| if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR}) |
| message(FATAL_ERROR "Prevented in-tree built. Please create a build directory outside of the SDL source code and call cmake from there") |
| endif() |
| |
| cmake_minimum_required(VERSION 3.0.0) |
| project(SDL2 C CXX) |
| |
| if(WINDOWS_STORE) |
| enable_language(CXX) |
| cmake_minimum_required(VERSION 3.11) |
| add_definitions(-DSDL_BUILDING_WINRT=1 -ZW) |
| link_libraries( |
| -nodefaultlib:vccorlib$<$<CONFIG:Debug>:d> |
| -nodefaultlib:msvcrt$<$<CONFIG:Debug>:d> |
| vccorlib$<$<CONFIG:Debug>:d>.lib |
| msvcrt$<$<CONFIG:Debug>:d>.lib |
| ) |
| endif() |
| |
| # !!! FIXME: this should probably do "MACOSX_RPATH ON" as a target property |
| # !!! FIXME: for the SDL2 shared library (so you get an |
| # !!! FIXME: install_name ("soname") of "@rpath/libSDL-whatever.dylib" |
| # !!! FIXME: instead of "/usr/local/lib/libSDL-whatever.dylib"), but I'm |
| # !!! FIXME: punting for now and leaving the existing behavior. Until this |
| # !!! FIXME: properly resolved, this line silences a warning in CMake 3.0+. |
| # !!! FIXME: remove it and this comment entirely once the problem is |
| # !!! FIXME: properly resolved. |
| #cmake_policy(SET CMP0042 OLD) |
| |
| include(CheckLibraryExists) |
| include(CheckIncludeFiles) |
| include(CheckIncludeFile) |
| include(CheckSymbolExists) |
| include(CheckCSourceCompiles) |
| include(CheckCSourceRuns) |
| include(CheckCCompilerFlag) |
| include(CheckCXXCompilerFlag) |
| include(CheckTypeSize) |
| include(CheckStructHasMember) |
| include(CMakeDependentOption) |
| include(FindPkgConfig) |
| include(GNUInstallDirs) |
| set(CMAKE_MODULE_PATH "${SDL2_SOURCE_DIR}/cmake") |
| include(${SDL2_SOURCE_DIR}/cmake/macros.cmake) |
| include(${SDL2_SOURCE_DIR}/cmake/sdlchecks.cmake) |
| |
| # General settings |
| # Edit include/SDL_version.h and change the version, then: |
| # SDL_MICRO_VERSION += 1; |
| # SDL_INTERFACE_AGE += 1; |
| # SDL_BINARY_AGE += 1; |
| # if any functions have been added, set SDL_INTERFACE_AGE to 0. |
| # if backwards compatibility has been broken, |
| # set SDL_BINARY_AGE and SDL_INTERFACE_AGE to 0. |
| set(SDL_MAJOR_VERSION 2) |
| set(SDL_MINOR_VERSION 0) |
| set(SDL_MICRO_VERSION 15) |
| set(SDL_INTERFACE_AGE 1) |
| set(SDL_BINARY_AGE 15) |
| set(SDL_VERSION "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}.${SDL_MICRO_VERSION}") |
| # the following should match the versions in Xcode project file: |
| set(DYLIB_CURRENT_VERSION 15.1.0) |
| set(DYLIB_COMPATIBILITY_VERSION 1.0.0) |
| |
| # Set defaults preventing destination file conflicts |
| set(SDL_CMAKE_DEBUG_POSTFIX "d" |
| CACHE STRING "Name suffix for debug builds") |
| |
| mark_as_advanced(CMAKE_IMPORT_LIBRARY_SUFFIX SDL_CMAKE_DEBUG_POSTFIX) |
| |
| # Calculate a libtool-like version number |
| math(EXPR LT_CURRENT "${SDL_MICRO_VERSION} - ${SDL_INTERFACE_AGE}") |
| math(EXPR LT_AGE "${SDL_BINARY_AGE} - ${SDL_INTERFACE_AGE}") |
| math(EXPR LT_MAJOR "${LT_CURRENT}- ${LT_AGE}") |
| set(LT_REVISION "${SDL_INTERFACE_AGE}") |
| set(LT_RELEASE "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}") |
| set(LT_VERSION "${LT_MAJOR}.${LT_AGE}.${LT_REVISION}") |
| |
| #message(STATUS "${LT_VERSION} :: ${LT_AGE} :: ${LT_REVISION} :: ${LT_CURRENT} :: ${LT_RELEASE}") |
| |
| # General settings & flags |
| set(LIBRARY_OUTPUT_DIRECTORY "build") |
| # Check for 64 or 32 bit |
| set(SIZEOF_VOIDP ${CMAKE_SIZEOF_VOID_P}) |
| if(CMAKE_SIZEOF_VOID_P EQUAL 8) |
| set(ARCH_64 TRUE) |
| set(PROCESSOR_ARCH "x64") |
| else() |
| set(ARCH_64 FALSE) |
| set(PROCESSOR_ARCH "x86") |
| endif() |
| set(LIBNAME SDL2) |
| if(NOT LIBTYPE) |
| set(LIBTYPE SHARED) |
| endif() |
| |
| # Get the platform |
| if(WIN32) |
| if(NOT WINDOWS) |
| set(WINDOWS TRUE) |
| endif() |
| elseif(UNIX AND NOT APPLE) |
| if(CMAKE_SYSTEM_NAME MATCHES ".*Linux") |
| set(LINUX TRUE) |
| elseif(CMAKE_SYSTEM_NAME MATCHES "kFreeBSD.*") |
| set(FREEBSD TRUE) |
| elseif(CMAKE_SYSTEM_NAME MATCHES "kNetBSD.*|NetBSD.*") |
| set(NETBSD TRUE) |
| elseif(CMAKE_SYSTEM_NAME MATCHES "kOpenBSD.*|OpenBSD.*") |
| set(OPENBSD TRUE) |
| elseif(CMAKE_SYSTEM_NAME MATCHES ".*GNU.*") |
| set(GNU TRUE) |
| elseif(CMAKE_SYSTEM_NAME MATCHES ".*BSDI.*") |
| set(BSDI TRUE) |
| elseif(CMAKE_SYSTEM_NAME MATCHES "DragonFly.*|FreeBSD") |
| set(FREEBSD TRUE) |
| elseif(CMAKE_SYSTEM_NAME MATCHES "SYSV5.*") |
| set(SYSV5 TRUE) |
| elseif(CMAKE_SYSTEM_NAME MATCHES "Solaris.*") |
| set(SOLARIS TRUE) |
| elseif(CMAKE_SYSTEM_NAME MATCHES "HP-UX.*") |
| set(HPUX TRUE) |
| elseif(CMAKE_SYSTEM_NAME MATCHES "AIX.*") |
| set(AIX TRUE) |
| elseif(CMAKE_SYSTEM_NAME MATCHES "Minix.*") |
| set(MINIX TRUE) |
| endif() |
| elseif(APPLE) |
| if(CMAKE_SYSTEM_NAME MATCHES ".*Darwin.*") |
| set(DARWIN TRUE) |
| elseif(CMAKE_SYSTEM_NAME MATCHES ".*MacOS.*") |
| set(MACOSX TRUE) |
| elseif(CMAKE_SYSTEM_NAME MATCHES ".*tvOS.*") |
| set(TVOS TRUE) |
| endif() |
| # TODO: iOS? |
| elseif(CMAKE_SYSTEM_NAME MATCHES "BeOS.*") |
| message_error("BeOS support has been removed as of SDL 2.0.2.") |
| elseif(CMAKE_SYSTEM_NAME MATCHES "Haiku.*") |
| set(HAIKU TRUE) |
| endif() |
| |
| # Don't mistake osx for unix |
| if(UNIX AND NOT APPLE AND NOT RISCOS) |
| set(UNIX_SYS ON) |
| else() |
| set(UNIX_SYS OFF) |
| endif() |
| |
| if(UNIX OR APPLE) |
| set(UNIX_OR_MAC_SYS ON) |
| else() |
| set(UNIX_OR_MAC_SYS OFF) |
| endif() |
| |
| if (UNIX_OR_MAC_SYS AND NOT EMSCRIPTEN) # JavaScript does not yet have threading support, so disable pthreads when building for Emscripten. |
| set(SDL_PTHREADS_ENABLED_BY_DEFAULT ON) |
| else() |
| set(SDL_PTHREADS_ENABLED_BY_DEFAULT OFF) |
| endif() |
| |
| # Default option knobs |
| if(APPLE OR ARCH_64) |
| if(NOT "${CMAKE_OSX_ARCHITECTURES}" MATCHES "arm") |
| set(OPT_DEF_SSEMATH ON) |
| endif() |
| endif() |
| if(UNIX OR MINGW OR MSYS) |
| set(OPT_DEF_LIBC ON) |
| endif() |
| |
| # The hidraw support doesn't catch Xbox, PS4 and Nintendo controllers, |
| # so we'll just use libusb when it's available. libusb does not support iOS, |
| # so we default to yes on iOS. |
| # TODO: Windows can support libusb, the hid.c file just depends on Unix APIs |
| if((WINDOWS AND NOT WINDOWS_STORE) OR IOS OR TVOS OR ANDROID) |
| set(HIDAPI_SKIP_LIBUSB TRUE) |
| else() |
| set(HIDAPI_SKIP_LIBUSB FALSE) |
| endif() |
| if (HIDAPI_SKIP_LIBUSB) |
| set(OPT_DEF_HIDAPI ON) |
| endif() |
| |
| # On the other hand, *BSD specifically uses libusb only, so we make a special |
| # case just for them. |
| if(FREEBSD OR NETBSD OR OPENBSD OR BSDI) |
| set(HIDAPI_ONLY_LIBUSB TRUE) |
| else() |
| set(HIDAPI_ONLY_LIBUSB FALSE) |
| endif() |
| |
| # Compiler info |
| if(CMAKE_COMPILER_IS_GNUCC) |
| set(USE_GCC TRUE) |
| set(OPT_DEF_ASM TRUE) |
| elseif(CMAKE_C_COMPILER_ID MATCHES "Clang") |
| set(USE_CLANG TRUE) |
| set(OPT_DEF_ASM TRUE) |
| elseif(MSVC_VERSION GREATER 1400) # VisualStudio 8.0+ |
| set(OPT_DEF_ASM TRUE) |
| #set(CMAKE_C_FLAGS "/ZI /WX- / |
| else() |
| set(OPT_DEF_ASM FALSE) |
| endif() |
| |
| if(USE_GCC OR USE_CLANG) |
| set(OPT_DEF_GCC_ATOMICS ON) |
| endif() |
| |
| # Default flags, if not set otherwise |
| if("$ENV{CFLAGS}" STREQUAL "") |
| if(CMAKE_BUILD_TYPE STREQUAL "") |
| if(USE_GCC OR USE_CLANG) |
| set(CMAKE_C_FLAGS "-g -O3") |
| endif() |
| endif() |
| else() |
| set(CMAKE_C_FLAGS "$ENV{CFLAGS}") |
| list(APPEND EXTRA_CFLAGS "$ENV{CFLAGS}") |
| endif() |
| if(NOT ("$ENV{CFLAGS}" STREQUAL "")) # Hackish, but does the trick on Win32 |
| list(APPEND EXTRA_LDFLAGS "$ENV{LDFLAGS}") |
| endif() |
| |
| if(MSVC) |
| option(FORCE_STATIC_VCRT "Force /MT for static VC runtimes" OFF) |
| if(FORCE_STATIC_VCRT) |
| foreach(flag_var |
| CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE |
| CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO) |
| if(${flag_var} MATCHES "/MD") |
| string(REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}") |
| endif() |
| endforeach() |
| endif() |
| |
| # Make sure /RTC1 is disabled, otherwise it will use functions from the CRT |
| foreach(flag_var |
| CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE |
| CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO) |
| string(REGEX REPLACE "/RTC(su|[1su])" "" ${flag_var} "${${flag_var}}") |
| endforeach(flag_var) |
| endif() |
| |
| # Those are used for pkg-config and friends, so that the SDL2.pc, sdl2-config, |
| # etc. are created correctly. |
| set(SDL_LIBS "-lSDL2") |
| set(SDL_CFLAGS "") |
| |
| # When building shared lib for Windows with MinGW, |
| # avoid the DLL having a "lib" prefix |
| if(WINDOWS) |
| set(CMAKE_SHARED_LIBRARY_PREFIX "") |
| endif() |
| |
| # Emscripten toolchain has a nonempty default value for this, and the checks |
| # in this file need to change that, so remember the original value, and |
| # restore back to that afterwards. For check_function_exists() to work in |
| # Emscripten, this value must be at its default value. |
| set(ORIG_CMAKE_REQUIRED_FLAGS ${CMAKE_REQUIRED_FLAGS}) |
| |
| if(CYGWIN) |
| # We build SDL on cygwin without the UNIX emulation layer |
| include_directories("-I/usr/include/mingw") |
| set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -mno-cygwin") |
| check_c_source_compiles("int main(int argc, char **argv) {}" |
| HAVE_GCC_NO_CYGWIN) |
| set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
| if(HAVE_GCC_NO_CYGWIN) |
| list(APPEND EXTRA_LDFLAGS "-mno-cygwin") |
| list(APPEND SDL_LIBS "-mno-cygwin") |
| endif() |
| set(SDL_CFLAGS "${SDL_CFLAGS} -I/usr/include/mingw") |
| endif() |
| |
| add_definitions(-DUSING_GENERATED_CONFIG_H) |
| # General includes |
| include_directories(${SDL2_BINARY_DIR}/include ${SDL2_SOURCE_DIR}/include) |
| if(USE_GCC OR USE_CLANG) |
| set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -idirafter \"${SDL2_SOURCE_DIR}/src/video/khronos\"") |
| else() |
| include_directories(${SDL2_SOURCE_DIR}/src/video/khronos) |
| endif() |
| |
| # All these ENABLED_BY_DEFAULT vars will default to ON if not specified, so |
| # you only need to have a platform override them if they are disabling. |
| set(OPT_DEF_ASM TRUE) |
| if(EMSCRIPTEN) |
| # Set up default values for the currently supported set of subsystems: |
| # Emscripten/Javascript does not have assembly support, a dynamic library |
| # loading architecture, low-level CPU inspection or multithreading. |
| set(OPT_DEF_ASM FALSE) |
| set(SDL_SHARED_ENABLED_BY_DEFAULT OFF) |
| set(SDL_ATOMIC_ENABLED_BY_DEFAULT OFF) |
| set(SDL_THREADS_ENABLED_BY_DEFAULT OFF) |
| set(SDL_LOADSO_ENABLED_BY_DEFAULT OFF) |
| set(SDL_CPUINFO_ENABLED_BY_DEFAULT OFF) |
| set(SDL_DLOPEN_ENABLED_BY_DEFAULT OFF) |
| endif() |
| |
| # When defined, respect CMake's BUILD_SHARED_LIBS setting: |
| set(SDL_STATIC_ENABLED_BY_DEFAULT ON) |
| if (NOT DEFINED SDL_SHARED_ENABLED_BY_DEFAULT) |
| # ...unless decided already (as for EMSCRIPTEN) |
| |
| set(SDL_SHARED_ENABLED_BY_DEFAULT OFF) |
| |
| if (NOT DEFINED BUILD_SHARED_LIBS) |
| # No preference? Build both, just like the AC/AM configure |
