| Uint8 *pStickCal; |
| size_t stick, axis; |
| SwitchSubcommandInputPacket_t *reply = NULL; |
| |
| /* Read Calibration Info */ |
| SwitchSPIOpData_t readParams; |
| readParams.unAddress = k_unSPIStickCalibrationStartOffset; |
| readParams.ucLength = k_unSPIStickCalibrationLength; |
| |
| if (!WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SPIFlashRead, (uint8_t *)&readParams, sizeof(readParams), &reply)) { |
| return SDL_FALSE; |
| } |
| |
| /* Stick calibration values are 12-bits each and are packed by bit |
| * For whatever reason the fields are in a different order for each stick |
| * Left: X-Max, Y-Max, X-Center, Y-Center, X-Min, Y-Min |
| * Right: X-Center, Y-Center, X-Min, Y-Min, X-Max, Y-Max |
| */ |
| pStickCal = reply->spiReadData.rgucReadData; |
| |
| /* Left stick */ |
| ctx->m_StickCalData[0].axis[0].sMax = ((pStickCal[1] << 8) & 0xF00) | pStickCal[0]; /* X Axis max above center */ |
| ctx->m_StickCalData[0].axis[1].sMax = (pStickCal[2] << 4) | (pStickCal[1] >> 4); /* Y Axis max above center */ |
| ctx->m_StickCalData[0].axis[0].sCenter = ((pStickCal[4] << 8) & 0xF00) | pStickCal[3]; /* X Axis center */ |
| ctx->m_StickCalData[0].axis[1].sCenter = (pStickCal[5] << 4) | (pStickCal[4] >> 4); /* Y Axis center */ |
| ctx->m_StickCalData[0].axis[0].sMin = ((pStickCal[7] << 8) & 0xF00) | pStickCal[6]; /* X Axis min below center */ |
| ctx->m_StickCalData[0].axis[1].sMin = (pStickCal[8] << 4) | (pStickCal[7] >> 4); /* Y Axis min below center */ |
| |
| /* Right stick */ |
| ctx->m_StickCalData[1].axis[0].sCenter = ((pStickCal[10] << 8) & 0xF00) | pStickCal[9]; /* X Axis center */ |
| ctx->m_StickCalData[1].axis[1].sCenter = (pStickCal[11] << 4) | (pStickCal[10] >> 4); /* Y Axis center */ |
| ctx->m_StickCalData[1].axis[0].sMin = ((pStickCal[13] << 8) & 0xF00) | pStickCal[12]; /* X Axis min below center */ |
| ctx->m_StickCalData[1].axis[1].sMin = (pStickCal[14] << 4) | (pStickCal[13] >> 4); /* Y Axis min below center */ |
| ctx->m_StickCalData[1].axis[0].sMax = ((pStickCal[16] << 8) & 0xF00) | pStickCal[15]; /* X Axis max above center */ |
| ctx->m_StickCalData[1].axis[1].sMax = (pStickCal[17] << 4) | (pStickCal[16] >> 4); /* Y Axis max above center */ |
| |
| /* Filter out any values that were uninitialized (0xFFF) in the SPI read */ |
| for (stick = 0; stick < 2; ++stick) { |
| for (axis = 0; axis < 2; ++axis) { |
| if (ctx->m_StickCalData[stick].axis[axis].sCenter == 0xFFF) { |
| ctx->m_StickCalData[stick].axis[axis].sCenter = 0; |
| } |
| if (ctx->m_StickCalData[stick].axis[axis].sMax == 0xFFF) { |
| ctx->m_StickCalData[stick].axis[axis].sMax = 0; |
| } |
| if (ctx->m_StickCalData[stick].axis[axis].sMin == 0xFFF) { |
| ctx->m_StickCalData[stick].axis[axis].sMin = 0; |
| } |
| } |
| } |
| |
| if (input_mode == k_eSwitchInputReportIDs_SimpleControllerState) { |
| for (stick = 0; stick < 2; ++stick) { |
| for(axis = 0; axis < 2; ++axis) { |
| ctx->m_StickExtents[stick].axis[axis].sMin = (Sint16)(SDL_MIN_SINT16 * 0.5f); |
| ctx->m_StickExtents[stick].axis[axis].sMax = (Sint16)(SDL_MAX_SINT16 * 0.5f); |
| } |
| } |
| } else { |
| for (stick = 0; stick < 2; ++stick) { |
