| /* |
| SDL - Simple DirectMedia Layer |
| Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Library General Public |
| License as published by the Free Software Foundation; either |
| version 2 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Library General Public License for more details. |
| |
| You should have received a copy of the GNU Library General Public |
| License along with this library; if not, write to the Free |
| Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| |
| Sam Lantinga |
| slouken@libsdl.org |
| */ |
| |
| #ifdef SAVE_RCSID |
| static char rcsid = |
| "@(#) $Id$"; |
| #endif |
| |
| /* Functions to allocate audio buffer memory, shareable across threads |
| (necessary because SDL audio emulates threads with fork() |
| */ |
| |
| #include <stdlib.h> |
| #ifdef FORK_HACK |
| #include <sys/types.h> |
| #include <sys/ipc.h> |
| #include <sys/shm.h> |
| #include <stddef.h> |
| #endif |
| |
| #include "SDL_audiomem.h" |
| |
| /* Allocate memory that will be shared between threads (freed on exit) */ |
| void *SDL_AllocAudioMem(int size) |
| { |
| void *chunk; |
| |
| #ifdef FORK_HACK |
| int semid; |
| |
| /* Create and get the address of a shared memory segment */ |
| semid = shmget(IPC_PRIVATE, size, (IPC_CREAT|0600)); |
| if ( semid < 0 ) { |
| return(NULL); |
| } |
| chunk = shmat(semid, NULL, 0); |
| |
| /* Set the segment for deletion when it is detatched */ |
| shmctl(semid, IPC_RMID, NULL); /* Delets semid if shmat() fails */ |
| #else |
| chunk = malloc(size); |
| #endif |
| return((void *)chunk); |
| } |
| |
| void SDL_FreeAudioMem(void *chunk) |
| { |
| #ifdef FORK_HACK |
| shmdt(chunk); |
| #else |
| free(chunk); |
| #endif |
| } |