| set(SDL_SHARED_ENABLED_BY_DEFAULT ON) |
| |
| elseif (BUILD_SHARED_LIBS) |
| # In this case, we assume the user wants a shared lib and don't build |
| # the static one |
| set(SDL_SHARED_ENABLED_BY_DEFAULT ON) |
| set(SDL_STATIC_ENABLED_BY_DEFAULT OFF) |
| endif() |
| endif() |
| |
| set(SDL_SUBSYSTEMS |
| Atomic Audio Video Render Events Joystick Haptic Power Threads Timers |
| File Loadso CPUinfo Filesystem Dlopen Sensor Locale) |
| foreach(_SUB ${SDL_SUBSYSTEMS}) |
| string(TOUPPER ${_SUB} _OPT) |
| if (NOT DEFINED SDL_${_OPT}_ENABLED_BY_DEFAULT) |
| set(SDL_${_OPT}_ENABLED_BY_DEFAULT ON) |
| endif() |
| option(SDL_${_OPT} "Enable the ${_SUB} subsystem" ${SDL_${_OPT}_ENABLED_BY_DEFAULT}) |
| endforeach() |
| |
| option_string(ASSERTIONS "Enable internal sanity checks (auto/disabled/release/enabled/paranoid)" "auto") |
| #set_option(DEPENDENCY_TRACKING "Use gcc -MMD -MT dependency tracking" ON) |
| set_option(LIBC "Use the system C library" ${OPT_DEF_LIBC}) |
| set_option(GCC_ATOMICS "Use gcc builtin atomics" ${OPT_DEF_GCC_ATOMICS}) |
| set_option(ASSEMBLY "Enable assembly routines" ${OPT_DEF_ASM}) |
| set_option(SSEMATH "Allow GCC to use SSE floating point math" ${OPT_DEF_SSEMATH}) |
| set_option(MMX "Use MMX assembly routines" ${OPT_DEF_ASM}) |
| set_option(3DNOW "Use 3Dnow! MMX assembly routines" ${OPT_DEF_ASM}) |
| set_option(SSE "Use SSE assembly routines" ${OPT_DEF_ASM}) |
| set_option(SSE2 "Use SSE2 assembly routines" ${OPT_DEF_SSEMATH}) |
| set_option(SSE3 "Use SSE3 assembly routines" ${OPT_DEF_SSEMATH}) |
| set_option(ALTIVEC "Use Altivec assembly routines" ${OPT_DEF_ASM}) |
| set_option(ARMSIMD "use SIMD assembly blitters on ARM" OFF) |
| set_option(ARMNEON "use NEON assembly blitters on ARM" OFF) |
| set_option(DISKAUDIO "Support the disk writer audio driver" ON) |
| set_option(DUMMYAUDIO "Support the dummy audio driver" ON) |
| set_option(VIDEO_DIRECTFB "Use DirectFB video driver" OFF) |
| dep_option(DIRECTFB_SHARED "Dynamically load directfb support" ON "VIDEO_DIRECTFB" OFF) |
| set_option(VIDEO_DUMMY "Use dummy video driver" ON) |
| set_option(VIDEO_OPENGL "Include OpenGL support" ON) |
| set_option(VIDEO_OPENGLES "Include OpenGL ES support" ON) |
| set_option(PTHREADS "Use POSIX threads for multi-threading" ${SDL_PTHREADS_ENABLED_BY_DEFAULT}) |
| dep_option(PTHREADS_SEM "Use pthread semaphores" ON "PTHREADS" OFF) |
| set_option(SDL_DLOPEN "Use dlopen for shared object loading" ${SDL_DLOPEN_ENABLED_BY_DEFAULT}) |
| dep_option(OSS "Support the OSS audio API" ON "UNIX_SYS OR RISCOS" OFF) |
| set_option(ALSA "Support the ALSA audio API" ${UNIX_SYS}) |
| dep_option(ALSA_SHARED "Dynamically load ALSA audio support" ON "ALSA" OFF) |
| set_option(JACK "Support the JACK audio API" ${UNIX_SYS}) |
| dep_option(JACK_SHARED "Dynamically load JACK audio support" ON "JACK" OFF) |
| set_option(ESD "Support the Enlightened Sound Daemon" ${UNIX_SYS}) |
| dep_option(ESD_SHARED "Dynamically load ESD audio support" ON "ESD" OFF) |
| set_option(PULSEAUDIO "Use PulseAudio" ${UNIX_SYS}) |
| dep_option(PULSEAUDIO_SHARED "Dynamically load PulseAudio support" ON "PULSEAUDIO" OFF) |
| set_option(ARTS "Support the Analog Real Time Synthesizer" ${UNIX_SYS}) |
| dep_option(ARTS_SHARED "Dynamically load aRts audio support" ON "ARTS" OFF) |
| set_option(NAS "Support the NAS audio API" ${UNIX_SYS}) |
| set_option(NAS_SHARED "Dynamically load NAS audio API" ${UNIX_SYS}) |
| set_option(SNDIO "Support the sndio audio API" ${UNIX_SYS}) |
| dep_option(SNDIO_SHARED "Dynamically load the sndio audio API" ${UNIX_SYS} ON "SNDIO" OFF) |
| set_option(FUSIONSOUND "Use FusionSound audio driver" OFF) |
| dep_option(FUSIONSOUND_SHARED "Dynamically load fusionsound audio support" ON "FUSIONSOUND" OFF) |
| set_option(LIBSAMPLERATE "Use libsamplerate for audio rate conversion" ${UNIX_SYS}) |
| dep_option(LIBSAMPLERATE_SHARED "Dynamically load libsamplerate" ON "LIBSAMPLERATE" OFF) |
| set_option(RPATH "Use an rpath when linking SDL" ${UNIX_SYS}) |
| set_option(CLOCK_GETTIME "Use clock_gettime() instead of gettimeofday()" OFF) |
| set_option(VIDEO_X11 "Use X11 video driver" ${UNIX_SYS}) |
| set_option(VIDEO_WAYLAND "Use Wayland video driver" ${UNIX_SYS}) |
| dep_option(WAYLAND_SHARED "Dynamically load Wayland support" ON "VIDEO_WAYLAND" OFF) |
| dep_option(VIDEO_WAYLAND_QT_TOUCH "QtWayland server support for Wayland video driver" ON "VIDEO_WAYLAND" OFF) |
| set_option(VIDEO_RPI "Use Raspberry Pi video driver" ${UNIX_SYS}) |
| dep_option(X11_SHARED "Dynamically load X11 support" ON "VIDEO_X11" OFF) |
| set(SDL_X11_OPTIONS Xcursor Xinerama XInput Xrandr Xscrnsaver XShape Xvm) |
| foreach(_SUB ${SDL_X11_OPTIONS}) |
| string(TOUPPER "VIDEO_X11_${_SUB}" _OPT) |
| dep_option(${_OPT} "Enable ${_SUB} support" ON "VIDEO_X11" OFF) |
| endforeach() |
| set_option(VIDEO_COCOA "Use Cocoa video driver" ${APPLE}) |
| set_option(DIRECTX "Use DirectX for Windows audio/video" ${WINDOWS}) |
| set_option(XINPUT "Use Xinput for Windows" ${WINDOWS}) |
| set_option(WASAPI "Use the Windows WASAPI audio driver" ${WINDOWS}) |
| set_option(RENDER_D3D "Enable the Direct3D render driver" ${WINDOWS}) |
| set_option(RENDER_METAL "Enable the Metal render driver" ${APPLE}) |
| set_option(VIDEO_VIVANTE "Use Vivante EGL video driver" ${UNIX_SYS}) |
| dep_option(VIDEO_VULKAN "Enable Vulkan support" ON "ANDROID OR APPLE OR LINUX OR WINDOWS" OFF) |
| set_option(VIDEO_METAL "Enable Metal support" ${APPLE}) |
| set_option(VIDEO_KMSDRM "Use KMS DRM video driver" ${UNIX_SYS}) |
| dep_option(KMSDRM_SHARED "Dynamically load KMS DRM support" ON "VIDEO_KMSDRM" OFF) |
| set_option(VIDEO_OFFSCREEN "Use offscreen video driver" OFF) |
| option_string(BACKGROUNDING_SIGNAL "number to use for magic backgrounding signal or 'OFF'" "OFF") |
| option_string(FOREGROUNDING_SIGNAL "number to use for magic foregrounding signal or 'OFF'" "OFF") |
| set_option(HIDAPI "Use HIDAPI for low level joystick drivers" ${OPT_DEF_HIDAPI}) |
| set_option(JOYSTICK_VIRTUAL "Enable the virtual-joystick driver" ON) |
| |
| set(SDL_SHARED ${SDL_SHARED_ENABLED_BY_DEFAULT} CACHE BOOL "Build a shared version of the library") |
| set(SDL_STATIC ${SDL_STATIC_ENABLED_BY_DEFAULT} CACHE BOOL "Build a static version of the library") |
| |
| dep_option(SDL_STATIC_PIC "Static version of the library should be built with Position Independent Code" OFF "SDL_STATIC" OFF) |
| set_option(SDL_TEST "Build the test directory" OFF) |
| |
| # General source files |
| file(GLOB SOURCE_FILES |
| ${SDL2_SOURCE_DIR}/src/*.c |
| ${SDL2_SOURCE_DIR}/src/atomic/*.c |
| ${SDL2_SOURCE_DIR}/src/audio/*.c |
| ${SDL2_SOURCE_DIR}/src/cpuinfo/*.c |
| ${SDL2_SOURCE_DIR}/src/dynapi/*.c |
| ${SDL2_SOURCE_DIR}/src/events/*.c |
| ${SDL2_SOURCE_DIR}/src/file/*.c |
| ${SDL2_SOURCE_DIR}/src/haptic/*.c |
| ${SDL2_SOURCE_DIR}/src/libm/*.c |
| ${SDL2_SOURCE_DIR}/src/locale/*.c |
| ${SDL2_SOURCE_DIR}/src/misc/*.c |
| ${SDL2_SOURCE_DIR}/src/power/*.c |
| ${SDL2_SOURCE_DIR}/src/render/*.c |
| ${SDL2_SOURCE_DIR}/src/render/*/*.c |
| ${SDL2_SOURCE_DIR}/src/sensor/*.c |
| ${SDL2_SOURCE_DIR}/src/stdlib/*.c |
| ${SDL2_SOURCE_DIR}/src/thread/*.c |
| ${SDL2_SOURCE_DIR}/src/timer/*.c |
| ${SDL2_SOURCE_DIR}/src/video/*.c |
| ${SDL2_SOURCE_DIR}/src/video/yuv2rgb/*.c) |
| |
| |
| if(ASSERTIONS STREQUAL "auto") |
| # Do nada - use optimization settings to determine the assertion level |
| elseif(ASSERTIONS STREQUAL "disabled") |
| set(SDL_DEFAULT_ASSERT_LEVEL 0) |
| elseif(ASSERTIONS STREQUAL "release") |
| set(SDL_DEFAULT_ASSERT_LEVEL 1) |
| elseif(ASSERTIONS STREQUAL "enabled") |
| set(SDL_DEFAULT_ASSERT_LEVEL 2) |
| elseif(ASSERTIONS STREQUAL "paranoid") |
| set(SDL_DEFAULT_ASSERT_LEVEL 3) |
| else() |
| message_error("unknown assertion level") |
| endif() |
| set(HAVE_ASSERTIONS ${ASSERTIONS}) |
| |
| if(NOT BACKGROUNDING_SIGNAL STREQUAL "OFF") |
| add_definitions("-DSDL_BACKGROUNDING_SIGNAL=${BACKGROUNDING_SIGNAL}") |
| endif() |
| |
| if(NOT FOREGROUNDING_SIGNAL STREQUAL "OFF") |
| add_definitions("-DSDL_FOREGROUNDING_SIGNAL=${FOREGROUNDING_SIGNAL}") |
| endif() |
| |
| # Compiler option evaluation |
| if(USE_GCC OR USE_CLANG) |
| # Check for -Wall first, so later things can override pieces of it. |
| check_c_compiler_flag(-Wall HAVE_GCC_WALL) |
| if(HAVE_GCC_WALL) |
| list(APPEND EXTRA_CFLAGS "-Wall") |
| if(HAIKU) |
| set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-multichar") |
| endif() |
| endif() |
| |
| check_c_compiler_flag(-fno-strict-aliasing HAVE_GCC_NO_STRICT_ALIASING) |
| if(HAVE_GCC_NO_STRICT_ALIASING) |
| list(APPEND EXTRA_CFLAGS "-fno-strict-aliasing") |
| endif() |
| |
| check_c_compiler_flag(-Wdeclaration-after-statement HAVE_GCC_WDECLARATION_AFTER_STATEMENT) |
| if(HAVE_GCC_WDECLARATION_AFTER_STATEMENT) |
| check_c_compiler_flag(-Werror=declaration-after-statement HAVE_GCC_WERROR_DECLARATION_AFTER_STATEMENT) |
| if(HAVE_GCC_WERROR_DECLARATION_AFTER_STATEMENT) |
| list(APPEND EXTRA_CFLAGS "-Werror=declaration-after-statement") |
| endif() |
| list(APPEND EXTRA_CFLAGS "-Wdeclaration-after-statement") |
| endif() |
| |
| if(DEPENDENCY_TRACKING) |
| check_c_source_compiles(" |
| #if !defined(__GNUC__) || __GNUC__ < 3 |
| #error Dependency tracking requires GCC 3.0 or newer |
| #endif |
| int main(int argc, char **argv) { }" HAVE_DEPENDENCY_TRACKING) |
| endif() |
| |
| if(GCC_ATOMICS) |
| check_c_source_compiles("int main(int argc, char **argv) { |
| int a; |
| void *x, *y, *z; |
| __sync_lock_test_and_set(&a, 4); |
| __sync_lock_test_and_set(&x, y); |
| __sync_fetch_and_add(&a, 1); |
| __sync_bool_compare_and_swap(&a, 5, 10); |
| __sync_bool_compare_and_swap(&x, y, z); }" HAVE_GCC_ATOMICS) |
| if(NOT HAVE_GCC_ATOMICS) |
| check_c_source_compiles("int main(int argc, char **argv) { |
| int a; |
| __sync_lock_test_and_set(&a, 1); |
| __sync_lock_release(&a); }" HAVE_GCC_SYNC_LOCK_TEST_AND_SET) |
| endif() |
| endif() |
| |
| set(CMAKE_REQUIRED_FLAGS "-mpreferred-stack-boundary=2") |
| check_c_source_compiles("int x = 0; int main(int argc, char **argv) {}" |
| HAVE_GCC_PREFERRED_STACK_BOUNDARY) |
| set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
| |
| set(CMAKE_REQUIRED_FLAGS "-fvisibility=hidden -Werror") |
| check_c_source_compiles(" |
| #if !defined(__GNUC__) || __GNUC__ < 4 |
| #error SDL only uses visibility attributes in GCC 4 or newer |
| #endif |
| int main(int argc, char **argv) {}" HAVE_GCC_FVISIBILITY) |
| if(HAVE_GCC_FVISIBILITY) |
| list(APPEND EXTRA_CFLAGS "-fvisibility=hidden") |
| endif() |
| set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
| |
| check_c_compiler_flag(-Wshadow HAVE_GCC_WSHADOW) |
| if(HAVE_GCC_WSHADOW) |
| list(APPEND EXTRA_CFLAGS "-Wshadow") |
| endif() |
| |
| if(APPLE) |
| list(APPEND EXTRA_LDFLAGS "-Wl,-undefined,error") |
| list(APPEND EXTRA_LDFLAGS "-Wl,-compatibility_version,${DYLIB_COMPATIBILITY_VERSION}") |
| list(APPEND EXTRA_LDFLAGS "-Wl,-current_version,${DYLIB_CURRENT_VERSION}") |
| elseif(NOT OPENBSD) |
| set(CMAKE_REQUIRED_FLAGS "-Wl,--no-undefined") |