| for(axis = 0; axis < 2; ++axis) { |
| ctx->m_StickExtents[stick].axis[axis].sMin = -(Sint16)(ctx->m_StickCalData[stick].axis[axis].sMin * 0.7f); |
| ctx->m_StickExtents[stick].axis[axis].sMax = (Sint16)(ctx->m_StickCalData[stick].axis[axis].sMax * 0.7f); |
| } |
| } |
| } |
| return SDL_TRUE; |
| } |
| |
| static float fsel(float fComparand, float fValGE, float fLT) |
| { |
| return fComparand >= 0 ? fValGE : fLT; |
| } |
| |
| static float RemapVal(float val, float A, float B, float C, float D) |
| { |
| if (A == B) { |
| return fsel(val - B , D , C); |
| } |
| return C + (D - C) * (val - A) / (B - A); |
| } |
| |
| static Sint16 ApplyStickCalibrationCentered(SDL_DriverSwitch_Context *ctx, int nStick, int nAxis, Sint16 sRawValue, Sint16 sCenter) |
| { |
| sRawValue -= sCenter; |
| |
| if (sRawValue > ctx->m_StickExtents[nStick].axis[nAxis].sMax) { |
| ctx->m_StickExtents[nStick].axis[nAxis].sMax = sRawValue; |
| } |
| if (sRawValue < ctx->m_StickExtents[nStick].axis[nAxis].sMin) { |
| ctx->m_StickExtents[nStick].axis[nAxis].sMin = sRawValue; |
| } |
| |
| if (sRawValue > 0) { |
| return (Sint16)(RemapVal(sRawValue, 0, ctx->m_StickExtents[nStick].axis[nAxis].sMax, 0, SDL_MAX_SINT16)); |
| } else { |
| return (Sint16)(RemapVal(sRawValue, ctx->m_StickExtents[nStick].axis[nAxis].sMin, 0, SDL_MIN_SINT16, 0)); |
| } |
| } |
| |
| static Sint16 ApplyStickCalibration(SDL_DriverSwitch_Context *ctx, int nStick, int nAxis, Sint16 sRawValue) |
| { |
| return ApplyStickCalibrationCentered(ctx, nStick, nAxis, sRawValue, ctx->m_StickCalData[nStick].axis[nAxis].sCenter); |
| } |
| |
| static void SDLCALL SDL_GameControllerButtonReportingHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint) |
| { |
| SDL_DriverSwitch_Context *ctx = (SDL_DriverSwitch_Context *)userdata; |
| ctx->m_bUseButtonLabels = SDL_GetStringBoolean(hint, SDL_TRUE); |
| } |
| |
| static Uint8 RemapButton(SDL_DriverSwitch_Context *ctx, Uint8 button) |
| { |
| if (!ctx->m_bUseButtonLabels) { |
| /* Use button positions */ |
| if (ctx->m_bIsGameCube) { |
| switch (button) { |
| case SDL_CONTROLLER_BUTTON_B: |
| return SDL_CONTROLLER_BUTTON_X; |
| case SDL_CONTROLLER_BUTTON_X: |
| return SDL_CONTROLLER_BUTTON_B; |
| default: |
| break; |
| } |
| } else { |
| switch (button) { |
| case SDL_CONTROLLER_BUTTON_A: |
| return SDL_CONTROLLER_BUTTON_B; |
| case SDL_CONTROLLER_BUTTON_B: |
| return SDL_CONTROLLER_BUTTON_A; |
| case SDL_CONTROLLER_BUTTON_X: |
| return SDL_CONTROLLER_BUTTON_Y; |
| case SDL_CONTROLLER_BUTTON_Y: |
| return SDL_CONTROLLER_BUTTON_X; |
| default: |
| break; |
| } |
| } |
| } |
| return button; |
| } |
| |
| static SDL_bool |
| HIDAPI_DriverSwitch_InitDevice(SDL_HIDAPI_Device *device) |
| { |
| return HIDAPI_JoystickConnected(device, NULL, SDL_FALSE); |
| } |
| |
| static int |
| HIDAPI_DriverSwitch_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id) |
| { |
| return -1; |
| } |
| |
| static void |
| HIDAPI_DriverSwitch_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index) |
| { |
| } |
| |
| static SDL_bool |
| HIDAPI_DriverSwitch_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
| { |