| check_c_compiler_flag("" HAVE_NO_UNDEFINED) |
| set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
| if(HAVE_NO_UNDEFINED) |
| list(APPEND EXTRA_LDFLAGS "-Wl,--no-undefined") |
| endif() |
| endif() |
| endif() |
| |
| if(ASSEMBLY) |
| if(USE_GCC OR USE_CLANG) |
| set(SDL_ASSEMBLY_ROUTINES 1) |
| # TODO: Those all seem to be quite GCC specific - needs to be |
| # reworked for better compiler support |
| set(HAVE_ASSEMBLY TRUE) |
| if(MMX) |
| set(CMAKE_REQUIRED_FLAGS "-mmmx") |
| check_c_source_compiles(" |
| #ifdef __MINGW32__ |
| #include <_mingw.h> |
| #ifdef __MINGW64_VERSION_MAJOR |
| #include <intrin.h> |
| #else |
| #include <mmintrin.h> |
| #endif |
| #else |
| #include <mmintrin.h> |
| #endif |
| #ifndef __MMX__ |
| #error Assembler CPP flag not enabled |
| #endif |
| int main(int argc, char **argv) { }" HAVE_MMX) |
| if(HAVE_MMX) |
| list(APPEND EXTRA_CFLAGS "-mmmx") |
| endif() |
| set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
| endif() |
| |
| if(3DNOW) |
| set(CMAKE_REQUIRED_FLAGS "-m3dnow") |
| check_c_source_compiles(" |
| #include <mm3dnow.h> |
| #ifndef __3dNOW__ |
| #error Assembler CPP flag not enabled |
| #endif |
| int main(int argc, char **argv) { |
| void *p = 0; |
| _m_prefetch(p); |
| }" HAVE_3DNOW) |
| if(HAVE_3DNOW) |
| list(APPEND EXTRA_CFLAGS "-m3dnow") |
| endif() |
| set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
| endif() |
| |
| if(SSE) |
| set(CMAKE_REQUIRED_FLAGS "-msse") |
| check_c_source_compiles(" |
| #ifdef __MINGW32__ |
| #include <_mingw.h> |
| #ifdef __MINGW64_VERSION_MAJOR |
| #include <intrin.h> |
| #else |
| #include <xmmintrin.h> |
| #endif |
| #else |
| #include <xmmintrin.h> |
| #endif |
| #ifndef __SSE__ |
| #error Assembler CPP flag not enabled |
| #endif |
| int main(int argc, char **argv) { }" HAVE_SSE) |
| if(HAVE_SSE) |
| list(APPEND EXTRA_CFLAGS "-msse") |
| endif() |
| set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
| endif() |
| |
| if(SSE2) |
| set(CMAKE_REQUIRED_FLAGS "-msse2") |
| check_c_source_compiles(" |
| #ifdef __MINGW32__ |
| #include <_mingw.h> |
| #ifdef __MINGW64_VERSION_MAJOR |
| #include <intrin.h> |
| #else |
| #include <emmintrin.h> |
| #endif |
| #else |
| #include <emmintrin.h> |
| #endif |
| #ifndef __SSE2__ |
| #error Assembler CPP flag not enabled |
| #endif |
| int main(int argc, char **argv) { }" HAVE_SSE2) |
| if(HAVE_SSE2) |
| list(APPEND EXTRA_CFLAGS "-msse2") |
| endif() |
| set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
| endif() |
| |
| if(SSE3) |
| set(CMAKE_REQUIRED_FLAGS "-msse3") |
| check_c_source_compiles(" |
| #ifdef __MINGW32__ |
| #include <_mingw.h> |
| #ifdef __MINGW64_VERSION_MAJOR |
| #include <intrin.h> |
| #else |
| #include <pmmintrin.h> |
| #endif |
| #else |
| #include <pmmintrin.h> |
| #endif |
| #ifndef __SSE3__ |
| #error Assembler CPP flag not enabled |
| #endif |
| int main(int argc, char **argv) { }" HAVE_SSE3) |
| if(HAVE_SSE3) |
| list(APPEND EXTRA_CFLAGS "-msse3") |
| endif() |
| set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
| endif() |
| |
| if(NOT SSEMATH) |
| if(SSE OR SSE2 OR SSE3) |
| if(USE_GCC) |
| check_c_compiler_flag(-mfpmath=387 HAVE_FP_387) |
| if(HAVE_FP_387) |
| list(APPEND EXTRA_CFLAGS "-mfpmath=387") |
| endif() |
| endif() |
| set(HAVE_SSEMATH TRUE) |
| endif() |
| endif() |
| |
| check_include_file("immintrin.h" HAVE_IMMINTRIN_H) |
| |
| if(ALTIVEC) |
| set(CMAKE_REQUIRED_FLAGS "-maltivec") |
| check_c_source_compiles(" |
| #include <altivec.h> |
| vector unsigned int vzero() { |
| return vec_splat_u32(0); |
| } |
| int main(int argc, char **argv) { }" HAVE_ALTIVEC_H_HDR) |
| check_c_source_compiles(" |
| vector unsigned int vzero() { |
| return vec_splat_u32(0); |
| } |
| int main(int argc, char **argv) { }" HAVE_ALTIVEC) |
| set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
| if(HAVE_ALTIVEC OR HAVE_ALTIVEC_H_HDR) |
| set(HAVE_ALTIVEC TRUE) # if only HAVE_ALTIVEC_H_HDR is set |
| list(APPEND EXTRA_CFLAGS "-maltivec") |
| set(SDL_ALTIVEC_BLITTERS 1) |
| if(HAVE_ALTIVEC_H_HDR) |
| set(HAVE_ALTIVEC_H 1) |
| endif() |
| endif() |
| endif() |
| |
| if(ARMSIMD) |
| set(ORIG_CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS}") |
| set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -x assembler-with-cpp") |
| check_c_source_compiles(" |
| .text |
| .arch armv6 |
| .object_arch armv4 |
| .arm |
| .altmacro |
| #ifndef __ARM_EABI__ |
| #error EABI is required (to be sure that calling conventions are compatible) |
| #endif |
| pld [r0] |
| uqadd8 r0, r0, r0 |
| " ARMSIMD_FOUND) |
| set(CMAKE_REQUIRED_FLAGS "${ORIG_CMAKE_REQUIRED_FLAGS}") |
| |
| if(ARMSIMD_FOUND) |
| set(HAVE_ARMSIMD TRUE) |
| set(SDL_ARM_SIMD_BLITTERS 1) |
| file(GLOB ARMSIMD_SOURCES ${SDL2_SOURCE_DIR}/src/video/arm/pixman-arm-simd*.S) |
| set(SOURCE_FILES ${SOURCE_FILES} ${ARMSIMD_SOURCES}) |
| set(WARN_ABOUT_ARM_SIMD_ASM_MIT TRUE) |
| endif() |
| endif() |
| |
| if(ARMNEON) |
| set(ORIG_CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS}") |
| set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -x assembler-with-cpp") |
| check_c_source_compiles(" |
| .text |
| .fpu neon |
| .arch armv7a |
| .object_arch armv4 |
| .eabi_attribute 10, 0 |
| .arm |
| .altmacro |
| #ifndef __ARM_EABI__ |
| #error EABI is required (to be sure that calling conventions are compatible) |
| #endif |
| pld [r0] |
| vmovn.u16 d0, q0 |
| " ARMNEON_FOUND) |
| set(CMAKE_REQUIRED_FLAGS "${ORIG_CMAKE_REQUIRED_FLAGS}") |
| |
| if(ARMNEON_FOUND) |
| set(HAVE_ARMNEON TRUE) |
| set(SDL_ARM_NEON_BLITTERS 1) |
| file(GLOB ARMNEON_SOURCES ${SDL2_SOURCE_DIR}/src/video/arm/pixman-arm-neon*.S) |
| set(SOURCE_FILES ${SOURCE_FILES} ${ARMNEON_SOURCES}) |
| set(WARN_ABOUT_ARM_NEON_ASM_MIT TRUE) |
| endif() |
| endif() |
| |
| elseif(MSVC_VERSION GREATER 1500) |
| # TODO: SDL_cpuinfo.h needs to support the user's configuration wish |
| # for MSVC - right now it is always activated |
| if(NOT ARCH_64) |
| set(HAVE_MMX TRUE) |
| set(HAVE_3DNOW TRUE) |
| endif() |
| set(HAVE_SSE TRUE) |
| set(HAVE_SSE2 TRUE) |
| set(HAVE_SSE3 TRUE) |
| set(SDL_ASSEMBLY_ROUTINES 1) |
| endif() |
| # TODO: |
| #else() |
| # if(USE_GCC OR USE_CLANG) |
| # list(APPEND EXTRA_CFLAGS "-mno-sse" "-mno-sse2" "-mno-sse3" "-mno-mmx") |
| # endif() |
| endif() |
| |
| # TODO: Can't deactivate on FreeBSD? w/o LIBC, SDL_stdinc.h can't define |
| # anything. |
| if(LIBC) |
| if(WINDOWS AND NOT MINGW) |
| set(HAVE_LIBC TRUE) |
| foreach(_HEADER stdio.h string.h wchar.h ctype.h math.h limits.h) |
| string(TOUPPER "HAVE_${_HEADER}" _UPPER) |
| string(REPLACE "." "_" _HAVE_H ${_UPPER}) |
| set(${_HAVE_H} 1) |
| endforeach() |
| set(HAVE_SIGNAL_H 1) |
| foreach(_FN |
| malloc calloc realloc free qsort abs memset memcpy memmove memcmp |
| wcslen _wcsdup wcsdup wcsstr wcscmp wcsncmp _wcsicmp _wcsnicmp |
| strlen _strrev _strupr _strlwr strchr strrchr strstr itoa _ltoa |
| _ultoa strtol strtoul strtoll strtod atoi atof strcmp strncmp |
| _stricmp _strnicmp sscanf |
| acos acosf asin asinf atan atanf atan2 atan2f ceil ceilf |
| copysign copysignf cos cosf exp expf fabs fabsf floor floorf fmod fmodf |
| log logf log10 log10f lround lroundf pow powf round roundf scalbn scalbnf |
| sin sinf sqrt sqrtf tan tanf trunc truncf) |
| string(TOUPPER ${_FN} _UPPER) |
| set(HAVE_${_UPPER} 1) |
| endforeach() |
| if(NOT CYGWIN AND NOT MINGW) |
| set(HAVE_ALLOCA 1) |
| endif() |
| set(HAVE_M_PI 1) |
| add_definitions(-D_USE_MATH_DEFINES) # needed for M_PI |
| set(STDC_HEADERS 1) |
| else() |
| set(HAVE_LIBC TRUE) |
| check_include_file(sys/types.h HAVE_SYS_TYPES_H) |
| foreach(_HEADER |
| stdio.h stdlib.h stddef.h stdarg.h malloc.h memory.h string.h limits.h |
| strings.h wchar.h inttypes.h stdint.h ctype.h math.h iconv.h signal.h libunwind.h) |
| string(TOUPPER "HAVE_${_HEADER}" _UPPER) |
| string(REPLACE "." "_" _HAVE_H ${_UPPER}) |
| check_include_file("${_HEADER}" ${_HAVE_H}) |
| endforeach() |
| |
| set(STDC_HEADER_NAMES "stddef.h;stdarg.h;stdlib.h;string.h;stdio.h;wchar.h;float.h") |
| check_include_files("${STDC_HEADER_NAMES}" STDC_HEADERS) |
| check_type_size("size_t" SIZEOF_SIZE_T) |
| check_symbol_exists(M_PI math.h HAVE_M_PI) |
| # TODO: refine the mprotect check |
| check_c_source_compiles("#include <sys/types.h> |
| #include <sys/mman.h> |
| int main() { }" HAVE_MPROTECT) |
| foreach(_FN |
| strtod malloc calloc realloc free getenv setenv putenv unsetenv |
| qsort abs bcopy memset memcpy memmove memcmp strlen strlcpy strlcat |
| _strrev _strupr _strlwr index rindex strchr strrchr strstr strtok_r |
| itoa _ltoa _uitoa _ultoa strtol strtoul _i64toa _ui64toa strtoll strtoull |
| atoi atof strcmp strncmp _stricmp strcasecmp _strnicmp strncasecmp |
| wcscmp _wcsdup wcsdup wcslcat wcslcpy wcslen wcsncmp wcsstr |
| wcscasecmp _wcsicmp wcsncasecmp _wcsnicmp |
| sscanf vsscanf vsnprintf fopen64 fseeko fseeko64 _Exit |
| ) |
| string(TOUPPER ${_FN} _UPPER) |
| set(_HAVEVAR "HAVE_${_UPPER}") |
| check_symbol_exists("${_FN}" "${STDC_HEADER_NAMES}" ${_HAVEVAR}) |
| endforeach() |
| |
| check_symbol_exists(sigaction "signal.h" HAVE_SIGACTION) |
| check_symbol_exists(setjmp "setjmp.h" HAVE_SETJMP) |
| check_symbol_exists(nanosleep "time.h" HAVE_NANOSLEEP) |
| check_symbol_exists(sysconf "unistd.h" HAVE_SYSCONF) |
| check_symbol_exists(sysctlbyname "sys/types.h;sys/sysctl.h" HAVE_SYSCTLBYNAME) |
| check_symbol_exists(getauxval "sys/auxv.h" HAVE_GETAUXVAL) |
| check_symbol_exists(elf_aux_info "sys/auxv.h" HAVE_ELF_AUX_INFO) |
| check_symbol_exists(poll "poll.h" HAVE_POLL) |
| |
| check_library_exists(m pow "" HAVE_LIBM) |
| if(HAVE_LIBM) |
| set(CMAKE_REQUIRED_LIBRARIES m) |
| foreach(_FN |
| atan atan2 atanf atan2f ceil ceilf copysign copysignf cos cosf |
| exp expf fabs fabsf floor floorf fmod fmodf log logf log10 log10f |
| lround lroundf pow powf round roundf scalbn scalbnf sin sinf sqrt |
| sqrtf tan tanf acos acosf asin asinf trunc truncf) |
| string(TOUPPER ${_FN} _UPPER) |
| set(_HAVEVAR "HAVE_${_UPPER}") |
| check_symbol_exists("${_FN}" "math.h" ${_HAVEVAR}) |
| endforeach() |
| set(CMAKE_REQUIRED_LIBRARIES) |
| list(APPEND EXTRA_LIBS m) |
| endif() |
| |
| check_library_exists(iconv iconv_open "" HAVE_LIBICONV) |
| check_library_exists(c iconv_open "" HAVE_BUILTIN_ICONV) |
| if(HAVE_BUILTIN_ICONV) |
| set(HAVE_ICONV 1) |
| elseif(HAVE_LIBICONV) |
| list(APPEND EXTRA_LIBS iconv) |
| set(HAVE_ICONV 1) |
| endif() |
| |
| if(NOT APPLE) |
| check_include_file(alloca.h HAVE_ALLOCA_H) |
| check_symbol_exists(alloca "alloca.h" HAVE_ALLOCA1) |
| check_symbol_exists(alloca "stdlib.h" HAVE_ALLOCA2) |
| check_symbol_exists(alloca "malloc.h" HAVE_ALLOCA3) |
| if(HAVE_ALLOCA1 OR HAVE_ALLOCA2 OR HAVE_ALLOCA3) |
| set(HAVE_ALLOCA 1) |
| endif() |
| else() |
| set(HAVE_ALLOCA_H 1) |
| set(HAVE_ALLOCA 1) |
| endif() |
| |
| check_struct_has_member("struct sigaction" "sa_sigaction" "signal.h" HAVE_SA_SIGACTION) |
| endif() |
| else() |
| if(WINDOWS) |
| set(HAVE_STDARG_H 1) |
| set(HAVE_STDDEF_H 1) |
| endif() |
| endif() |
| |
| |
| # Enable/disable various subsystems of the SDL library |
| foreach(_SUB ${SDL_SUBSYSTEMS}) |
| string(TOUPPER ${_SUB} _OPT) |
| if(NOT SDL_${_OPT}) |
| set(SDL_${_OPT}_DISABLED 1) |
| endif() |
| endforeach() |
| if(SDL_JOYSTICK) |
| file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES}) |
| endif() |
| if(SDL_HAPTIC) |
| if(NOT SDL_JOYSTICK) |
| # Haptic requires some private functions from the joystick subsystem. |
| message_error("SDL_HAPTIC requires SDL_JOYSTICK, which is not enabled") |
| endif() |
| endif() |
| |
| |
| # TODO: in configure.ac, the test for LOADSO and SDL_DLOPEN is a bit weird: |
| # if LOADSO is not wanted, SDL_LOADSO_DISABLED is set |
| # If however on Unix or APPLE dlopen() is detected via CheckDLOPEN(), |
| # SDL_LOADSO_DISABLED will not be set, regardless of the LOADSO settings |
| |
| # General SDL subsystem options, valid for all platforms |
| if(SDL_AUDIO) |
| # CheckDummyAudio/CheckDiskAudio - valid for all platforms |
| if(DUMMYAUDIO) |
| set(SDL_AUDIO_DRIVER_DUMMY 1) |
| file(GLOB DUMMYAUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/dummy/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${DUMMYAUDIO_SOURCES}) |
| set(HAVE_DUMMYAUDIO TRUE) |
| endif() |
| if(DISKAUDIO) |
| set(SDL_AUDIO_DRIVER_DISK 1) |
| file(GLOB DISKAUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/disk/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${DISKAUDIO_SOURCES}) |
| set(HAVE_DISKAUDIO TRUE) |
| endif() |
| endif() |
| |
| if(SDL_DLOPEN) |
| # Relevant for Unix/Darwin only |
| if(UNIX OR APPLE) |
| CheckDLOPEN() |
| endif() |
| endif() |
| |
| if(SDL_JOYSTICK) |
| if(JOYSTICK_VIRTUAL) |
| set(SDL_JOYSTICK_VIRTUAL 1) |
| file(GLOB JOYSTICK_VIRTUAL_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/virtual/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_VIRTUAL_SOURCES}) |
| endif() |
| endif() |
| |
| if(SDL_VIDEO) |
| if(VIDEO_DUMMY) |
| set(SDL_VIDEO_DRIVER_DUMMY 1) |
| file(GLOB VIDEO_DUMMY_SOURCES ${SDL2_SOURCE_DIR}/src/video/dummy/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${VIDEO_DUMMY_SOURCES}) |
| set(HAVE_VIDEO_DUMMY TRUE) |
| set(HAVE_SDL_VIDEO TRUE) |
| endif() |
| if(VIDEO_OFFSCREEN) |
| set(SDL_VIDEO_DRIVER_OFFSCREEN 1) |
| file(GLOB VIDEO_OFFSCREEN_SOURCES ${SDL2_SOURCE_DIR}/src/video/offscreen/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${VIDEO_OFFSCREEN_SOURCES}) |
| set(HAVE_VIDEO_OFFSCREEN TRUE) |
| set(HAVE_SDL_VIDEO TRUE) |
| endif() |
| endif() |
| |
| # Platform-specific options and settings |
| if(ANDROID) |
| file(GLOB ANDROID_CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/android/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_CORE_SOURCES} ${ANDROID_NDK}/sources/android/cpufeatures/cpu-features.c) |
| |
| file(GLOB ANDROID_MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/android/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_MISC_SOURCES}) |
| set(HAVE_SDL_MISC TRUE) |
| |
| # SDL_spinlock.c Needs to be compiled in ARM mode. |
| # There seems to be no better way currently to set the ARM mode. |
| # see: https://issuetracker.google.com/issues/62264618 |
| # Another option would be to set ARM mode to all compiled files |
| check_c_compiler_flag(-marm HAVE_ARM_MODE) |
| if(HAVE_ARM_MODE) |
| set_source_files_properties(${SDL2_SOURCE_DIR}/src/atomic/SDL_spinlock.c PROPERTIES COMPILE_FLAGS -marm) |
| endif() |
| |
| file(GLOB ANDROID_MAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/android/*.c) |
| set(SDLMAIN_SOURCES ${SDLMAIN_SOURCES} ${ANDROID_MAIN_SOURCES}) |
| |
| if(SDL_AUDIO) |
| set(SDL_AUDIO_DRIVER_ANDROID 1) |
| file(GLOB ANDROID_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/android/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_AUDIO_SOURCES}) |
| set(HAVE_SDL_AUDIO TRUE) |
| endif() |
| if(SDL_FILESYSTEM) |
| set(SDL_FILESYSTEM_ANDROID 1) |
| file(GLOB ANDROID_FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/android/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_FILESYSTEM_SOURCES}) |
| set(HAVE_SDL_FILESYSTEM TRUE) |
| endif() |
| if(SDL_HAPTIC) |
| set(SDL_HAPTIC_ANDROID 1) |
| file(GLOB ANDROID_HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/android/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_HAPTIC_SOURCES}) |
| set(HAVE_SDL_HAPTIC TRUE) |
| endif() |
| if(SDL_JOYSTICK) |
| CheckHIDAPI() |
| set(SDL_JOYSTICK_ANDROID 1) |
| file(GLOB ANDROID_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/android/*.c ${SDL2_SOURCE_DIR}/src/joystick/steam/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_JOYSTICK_SOURCES}) |
| set(HAVE_SDL_JOYSTICK TRUE) |
| endif() |
| if(SDL_LOADSO) |
| set(SDL_LOADSO_DLOPEN 1) |
| file(GLOB LOADSO_SOURCES ${SDL2_SOURCE_DIR}/src/loadso/dlopen/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${LOADSO_SOURCES}) |
| set(HAVE_SDL_LOADSO TRUE) |
| endif() |
| if(SDL_POWER) |
| set(SDL_POWER_ANDROID 1) |
| file(GLOB ANDROID_POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/android/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_POWER_SOURCES}) |
| set(HAVE_SDL_POWER TRUE) |
| endif() |
| if(SDL_LOCALE) |
| file(GLOB ANDROID_LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/android/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_LOCALE_SOURCES}) |
| set(HAVE_SDL_LOCALE TRUE) |
| endif() |
| if(SDL_TIMERS) |
| set(SDL_TIMER_UNIX 1) |
| file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES}) |
| set(HAVE_SDL_TIMERS TRUE) |
| endif() |
| if(SDL_SENSOR) |
| set(SDL_SENSOR_ANDROID 1) |
| set(HAVE_SDL_SENSORS TRUE) |
| file(GLOB ANDROID_SENSOR_SOURCES ${SDL2_SOURCE_DIR}/src/sensor/android/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_SENSOR_SOURCES}) |
| endif() |
| if(SDL_VIDEO) |
| set(SDL_VIDEO_DRIVER_ANDROID 1) |
| file(GLOB ANDROID_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/android/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_VIDEO_SOURCES}) |
| set(HAVE_SDL_VIDEO TRUE) |
| |
| # Core stuff |
| # find_library(ANDROID_DL_LIBRARY dl) |
| # FIXME failing dlopen https://github.com/android-ndk/ndk/issues/929 |
| find_library(ANDROID_DL_LIBRARY NAMES libdl.so dl) |
| find_library(ANDROID_LOG_LIBRARY log) |
| find_library(ANDROID_LIBRARY_LIBRARY android) |
| list(APPEND EXTRA_LIBS ${ANDROID_DL_LIBRARY} ${ANDROID_LOG_LIBRARY} ${ANDROID_LIBRARY_LIBRARY}) |
| add_definitions(-DGL_GLEXT_PROTOTYPES) |
| |
| if (HAVE_HIDAPI) |
| list(APPEND EXTRA_LIBS hidapi) |
| endif() |
| |
| #enable gles |
| if(VIDEO_OPENGLES) |
| set(SDL_VIDEO_OPENGL_EGL 1) |
| set(HAVE_VIDEO_OPENGLES TRUE) |
| set(SDL_VIDEO_OPENGL_ES 1) |
| set(SDL_VIDEO_RENDER_OGL_ES 1) |
| set(SDL_VIDEO_OPENGL_ES2 1) |
| set(SDL_VIDEO_RENDER_OGL_ES2 1) |
| |
| find_library(OpenGLES1_LIBRARY GLESv1_CM) |
| find_library(OpenGLES2_LIBRARY GLESv2) |
| list(APPEND EXTRA_LIBS ${OpenGLES1_LIBRARY} ${OpenGLES2_LIBRARY}) |
| endif() |
| |
| CHECK_C_SOURCE_COMPILES(" |
| #if defined(__ARM_ARCH) && __ARM_ARCH < 7 |
| #error Vulkan doesn't work on this configuration |
| #endif |
| int main() |
| { |
| return 0; |
| } |
| " VULKAN_PASSED_ANDROID_CHECKS) |
| if(NOT VULKAN_PASSED_ANDROID_CHECKS) |
| set(VIDEO_VULKAN OFF) |
| message(STATUS "Vulkan doesn't work on this configuration") |
| endif() |
| endif() |
| |
| CheckPTHREAD() |
| |
| elseif(EMSCRIPTEN) |
| # Hide noisy warnings that intend to aid mostly during initial stages of porting a new |
| # project. Uncomment at will for verbose cross-compiling -I/../ path info. |
| add_definitions(-Wno-warn-absolute-paths) |
| if(SDL_AUDIO) |
| set(SDL_AUDIO_DRIVER_EMSCRIPTEN 1) |
| file(GLOB EM_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/emscripten/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${EM_AUDIO_SOURCES}) |
| set(HAVE_SDL_AUDIO TRUE) |
| endif() |
| if(SDL_FILESYSTEM) |
| set(SDL_FILESYSTEM_EMSCRIPTEN 1) |
| file(GLOB EM_FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/emscripten/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${EM_FILESYSTEM_SOURCES}) |
| set(HAVE_SDL_FILESYSTEM TRUE) |
| endif() |
| if(SDL_JOYSTICK) |
| set(SDL_JOYSTICK_EMSCRIPTEN 1) |
| file(GLOB EM_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/emscripten/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${EM_JOYSTICK_SOURCES}) |
| set(HAVE_SDL_JOYSTICK TRUE) |
| endif() |
| if(SDL_POWER) |
| set(SDL_POWER_EMSCRIPTEN 1) |
| file(GLOB EM_POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/emscripten/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${EM_POWER_SOURCES}) |
| set(HAVE_SDL_POWER TRUE) |
| endif() |
| if(SDL_LOCALE) |
| file(GLOB LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/emscripten/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${LOCALE_SOURCES}) |
| set(HAVE_SDL_LOCALE TRUE) |
| endif() |
| if(SDL_TIMERS) |
| set(SDL_TIMER_UNIX 1) |
| file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES}) |
| set(HAVE_SDL_TIMERS TRUE) |
| |
| if(CLOCK_GETTIME) |
| set(HAVE_CLOCK_GETTIME 1) |
| endif() |
| endif() |
| if(SDL_VIDEO) |
| set(SDL_VIDEO_DRIVER_EMSCRIPTEN 1) |
| file(GLOB EM_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/emscripten/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${EM_VIDEO_SOURCES}) |
| set(HAVE_SDL_VIDEO TRUE) |
| |
| #enable gles |
| if(VIDEO_OPENGLES) |
| set(SDL_VIDEO_OPENGL_EGL 1) |
| set(HAVE_VIDEO_OPENGLES TRUE) |
| set(SDL_VIDEO_OPENGL_ES2 1) |
| set(SDL_VIDEO_RENDER_OGL_ES2 1) |
| endif() |
| endif() |
| |
| elseif(UNIX AND NOT APPLE AND NOT ANDROID AND NOT RISCOS) |
| if(SDL_AUDIO) |
| if(SYSV5 OR SOLARIS OR HPUX) |
| set(SDL_AUDIO_DRIVER_SUNAUDIO 1) |
| file(GLOB SUN_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/sun/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${SUN_AUDIO_SOURCES}) |
| set(HAVE_SDL_AUDIO TRUE) |
| elseif(NETBSD) |
| set(SDL_AUDIO_DRIVER_NETBSD 1) |
| file(GLOB NETBSD_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/netbsd/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${NETBSD_AUDIO_SOURCES}) |
| set(HAVE_SDL_AUDIO TRUE) |
| elseif(AIX) |
| set(SDL_AUDIO_DRIVER_PAUDIO 1) |
| file(GLOB AIX_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/paudio/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${AIX_AUDIO_SOURCES}) |
| set(HAVE_SDL_AUDIO TRUE) |
| endif() |
| CheckOSS() |
| CheckALSA() |
| CheckJACK() |
| CheckPulseAudio() |
| CheckESD() |
| CheckARTS() |
| CheckNAS() |
| CheckSNDIO() |
| CheckFusionSound() |
| CheckLibSampleRate() |
| endif() |
| |
| if(SDL_VIDEO) |
| # Need to check for Raspberry PI first and add platform specific compiler flags, otherwise the test for GLES fails! |
| CheckRPI() |
| CheckX11() |
| CheckDirectFB() |
| CheckOpenGLX11() |
| CheckOpenGLESX11() |
| CheckWayland() |
| CheckVivante() |
| # Need to check EGL before checking KMSDRM because KMSDRM depends on it. |
| CheckEGLKMSDRM() |
| CheckKMSDRM() |
| endif() |
| |
| if(UNIX) |