| SDL_DriverSwitch_Context *ctx; |
| Uint8 input_mode; |
| |
| ctx = (SDL_DriverSwitch_Context *)SDL_calloc(1, sizeof(*ctx)); |
| if (!ctx) { |
| SDL_OutOfMemory(); |
| goto error; |
| } |
| ctx->device = device; |
| device->context = ctx; |
| |
| device->dev = hid_open_path(device->path, 0); |
| if (!device->dev) { |
| SDL_SetError("Couldn't open %s", device->path); |
| goto error; |
| } |
| |
| /* Find out whether or not we can send output reports */ |
| ctx->m_bInputOnly = SDL_IsJoystickNintendoSwitchProInputOnly(device->vendor_id, device->product_id); |
| if (!ctx->m_bInputOnly) { |
| ctx->m_bHasHomeLED = HasHomeLED(device->vendor_id, device->product_id); |
| |
| /* Initialize rumble data */ |
| SetNeutralRumble(&ctx->m_RumblePacket.rumbleData[0]); |
| SetNeutralRumble(&ctx->m_RumblePacket.rumbleData[1]); |
| |
| /* Try setting up USB mode, and if that fails we're using Bluetooth */ |
| if (!BTrySetupUSB(ctx)) { |
| ctx->m_bUsingBluetooth = SDL_TRUE; |
| } |
| |
| /* Determine the desired input mode (needed before loading stick calibration) */ |
| if (ctx->m_bUsingBluetooth) { |
| input_mode = k_eSwitchInputReportIDs_SimpleControllerState; |
| } else { |
| input_mode = k_eSwitchInputReportIDs_FullControllerState; |
| } |
| |
| /* The official Nintendo Switch Pro Controller supports FullControllerState over bluetooth |
| * just fine. We really should use that, or else the epowerlevel code in |
| * HandleFullControllerState is completely pointless. We need full state if we want battery |
| * level and we only care about battery level over bluetooth anyway. |
| */ |
| if (device->vendor_id == USB_VENDOR_NINTENDO && |
| device->product_id == USB_PRODUCT_NINTENDO_SWITCH_PRO) { |
| input_mode = k_eSwitchInputReportIDs_FullControllerState; |
| } |
| |
| if (!LoadStickCalibration(ctx, input_mode)) { |
| SDL_SetError("Couldn't load stick calibration"); |
| goto error; |
| } |
| |
| if (!SetVibrationEnabled(ctx, 1)) { |
| SDL_SetError("Couldn't enable vibration"); |
| goto error; |
| } |
| |
| /* Set desired input mode */ |
| if (!SetInputMode(ctx, input_mode)) { |
| SDL_SetError("Couldn't set input mode"); |
| goto error; |
| } |
| |
| /* Start sending USB reports */ |
| if (!ctx->m_bUsingBluetooth) { |
| /* ForceUSB doesn't generate an ACK, so don't wait for a reply */ |
| if (!WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_ForceUSB, NULL, 0, SDL_FALSE)) { |
| SDL_SetError("Couldn't start USB reports"); |
| goto error; |
| } |
| } |
| |
| /* Set the LED state */ |
| if (ctx->m_bHasHomeLED) { |
| SetHomeLED(ctx, 100); |
| } |
| SetSlotLED(ctx, (joystick->instance_id % 4)); |
| } |
| |
| if (IsGameCubeFormFactor(device->vendor_id, device->product_id)) { |
| /* This is a controller shaped like a GameCube controller, with a large central A button */ |
| ctx->m_bIsGameCube = SDL_TRUE; |
| } |
| |
| SDL_AddHintCallback(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS, |
| SDL_GameControllerButtonReportingHintChanged, ctx); |
| |
| /* Initialize the joystick capabilities */ |
| joystick->nbuttons = SDL_CONTROLLER_BUTTON_MAX; |
| joystick->naxes = SDL_CONTROLLER_AXIS_MAX; |
| joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED; |
| |
| return SDL_TRUE; |
| |
| error: |
| if (device->dev) { |
| hid_close(device->dev); |
| device->dev = NULL; |
| } |
| if (device->context) { |
| SDL_free(device->context); |
| device->context = NULL; |
| } |
| return SDL_FALSE; |
| } |
| |
| static int |
| HIDAPI_DriverSwitch_ActuallyRumbleJoystick(SDL_DriverSwitch_Context *ctx, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble) |
| { |
| /* Experimentally determined rumble values. These will only matter on some controllers as tested ones |
| * seem to disregard these and just use any non-zero rumble values as a binary flag for constant rumble |
| * |
| * More information about these values can be found here: |
| * https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering/blob/master/rumble_data_table.md |
| */ |
| const Uint16 k_usHighFreq = 0x0074; |
| const Uint8 k_ucHighFreqAmp = 0xBE; |
| const Uint8 k_ucLowFreq = 0x3D; |
| const Uint16 k_usLowFreqAmp = 0x806F; |
| |
| if (low_frequency_rumble) { |
| EncodeRumble(&ctx->m_RumblePacket.rumbleData[0], k_usHighFreq, k_ucHighFreqAmp, k_ucLowFreq, k_usLowFreqAmp); |
| } else { |
| SetNeutralRumble(&ctx->m_RumblePacket.rumbleData[0]); |
| } |
| |
| if (high_frequency_rumble) { |
| EncodeRumble(&ctx->m_RumblePacket.rumbleData[1], k_usHighFreq, k_ucHighFreqAmp, k_ucLowFreq, k_usLowFreqAmp); |
| } else { |
| SetNeutralRumble(&ctx->m_RumblePacket.rumbleData[1]); |
| } |
| |
| ctx->m_bRumbleActive = (low_frequency_rumble || high_frequency_rumble) ? SDL_TRUE : SDL_FALSE; |
| |
| if (!WriteRumble(ctx)) { |
| SDL_SetError("Couldn't send rumble packet"); |
| return -1; |
| } |
| return 0; |
| } |
| |
| static int |
| HIDAPI_DriverSwitch_SendPendingRumble(SDL_DriverSwitch_Context *ctx) |
| { |
| if ((SDL_GetTicks() - ctx->m_unRumbleSent) < RUMBLE_WRITE_FREQUENCY_MS) { |
| return 0; |
| } |
| |
| if (ctx->m_bRumblePending) { |
| Uint16 low_frequency_rumble = (Uint16)(ctx->m_unRumblePending >> 16); |
| Uint16 high_frequency_rumble = (Uint16)ctx->m_unRumblePending; |
| |
| #ifdef DEBUG_RUMBLE |
| SDL_Log("Sent pending rumble %d/%d\n", low_frequency_rumble, high_frequency_rumble); |
| #endif |
| ctx->m_bRumblePending = SDL_FALSE; |
| ctx->m_unRumblePending = 0; |
| |
| return HIDAPI_DriverSwitch_ActuallyRumbleJoystick(ctx, low_frequency_rumble, high_frequency_rumble); |
| } |
| |
| if (ctx->m_bRumbleZeroPending) { |
| ctx->m_bRumbleZeroPending = SDL_FALSE; |
| |
| #ifdef DEBUG_RUMBLE |
| SDL_Log("Sent pending zero rumble\n"); |
| #endif |
| return HIDAPI_DriverSwitch_ActuallyRumbleJoystick(ctx, 0, 0); |
| } |
| |
| return 0; |
| } |
| |
| static int |
| HIDAPI_DriverSwitch_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble) |
| { |
| SDL_DriverSwitch_Context *ctx = (SDL_DriverSwitch_Context *)device->context; |
| |
| if (ctx->m_bRumblePending) { |
| if (HIDAPI_DriverSwitch_SendPendingRumble(ctx) < 0) { |
| return -1; |
| } |
| } |
| |
| if (ctx->m_bUsingBluetooth && (SDL_GetTicks() - ctx->m_unRumbleSent) < RUMBLE_WRITE_FREQUENCY_MS) { |
| if (low_frequency_rumble || high_frequency_rumble) { |
| Uint32 unRumblePending = ((Uint32)low_frequency_rumble << 16) | high_frequency_rumble; |