| file(GLOB CORE_UNIX_SOURCES ${SDL2_SOURCE_DIR}/src/core/unix/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${CORE_UNIX_SOURCES}) |
| endif() |
| |
| if(LINUX) |
| check_c_source_compiles(" |
| #include <linux/input.h> |
| #ifndef EVIOCGNAME |
| #error EVIOCGNAME() ioctl not available |
| #endif |
| int main(int argc, char** argv) {}" HAVE_INPUT_EVENTS) |
| |
| check_c_source_compiles(" |
| #include <linux/kd.h> |
| #include <linux/keyboard.h> |
| |
| int main(int argc, char **argv) |
| { |
| struct kbentry kbe; |
| kbe.kb_table = KG_CTRL; |
| ioctl(0, KDGKBENT, &kbe); |
| }" HAVE_INPUT_KD) |
| |
| if(HAVE_INPUT_EVENTS) |
| set(SDL_INPUT_LINUXEV 1) |
| endif() |
| |
| if(SDL_HAPTIC AND HAVE_INPUT_EVENTS) |
| set(SDL_HAPTIC_LINUX 1) |
| file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/linux/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES}) |
| set(HAVE_SDL_HAPTIC TRUE) |
| endif() |
| |
| if(HAVE_INPUT_KD) |
| set(SDL_INPUT_LINUXKD 1) |
| endif() |
| |
| check_include_file("libudev.h" HAVE_LIBUDEV_H) |
| check_include_file("sys/inotify.h" HAVE_SYS_INOTIFY_H) |
| check_symbol_exists(inotify_init "sys/inotify.h" HAVE_INOTIFY_INIT) |
| check_symbol_exists(inotify_init1 "sys/inotify.h" HAVE_INOTIFY_INIT1) |
| if(HAVE_SYS_INOTIFY_H AND HAVE_INOTIFY_INIT) |
| set(HAVE_INOTIFY 1) |
| endif() |
| |
| if(PKG_CONFIG_FOUND) |
| pkg_search_module(DBUS dbus-1 dbus) |
| if(DBUS_FOUND) |
| set(HAVE_DBUS_DBUS_H TRUE) |
| include_directories(${DBUS_INCLUDE_DIRS}) |
| list(APPEND EXTRA_LIBS ${DBUS_LIBRARIES}) |
| # Fcitx need only dbus. |
| set(HAVE_FCITX TRUE) |
| endif() |
| |
| pkg_search_module(IBUS ibus-1.0 ibus) |
| if(IBUS_FOUND) |
| set(HAVE_IBUS_IBUS_H TRUE) |
| include_directories(${IBUS_INCLUDE_DIRS}) |
| list(APPEND EXTRA_LIBS ${IBUS_LIBRARIES}) |
| endif() |
| |
| if (HAVE_IBUS_IBUS_H OR HAVE_FCITX) |
| set(SDL_USE_IME TRUE) |
| add_definitions(-DSDL_USE_IME) # !!! FIXME: why isn't this a definition and not in SDL_config.h.cmake? |
| endif() |
| if(HAVE_LIBUNWIND_H) |
| # We've already found the header, so REQUIRE the lib to be present |
| pkg_search_module(UNWIND REQUIRED libunwind) |
| pkg_search_module(UNWIND_GENERIC REQUIRED libunwind-generic) |
| list(APPEND EXTRA_LIBS ${UNWIND_LIBRARIES} ${UNWIND_GENERIC_LIBRARIES}) |
| endif() |
| endif() |
| |
| if(HAVE_DBUS_DBUS_H) |
| set(SOURCE_FILES ${SOURCE_FILES} "${SDL2_SOURCE_DIR}/src/core/linux/SDL_dbus.c") |
| endif() |
| |
| if(SDL_USE_IME) |
| set(SOURCE_FILES ${SOURCE_FILES} "${SDL2_SOURCE_DIR}/src/core/linux/SDL_ime.c") |
| endif() |
| |
| if(HAVE_IBUS_IBUS_H) |
| set(SOURCE_FILES ${SOURCE_FILES} "${SDL2_SOURCE_DIR}/src/core/linux/SDL_ibus.c") |
| endif() |
| |
| if(HAVE_FCITX) |
| set(SOURCE_FILES ${SOURCE_FILES} "${SDL2_SOURCE_DIR}/src/core/linux/SDL_fcitx.c") |
| endif() |
| |
| if(HAVE_LIBUDEV_H) |
| set(SOURCE_FILES ${SOURCE_FILES} "${SDL2_SOURCE_DIR}/src/core/linux/SDL_udev.c") |
| endif() |
| |
| if(HAVE_INPUT_EVENTS) |
| set(SOURCE_FILES ${SOURCE_FILES} "${SDL2_SOURCE_DIR}/src/core/linux/SDL_evdev.c") |
| set(SOURCE_FILES ${SOURCE_FILES} "${SDL2_SOURCE_DIR}/src/core/linux/SDL_evdev_kbd.c") |
| endif() |
| |
| # Always compiled for Linux, unconditionally: |
| set(SOURCE_FILES ${SOURCE_FILES} "${SDL2_SOURCE_DIR}/src/core/linux/SDL_evdev_capabilities.c") |
| set(SOURCE_FILES ${SOURCE_FILES} "${SDL2_SOURCE_DIR}/src/core/linux/SDL_threadprio.c") |
| |
| # src/core/unix/*.c is included in a generic if(UNIX) section, elsewhere. |
| endif() |
| |
| if(SDL_JOYSTICK) |
| if(FREEBSD OR NETBSD OR OPENBSD OR BSDI) |
| CheckUSBHID() |
| endif() |
| CheckHIDAPI() |
| if(LINUX AND NOT ANDROID) |
| set(SDL_JOYSTICK_LINUX 1) |
| file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/linux/*.c ${SDL2_SOURCE_DIR}/src/joystick/steam/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES}) |
| set(HAVE_SDL_JOYSTICK TRUE) |
| endif() |
| endif() |
| |
| CheckPTHREAD() |
| |
| if(CLOCK_GETTIME) |
| check_library_exists(rt clock_gettime "" FOUND_CLOCK_GETTIME) |
| if(FOUND_CLOCK_GETTIME) |
| list(APPEND EXTRA_LIBS rt) |
| set(HAVE_CLOCK_GETTIME 1) |
| else() |
| check_library_exists(c clock_gettime "" FOUND_CLOCK_GETTIME) |
| if(FOUND_CLOCK_GETTIME) |
| set(HAVE_CLOCK_GETTIME 1) |
| endif() |
| endif() |
| endif() |
| |
| check_include_file(linux/version.h HAVE_LINUX_VERSION_H) |
| if(HAVE_LINUX_VERSION_H) |
| set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -DHAVE_LINUX_VERSION_H") |
| endif() |
| |
| file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/unix/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${MISC_SOURCES}) |
| set(HAVE_SDL_MISC TRUE) |
| |
| if(SDL_POWER) |
| if(LINUX) |
| set(SDL_POWER_LINUX 1) |
| file(GLOB POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/linux/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${POWER_SOURCES}) |
| set(HAVE_SDL_POWER TRUE) |
| endif() |
| endif() |
| |
| if(SDL_LOCALE) |
| file(GLOB LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/unix/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${LOCALE_SOURCES}) |
| set(HAVE_SDL_LOCALE TRUE) |
| endif() |
| |
| if(SDL_FILESYSTEM) |
| set(SDL_FILESYSTEM_UNIX 1) |
| file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/unix/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES}) |
| set(HAVE_SDL_FILESYSTEM TRUE) |
| endif() |
| |
| if(SDL_TIMERS) |
| set(SDL_TIMER_UNIX 1) |
| file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES}) |
| set(HAVE_SDL_TIMERS TRUE) |
| endif() |
| |
| set(SDL_RLD_FLAGS "") |
| if(RPATH AND SDL_SHARED) |
| if(BSDI OR FREEBSD OR LINUX OR NETBSD) |
| set(CMAKE_REQUIRED_FLAGS "-Wl,--enable-new-dtags") |
| check_c_compiler_flag("" HAVE_ENABLE_NEW_DTAGS) |
| set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
| if(HAVE_ENABLE_NEW_DTAGS) |
| set(SDL_RLD_FLAGS "-Wl,-rpath,\${libdir} -Wl,--enable-new-dtags") |
| else() |
| set(SDL_RLD_FLAGS "-Wl,-rpath,\${libdir}") |
| endif() |
| elseif(SOLARIS) |
| set(SDL_RLD_FLAGS "-R\${libdir}") |
| endif() |
| set(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE) |
| set(HAVE_RPATH TRUE) |
| endif() |
| |
| elseif(WINDOWS) |
| find_program(WINDRES windres) |
| |
| check_c_source_compiles(" |
| #include <windows.h> |
| int main(int argc, char **argv) { }" HAVE_WIN32_CC) |
| |
| file(GLOB CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/windows/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${CORE_SOURCES}) |
| |
| if(WINDOWS_STORE) |
| file(GLOB WINRT_SOURCE_FILES ${SDL2_SOURCE_DIR}/src/core/winrt/*.c ${SDL2_SOURCE_DIR}/src/core/winrt/*.cpp) |
| list(APPEND SOURCE_FILES ${WINRT_SOURCE_FILES}) |
| endif() |
| |
| if(MSVC) |
| # Prevent codegen that would use the VC runtime libraries. |
| set_property(DIRECTORY . APPEND PROPERTY COMPILE_OPTIONS "/GS-") |
| if(NOT ARCH_64) |
| set_property(DIRECTORY . APPEND PROPERTY COMPILE_OPTIONS "/arch:SSE") |
| endif() |
| endif() |
| |
| if(WINDOWS_STORE) |
| file(GLOB WINRT_MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/winrt/*.cpp) |
| set(SOURCE_FILES ${SOURCE_FILES} ${WINRT_MISC_SOURCES}) |
| else() |
| file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/windows/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${MISC_SOURCES}) |
| endif() |
| set(HAVE_SDL_MISC TRUE) |
| |
| # Check for DirectX |
| if(DIRECTX) |
| if(DEFINED MSVC_VERSION AND NOT ${MSVC_VERSION} LESS 1700) |
| set(USE_WINSDK_DIRECTX TRUE) |
| endif() |
| if(NOT CMAKE_COMPILER_IS_MINGW AND NOT USE_WINSDK_DIRECTX) |
| if("$ENV{DXSDK_DIR}" STREQUAL "") |
| message_error("DIRECTX requires the \$DXSDK_DIR environment variable to be set") |
| endif() |
| set(CMAKE_REQUIRED_FLAGS "/I\"$ENV{DXSDK_DIR}\\Include\"") |
| endif() |
| |
| check_include_file(d3d9.h HAVE_D3D_H) |
| check_include_file(d3d11_1.h HAVE_D3D11_H) |
| check_include_file(ddraw.h HAVE_DDRAW_H) |
| check_include_file(dsound.h HAVE_DSOUND_H) |
| check_include_file(dinput.h HAVE_DINPUT_H) |
| if(WINDOWS_STORE OR VCPKG_TARGET_TRIPLET MATCHES "arm-windows") |
| set(HAVE_DINPUT_H 0) |
| endif() |
| check_include_file(dxgi.h HAVE_DXGI_H) |
| if(HAVE_D3D_H OR HAVE_D3D11_H OR HAVE_DDRAW_H OR HAVE_DSOUND_H OR HAVE_DINPUT_H) |
| set(HAVE_DIRECTX TRUE) |
| if(NOT CMAKE_COMPILER_IS_MINGW AND NOT USE_WINSDK_DIRECTX) |
| # TODO: change $ENV{DXSDL_DIR} to get the path from the include checks |
| link_directories($ENV{DXSDK_DIR}\\lib\\${PROCESSOR_ARCH}) |
| include_directories($ENV{DXSDK_DIR}\\Include) |
| endif() |
| endif() |
| set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
| endif() |
| |
| if(XINPUT) |
| # xinput.h may need windows.h, but does not include it itself. |
| check_c_source_compiles(" |
| #include <windows.h> |
| #include <xinput.h> |
| int main(int argc, char **argv) { }" HAVE_XINPUT_H) |
| check_c_source_compiles(" |
| #include <windows.h> |
| #include <xinput.h> |
| XINPUT_GAMEPAD_EX x1; |
| int main(int argc, char **argv) { }" HAVE_XINPUT_GAMEPAD_EX) |
| check_c_source_compiles(" |
| #include <windows.h> |
| #include <xinput.h> |
| XINPUT_STATE_EX s1; |
| int main(int argc, char **argv) { }" HAVE_XINPUT_STATE_EX) |
| endif() |
| |
| # headers needed elsewhere |
| check_include_file(mmdeviceapi.h HAVE_MMDEVICEAPI_H) |
| check_include_file(audioclient.h HAVE_AUDIOCLIENT_H) |
| check_include_file(sensorsapi.h HAVE_SENSORSAPI_H) |
| |
| if(SDL_AUDIO) |
| if(NOT WINDOWS_STORE) |
| set(SDL_AUDIO_DRIVER_WINMM 1) |
| file(GLOB WINMM_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/winmm/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${WINMM_AUDIO_SOURCES}) |
| endif() |
| set(HAVE_SDL_AUDIO TRUE) |
| |
| if(HAVE_DSOUND_H AND NOT WINDOWS_STORE) |
| set(SDL_AUDIO_DRIVER_DSOUND 1) |
| file(GLOB DSOUND_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/directsound/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${DSOUND_AUDIO_SOURCES}) |
| endif() |
| |
| if(WASAPI AND HAVE_AUDIOCLIENT_H AND HAVE_MMDEVICEAPI_H AND NOT WINDOWS_STORE) |
| set(SDL_AUDIO_DRIVER_WASAPI 1) |
| file(GLOB WASAPI_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/wasapi/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${WASAPI_AUDIO_SOURCES}) |
| endif() |
| endif() |
| |
| if(SDL_VIDEO) |
| # requires SDL_LOADSO on Windows (IME, DX, etc.) |
| if(NOT SDL_LOADSO) |
| message_error("SDL_VIDEO requires SDL_LOADSO, which is not enabled") |
| endif() |
| if(WINDOWS_STORE) |
| set(SDL_VIDEO_DRIVER_WINRT 1) |
| file(GLOB WIN_VIDEO_SOURCES |
| ${SDL2_SOURCE_DIR}/src/video/winrt/*.c |
| ${SDL2_SOURCE_DIR}/src/video/winrt/*.cpp |
| ${SDL2_SOURCE_DIR}/src/render/direct3d11/*.cpp |
| ) |
| else() |
| set(SDL_VIDEO_DRIVER_WINDOWS 1) |
| file(GLOB WIN_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/windows/*.c) |
| endif() |
| set(SOURCE_FILES ${SOURCE_FILES} ${WIN_VIDEO_SOURCES}) |
| |
| if(RENDER_D3D AND HAVE_D3D_H AND NOT WINDOWS_STORE) |
| set(SDL_VIDEO_RENDER_D3D 1) |
| set(HAVE_RENDER_D3D TRUE) |
| endif() |
| if(RENDER_D3D AND HAVE_D3D11_H) |
| set(SDL_VIDEO_RENDER_D3D11 1) |
| set(HAVE_RENDER_D3D TRUE) |
| endif() |