| |
| /* Keep the highest rumble intensity in the given interval */ |
| if (unRumblePending > ctx->m_unRumblePending) { |
| ctx->m_unRumblePending = unRumblePending; |
| } |
| ctx->m_bRumblePending = SDL_TRUE; |
| ctx->m_bRumbleZeroPending = SDL_FALSE; |
| } else { |
| /* When rumble is complete, turn it off */ |
| ctx->m_bRumbleZeroPending = SDL_TRUE; |
| } |
| return 0; |
| } |
| |
| #ifdef DEBUG_RUMBLE |
| SDL_Log("Sent rumble %d/%d\n", low_frequency_rumble, high_frequency_rumble); |
| #endif |
| |
| return HIDAPI_DriverSwitch_ActuallyRumbleJoystick(ctx, low_frequency_rumble, high_frequency_rumble); |
| } |
| |
| static void HandleInputOnlyControllerState(SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SwitchInputOnlyControllerStatePacket_t *packet) |
| { |
| Sint16 axis; |
| |
| if (packet->rgucButtons[0] != ctx->m_lastInputOnlyState.rgucButtons[0]) { |
| Uint8 data = packet->rgucButtons[0]; |
| SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_A), (data & 0x04) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_B), (data & 0x02) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_X), (data & 0x08) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_Y), (data & 0x01) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED); |
| |
| axis = (data & 0x40) ? 32767 : -32768; |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis); |
| |
| axis = (data & 0x80) ? 32767 : -32768; |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis); |
| } |
| |
| if (packet->rgucButtons[1] != ctx->m_lastInputOnlyState.rgucButtons[1]) { |
| Uint8 data = packet->rgucButtons[1]; |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED); |
| } |
| |
| if (packet->ucStickHat != ctx->m_lastInputOnlyState.ucStickHat) { |
| SDL_bool dpad_up = SDL_FALSE; |
| SDL_bool dpad_down = SDL_FALSE; |
| SDL_bool dpad_left = SDL_FALSE; |
| SDL_bool dpad_right = SDL_FALSE; |
| |
| switch (packet->ucStickHat) { |
| case 0: |
| dpad_up = SDL_TRUE; |
| break; |
| case 1: |
| dpad_up = SDL_TRUE; |
| dpad_right = SDL_TRUE; |
| break; |
| case 2: |
| dpad_right = SDL_TRUE; |
| break; |
| case 3: |
| dpad_right = SDL_TRUE; |
| dpad_down = SDL_TRUE; |
| break; |
| case 4: |
| dpad_down = SDL_TRUE; |
| break; |
| case 5: |
| dpad_left = SDL_TRUE; |
| dpad_down = SDL_TRUE; |
| break; |
| case 6: |
| dpad_left = SDL_TRUE; |
| break; |
| case 7: |
| dpad_up = SDL_TRUE; |
| dpad_left = SDL_TRUE; |
| break; |
| default: |
| break; |
| } |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left); |
| } |
| |
| if (packet->rgucJoystickLeft[0] != ctx->m_lastInputOnlyState.rgucJoystickLeft[0]) { |
| axis = (Sint16)(RemapVal(packet->rgucJoystickLeft[0], SDL_MIN_UINT8, SDL_MAX_UINT8, SDL_MIN_SINT16, SDL_MAX_SINT16)); |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis); |
| } |
| |
| if (packet->rgucJoystickLeft[1] != ctx->m_lastInputOnlyState.rgucJoystickLeft[1]) { |
| axis = (Sint16)(RemapVal(packet->rgucJoystickLeft[1], SDL_MIN_UINT8, SDL_MAX_UINT8, SDL_MIN_SINT16, SDL_MAX_SINT16)); |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis); |
| } |
| |
| if (packet->rgucJoystickRight[0] != ctx->m_lastInputOnlyState.rgucJoystickRight[0]) { |
| axis = (Sint16)(RemapVal(packet->rgucJoystickRight[0], SDL_MIN_UINT8, SDL_MAX_UINT8, SDL_MIN_SINT16, SDL_MAX_SINT16)); |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis); |
| } |
| |
| if (packet->rgucJoystickRight[1] != ctx->m_lastInputOnlyState.rgucJoystickRight[1]) { |
| axis = (Sint16)(RemapVal(packet->rgucJoystickRight[1], SDL_MIN_UINT8, SDL_MAX_UINT8, SDL_MIN_SINT16, SDL_MAX_SINT16)); |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis); |
| } |
| |
| ctx->m_lastInputOnlyState = *packet; |
| } |
| |
| static void HandleSimpleControllerState(SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SwitchSimpleStatePacket_t *packet) |
| { |
| /* 0x8000 is the neutral value for all joystick axes */ |
| const Uint16 usJoystickCenter = 0x8000; |
| Sint16 axis; |
| |
| if (packet->rgucButtons[0] != ctx->m_lastSimpleState.rgucButtons[0]) { |
| Uint8 data = packet->rgucButtons[0]; |
| SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_A), (data & 0x02) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_B), (data & 0x01) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_X), (data & 0x08) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_Y), (data & 0x04) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED); |
| |
| axis = (data & 0x40) ? 32767 : -32768; |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis); |
| |
| axis = (data & 0x80) ? 32767 : -32768; |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis); |
| } |
| |
| if (packet->rgucButtons[1] != ctx->m_lastSimpleState.rgucButtons[1]) { |
| Uint8 data = packet->rgucButtons[1]; |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED); |
| } |
| |
| if (packet->ucStickHat != ctx->m_lastSimpleState.ucStickHat) { |
| SDL_bool dpad_up = SDL_FALSE; |
| SDL_bool dpad_down = SDL_FALSE; |
| SDL_bool dpad_left = SDL_FALSE; |
| SDL_bool dpad_right = SDL_FALSE; |
| |
| switch (packet->ucStickHat) { |
| case 0: |
| dpad_up = SDL_TRUE; |
| break; |
| case 1: |
| dpad_up = SDL_TRUE; |
| dpad_right = SDL_TRUE; |
| break; |
| case 2: |
| dpad_right = SDL_TRUE; |
| break; |
| case 3: |
| dpad_right = SDL_TRUE; |
| dpad_down = SDL_TRUE; |
| break; |
| case 4: |
| dpad_down = SDL_TRUE; |
| break; |
| case 5: |
| dpad_left = SDL_TRUE; |
| dpad_down = SDL_TRUE; |
| break; |
| case 6: |
| dpad_left = SDL_TRUE; |
| break; |
| case 7: |
| dpad_up = SDL_TRUE; |
| dpad_left = SDL_TRUE; |
| break; |
| default: |
| break; |
| } |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left); |
| } |
| |
| axis = ApplyStickCalibrationCentered(ctx, 0, 0, packet->sJoystickLeft[0], (Sint16)usJoystickCenter); |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis); |
| |
| axis = ApplyStickCalibrationCentered(ctx, 0, 1, packet->sJoystickLeft[1], (Sint16)usJoystickCenter); |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis); |
| |
| axis = ApplyStickCalibrationCentered(ctx, 1, 0, packet->sJoystickRight[0], (Sint16)usJoystickCenter); |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis); |
| |