| set(HAVE_SDL_VIDEO TRUE) |
| endif() |
| |
| if(SDL_THREADS) |
| set(SDL_THREAD_GENERIC_COND_SUFFIX 1) |
| set(SDL_THREAD_WINDOWS 1) |
| set(SOURCE_FILES ${SOURCE_FILES} |
| ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_syscond.c |
| ${SDL2_SOURCE_DIR}/src/thread/windows/SDL_syscond_srw.c |
| ${SDL2_SOURCE_DIR}/src/thread/windows/SDL_sysmutex.c |
| ${SDL2_SOURCE_DIR}/src/thread/windows/SDL_syssem.c |
| ${SDL2_SOURCE_DIR}/src/thread/windows/SDL_systhread.c |
| ${SDL2_SOURCE_DIR}/src/thread/windows/SDL_systls.c) |
| set(HAVE_SDL_THREADS TRUE) |
| endif() |
| |
| if(SDL_SENSOR AND HAVE_SENSORSAPI_H AND NOT WINDOWS_STORE) |
| set(SDL_SENSOR_WINDOWS 1) |
| set(HAVE_SDL_SENSORS TRUE) |
| file(GLOB WINDOWS_SENSOR_SOURCES ${SDL2_SOURCE_DIR}/src/sensor/windows/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${WINDOWS_SENSOR_SOURCES}) |
| endif() |
| |
| if(SDL_POWER) |
| if(WINDOWS_STORE) |
| set(SDL_POWER_WINRT 1) |
| set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/power/winrt/SDL_syspower.cpp) |
| else() |
| set(SDL_POWER_WINDOWS 1) |
| set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/power/windows/SDL_syspower.c) |
| set(HAVE_SDL_POWER TRUE) |
| endif() |
| endif() |
| |
| if(SDL_LOCALE) |
| file(GLOB LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/windows/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${LOCALE_SOURCES}) |
| set(HAVE_SDL_LOCALE TRUE) |
| endif() |
| |
| if(SDL_FILESYSTEM) |
| set(SDL_FILESYSTEM_WINDOWS 1) |
| if(WINDOWS_STORE) |
| file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/winrt/*.cpp) |
| else() |
| file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/windows/*.c) |
| endif() |
| set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES}) |
| set(HAVE_SDL_FILESYSTEM TRUE) |
| endif() |
| |
| # Libraries for Win32 native and MinGW |
| if(NOT WINDOWS_STORE) |
| list(APPEND EXTRA_LIBS user32 gdi32 winmm imm32 ole32 oleaut32 version uuid advapi32 setupapi shell32) |
| endif() |
| |
| # TODO: in configure.ac the check for timers is set on |
| # cygwin | mingw32* - does this include mingw32CE? |
| if(SDL_TIMERS) |
| set(SDL_TIMER_WINDOWS 1) |
| file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/windows/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES}) |
| set(HAVE_SDL_TIMERS TRUE) |
| endif() |
| |
| if(SDL_LOADSO) |
| set(SDL_LOADSO_WINDOWS 1) |
| file(GLOB LOADSO_SOURCES ${SDL2_SOURCE_DIR}/src/loadso/windows/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${LOADSO_SOURCES}) |
| set(HAVE_SDL_LOADSO TRUE) |
| endif() |
| |
| file(GLOB CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/windows/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${CORE_SOURCES}) |
| |
| if(SDL_VIDEO) |
| if(VIDEO_OPENGL AND NOT WINDOWS_STORE) |
| set(SDL_VIDEO_OPENGL 1) |
| set(SDL_VIDEO_OPENGL_WGL 1) |
| set(SDL_VIDEO_RENDER_OGL 1) |
| set(HAVE_VIDEO_OPENGL TRUE) |
| endif() |
| |
| if(VIDEO_OPENGLES) |
| set(SDL_VIDEO_OPENGL_EGL 1) |
| set(SDL_VIDEO_OPENGL_ES2 1) |
| set(SDL_VIDEO_RENDER_OGL_ES2 1) |
| set(HAVE_VIDEO_OPENGLES TRUE) |
| endif() |
| endif() |
| |
| if(SDL_JOYSTICK) |
| CheckHIDAPI() |
| # TODO: Remove this hid.c block when SDL_hidapi.c is supported on Windows! |
| if(HAVE_HIDAPI) |
| set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/hidapi/windows/hid.c) |
| endif() |
| file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/windows/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES}) |
| if(HAVE_DINPUT_H) |
| set(SDL_JOYSTICK_DINPUT 1) |
| list(APPEND EXTRA_LIBS dinput8) |
| endif() |
| if(HAVE_XINPUT_H) |
| set(SDL_JOYSTICK_XINPUT 1) |
| endif() |
| if(NOT HAVE_DINPUT_H AND NOT HAVE_XINPUT_H) |
| set(SDL_JOYSTICK_WINMM 1) |
| endif() |
| set(HAVE_SDL_JOYSTICK TRUE) |
| |
| if(SDL_HAPTIC) |
| if(HAVE_DINPUT_H OR HAVE_XINPUT_H) |
| file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/windows/*.c) |
| if(HAVE_DINPUT_H) |
| set(SDL_HAPTIC_DINPUT 1) |
| endif() |
| if(HAVE_XINPUT_H) |
| set(SDL_HAPTIC_XINPUT 1) |
| endif() |
| else() |
| file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/dummy/*.c) |
| set(SDL_HAPTIC_DUMMY 1) |
| endif() |
| set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES}) |
| set(HAVE_SDL_HAPTIC TRUE) |
| endif() |
| endif() |
| |
| file(GLOB VERSION_SOURCES ${SDL2_SOURCE_DIR}/src/main/windows/*.rc) |
| file(GLOB SDLMAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/windows/*.c) |
| if(MINGW OR CYGWIN) |
| list(APPEND EXTRA_LIBS mingw32) |
| list(APPEND EXTRA_LDFLAGS "-mwindows") |
| set(SDL_CFLAGS "${SDL_CFLAGS} -Dmain=SDL_main") |
| list(APPEND SDL_LIBS "-lmingw32" "-lSDL2main" "-mwindows") |
| endif() |
| |
| elseif(APPLE) |
| # TODO: rework this all for proper MacOS X, iOS and Darwin support |
| |
| # We always need these libs on macOS at the moment. |
| # !!! FIXME: we need Carbon for some very old API calls in |
| # !!! FIXME: src/video/cocoa/SDL_cocoakeyboard.c, but we should figure out |
| # !!! FIXME: how to dump those. |
| if(DARWIN OR MACOSX) |
| set(SDL_FRAMEWORK_COCOA 1) |
| set(SDL_FRAMEWORK_CARBON 1) |
| endif() |
| set(SDL_FRAMEWORK_FOUNDATION 1) |
| |
| # Requires the darwin file implementation |
| if(SDL_FILE) |
| file(GLOB EXTRA_SOURCES ${SDL2_SOURCE_DIR}/src/file/cocoa/*.m) |
| set(SOURCE_FILES ${EXTRA_SOURCES} ${SOURCE_FILES}) |
| # !!! FIXME: modern CMake doesn't need "LANGUAGE C" for Objective-C. |
| set_source_files_properties(${EXTRA_SOURCES} PROPERTIES LANGUAGE C) |
| set(HAVE_SDL_FILE TRUE) |
| # !!! FIXME: why is COREVIDEO inside this if() block? |
| set(SDL_FRAMEWORK_COREVIDEO 1) |
| else() |
| message_error("SDL_FILE must be enabled to build on MacOS X") |
| endif() |
| |
| if(IOS OR TVOS) |
| file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/ios/*.m) |
| file(GLOB SDLMAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/uikit/*.c) |
| else() |
| file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/macosx/*.m) |
| endif() |
| set(SOURCE_FILES ${SOURCE_FILES} ${MISC_SOURCES}) |
| set(HAVE_SDL_MISC TRUE) |
| |
| if(SDL_AUDIO) |
| set(SDL_AUDIO_DRIVER_COREAUDIO 1) |
| file(GLOB AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/coreaudio/*.m) |
| # !!! FIXME: modern CMake doesn't need "LANGUAGE C" for Objective-C. |
| set_source_files_properties(${AUDIO_SOURCES} PROPERTIES LANGUAGE C) |
| set(SOURCE_FILES ${SOURCE_FILES} ${AUDIO_SOURCES}) |
| set(HAVE_SDL_AUDIO TRUE) |
| set(SDL_FRAMEWORK_COREAUDIO 1) |
| set(SDL_FRAMEWORK_AUDIOTOOLBOX 1) |
| set(SDL_FRAMEWORK_AVFOUNDATION 1) |
| endif() |
| |
| if(SDL_JOYSTICK) |
| CheckHIDAPI() |
| if(HAVE_HIDAPI) |
| if(IOS OR TVOS) |
| set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/hidapi/ios/hid.m) |
| set(SDL_FRAMEWORK_COREBLUETOOTH 1) |
| endif() |
| endif() |
| if(IOS OR TVOS) |
| file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/iphoneos/*.m ${SDL2_SOURCE_DIR}/src/joystick/steam/*.c) |
| set(SDL_JOYSTICK_MFI 1) |
| if(IOS) |
| set(SDL_FRAMEWORK_COREMOTION 1) |
| endif() |
| set(SDL_FRAMEWORK_GAMECONTROLLER 1) |
| set(HAVE_SDL_SENSORS 1) |
| else() |
| file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/darwin/*.c ${SDL2_SOURCE_DIR}/src/joystick/iphoneos/*.m) |
| # FIXME: add checks for SDL_JOYSTICK_MFI??? |
| set(SDL_JOYSTICK_IOKIT 1) |
| set(SDL_FRAMEWORK_IOKIT 1) |
| set(SDL_FRAMEWORK_FF 1) |
| endif() |
| set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES}) |
| set(HAVE_SDL_JOYSTICK TRUE) |
| endif() |
| |
| if(SDL_HAPTIC) |
| if (IOS OR TVOS) |
| file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/dummy/*.c) |
| set(SDL_HAPTIC_DUMMY 1) |
| else() |
| file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/darwin/*.c) |
| set(SDL_HAPTIC_IOKIT 1) |
| set(SDL_FRAMEWORK_IOKIT 1) |
| set(SDL_FRAMEWORK_FF 1) |
| endif() |
| set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES}) |
| set(HAVE_SDL_HAPTIC TRUE) |
| if(NOT SDL_JOYSTICK) |
| message(FATAL_ERROR "SDL_HAPTIC requires SDL_JOYSTICK to be enabled") |
| endif() |
| endif() |
| |
| if(SDL_POWER) |
| if (IOS OR TVOS) |
| file(GLOB POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/uikit/*.m) |
| set(SDL_POWER_UIKIT 1) |
| else() |
| file(GLOB POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/macosx/*.c) |
| set(SDL_POWER_MACOSX 1) |
| set(SDL_FRAMEWORK_IOKIT 1) |
| endif() |
| set(SOURCE_FILES ${SOURCE_FILES} ${POWER_SOURCES}) |
| set(HAVE_SDL_POWER TRUE) |
| endif() |
| |
| if(SDL_LOCALE) |
| file(GLOB LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/macosx/*.m) |
| set(SOURCE_FILES ${SOURCE_FILES} ${LOCALE_SOURCES}) |
| set(HAVE_SDL_LOCALE TRUE) |
| endif() |
| |
| if(SDL_TIMERS) |
| set(SDL_TIMER_UNIX 1) |
| file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES}) |
| set(HAVE_SDL_TIMERS TRUE) |
| endif(SDL_TIMERS) |
| |
| if(SDL_FILESYSTEM) |
| set(SDL_FILESYSTEM_COCOA 1) |
| file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/cocoa/*.m) |
| # !!! FIXME: modern CMake doesn't need "LANGUAGE C" for Objective-C. |
| set_source_files_properties(${FILESYSTEM_SOURCES} PROPERTIES LANGUAGE C) |
| set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES}) |
| set(HAVE_SDL_FILESYSTEM TRUE) |
| endif() |
| |
| if(SDL_SENSOR) |
| if(IOS) |
| set(SDL_SENSOR_COREMOTION 1) |
| set(HAVE_SDL_SENSORS TRUE) |
| file(GLOB SENSOR_SOURCES ${SDL2_SOURCE_DIR}/src/sensor/coremotion/*.m) |
| set(SOURCE_FILES ${SOURCE_FILES} ${SENSOR_SOURCES}) |
| endif() |
| endif() |
| |
| # iOS hack needed - http://code.google.com/p/ios-cmake/ ? |
| if(SDL_VIDEO) |
| if (IOS OR TVOS) |
| set(SDL_VIDEO_DRIVER_UIKIT 1) |
| set(SDL_FRAMEWORK_COREGRAPHICS 1) |
| set(SDL_FRAMEWORK_QUARTZCORE 1) |
| set(SDL_FRAMEWORK_UIKIT 1) |
| set(SDL_IPHONE_KEYBOARD 1) |
| set(SDL_IPHONE_LAUNCHSCREEN 1) |
| file(GLOB UIKITVIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/uikit/*.m) |
| set(SOURCE_FILES ${SOURCE_FILES} ${UIKITVIDEO_SOURCES}) |
| else() |
| CheckCOCOA() |
| if(VIDEO_OPENGL) |
| set(SDL_VIDEO_OPENGL 1) |
| set(SDL_VIDEO_OPENGL_CGL 1) |
| set(SDL_VIDEO_RENDER_OGL 1) |
| set(HAVE_VIDEO_OPENGL TRUE) |
| endif() |
| endif() |
| |
| if(VIDEO_OPENGLES) |
| if(IOS OR TVOS) |
| set(SDL_FRAMEWORK_OPENGLES 1) |
| set(SDL_VIDEO_OPENGL_ES 1) |
| set(SDL_VIDEO_RENDER_OGL_ES 1) |
| else() |
| set(SDL_VIDEO_OPENGL_EGL 1) |
| endif() |
| set(SDL_VIDEO_OPENGL_ES2 1) |
| set(SDL_VIDEO_RENDER_OGL_ES2 1) |
| set(HAVE_VIDEO_OPENGLES TRUE) |
| endif() |
| |
| if(VIDEO_VULKAN OR VIDEO_METAL OR RENDER_METAL) |
| set(ORIG_CMAKE_REQUIRED_FLAGS ${CMAKE_REQUIRED_FLAGS}) |
| set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -ObjC") |
| check_c_source_compiles(" |
| #include <AvailabilityMacros.h> |
| #import <Metal/Metal.h> |
| #import <QuartzCore/CAMetalLayer.h> |
| |
| #if TARGET_OS_SIMULATOR || (!TARGET_CPU_X86_64 && !TARGET_CPU_ARM64) |
| #error Metal doesn't work on this configuration |
| #endif |
| int main() |
| { |
| return 0; |
| } |
| " HAVE_FRAMEWORK_METAL) |
| set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
| if(HAVE_FRAMEWORK_METAL) |