| axis = ApplyStickCalibrationCentered(ctx, 1, 1, packet->sJoystickRight[1], (Sint16)usJoystickCenter); |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis); |
| |
| ctx->m_lastSimpleState = *packet; |
| } |
| |
| static void HandleFullControllerState(SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SwitchStatePacket_t *packet) |
| { |
| Sint16 axis; |
| |
| if (packet->controllerState.rgucButtons[0] != ctx->m_lastFullState.controllerState.rgucButtons[0]) { |
| Uint8 data = packet->controllerState.rgucButtons[0]; |
| SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_A), (data & 0x08) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_B), (data & 0x04) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_X), (data & 0x02) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_Y), (data & 0x01) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED); |
| axis = (data & 0x80) ? 32767 : -32768; |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis); |
| } |
| |
| if (packet->controllerState.rgucButtons[1] != ctx->m_lastFullState.controllerState.rgucButtons[1]) { |
| Uint8 data = packet->controllerState.rgucButtons[1]; |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED); |
| |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED); |
| } |
| |
| if (packet->controllerState.rgucButtons[2] != ctx->m_lastFullState.controllerState.rgucButtons[2]) { |
| Uint8 data = packet->controllerState.rgucButtons[2]; |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED); |
| axis = (data & 0x80) ? 32767 : -32768; |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis); |
| } |
| |
| axis = packet->controllerState.rgucJoystickLeft[0] | ((packet->controllerState.rgucJoystickLeft[1] & 0xF) << 8); |
| axis = ApplyStickCalibration(ctx, 0, 0, axis); |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis); |
| |
| axis = ((packet->controllerState.rgucJoystickLeft[1] & 0xF0) >> 4) | (packet->controllerState.rgucJoystickLeft[2] << 4); |
| axis = ApplyStickCalibration(ctx, 0, 1, axis); |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, ~axis); |
| |
| axis = packet->controllerState.rgucJoystickRight[0] | ((packet->controllerState.rgucJoystickRight[1] & 0xF) << 8); |
| axis = ApplyStickCalibration(ctx, 1, 0, axis); |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis); |
| |
| axis = ((packet->controllerState.rgucJoystickRight[1] & 0xF0) >> 4) | (packet->controllerState.rgucJoystickRight[2] << 4); |
| axis = ApplyStickCalibration(ctx, 1, 1, axis); |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, ~axis); |
| |
| /* High nibble of battery/connection byte is battery level, low nibble is connection status |
| * LSB of connection nibble is USB/Switch connection status |
| */ |
| if (packet->controllerState.ucBatteryAndConnection & 0x1) { |
| joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED; |
| } else { |
| /* LSB of the battery nibble is used to report charging. |
| * The battery level is reported from 0(empty)-8(full) |
| */ |
| int level = (packet->controllerState.ucBatteryAndConnection & 0xE0) >> 4; |
| if (level == 0) { |
| joystick->epowerlevel = SDL_JOYSTICK_POWER_EMPTY; |
| } else if (level <= 2) { |
| joystick->epowerlevel = SDL_JOYSTICK_POWER_LOW; |
| } else if (level <= 6) { |
| joystick->epowerlevel = SDL_JOYSTICK_POWER_MEDIUM; |
| } else { |
| joystick->epowerlevel = SDL_JOYSTICK_POWER_FULL; |
| } |
| } |
| |
| ctx->m_lastFullState = *packet; |
| } |
| |
| static SDL_bool |
| HIDAPI_DriverSwitch_UpdateDevice(SDL_HIDAPI_Device *device) |
| { |
| SDL_DriverSwitch_Context *ctx = (SDL_DriverSwitch_Context *)device->context; |
| SDL_Joystick *joystick = NULL; |
| int size; |
| |
| if (device->num_joysticks > 0) { |
| joystick = SDL_JoystickFromInstanceID(device->joysticks[0]); |
| } |
| if (!joystick) { |
| return SDL_FALSE; |
| } |
| |
| while ((size = ReadInput(ctx)) > 0) { |
| if (ctx->m_bInputOnly) { |
| HandleInputOnlyControllerState(joystick, ctx, (SwitchInputOnlyControllerStatePacket_t *)&ctx->m_rgucReadBuffer[0]); |
| } else { |
| switch (ctx->m_rgucReadBuffer[0]) { |
| case k_eSwitchInputReportIDs_SimpleControllerState: |
| HandleSimpleControllerState(joystick, ctx, (SwitchSimpleStatePacket_t *)&ctx->m_rgucReadBuffer[1]); |
| break; |
| case k_eSwitchInputReportIDs_FullControllerState: |
| HandleFullControllerState(joystick, ctx, (SwitchStatePacket_t *)&ctx->m_rgucReadBuffer[1]); |
| break; |
| default: |
| break; |
| } |
| } |
| } |
| |
| if (ctx->m_bRumblePending || ctx->m_bRumbleZeroPending) { |
| HIDAPI_DriverSwitch_SendPendingRumble(ctx); |
| } else if (ctx->m_bRumbleActive && |
| SDL_TICKS_PASSED(SDL_GetTicks(), ctx->m_unRumbleSent + RUMBLE_REFRESH_FREQUENCY_MS)) { |
| #ifdef DEBUG_RUMBLE |
| SDL_Log("Sent continuing rumble\n"); |
| #endif |
| WriteRumble(ctx); |
| } |
| |
| if (size < 0) { |
| /* Read error, device is disconnected */ |
| HIDAPI_JoystickDisconnected(device, joystick->instance_id, SDL_FALSE); |
| } |
| return (size >= 0); |
| } |
| |
| static void |
| HIDAPI_DriverSwitch_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
| { |
| SDL_DriverSwitch_Context *ctx = (SDL_DriverSwitch_Context *)device->context; |
| |
| if (!ctx->m_bInputOnly) { |
| /* Restore simple input mode for other applications */ |
| SetInputMode(ctx, k_eSwitchInputReportIDs_SimpleControllerState); |
| } |
| |
| SDL_DelHintCallback(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS, |
| SDL_GameControllerButtonReportingHintChanged, ctx); |
| |
| hid_close(device->dev); |
| device->dev = NULL; |
| |
| SDL_free(device->context); |
| device->context = NULL; |
| } |
| |
| static void |
| HIDAPI_DriverSwitch_FreeDevice(SDL_HIDAPI_Device *device) |
| { |
| } |
| |
| SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSwitch = |
| { |
| SDL_HINT_JOYSTICK_HIDAPI_SWITCH, |
| SDL_TRUE, |
| HIDAPI_DriverSwitch_IsSupportedDevice, |
| HIDAPI_DriverSwitch_GetDeviceName, |
| HIDAPI_DriverSwitch_InitDevice, |
| HIDAPI_DriverSwitch_GetDevicePlayerIndex, |
| HIDAPI_DriverSwitch_SetDevicePlayerIndex, |
| HIDAPI_DriverSwitch_UpdateDevice, |
| HIDAPI_DriverSwitch_OpenJoystick, |
| HIDAPI_DriverSwitch_RumbleJoystick, |
| HIDAPI_DriverSwitch_CloseJoystick, |
| HIDAPI_DriverSwitch_FreeDevice, |
| NULL |
| }; |
| |
| #endif /* SDL_JOYSTICK_HIDAPI_SWITCH */ |
| |
| #endif /* SDL_JOYSTICK_HIDAPI */ |
| |
| /* vi: set ts=4 sw=4 expandtab: */ |