| set(SDL_FRAMEWORK_METAL 1) |
| set(SDL_FRAMEWORK_QUARTZCORE 1) |
| else() |
| set(VIDEO_VULKAN 0) |
| set(VIDEO_METAL 0) |
| set(RENDER_METAL 0) |
| endif() |
| endif() |
| |
| if(VIDEO_METAL) |
| set(SDL_VIDEO_METAL 1) |
| set(HAVE_VIDEO_METAL TRUE) |
| endif() |
| |
| if(RENDER_METAL) |
| file(GLOB RENDER_METAL_SOURCES ${SDL2_SOURCE_DIR}/src/render/metal/*.m) |
| set(SOURCE_FILES ${SOURCE_FILES} ${RENDER_METAL_SOURCES}) |
| set(SDL_VIDEO_RENDER_METAL 1) |
| set(HAVE_RENDER_METAL TRUE) |
| endif() |
| endif() |
| |
| # Actually load the frameworks at the end so we don't duplicate include. |
| if(SDL_FRAMEWORK_COREVIDEO) |
| find_library(COREVIDEO CoreVideo) |
| list(APPEND EXTRA_LIBS ${COREVIDEO}) |
| endif() |
| if(SDL_FRAMEWORK_COCOA) |
| find_library(COCOA_LIBRARY Cocoa) |
| list(APPEND EXTRA_LIBS ${COCOA_LIBRARY}) |
| endif() |
| if(SDL_FRAMEWORK_IOKIT) |
| find_library(IOKIT IOKit) |
| list(APPEND EXTRA_LIBS ${IOKIT}) |
| endif() |
| if(SDL_FRAMEWORK_FF) |
| find_library(FORCEFEEDBACK ForceFeedback) |
| list(APPEND EXTRA_LIBS ${FORCEFEEDBACK}) |
| endif() |
| if(SDL_FRAMEWORK_CARBON) |
| find_library(CARBON_LIBRARY Carbon) |
| list(APPEND EXTRA_LIBS ${CARBON_LIBRARY}) |
| endif() |
| if(SDL_FRAMEWORK_COREAUDIO) |
| find_library(COREAUDIO CoreAudio) |
| list(APPEND EXTRA_LIBS ${COREAUDIO}) |
| endif() |
| if(SDL_FRAMEWORK_AUDIOTOOLBOX) |
| find_library(AUDIOTOOLBOX AudioToolbox) |
| list(APPEND EXTRA_LIBS ${AUDIOTOOLBOX}) |
| endif() |
| if(SDL_FRAMEWORK_AVFOUNDATION) |
| find_library(AVFOUNDATION AVFoundation) |
| list(APPEND EXTRA_LIBS ${AVFOUNDATION}) |
| endif() |
| if(SDL_FRAMEWORK_COREBLUETOOTH) |
| find_library(COREBLUETOOTH CoreBluetooth) |
| list(APPEND EXTRA_LIBS ${COREBLUETOOTH}) |
| endif() |
| if(SDL_FRAMEWORK_COREGRAPHICS) |
| find_library(COREGRAPHICS CoreGraphics) |
| list(APPEND EXTRA_LIBS ${COREGRAPHICS}) |
| endif() |
| if(SDL_FRAMEWORK_COREMOTION) |
| find_library(COREMOTION CoreMotion) |
| list(APPEND EXTRA_LIBS ${COREMOTION}) |
| endif() |
| if(SDL_FRAMEWORK_FOUNDATION) |
| find_library(FOUNDATION Foundation) |
| list(APPEND EXTRA_LIBS ${FOUNDATION}) |
| endif() |
| if(SDL_FRAMEWORK_GAMECONTROLLER) |
| find_library(GAMECONTROLLER GameController) |
| list(APPEND EXTRA_LIBS ${GAMECONTROLLER}) |
| endif() |
| if(SDL_FRAMEWORK_METAL) |
| if(IOS OR TVOS) |
| find_library(METAL Metal) |
| list(APPEND EXTRA_LIBS ${METAL}) |
| else() |
| list(APPEND EXTRA_LDFLAGS "-Wl,-weak_framework,Metal") |
| endif() |
| endif() |
| if(SDL_FRAMEWORK_OPENGLES) |
| find_library(OPENGLES OpenGLES) |
| list(APPEND EXTRA_LIBS ${OPENGLES}) |
| endif() |
| if(SDL_FRAMEWORK_QUARTZCORE) |
| if(IOS OR TVOS) |
| find_library(QUARTZCORE QuartzCore) |
| list(APPEND EXTRA_LIBS ${QUARTZCORE}) |
| else() |
| list(APPEND EXTRA_LDFLAGS "-Wl,-weak_framework,QuartzCore") |
| endif() |
| endif() |
| if(SDL_FRAMEWORK_UIKIT) |
| find_library(UIKIT UIKit) |
| list(APPEND EXTRA_LIBS ${UIKIT}) |
| endif() |
| |
| CheckPTHREAD() |
| |
| elseif(HAIKU) |
| file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/haiku/*.cc) |
| set(SOURCE_FILES ${SOURCE_FILES} ${MISC_SOURCES}) |
| set(HAVE_SDL_MISC TRUE) |
| |
| if(SDL_VIDEO) |
| set(SDL_VIDEO_DRIVER_HAIKU 1) |
| file(GLOB HAIKUVIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/haiku/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${HAIKUVIDEO_SOURCES}) |
| set(HAVE_SDL_VIDEO TRUE) |
| |
| if(VIDEO_OPENGL) |
| # TODO: Use FIND_PACKAGE(OpenGL) instead |
| set(SDL_VIDEO_OPENGL 1) |
| set(SDL_VIDEO_OPENGL_BGL 1) |
| set(SDL_VIDEO_RENDER_OGL 1) |
| list(APPEND EXTRA_LIBS GL) |
| set(HAVE_VIDEO_OPENGL TRUE) |
| endif() |
| endif() |
| |
| set(SDL_FILESYSTEM_HAIKU 1) |
| file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/haiku/*.cc) |
| set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES}) |
| set(HAVE_SDL_FILESYSTEM TRUE) |
| |
| if(SDL_TIMERS) |
| set(SDL_TIMER_HAIKU 1) |
| file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/haiku/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES}) |
| set(HAVE_SDL_TIMERS TRUE) |
| endif() |
| |
| if(SDL_LOCALE) |
| file(GLOB LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/haiku/*.cc) |
| set(SOURCE_FILES ${SOURCE_FILES} ${LOCALE_SOURCES}) |
| set(HAVE_SDL_LOCALE TRUE) |
| endif() |
| |
| CheckPTHREAD() |
| |
| elseif(RISCOS) |
| file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/riscos/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${MISC_SOURCES}) |
| set(HAVE_SDL_MISC TRUE) |
| |
| if(SDL_TIMERS) |
| set(SDL_TIMER_UNIX 1) |
| file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES}) |
| set(HAVE_SDL_TIMERS TRUE) |
| |
| if(CLOCK_GETTIME) |
| set(HAVE_CLOCK_GETTIME 1) |
| endif() |
| endif() |
| |
| CheckPTHREAD() |
| |
| if(SDL_AUDIO) |
| CheckOSS() |
| endif() |
| endif() |
| |
| if(VIDEO_VULKAN) |
| set(SDL_VIDEO_VULKAN 1) |
| set(HAVE_VIDEO_VULKAN TRUE) |
| endif() |
| |
| # Dummies |
| # configure.ac does it differently: |
| # if not have X |
| # if enable_X { SDL_X_DISABLED = 1 } |
| # [add dummy sources] |
| # so it always adds a dummy, without checking, if it was actually requested. |
| # This leads to missing internal references on building, since the |
| # src/X/*.c does not get included. |
| if(NOT HAVE_SDL_JOYSTICK) |
| set(SDL_JOYSTICK_DUMMY 1) |
| if(SDL_JOYSTICK AND NOT APPLE) # results in unresolved symbols on OSX |
| file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/dummy/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES}) |
| endif() |
| endif() |
| if(NOT HAVE_SDL_HAPTIC) |
| set(SDL_HAPTIC_DUMMY 1) |
| file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/dummy/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES}) |
| endif() |
| if(NOT HAVE_SDL_SENSORS) |
| set(SDL_SENSOR_DUMMY 1) |
| file(GLOB SENSORS_SOURCES ${SDL2_SOURCE_DIR}/src/sensor/dummy/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${SENSORS_SOURCES}) |
| endif() |
| if(NOT HAVE_SDL_LOADSO) |
| set(SDL_LOADSO_DISABLED 1) |
| file(GLOB LOADSO_SOURCES ${SDL2_SOURCE_DIR}/src/loadso/dummy/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${LOADSO_SOURCES}) |
| endif() |
| if(NOT HAVE_SDL_FILESYSTEM) |
| set(SDL_FILESYSTEM_DISABLED 1) |
| file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/dummy/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES}) |
| endif() |
| if(NOT HAVE_SDL_LOCALE) |
| set(SDL_LOCALE_DISABLED 1) |
| file(GLOB LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/locale/dummy/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${LOCALE_SOURCES}) |
| endif() |
| if(NOT HAVE_SDL_MISC) |
| set(SDL_MISC_DISABLED 1) |
| file(GLOB LOCALE_SOURCES ${SDL2_SOURCE_DIR}/src/misc/dummy/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${LOCALE_SOURCES}) |
| endif() |
| |
| # We always need to have threads and timers around |
| if(NOT HAVE_SDL_THREADS) |
| set(SDL_THREADS_DISABLED 1) |
| file(GLOB THREADS_SOURCES ${SDL2_SOURCE_DIR}/src/thread/generic/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${THREADS_SOURCES}) |
| endif() |
| if(NOT HAVE_SDL_TIMERS) |
| set(SDL_TIMERS_DISABLED 1) |
| file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/dummy/*.c) |
| set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES}) |
| endif() |
| |
| if(NOT SDLMAIN_SOURCES) |
| file(GLOB SDLMAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/dummy/*.c) |
| endif() |
| |
| # Append the -MMD -MT flags |
| # if(DEPENDENCY_TRACKING) |
| # if(COMPILER_IS_GNUCC) |
| # set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -MMD -MT \$@") |
| # endif() |
| # endif() |
| |
| configure_file("${SDL2_SOURCE_DIR}/include/SDL_config.h.cmake" |
| "${SDL2_BINARY_DIR}/include/SDL_config.h") |
| |
| # Prepare the flags and remove duplicates |
| if(EXTRA_LDFLAGS) |
| list(REMOVE_DUPLICATES EXTRA_LDFLAGS) |
| endif() |
| if(EXTRA_LIBS) |
| list(REMOVE_DUPLICATES EXTRA_LIBS) |
| endif() |
| if(EXTRA_CFLAGS) |
| list(REMOVE_DUPLICATES EXTRA_CFLAGS) |
| endif() |
| listtostr(EXTRA_CFLAGS _EXTRA_CFLAGS) |
| set(EXTRA_CFLAGS ${_EXTRA_CFLAGS}) |
| |
| # Compat helpers for the configuration files |
| if(NOT CMAKE_HOST_WIN32) |
| # TODO: we need a Windows script, too |
| execute_process(COMMAND sh ${SDL2_SOURCE_DIR}/build-scripts/updaterev.sh |
| WORKING_DIRECTORY ${SDL2_BINARY_DIR}) |
| endif() |
| if(NOT WINDOWS OR CYGWIN) |
| set(prefix ${CMAKE_INSTALL_PREFIX}) |
| set(exec_prefix "\${prefix}") |
| set(libdir "\${exec_prefix}/lib${LIB_SUFFIX}") |
| set(bindir "\${exec_prefix}/bin") |
| set(includedir "\${prefix}/include") |
| if(SDL_STATIC) |
| set(ENABLE_STATIC_TRUE "") |
| set(ENABLE_STATIC_FALSE "#") |
| else() |
| set(ENABLE_STATIC_TRUE "#") |
| set(ENABLE_STATIC_FALSE "") |
| endif() |
| if(SDL_SHARED) |
| set(PKG_CONFIG_LIBS_PRIV " |
| Libs.private:") |
| set(ENABLE_SHARED_TRUE "") |
| set(ENABLE_SHARED_FALSE "#") |
| else() |
| set(PKG_CONFIG_LIBS_PRIV "") |
| set(ENABLE_SHARED_TRUE "#") |
| set(ENABLE_SHARED_FALSE "") |
| endif() |
| |
| # Clean up the different lists |
| listtostr(EXTRA_LIBS _EXTRA_LIBS "-l") |
| set(SDL_STATIC_LIBS ${EXTRA_LDFLAGS} ${_EXTRA_LIBS}) |
| list(REMOVE_DUPLICATES SDL_STATIC_LIBS) |
| listtostr(SDL_STATIC_LIBS _SDL_STATIC_LIBS) |
| set(SDL_STATIC_LIBS ${_SDL_STATIC_LIBS}) |
| listtostr(SDL_LIBS _SDL_LIBS) |
| set(SDL_LIBS ${_SDL_LIBS}) |
| |
| # MESSAGE(STATUS "SDL_LIBS: ${SDL_LIBS}") |
| # MESSAGE(STATUS "SDL_STATIC_LIBS: ${SDL_STATIC_LIBS}") |
| |
| configure_file("${SDL2_SOURCE_DIR}/sdl2.pc.in" |
| "${SDL2_BINARY_DIR}/sdl2.pc" @ONLY) |
| configure_file("${SDL2_SOURCE_DIR}/sdl2-config.in" |
| "${SDL2_BINARY_DIR}/sdl2-config") |
| configure_file("${SDL2_SOURCE_DIR}/sdl2-config.in" |
| "${SDL2_BINARY_DIR}/sdl2-config" @ONLY) |
| configure_file("${SDL2_SOURCE_DIR}/SDL2.spec.in" |
| "${SDL2_BINARY_DIR}/SDL2.spec" @ONLY) |
| endif() |
| |
| ##### Info output ##### |
| message(STATUS "") |
| message(STATUS "SDL2 was configured with the following options:") |
| message(STATUS "") |
| message(STATUS "Platform: ${CMAKE_SYSTEM}") |
| message(STATUS "64-bit: ${ARCH_64}") |
| message(STATUS "Compiler: ${CMAKE_C_COMPILER}") |
| message(STATUS "") |
| message(STATUS "Subsystems:") |
| foreach(_SUB ${SDL_SUBSYSTEMS}) |
| string(TOUPPER ${_SUB} _OPT) |
| message_bool_option(${_SUB} SDL_${_OPT}) |
| endforeach() |
| message(STATUS "") |
| message(STATUS "Options:") |
| list(SORT ALLOPTIONS) |
| foreach(_OPT ${ALLOPTIONS}) |
| # Longest option is VIDEO_X11_XSCREENSAVER = 22 characters |
| # Get the padding |
| string(LENGTH ${_OPT} _OPTLEN) |
| math(EXPR _PADLEN "23 - ${_OPTLEN}") |
| string(RANDOM LENGTH ${_PADLEN} ALPHABET " " _PADDING) |
| message_tested_option(${_OPT} ${_PADDING}) |
| endforeach() |
| message(STATUS "") |
| message(STATUS " CFLAGS: ${CMAKE_C_FLAGS}") |
| message(STATUS " EXTRA_CFLAGS: ${EXTRA_CFLAGS}") |
| message(STATUS " EXTRA_LDFLAGS: ${EXTRA_LDFLAGS}") |
| message(STATUS " EXTRA_LIBS: ${EXTRA_LIBS}") |
| message(STATUS "") |
| message(STATUS " Build Shared Library: ${SDL_SHARED}") |
| message(STATUS " Build Static Library: ${SDL_STATIC}") |
| if(SDL_STATIC) |
| message(STATUS " Build Static Library with Position Independent Code: ${SDL_STATIC_PIC}") |
| endif() |
| message(STATUS "") |
| if(UNIX) |
| message(STATUS "If something was not detected, although the libraries") |
| message(STATUS "were installed, then make sure you have set the") |
| message(STATUS "CFLAGS and LDFLAGS environment variables correctly.") |
| message(STATUS "") |
| endif() |
| |
| if(WARN_ABOUT_ARM_SIMD_ASM_MIT) |
| message(STATUS "") |
| message(STATUS "SDL is being built with ARM SIMD optimizations, which") |
| message(STATUS "uses code licensed under the MIT license. If this is a") |
| message(STATUS "problem, please disable that code by rerunning CMake with:") |
| message(STATUS "") |
| message(STATUS " -DARMSIMD=OFF") |
| endif() |
| |
| if(WARN_ABOUT_ARM_NEON_ASM_MIT) |
| message(STATUS "") |
| message(STATUS "SDL is being built with ARM NEON optimizations, which") |
| message(STATUS "uses code licensed under the MIT license. If this is a") |
| message(STATUS "problem, please disable that code by rerunning CMake with:") |
| message(STATUS "") |
| message(STATUS " -DARMNEON=OFF") |
| endif() |
| |
| # Ensure that the extra cflags are used at compile time |
| set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EXTRA_CFLAGS}") |
| |
| # Always build SDLmain |
| if(NOT WINDOWS_STORE) |
| add_library(SDL2main STATIC ${SDLMAIN_SOURCES}) |
| target_include_directories(SDL2main PUBLIC "$<BUILD_INTERFACE:${SDL2_SOURCE_DIR}/include>" $<INSTALL_INTERFACE:include> $<INSTALL_INTERFACE:include/SDL2>) |
| set(_INSTALL_LIBS "SDL2main") |
| if (NOT ANDROID) |
| set_target_properties(SDL2main PROPERTIES DEBUG_POSTFIX "${SDL_CMAKE_DEBUG_POSTFIX}") |
| endif() |
| endif() |
| |
| if (ANDROID AND HAVE_HIDAPI) |
| set(_INSTALL_LIBS ${_INSTALL_LIBS} "hidapi") |
| endif() |
| |
| if(SDL_SHARED) |
| add_library(SDL2 SHARED ${SOURCE_FILES} ${VERSION_SOURCES}) |
| if(APPLE) |
| set_target_properties(SDL2 PROPERTIES |
| MACOSX_RPATH 1 |
| OUTPUT_NAME "SDL2-${LT_RELEASE}") |
| elseif(UNIX AND NOT ANDROID) |
| set_target_properties(SDL2 PROPERTIES |
| VERSION ${LT_VERSION} |
| SOVERSION ${LT_REVISION} |
| OUTPUT_NAME "SDL2-${LT_RELEASE}") |
| else() |
| if(WINDOWS OR CYGWIN) |
| set_target_properties(SDL2 PROPERTIES |
| DEFINE_SYMBOL DLL_EXPORT) |
| endif() |
| set_target_properties(SDL2 PROPERTIES |
| VERSION ${SDL_VERSION} |
| SOVERSION ${LT_REVISION} |
| OUTPUT_NAME "SDL2") |
| endif() |
| if(MSVC AND NOT LIBC) |
| # Don't try to link with the default set of libraries. |
| set_target_properties(SDL2 PROPERTIES LINK_FLAGS_RELEASE "/NODEFAULTLIB") |
| set_target_properties(SDL2 PROPERTIES LINK_FLAGS_DEBUG "/NODEFAULTLIB") |
| set_target_properties(SDL2 PROPERTIES STATIC_LIBRARY_FLAGS "/NODEFAULTLIB") |
| endif() |
| set(_INSTALL_LIBS "SDL2" ${_INSTALL_LIBS}) |
| target_link_libraries(SDL2 PRIVATE ${EXTRA_LIBS} ${EXTRA_LDFLAGS}) |
| target_include_directories(SDL2 PUBLIC "$<BUILD_INTERFACE:${SDL2_SOURCE_DIR}/include>" $<INSTALL_INTERFACE:include> $<INSTALL_INTERFACE:include/SDL2>) |
| if(ANDROID) |
| target_include_directories(SDL2 PRIVATE ${ANDROID_NDK}/sources/android/cpufeatures) |
| else() |
| set_target_properties(SDL2 PROPERTIES DEBUG_POSTFIX "${SDL_CMAKE_DEBUG_POSTFIX}") |
| endif() |
| if(IOS OR TVOS) |
| set_property(TARGET SDL2 APPEND_STRING PROPERTY COMPILE_FLAGS "-fobjc-arc") |
| target_compile_definitions(SDL2 PRIVATE IOS_DYLIB=1) |
| endif() |
| endif() |
| |
| if(ANDROID) |
| if(HAVE_HIDAPI) |
| add_library(hidapi SHARED ${SDL2_SOURCE_DIR}/src/hidapi/android/hid.cpp) |
| endif() |
| |
| if(MSVC AND NOT LIBC) |
| # Don't try to link with the default set of libraries. |
| set_target_properties(hidapi PROPERTIES LINK_FLAGS_RELEASE "/NODEFAULTLIB") |
| set_target_properties(hidapi PROPERTIES LINK_FLAGS_DEBUG "/NODEFAULTLIB") |
| set_target_properties(hidapi PROPERTIES STATIC_LIBRARY_FLAGS "/NODEFAULTLIB") |
| endif() |
| if(HAVE_HIDAPI) |
| target_link_libraries(hidapi log) |
| endif() |
| endif() |
| |
| if(SDL_STATIC) |
| set (BUILD_SHARED_LIBS FALSE) |
| add_library(SDL2-static STATIC ${SOURCE_FILES}) |
| if (NOT SDL_SHARED OR NOT WIN32) |
| set_target_properties(SDL2-static PROPERTIES OUTPUT_NAME "SDL2") |
| # Note: Apparently, OUTPUT_NAME must really be unique; even when |
| # CMAKE_IMPORT_LIBRARY_SUFFIX or the like are given. Otherwise |
| # the static build may race with the import lib and one will get |
| # clobbered, when the suffix is realized via subsequent rename. |
| endif() |
| set_target_properties(SDL2-static PROPERTIES POSITION_INDEPENDENT_CODE ${SDL_STATIC_PIC}) |
| if(MSVC AND NOT LIBC) |
| set_target_properties(SDL2-static PROPERTIES LINK_FLAGS_RELEASE "/NODEFAULTLIB") |
| set_target_properties(SDL2-static PROPERTIES LINK_FLAGS_DEBUG "/NODEFAULTLIB") |
| set_target_properties(SDL2-static PROPERTIES STATIC_LIBRARY_FLAGS "/NODEFAULTLIB") |
| endif() |
| # TODO: Win32 platforms keep the same suffix .lib for import and static |
| # libraries - do we need to consider this? |
| set(_INSTALL_LIBS "SDL2-static" ${_INSTALL_LIBS}) |
| target_link_libraries(SDL2-static ${EXTRA_LIBS} ${EXTRA_LDFLAGS}) |
| target_include_directories(SDL2-static PUBLIC "$<BUILD_INTERFACE:${SDL2_SOURCE_DIR}/include>" $<INSTALL_INTERFACE:include> $<INSTALL_INTERFACE:include/SDL2>) |
| if(ANDROID) |
| target_include_directories(SDL2-static PRIVATE ${ANDROID_NDK}/sources/android/cpufeatures) |
| else() |
| set_target_properties(SDL2-static PROPERTIES DEBUG_POSTFIX "${SDL_CMAKE_DEBUG_POSTFIX}") |
| endif() |
| if(IOS OR TVOS) |
| set_property(TARGET SDL2-static APPEND_STRING PROPERTY COMPILE_FLAGS "-fobjc-arc") |
| endif() |
| endif() |
| |
| macro(check_add_debug_flag FLAG SUFFIX) |
| check_c_compiler_flag(${FLAG} HAS_C_FLAG_${SUFFIX}) |
| if (HAS_C_FLAG_${SUFFIX}) |
| set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} ${FLAG}") |
| endif() |
| |
| check_cxx_compiler_flag(${FLAG} HAS_CXX_${SUFFIX}) |
| if (HAS_CXX_${SUFFIX}) |
| set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${FLAG}") |
| endif() |
| endmacro() |
| |
| macro(asan_check_add_debug_flag ASAN_FLAG) |
| check_add_debug_flag("-fsanitize=${ASAN_FLAG}" "${ASAN_FLAG}") |
| endmacro() |
| |
| macro(asan_check_add_debug_flag2 ASAN_FLAG) |
| # for some sanitize flags we have to manipulate the CMAKE_REQUIRED_LIBRARIES: |
| # http://cmake.3232098.n2.nabble.com/CHECK-CXX-COMPILER-FLAG-doesn-t-give-correct-result-for-fsanitize-address-tp7600216p7600217.html |
| |
| set(FLAG "-fsanitize=${ASAN_FLAG}") |
| |
| set (STORED_REQLIBS ${CMAKE_REQUIRED_LIBRARIES}) |
| set (CMAKE_REQUIRED_LIBRARIES "${FLAG};asan") |
| check_c_compiler_flag (${FLAG} HAS_C_FLAG_${ASAN_FLAG}) |
| check_cxx_compiler_flag (${FLAG} HAS_CXX_FLAG_${ASAN_FLAG}) |
| set (CMAKE_REQUIRED_LIBRARIES ${STORED_REQLIBS}) |
| |
| if (HAS_C_FLAG_${ASAN_FLAG}) |
| set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} ${FLAG}") |
| endif() |
| |
| if (HAS_CXX_${ASAN_FLAG}) |
| set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${FLAG}") |
| endif() |
| endmacro() |
| |
| # enable AddressSanitizer if supported |
| if ( (CMAKE_C_COMPILER_ID STREQUAL "GNU") AND CMAKE_C_COMPILER_VERSION VERSION_GREATER 4) |
| asan_check_add_debug_flag2("address") |
| asan_check_add_debug_flag("bool") |
| asan_check_add_debug_flag("bounds") |
| asan_check_add_debug_flag("enum") |
| asan_check_add_debug_flag("float-cast-overflow") |
| asan_check_add_debug_flag("float-divide-by-zero") |
| asan_check_add_debug_flag("nonnull-attribute") |
| asan_check_add_debug_flag("returns-nonnull-attribute") |
| asan_check_add_debug_flag("signed-integer-overflow") |
| asan_check_add_debug_flag("undefined") |
| asan_check_add_debug_flag("vla-bound") |
| asan_check_add_debug_flag("leak") |
| asan_check_add_debug_flag("object-size") |
| endif() |
| |
| ##### Tests ##### |
| |
| if(SDL_TEST) |
| file(GLOB TEST_SOURCES ${SDL2_SOURCE_DIR}/src/test/*.c) |
| add_library(SDL2_test STATIC ${TEST_SOURCES}) |
| |
| add_subdirectory(test) |
| endif() |
| |
| ##### Installation targets ##### |
| install(TARGETS ${_INSTALL_LIBS} EXPORT SDL2Targets |
| LIBRARY DESTINATION "lib${LIB_SUFFIX}" |
| ARCHIVE DESTINATION "lib${LIB_SUFFIX}" |
| RUNTIME DESTINATION bin) |
| |
| ##### Export files ##### |
| if (WINDOWS) |
| set(PKG_PREFIX "cmake") |
| else () |
| set(PKG_PREFIX "lib${LIB_SUFFIX}/cmake/SDL2") |
| endif () |
| |
| include(CMakePackageConfigHelpers) |
| write_basic_package_version_file("${CMAKE_BINARY_DIR}/SDL2ConfigVersion.cmake" |
| VERSION ${SDL_VERSION} |
| COMPATIBILITY AnyNewerVersion |
| ) |
| |
| install(EXPORT SDL2Targets |
| FILE SDL2Targets.cmake |
| NAMESPACE SDL2:: |
| DESTINATION ${PKG_PREFIX} |
| ) |
| install( |
| FILES |
| ${CMAKE_CURRENT_SOURCE_DIR}/SDL2Config.cmake |
| ${CMAKE_BINARY_DIR}/SDL2ConfigVersion.cmake |
| DESTINATION ${PKG_PREFIX} |
| COMPONENT Devel |
| ) |
| |
| file(GLOB INCLUDE_FILES ${SDL2_SOURCE_DIR}/include/*.h) |
| file(GLOB BIN_INCLUDE_FILES ${SDL2_BINARY_DIR}/include/*.h) |
| foreach(_FNAME ${BIN_INCLUDE_FILES}) |
| get_filename_component(_INCNAME ${_FNAME} NAME) |
| list(REMOVE_ITEM INCLUDE_FILES ${SDL2_SOURCE_DIR}/include/${_INCNAME}) |
| endforeach() |
| list(APPEND INCLUDE_FILES ${BIN_INCLUDE_FILES}) |
| install(FILES ${INCLUDE_FILES} DESTINATION include/SDL2) |
| |
| string(TOUPPER "${CMAKE_BUILD_TYPE}" UPPER_BUILD_TYPE) |
| if (UPPER_BUILD_TYPE MATCHES DEBUG) |
| set(SOPOSTFIX "${SDL_CMAKE_DEBUG_POSTFIX}") |
| else() |
| set(SOPOSTFIX "") |
| endif() |
| |
| if(NOT (WINDOWS OR CYGWIN)) |
| if(SDL_SHARED) |
| set(SOEXT ${CMAKE_SHARED_LIBRARY_SUFFIX}) # ".so", ".dylib", etc. |
| get_target_property(SONAME SDL2 OUTPUT_NAME) |
| if(NOT ANDROID) |
| install(CODE " |
| execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink |
| \"lib${SONAME}${SOPOSTFIX}${SOEXT}\" \"libSDL2${SOPOSTFIX}${SOEXT}\" |
| WORKING_DIRECTORY \"${SDL2_BINARY_DIR}\")") |
| install(FILES ${SDL2_BINARY_DIR}/libSDL2${SOPOSTFIX}${SOEXT} DESTINATION "lib${LIB_SUFFIX}") |
| endif() |
| endif() |
| if(FREEBSD) |
| # FreeBSD uses ${PREFIX}/libdata/pkgconfig |
| install(FILES ${SDL2_BINARY_DIR}/sdl2.pc DESTINATION "libdata/pkgconfig") |
| else() |
| install(FILES ${SDL2_BINARY_DIR}/sdl2.pc |
| DESTINATION "lib${LIB_SUFFIX}/pkgconfig") |
| endif() |
| install(PROGRAMS ${SDL2_BINARY_DIR}/sdl2-config DESTINATION bin) |
| # TODO: what about the .spec file? Is it only needed for RPM creation? |
| install(FILES "${SDL2_SOURCE_DIR}/sdl2.m4" DESTINATION "${CMAKE_INSTALL_FULL_DATAROOTDIR}/aclocal") |
| endif() |
| |
| ##### Uninstall target ##### |
| |
| if(NOT TARGET uninstall) |
| configure_file( |
| "${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in" |
| "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake" |
| IMMEDIATE @ONLY) |
| |
| add_custom_target(uninstall |
| COMMAND ${CMAKE_COMMAND} -P ${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake) |
| endif() |